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audio
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Fixed extern and enum name usage
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2015-12-16 14:48:27 -06:00 |
core
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use builtin min and max
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2015-12-15 09:11:54 +01:00 |
drawing
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shorten path for scenario select debug
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2016-01-02 23:14:41 +00:00 |
interface
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integrate object list variables:
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2016-01-06 20:41:21 +00:00 |
localisation
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remove all tutorial code
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2016-01-04 23:21:23 +00:00 |
management
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integrate variable: gInputFlags
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2016-01-04 22:53:03 +00:00 |
network
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fix #2650: validate game commands sent from clients in multiplayer
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2016-01-05 18:30:39 +00:00 |
peep
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Resolved leaving guests searching for invalid entrance
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2016-01-05 14:36:49 -07:00 |
platform
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fix windows file enumerate pattern matching
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2016-01-04 18:29:18 +00:00 |
ride
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fix #2651: remove ride when multiplayer client aborts ride construction
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2016-01-05 20:37:21 +00:00 |
util
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redo entire scenario highscore load / saving
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2016-01-02 21:04:10 +00:00 |
windows
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integrate object list variables:
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2016-01-06 20:41:21 +00:00 |
world
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Game commands hardening
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2016-01-04 22:03:28 +01:00 |
addresses.c
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Fix some compiler warnings
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2015-12-14 22:52:27 +01:00 |
addresses.h
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Refactor peep code
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2015-12-31 13:57:06 +01:00 |
cheats.c
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Introduce cheat option to show vehicles from other track types
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2015-10-12 15:58:15 +02:00 |
cheats.h
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Strip all whitespace
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2015-10-20 20:48:51 +02:00 |
cmdline.c
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Fixed warnings in Xcode
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2015-12-21 03:11:38 -06:00 |
cmdline.h
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Added newlines at end of files
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2015-12-20 22:03:37 -06:00 |
cmdline_sprite.c
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finish converting last lodepng calls to libpng
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2015-12-30 13:36:14 +00:00 |
common.h
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Drop initial null check from SafeFree
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2015-09-22 22:58:34 +02:00 |
config.c
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add config for hide mega park and set locking as default
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2016-01-03 21:06:10 +00:00 |
config.h
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add config for hide mega park and set locking as default
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2016-01-03 21:06:10 +00:00 |
cursors.c
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Added newlines at end of files
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2015-12-20 22:03:37 -06:00 |
cursors.h
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Added newlines at end of files
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2015-12-20 22:03:37 -06:00 |
diagnostic.c
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Linux platform file
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2015-09-20 23:19:08 +02:00 |
diagnostic.h
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Clean up the comments a litte
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2015-12-11 16:19:46 -06:00 |
editor.c
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integrate object list variables:
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2016-01-06 20:41:21 +00:00 |
editor.h
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Strip all whitespace
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2015-10-20 20:48:51 +02:00 |
game.c
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fix #2650: validate game commands sent from clients in multiplayer
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2016-01-05 18:30:39 +00:00 |
game.h
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add desync debug checks for scenario_rand
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2015-11-07 17:56:19 +00:00 |
hook.c
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Fix strict aliasing violations
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2015-12-31 13:27:26 +01:00 |
hook.h
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Added newlines at end of files
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2015-12-20 22:03:37 -06:00 |
image_io.c
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finish converting last lodepng calls to libpng
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2015-12-30 13:36:14 +00:00 |
image_io.h
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finish converting last lodepng calls to libpng
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2015-12-30 13:36:14 +00:00 |
input.c
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integrate variables: _currentScrollIndex, _currentScrollArea
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2016-01-06 18:47:55 +00:00 |
input.h
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fix #2658: fix dragging on land and water tools
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2016-01-06 18:31:25 +00:00 |
intro.c
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Strip all whitespace
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2015-10-20 20:48:51 +02:00 |
intro.h
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Strip all whitespace
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2015-10-20 20:48:51 +02:00 |
object.c
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integrate object list variables:
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2016-01-06 20:41:21 +00:00 |
object.h
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integrate object list variables:
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2016-01-06 20:41:21 +00:00 |
object_list.c
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integrate object list variables:
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2016-01-06 20:41:21 +00:00 |
openrct2.c
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Use strndup when setting last_run_version
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2016-01-02 00:11:34 +01:00 |
openrct2.h
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Use MAX_PATH define for path length, remove redefinition
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2015-12-26 11:18:44 +01:00 |
rct1.c
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Getting path scenery type and index using helper functions throughout the entire project.
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2016-01-01 21:28:53 +01:00 |
rct1.h
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Fixed extern and enum name usage
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2015-12-16 14:48:27 -06:00 |
rct2.c
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integrate variable: gInputPlaceObjectModifier
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2016-01-05 22:33:47 +00:00 |
rct2.h
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add timestamp to highscores.dat
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2016-01-03 01:48:52 +00:00 |
readme.md
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update src/readme.md
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2014-11-16 15:37:41 +00:00 |
scenario.c
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add timestamp to highscores.dat
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2016-01-03 01:48:52 +00:00 |
scenario.h
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add timestamp to highscores.dat
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2016-01-03 01:48:52 +00:00 |
scenario_list.c
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add timestamp to highscores.dat
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2016-01-03 01:48:52 +00:00 |
scenario_sources.c
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add DLC and Build your own scenario classification
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2016-01-02 21:06:46 +00:00 |
sprites.h
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fix a couple of sprite ID definitions
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2015-12-26 17:19:25 +00:00 |
title.c
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integrate variable: gInputFlags
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2016-01-04 22:53:03 +00:00 |
title.h
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add RCT1 title sequence
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2016-01-02 21:05:33 +00:00 |
version.h
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improve project version defines and publish script
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2015-12-22 17:46:20 +00:00 |