mirror of https://github.com/OpenRCT2/OpenRCT2.git
151 lines
4.7 KiB
C++
151 lines
4.7 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2023 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "LandRaiseAction.h"
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#include "../Context.h"
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#include "../OpenRCT2.h"
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#include "../actions/LandSetHeightAction.h"
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#include "../audio/audio.h"
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#include "../interface/Window.h"
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#include "../localisation/Localisation.h"
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#include "../localisation/StringIds.h"
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#include "../management/Finance.h"
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#include "../ride/RideConstruction.h"
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#include "../ride/RideData.h"
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#include "../windows/Intent.h"
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#include "../world/Park.h"
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#include "../world/Scenery.h"
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#include "../world/Surface.h"
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LandRaiseAction::LandRaiseAction(const CoordsXY& coords, MapRange range, uint8_t selectionType)
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: _coords(coords)
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, _range(range)
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, _selectionType(selectionType)
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{
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}
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void LandRaiseAction::AcceptParameters(GameActionParameterVisitor& visitor)
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{
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visitor.Visit(_coords);
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visitor.Visit(_range);
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visitor.Visit("selectionType", _selectionType);
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}
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uint16_t LandRaiseAction::GetActionFlags() const
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{
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return GameAction::GetActionFlags();
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}
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void LandRaiseAction::Serialise(DataSerialiser& stream)
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{
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GameAction::Serialise(stream);
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stream << DS_TAG(_coords) << DS_TAG(_range) << DS_TAG(_selectionType);
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}
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GameActions::Result LandRaiseAction::Query() const
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{
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return QueryExecute(false);
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}
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GameActions::Result LandRaiseAction::Execute() const
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{
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return QueryExecute(true);
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}
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GameActions::Result LandRaiseAction::QueryExecute(bool isExecuting) const
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{
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auto res = GameActions::Result();
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size_t tableRow = _selectionType;
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// The selections between MAP_SELECT_TYPE_FULL and MAP_SELECT_TYPE_EDGE_0 are not included in the tables
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if (_selectionType >= MAP_SELECT_TYPE_EDGE_0 && _selectionType <= MAP_SELECT_TYPE_EDGE_3)
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tableRow -= MAP_SELECT_TYPE_EDGE_0 - MAP_SELECT_TYPE_FULL - 1;
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auto validRange = ClampRangeWithinMap(_range);
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res.Position = { _coords.x, _coords.y, TileElementHeight(_coords) };
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res.Expenditure = ExpenditureType::Landscaping;
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if (isExecuting)
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{
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OpenRCT2::Audio::Play3D(OpenRCT2::Audio::SoundId::PlaceItem, { _coords.x, _coords.y, TileElementHeight(_coords) });
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}
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uint8_t minHeight = MapGetLowestLandHeight(validRange);
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bool withinOwnership = false;
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for (int32_t y = validRange.GetTop(); y <= validRange.GetBottom(); y += COORDS_XY_STEP)
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{
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for (int32_t x = validRange.GetLeft(); x <= validRange.GetRight(); x += COORDS_XY_STEP)
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{
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if (!LocationValid({ x, y }))
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continue;
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auto* surfaceElement = MapGetSurfaceElementAt(CoordsXY{ x, y });
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if (surfaceElement == nullptr)
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continue;
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if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode)
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{
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if (!MapIsLocationInPark(CoordsXY{ x, y }))
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{
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continue;
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}
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}
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withinOwnership = true;
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uint8_t height = surfaceElement->BaseHeight;
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if (height > minHeight)
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continue;
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uint8_t currentSlope = surfaceElement->GetSlope();
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uint8_t newSlope = tile_element_raise_styles[tableRow][currentSlope];
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if (newSlope & SURFACE_STYLE_FLAG_RAISE_OR_LOWER_BASE_HEIGHT)
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{
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if (height + 2 > UINT8_MAX)
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{
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height = UINT8_MAX;
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}
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else
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{
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height += 2;
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}
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}
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newSlope &= TILE_ELEMENT_SURFACE_SLOPE_MASK;
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auto landSetHeightAction = LandSetHeightAction({ x, y }, height, newSlope);
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landSetHeightAction.SetFlags(GetFlags());
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auto result = isExecuting ? GameActions::ExecuteNested(&landSetHeightAction)
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: GameActions::QueryNested(&landSetHeightAction);
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if (result.Error == GameActions::Status::Ok)
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{
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res.Cost += result.Cost;
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}
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else
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{
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result.ErrorTitle = STR_CANT_RAISE_LAND_HERE;
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return result;
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}
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}
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}
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if (!withinOwnership)
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{
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return GameActions::Result(GameActions::Status::Disallowed, STR_CANT_RAISE_LAND_HERE, STR_LAND_NOT_OWNED_BY_PARK);
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}
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// Force ride construction to recheck area
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_currentTrackSelectionFlags |= TRACK_SELECTION_FLAG_RECHECK;
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return res;
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}
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