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actions
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Add templated version for tile element insertion and cleanup code
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2021-02-05 12:22:34 +02:00 |
audio
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Move ride audio into own namespace
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2021-01-27 18:45:28 +00:00 |
cmdline
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Address review comments for benchsimulate
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2021-01-10 13:34:14 +01:00 |
config
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Create toggle for zoom toolbar button
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2021-02-01 17:27:40 +01:00 |
core
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Merge pull request #13970 from ZehMatt/refactor/fixed-vector
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2021-01-30 12:57:12 +02:00 |
drawing
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Remove unused variable gCurrentFontFlags
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2021-01-30 16:46:22 +01:00 |
interface
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Refactor text input window to class
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2021-02-07 22:36:31 +01:00 |
localisation
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Create toggle for zoom toolbar button
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2021-02-01 17:27:40 +01:00 |
management
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Refactor staff window to class (#13819)
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2021-01-25 21:57:06 +00:00 |
network
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Fix #13933: Clients do not run server plugins
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2021-02-05 23:27:15 +01:00 |
object
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Load music into the correct slots
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2021-01-27 19:26:28 +00:00 |
paint
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Merge pull request #13970 from ZehMatt/refactor/fixed-vector
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2021-01-30 12:57:12 +02:00 |
peep
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Fix #13234. Check for correct peep state when removing mass (#13983)
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2021-02-03 09:13:56 +00:00 |
platform
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Refactor to avoid unnecessary copies (#13736)
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2021-01-11 18:14:15 -03:00 |
rct1
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Use getters/setters for track type and direction
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2021-01-30 15:16:17 +01:00 |
rct2
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change track type in import/export
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2021-02-07 22:07:25 +01:00 |
rct12
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Use getters/setters for track type and direction
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2021-01-30 15:16:17 +01:00 |
ride
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Use track_type_t in RideRatingCalculationData
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2021-02-07 22:08:11 +01:00 |
scenario
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Implement scenario select window
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2021-02-08 22:27:28 +00:00 |
scripting
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Implement scenario select window
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2021-02-08 22:27:28 +00:00 |
title
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Refactor to use push_back more efficient (#13726)
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2021-01-08 20:59:55 +00:00 |
ui
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Refactor to use string_view more properly
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2021-01-07 01:52:10 +09:00 |
util
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Cleanup variables usage and initialize them
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2021-01-06 22:29:40 +01:00 |
windows
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Separate booster track elem type (#13857)
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2021-01-29 15:24:53 +00:00 |
world
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Add templated version for tile element insertion and cleanup code
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2021-02-05 12:22:34 +02:00 |
CMakeLists.txt
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Find the system wide installed Discord RPC library. (#13658)
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2021-01-11 00:02:22 +01:00 |
Cheats.cpp
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Split actions hpp files into separate h and cpp files (#13548)
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2020-12-10 06:39:10 +00:00 |
Cheats.h
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Remove built-in explode guests cheat
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2020-11-16 22:07:52 +01:00 |
CmdlineSprite.cpp
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Close #13637: Refactor sprite compiler for filesystem efficiency
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2020-12-29 13:12:55 +01:00 |
CmdlineSprite.h
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
Context.cpp
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Implement ride music objects and refactor
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2021-01-27 18:45:27 +00:00 |
Context.h
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Allow the main game loop to scale the delta time
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2021-01-20 23:13:02 +02:00 |
Date.cpp
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
Date.h
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
Diagnostic.cpp
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Close #12452: Refactor DIAGNOSTIC_LEVEL to use strong enum (#12549)
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2020-08-02 07:51:02 +01:00 |
Diagnostic.h
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Close #12452: Refactor DIAGNOSTIC_LEVEL to use strong enum (#12549)
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2020-08-02 07:51:02 +01:00 |
Editor.cpp
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Close #12453: Refactor RCT2_EDITOR_STEP to strong enum
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2020-12-23 20:07:53 -03:00 |
Editor.h
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Close #12453: Refactor RCT2_EDITOR_STEP to strong enum
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2020-12-23 20:07:53 -03:00 |
EditorObjectSelectionSession.cpp
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Fix #11912: Update active palette on selection
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2021-01-18 21:25:57 +01:00 |
EditorObjectSelectionSession.h
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Create ObjectEntryDescriptor to properly handle mixed DAT and JSON
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2020-12-02 17:17:25 +01:00 |
FileClassifier.cpp
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Split declarations and definitions to improve compile times when editing (#13332)
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2020-11-07 12:42:04 +00:00 |
FileClassifier.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
Game.cpp
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Add templated version for tile element insertion and cleanup code
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2021-02-05 12:22:34 +02:00 |
Game.h
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Fix #13842: News is imported incorrectly
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2021-01-20 12:35:11 +01:00 |
GameState.cpp
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Name MapFlashingFlags and split up guest/staff loop (#13865)
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2021-01-23 06:45:14 +00:00 |
GameState.h
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Address review comments for benchsimulate
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2021-01-10 13:34:14 +01:00 |
GameStateSnapshots.cpp
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Use getters/setters for track type and direction
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2021-01-30 15:16:17 +01:00 |
GameStateSnapshots.h
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Fix replay snapshots comparing states with different ticks
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2021-01-22 15:35:16 +02:00 |
Input.cpp
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
Input.h
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Close #13625: Refactor TOOL_IDX to use strong enum
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2020-12-23 20:07:54 -03:00 |
Intro.cpp
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Move the audio code into OpenRCT2 namespace
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2020-10-07 00:34:42 +03:00 |
Intro.h
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Close #12457: Rename INTRO_STATE to use PascalCase
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2020-07-26 09:32:53 -04:00 |
OpenRCT2.cpp
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Close #12412: Refactor PROMPT_MODE to use strong enum (#13076)
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2020-10-02 23:04:59 -03:00 |
OpenRCT2.h
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Close #12412: Refactor PROMPT_MODE to use strong enum (#13076)
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2020-10-02 23:04:59 -03:00 |
ParkImporter.cpp
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Add .sea support to New Scenario list and extension handling
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2020-09-28 21:17:28 +02:00 |
ParkImporter.h
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Refactor to avoid unnecessary copies (#13736)
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2021-01-11 18:14:15 -03:00 |
PlatformEnvironment.cpp
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
PlatformEnvironment.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
ReplayManager.cpp
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Fix replay snapshots comparing states with different ticks
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2021-01-22 15:35:16 +02:00 |
ReplayManager.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
TrackImporter.cpp
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Update copyright year to 2020
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2020-07-21 15:04:34 +02:00 |
TrackImporter.h
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Remove the use of INTERFACE macro and macro its self
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2020-08-05 16:30:44 +02:00 |
Version.cpp
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Rename GameActionResult and use GameActions namespace instead (#13184)
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2020-10-14 22:04:39 -03:00 |
Version.h
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Release v0.3.2
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2020-11-01 20:00:01 +01:00 |
common.h
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Move register definition to TestPaint
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2021-01-17 22:14:55 +01:00 |
libopenrct2.vcxproj
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Introduce TileElementsView (#13975)
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2021-02-04 18:58:45 +02:00 |
readme.md
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Use named casts instead of old-style casts
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2020-04-22 17:09:29 +02:00 |
sprites.h
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Add "Single Rail Roller Coaster" ride type
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2021-01-06 21:10:15 +01:00 |