OpenRCT2/src/openrct2/ui/WindowManager.h

45 lines
1.8 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../common.h"
#include "../interface/Window.h"
#include "../windows/Intent.h"
#include <string>
namespace OpenRCT2::Ui
{
/**
* Manager of in-game windows and widgets.
*/
interface IWindowManager
{
virtual ~IWindowManager() = default;
virtual void Init() abstract;
virtual rct_window* OpenWindow(rct_windowclass wc) abstract;
virtual rct_window* OpenView(uint8_t view) abstract;
virtual rct_window* OpenDetails(uint8_t type, int32_t id) abstract;
virtual rct_window* OpenIntent(Intent * intent) abstract;
virtual void BroadcastIntent(const Intent& intent) abstract;
virtual rct_window* ShowError(rct_string_id title, rct_string_id message) abstract;
virtual void ForceClose(rct_windowclass windowClass) abstract;
virtual void UpdateMapTooltip() abstract;
virtual void HandleInput() abstract;
virtual void HandleKeyboard(bool isTitle) abstract;
virtual std::string GetKeyboardShortcutString(int32_t shortcut) abstract;
virtual void SetMainView(int32_t x, int32_t y, int32_t zoom, int32_t rotation) abstract;
virtual void UpdateMouseWheel() abstract;
virtual rct_window* GetOwner(const rct_viewport* viewport) abstract;
};
IWindowManager* CreateDummyWindowManager();
} // namespace OpenRCT2::Ui