OpenRCT2/src/openrct2
Michael Steenbeek 948c393bc1
Fix #8110: Use a single name for the title sequences directory (#11545)
2020-04-30 18:50:26 +02:00
..
actions Refactor game action binding for plugins (#11528) 2020-04-30 06:56:57 -03:00
audio Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
cmdline Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
config Fix Steam RCT1 detection (#11543) 2020-04-30 14:49:04 +02:00
core Fix FileWatcher header file 2020-04-26 14:35:09 +01:00
drawing Fix #11407: Setting an RCT1 path needs better error messages (#11418) 2020-04-25 15:36:44 +02:00
interface Refactor ride_list_item to RideSelection (#11505) 2020-04-27 16:26:35 +02:00
localisation Merge pull request #11457 from Gymnasiast/refactor/rtd-forever 2020-04-27 15:11:54 +02:00
management Remove some Americanisms 2020-04-26 11:07:19 +02:00
network Fix formatting 2020-04-30 17:12:02 +01:00
object Use ObjectEntryIndex in more places (#11440) 2020-04-25 00:10:47 +02:00
paint Use IsPeep in more places 2020-04-28 07:57:47 +01:00
peep Use IsPeep in more places 2020-04-28 07:57:47 +01:00
platform Fix #11407: Setting an RCT1 path needs better error messages (#11418) 2020-04-25 15:36:44 +02:00
rct1 Ensure move_sprite_to_list only used in sprite.cpp 2020-04-28 07:27:05 +01:00
rct2 Use named casts on openrct2/rct* (#11169) 2020-04-18 12:37:34 +02:00
rct12 Convert RCT12 research marker defines to constexpr 2020-04-28 08:38:16 +02:00
ride Ensure move_sprite_to_list only used in sprite.cpp 2020-04-28 07:27:05 +01:00
scenario Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
scripting Merge pull request #11511 from IntelOrca/plugin/improve-network-apis 2020-04-30 18:50:05 +02:00
title Fix #8110: Use a single name for the title sequences directory (#11545) 2020-04-30 18:50:26 +02:00
ui Implement strings for GameAction errors 2020-04-26 14:35:05 +01:00
util Use named casts on openrct2/(util|windows|scenario|title) (#11146) 2020-04-17 19:45:19 +02:00
windows Clean up some ride construction variables 2020-04-26 11:07:19 +02:00
world Use IsPeep in more places 2020-04-28 07:57:47 +01:00
CMakeLists.txt Fix mingw build 2020-04-26 14:35:07 +01:00
Cheats.cpp Close #10572: Add cheat to allow building at invalid heights 2020-04-25 01:07:36 +02:00
Cheats.h Remove some Americanisms 2020-04-26 11:07:19 +02:00
CmdlineSprite.cpp Use named casts on openrct2 root folder (#11139) 2020-04-17 21:36:25 +02:00
CmdlineSprite.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Context.cpp Create plugin directory automatically 2020-04-26 14:52:57 +01:00
Context.h Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING 2020-04-26 14:35:08 +01:00
Date.cpp Use named casts on openrct2 root folder (#11139) 2020-04-17 21:36:25 +02:00
Date.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Diagnostic.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Diagnostic.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Editor.cpp Use named casts on openrct2 root folder (#11139) 2020-04-17 21:36:25 +02:00
Editor.h Implement ScenarioSetSetting game action 2019-05-14 21:46:27 +01:00
EditorObjectSelectionSession.cpp Replace usage of set_format_arg by Formatter::Common() (#11412) 2020-04-25 18:44:14 -03:00
EditorObjectSelectionSession.h Close #6024: Closing object selection now advances to next step 2020-04-24 17:19:06 +02:00
FileClassifier.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
FileClassifier.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Game.cpp Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING 2020-04-26 14:35:08 +01:00
Game.h Apply more code review comments 2020-04-26 14:35:07 +01:00
GameState.cpp Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING 2020-04-26 14:35:08 +01:00
GameState.h Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
GameStateSnapshots.cpp Only suggest final when using non-LTO builds 2020-04-21 13:31:01 +02:00
GameStateSnapshots.h Gamestate snapshots (#8819) 2019-05-11 21:31:34 +02:00
Input.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Input.h Prefer const ref to send ScreenCoordsXY over 2020-02-29 08:25:48 -03:00
Intro.cpp Use constexpr on openrct2/* 2019-10-29 18:44:14 -03:00
Intro.h Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
OpenRCT2.cpp Upload park recording in case of crash 2020-04-02 23:44:59 +02:00
OpenRCT2.h Upload park recording in case of crash 2020-04-02 23:44:59 +02:00
ParkImporter.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
ParkImporter.h Make ParkLoadResult move friendly (#11297) 2020-04-16 13:13:13 +02:00
PlatformEnvironment.cpp Improve shared storage read / write 2020-04-26 14:35:06 +01:00
PlatformEnvironment.h Improve shared storage read / write 2020-04-26 14:35:06 +01:00
ReplayManager.cpp Use named casts on openrct2 root folder (#11139) 2020-04-17 21:36:25 +02:00
ReplayManager.h Upload park recording in case of crash 2020-04-02 23:44:59 +02:00
TrackImporter.cpp Fix code and clang format. Delete dead code. 2019-08-09 20:43:02 +01:00
TrackImporter.h Fix code and clang format. Delete dead code. 2019-08-09 20:43:02 +01:00
Version.cpp Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
Version.h Release v0.2.6 2020-04-17 16:13:30 +02:00
common.h Use named casts on openrct2 root folder (#11139) 2020-04-17 21:36:25 +02:00
libopenrct2.vcxproj Update MSVC project to use Google benchmark 2019-01-22 19:45:56 +01:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Fix #11407: Setting an RCT1 path needs better error messages (#11418) 2020-04-25 15:36:44 +02:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.