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audio
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |
cmdline
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |
core
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |
drawing
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remove rct2_malloc, rct2_realloc and rct2_free
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2016-01-14 20:18:55 +00:00 |
interface
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Use globals instead of addresses where applicable
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2016-01-15 21:01:49 +01:00 |
localisation
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |
management
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Replace known addresses with constants
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2016-01-15 21:01:34 +01:00 |
network
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |
peep
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Replace known addresses with constants
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2016-01-15 21:01:34 +01:00 |
platform
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |
ride
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Replace known addresses with constants
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2016-01-15 21:01:34 +01:00 |
util
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redo entire scenario highscore load / saving
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2016-01-02 21:04:10 +00:00 |
windows
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Use globals instead of addresses where applicable
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2016-01-15 21:01:49 +01:00 |
world
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Replace known addresses with constants
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2016-01-15 21:01:34 +01:00 |
addresses.c
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Fix some compiler warnings
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2015-12-14 22:52:27 +01:00 |
addresses.h
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remove cdecl original call macros
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2016-01-14 20:21:10 +00:00 |
cheats.c
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Introduce cheat option to show vehicles from other track types
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2015-10-12 15:58:15 +02:00 |
cheats.h
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Strip all whitespace
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2015-10-20 20:48:51 +02:00 |
cmdline_sprite.c
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new-argparse: finish new argparse integration and clean up
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2016-01-10 22:50:31 +00:00 |
common.h
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Drop initial null check from SafeFree
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2015-09-22 22:58:34 +02:00 |
config.c
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |
config.h
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Make sure config.ini gets created
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2016-01-11 22:46:29 +01:00 |
cursors.c
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Added newlines at end of files
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2015-12-20 22:03:37 -06:00 |
cursors.h
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Added newlines at end of files
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2015-12-20 22:03:37 -06:00 |
diagnostic.c
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Linux platform file
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2015-09-20 23:19:08 +02:00 |
diagnostic.h
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Specify C linkage for log functions
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2016-01-08 22:20:37 +01:00 |
editor.c
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remove rct2_endupdate
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2016-01-09 00:25:30 +00:00 |
editor.h
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remove rct2_endupdate
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2016-01-09 00:25:30 +00:00 |
game.c
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remove rct2_endupdate
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2016-01-09 00:25:30 +00:00 |
game.h
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remove rct2_endupdate
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2016-01-09 00:25:30 +00:00 |
hook.c
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |
hook.h
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Added newlines at end of files
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2015-12-20 22:03:37 -06:00 |
image_io.c
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move assertion outside of loop, rowBytes does not change
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2016-01-09 15:17:02 +00:00 |
image_io.h
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finish converting last lodepng calls to libpng
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2015-12-30 13:36:14 +00:00 |
input.c
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Use globals instead of addresses where applicable
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2016-01-15 21:01:49 +01:00 |
input.h
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fix #2658: fix dragging on land and water tools
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2016-01-06 18:31:25 +00:00 |
intro.c
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Strip all whitespace
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2015-10-20 20:48:51 +02:00 |
intro.h
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Strip all whitespace
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2015-10-20 20:48:51 +02:00 |
object.c
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refactor clip_drawpixelinfo to not allocate memory
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2016-01-14 20:12:44 +00:00 |
object.h
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refactor object_desc
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2016-01-07 19:12:59 +00:00 |
object_list.c
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Replace known addresses with constants
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2016-01-15 21:01:34 +01:00 |
openrct2.c
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |
openrct2.h
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add ability to set RCT2 path by command line
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2016-01-12 23:10:18 +00:00 |
rct1.c
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Replace known addresses with constants
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2016-01-15 21:01:34 +01:00 |
rct1.h
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Fixed extern and enum name usage
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2015-12-16 14:48:27 -06:00 |
rct2.c
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Replace known addresses with constants
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2016-01-15 21:01:34 +01:00 |
rct2.h
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remove rct2_malloc, rct2_realloc and rct2_free
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2016-01-14 20:18:55 +00:00 |
readme.md
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update src/readme.md
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2014-11-16 15:37:41 +00:00 |
scenario.c
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define STR_NONE as a rct_string_id
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2016-01-07 22:14:53 +00:00 |
scenario.h
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correct UK spelling of Haunted Harbour RCT1AA scenario
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2016-01-12 23:51:38 +00:00 |
scenario_list.c
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fix importing of legacy scenario scores
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2016-01-11 18:30:58 +00:00 |
scenario_sources.c
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correct UK spelling of Haunted Harbour RCT1AA scenario
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2016-01-12 23:51:38 +00:00 |
sprites.h
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fix a couple of sprite ID definitions
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2015-12-26 17:19:25 +00:00 |
title.c
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integrate variable: gInputFlags
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2016-01-04 22:53:03 +00:00 |
title.h
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add RCT1 title sequence
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2016-01-02 21:05:33 +00:00 |
version.h
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use SDL2's platform defines to normalise platform guards
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2016-01-14 20:12:43 +00:00 |