mirror of https://github.com/OpenRCT2/OpenRCT2.git
112 lines
3.4 KiB
C++
112 lines
3.4 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "WallRemoveAction.h"
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#include "../Cheats.h"
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#include "../OpenRCT2.h"
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#include "../core/MemoryStream.h"
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#include "../interface/Window.h"
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#include "../localisation/StringIds.h"
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#include "../management/Finance.h"
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#include "../world/Location.hpp"
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#include "../world/TileElementsView.h"
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#include "../world/Wall.h"
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using namespace OpenRCT2;
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WallRemoveAction::WallRemoveAction(const CoordsXYZD& loc)
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: _loc(loc)
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{
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}
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void WallRemoveAction::AcceptParameters(GameActionParameterVisitor& visitor)
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{
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visitor.Visit(_loc);
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}
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void WallRemoveAction::Serialise(DataSerialiser& stream)
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{
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GameAction::Serialise(stream);
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stream << DS_TAG(_loc);
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}
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GameActions::Result::Ptr WallRemoveAction::Query() const
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{
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GameActions::Result::Ptr res = std::make_unique<GameActions::Result>();
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res->Cost = 0;
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res->Expenditure = ExpenditureType::Landscaping;
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if (!LocationValid(_loc))
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{
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return std::make_unique<GameActions::Result>(
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GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_INVALID_SELECTION_OF_OBJECTS);
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}
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const bool isGhost = GetFlags() & GAME_COMMAND_FLAG_GHOST;
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if (!isGhost && !(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode && !map_is_location_owned(_loc))
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{
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return std::make_unique<GameActions::Result>(
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GameActions::Status::NotOwned, STR_CANT_REMOVE_THIS, STR_LAND_NOT_OWNED_BY_PARK);
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}
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TileElement* wallElement = GetFirstWallElementAt(_loc, isGhost);
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if (wallElement == nullptr)
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{
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return std::make_unique<GameActions::Result>(
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GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_INVALID_SELECTION_OF_OBJECTS);
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}
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res->Cost = 0;
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return res;
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}
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GameActions::Result::Ptr WallRemoveAction::Execute() const
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{
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GameActions::Result::Ptr res = std::make_unique<GameActions::Result>();
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res->Cost = 0;
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res->Expenditure = ExpenditureType::Landscaping;
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const bool isGhost = GetFlags() & GAME_COMMAND_FLAG_GHOST;
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TileElement* wallElement = GetFirstWallElementAt(_loc, isGhost);
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if (wallElement == nullptr)
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{
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return std::make_unique<GameActions::Result>(
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GameActions::Status::InvalidParameters, STR_CANT_REMOVE_THIS, STR_INVALID_SELECTION_OF_OBJECTS);
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}
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res->Position.x = _loc.x + 16;
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res->Position.y = _loc.y + 16;
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res->Position.z = tile_element_height(res->Position);
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wallElement->RemoveBannerEntry();
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map_invalidate_tile_zoom1({ _loc, wallElement->GetBaseZ(), (wallElement->GetBaseZ()) + 72 });
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tile_element_remove(wallElement);
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return res;
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}
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TileElement* WallRemoveAction::GetFirstWallElementAt(const CoordsXYZD& location, bool isGhost) const
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{
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for (auto* wallElement : TileElementsView<WallElement>(location))
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{
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if (wallElement->GetBaseZ() != location.z)
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continue;
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if (wallElement->GetDirection() != location.direction)
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continue;
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if (wallElement->IsGhost() != isGhost)
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continue;
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return wallElement->as<TileElement>();
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}
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return nullptr;
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}
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