..
About.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Banner.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Changelog.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Cheats.cpp
Tooltip 2 ( #13159 )
2020-10-17 09:10:08 +01:00
ClearScenery.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
CustomCurrency.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
DebugPaint.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
DemolishRidePrompt.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Dropdown.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
EditorBottomToolbar.cpp
Fix typo in WC_EDITOR_OBJECTIVE_OPTIONS
2020-10-11 19:28:25 +02:00
EditorInventionsList.cpp
Tooltip 2 ( #13159 )
2020-10-17 09:10:08 +01:00
EditorMain.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
EditorObjectSelection.cpp
Close #13000 : Refactor ObjectFactory to use unique_ptr
2020-10-14 21:56:48 +02:00
EditorObjectiveOptions.cpp
Fix typo in WC_EDITOR_OBJECTIVE_OPTIONS
2020-10-11 19:28:25 +02:00
EditorScenarioOptions.cpp
Fix #4041 : Garbled park option on scenario editor with custom theme ( #13126 )
2020-10-08 14:35:25 +01:00
Error.cpp
Move the audio code into OpenRCT2 namespace
2020-10-07 00:34:42 +03:00
Finances.cpp
Use RemoveViewport helper function ( #13104 )
2020-10-06 10:27:56 +01:00
Footpath.cpp
Fix #7443 : Construction arrows pulse at irregular intervals.
2020-10-15 19:44:10 +01:00
GameBottomToolbar.cpp
Close #12408 : Refactor CURSOR_ID to use strong enum
2020-10-11 18:01:14 +02:00
Guest.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
GuestList.cpp
Use helper function GetPeepAnimation
2020-10-07 17:34:25 -03:00
InstallTrack.cpp
Fix #6086 : Cannot install existing track design with another name ( #13082 )
2020-10-06 08:27:38 -03:00
Land.cpp
Remove common format formatter where possible ( #13034 )
2020-09-30 22:42:04 +01:00
LandRights.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
LoadSave.cpp
Close #12435 : Refactor FILEDIALOG_TYPE to use strong enum ( #13072 )
2020-10-02 22:43:06 -03:00
Main.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Map.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
MapGen.cpp
Use RemoveViewport helper function ( #13104 )
2020-10-06 10:27:56 +01:00
MapTooltip.cpp
Remove gMapTooltip format args global ( #12971 )
2020-09-28 21:45:28 -03:00
MazeConstruction.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
Multiplayer.cpp
Remove common format formatter where possible ( #13034 )
2020-09-30 22:42:04 +01:00
MusicCredits.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Network.cpp
Close #12424 : Refactor NetworkStatisticsGroup to use strong enum ( #13056 )
2020-10-01 22:07:48 -03:00
NetworkStatus.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
NewCampaign.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
NewRide.cpp
Add "Hybrid Coaster" ride type ( #12110 )
2020-10-10 20:27:12 +01:00
News.cpp
Merge pull request #13122 from vjavs/strong-enum/PeepSpriteType
2020-10-08 23:48:45 -03:00
NewsOptions.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
ObjectLoadError.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
Options.cpp
Fix #5178 : Lighting effects cannot be disabled in software mode ( #13206 )
2020-10-15 17:05:39 +02:00
Park.cpp
Use helper function GetPeepAnimation
2020-10-07 17:34:25 -03:00
Player.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
Research.cpp
Use RemoveViewport helper function ( #13104 )
2020-10-06 10:27:56 +01:00
Ride.cpp
Tooltip 2 ( #13159 )
2020-10-17 09:10:08 +01:00
RideConstruction.cpp
Fix #7443 : Construction arrows pulse at irregular intervals.
2020-10-15 19:44:10 +01:00
RideList.cpp
Remove common format formatter where possible ( #13034 )
2020-09-30 22:42:04 +01:00
SavePrompt.cpp
Move the audio code into OpenRCT2 namespace
2020-10-07 00:34:42 +03:00
ScenarioSelect.cpp
Move the audio code into OpenRCT2 namespace
2020-10-07 00:34:42 +03:00
Scenery.cpp
Rework tooltip to be more logical ( #13137 )
2020-10-10 10:49:56 -03:00
SceneryScatter.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
ServerList.cpp
Tooltip 2 ( #13159 )
2020-10-17 09:10:08 +01:00
ServerStart.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
ShortcutKeyChange.cpp
Remove common format formatter where possible ( #13034 )
2020-09-30 22:42:04 +01:00
ShortcutKeys.cpp
Remove common format formatter where possible ( #13034 )
2020-09-30 22:42:04 +01:00
Sign.cpp
Fix #4617 : Crash when rotating with invalid viewport open
2020-09-29 21:44:59 +03:00
Staff.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
StaffFirePrompt.cpp
Remove common format formatter where possible ( #13034 )
2020-09-30 22:42:04 +01:00
StaffList.cpp
Use helper function GetPeepAnimation
2020-10-07 17:34:25 -03:00
TextInput.cpp
Fix #13083 : Dialog cropped for conflicting track design rename ( #13124 )
2020-10-07 23:17:52 -03:00
Themes.cpp
Fix typo in WC_EDITOR_OBJECTIVE_OPTIONS
2020-10-11 19:28:25 +02:00
TileInspector.cpp
Change windowTileInspectorTile to TileCoordsXY type
2020-10-02 01:45:08 -03:00
TitleCommandEditor.cpp
Remove common format formatter where possible ( #13034 )
2020-09-30 22:42:04 +01:00
TitleEditor.cpp
Remove common format formatter where possible ( #13034 )
2020-09-30 22:42:04 +01:00
TitleExit.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
TitleLogo.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
TitleMenu.cpp
Close #12408 : Refactor CURSOR_ID to use strong enum
2020-10-11 18:01:14 +02:00
TitleOptions.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Tooltip.cpp
Tooltip 2 ( #13159 )
2020-10-17 09:10:08 +01:00
TopToolbar.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
TrackDesignManage.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
TrackDesignPlace.cpp
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
TrackList.cpp
Move the audio code into OpenRCT2 namespace
2020-10-07 00:34:42 +03:00
ViewClipping.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Viewport.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Water.cpp
Compact, statically initialized syntax for event lists ( #12973 )
2020-09-28 20:36:15 +02:00
Window.h
Rework tooltip to be more logical ( #13137 )
2020-10-10 10:49:56 -03:00