OpenRCT2/src
Ted John 7007aef9cb Merge pull request #2480 from LinusU/proper-types
use stdint types
2015-12-13 18:24:12 +00:00
..
audio Clean up the comments a litte 2015-12-11 16:19:46 -06:00
core Fix override offsets while loading LanguagePack 2015-10-09 20:19:58 +02:00
drawing Clean up the comments a litte 2015-12-11 16:19:46 -06:00
interface Clean up the comments a litte 2015-12-11 16:19:46 -06:00
localisation Clean up the comments a litte 2015-12-11 16:19:46 -06:00
management Clean up the comments a litte 2015-12-11 16:19:46 -06:00
network Resolved struct packing error and crash on OS X 2015-12-10 17:29:58 -06:00
peep Clean up the comments a litte 2015-12-11 16:19:46 -06:00
platform Merge pull request #2467 from kkirby/code-cleanup 2015-12-12 20:13:29 +00:00
ride Clean up the comments a litte 2015-12-11 16:19:46 -06:00
util Implement util_rand due to rand having a poor range on some platforms 2015-11-20 21:40:36 +00:00
windows Clean up the comments a litte 2015-12-11 16:19:46 -06:00
world Clean up instances of 0x.. & 0x.. to 0x.., 0x.. 2015-12-12 14:08:09 -06:00
addresses.c Fixes for building optimized binary on Linux 2015-11-18 21:29:08 +01:00
addresses.h Clean up the comments a litte 2015-12-11 16:19:46 -06:00
cheats.c Introduce cheat option to show vehicles from other track types 2015-10-12 15:58:15 +02:00
cheats.h Strip all whitespace 2015-10-20 20:48:51 +02:00
cmdline.c Comment expected cmdline_call_action results 2015-11-16 13:59:01 +01:00
cmdline.h Strip all whitespace 2015-10-20 20:48:51 +02:00
cmdline_sprite.c fix wrong output steam in cmdline_sprite 2015-12-13 00:28:25 +00:00
common.h Drop initial null check from SafeFree 2015-09-22 22:58:34 +02:00
config.c add show fps, #2223 2015-12-09 21:42:46 +00:00
config.h add show fps, #2223 2015-12-09 21:42:46 +00:00
cursors.c move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
cursors.h Fix #1718. Incorrect cursors on scroll widgets. 2015-09-27 16:55:34 +01:00
diagnostic.c Linux platform file 2015-09-20 23:19:08 +02:00
diagnostic.h Clean up the comments a litte 2015-12-11 16:19:46 -06:00
editor.c Sanitize audio.h 2015-11-17 01:05:14 +00:00
editor.h Strip all whitespace 2015-10-20 20:48:51 +02:00
game.c Clean up the comments a litte 2015-12-11 16:19:46 -06:00
game.h add desync debug checks for scenario_rand 2015-11-07 17:56:19 +00:00
hook.c Fixed alignment of hook 2015-12-10 16:32:45 -06:00
hook.h Strip all whitespace 2015-10-20 20:48:51 +02:00
input.c Clean up instances of 0x.. & 0x.. to 0x.., 0x.. 2015-12-12 14:08:09 -06:00
input.h Strip all whitespace 2015-10-20 20:48:51 +02:00
intro.c Strip all whitespace 2015-10-20 20:48:51 +02:00
intro.h Strip all whitespace 2015-10-20 20:48:51 +02:00
object.c Clean up the comments a litte 2015-12-11 16:19:46 -06:00
object.h Minor fixes 2015-10-21 08:47:09 +02:00
object_list.c Clean up the comments a litte 2015-12-11 16:19:46 -06:00
openrct2.c Merge pull request #2450 from janisozaur/mmap 2015-12-12 08:23:50 +00:00
openrct2.h improve command line version information and add headless check 2015-11-08 12:49:19 +00:00
rct1.c Clean up instances of 0x.. & 0x.. to 0x.., 0x.. 2015-12-12 14:08:09 -06:00
rct1.h Some more checks, make sure gVehicleHierarchies are counted properly 2015-11-02 22:58:15 +01:00
rct2.c Clean up the comments a litte 2015-12-11 16:19:46 -06:00
rct2.h use stdint types 2015-12-13 19:01:54 +01:00
readme.md update src/readme.md 2014-11-16 15:37:41 +00:00
scenario.c Clean up the comments a litte 2015-12-11 16:19:46 -06:00
scenario.h Clean up the comments a litte 2015-12-11 16:19:46 -06:00
scenario_list.c Add safe_strncpy function 2015-10-30 16:01:00 +01:00
sprites.h add icons to server list for password and version 2015-11-27 18:54:59 +00:00
title.c add show fps, #2223 2015-12-09 21:42:46 +00:00
title.h fix #2187 2015-11-03 19:20:32 +00:00
tutorial.c Strip all whitespace 2015-10-20 20:48:51 +02:00
tutorial.h Strip all whitespace 2015-10-20 20:48:51 +02:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.