OpenRCT2/src/windows/text_input.c

405 lines
12 KiB
C

/*****************************************************************************
* Copyright (c) 2014 Ted John, Duncan Frost
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
/**
* Text Input Window
*
* This is a new window created to replace the windows dialog box
* that is used for inputing new text for ride names and peep names.
*/
#include "../addresses.h"
#include "../config.h"
#include "../platform/platform.h"
#include "../interface/window.h"
#include "../interface/widget.h"
#include "../localisation/localisation.h"
#define WW 250
#define WH 90
enum WINDOW_TEXT_INPUT_WIDGET_IDX {
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_CANCEL,
WIDX_OKAY
};
// 0x9DE4E0
static rct_widget window_text_input_widgets[] = {
{ WWT_FRAME, 1, 0, WW - 1, 0, WH - 1, STR_NONE, STR_NONE },
{ WWT_CAPTION, 1, 1, WW - 2, 1, 14, STR_OPTIONS, STR_WINDOW_TITLE_TIP },
{ WWT_CLOSEBOX, 1, WW - 13, WW - 3, 2, 13, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP },
{ WWT_DROPDOWN_BUTTON, 1, WW - 80, WW - 10, WH - 21, WH - 10, STR_CANCEL, STR_NONE },
{ WWT_DROPDOWN_BUTTON, 1, 10, 80, WH - 21, WH - 10, STR_OK, STR_NONE },
{ WIDGETS_END }
};
static void window_text_input_emptysub(){}
static void window_text_input_mouseup();
static void window_text_input_paint();
static void window_text_input_text(int key, rct_window* w);
static void window_text_input_update7();
static void window_text_input_close();
static void window_text_input_invalidate();
//0x9A3F7C
static void* window_text_input_events[] = {
window_text_input_close,
window_text_input_mouseup,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_update7,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_text,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_emptysub,
window_text_input_invalidate,
window_text_input_paint,
window_text_input_emptysub
};
int input_text_description;
char text_input[512] = { 0 };
rct_windowclass calling_class = 0;
rct_windownumber calling_number = 0;
int calling_widget = 0;
int _maxInputLength;
void window_text_input_open(rct_window* call_w, int call_widget, rct_string_id title, rct_string_id description, rct_string_id existing_text, uint32 existing_args, int maxLength)
{
_maxInputLength = maxLength;
window_close_by_class(WC_TEXTINPUT);
// Clear the text input buffer
memset(text_input, 0, maxLength);
// Enter in the the text input buffer any existing
// text.
if (existing_text != (rct_string_id)STR_NONE)
format_string(text_input, existing_text, &existing_args);
// In order to prevent strings that exceed the maxLength
// from crashing the game.
text_input[maxLength - 1] = '\0';
// This is the text displayed above the input box
input_text_description = description;
// Work out the existing size of the window
char wrapped_string[512];
strcpy(wrapped_string, text_input);
int no_lines = 0, font_height = 0;
// String length needs to add 12 either side of box
// +13 for cursor when max length.
gfx_wrap_string(wrapped_string, WW - (24 + 13), &no_lines, &font_height);
int height = no_lines * 10 + WH;
// Window will be in the center of the screen
rct_window* w = window_create_centred(
WW,
height,
(uint32*)window_text_input_events,
WC_TEXTINPUT,
WF_STICK_TO_FRONT
);
w->widgets = window_text_input_widgets;
w->enabled_widgets = (1 << WIDX_CLOSE) | (1<<WIDX_CANCEL) | (1<<WIDX_OKAY);
window_text_input_widgets[WIDX_TITLE].image = title;
// Save calling window details so that the information
// can be passed back to the correct window & widget
calling_class = call_w->classification;
calling_number = call_w->number;
calling_widget = call_widget;
platform_start_text_input(text_input, maxLength);
window_init_scroll_widgets(w);
w->colours[0] = call_w->colours[0];
w->colours[1] = call_w->colours[1];
w->colours[2] = call_w->colours[2];
}
void window_text_input_raw_open(rct_window* call_w, int call_widget, rct_string_id title, rct_string_id description, utf8string existing_text, int maxLength)
{
_maxInputLength = maxLength;
window_close_by_class(WC_TEXTINPUT);
// Clear the text input buffer
memset(text_input, 0, maxLength);
// Enter in the the text input buffer any existing
// text.
if (existing_text != NULL)
strncpy(text_input, existing_text, maxLength);
// In order to prevent strings that exceed the maxLength
// from crashing the game.
text_input[maxLength - 1] = '\0';
// This is the text displayed above the input box
input_text_description = description;
// Work out the existing size of the window
char wrapped_string[512];
strcpy(wrapped_string, text_input);
int no_lines = 0, font_height = 0;
// String length needs to add 12 either side of box
// +13 for cursor when max length.
gfx_wrap_string(wrapped_string, WW - (24 + 13), &no_lines, &font_height);
int height = no_lines * 10 + WH;
// Window will be in the center of the screen
rct_window* w = window_create_centred(
WW,
height,
(uint32*)window_text_input_events,
WC_TEXTINPUT,
WF_STICK_TO_FRONT
);
w->widgets = window_text_input_widgets;
w->enabled_widgets = (1 << WIDX_CLOSE) | (1 << WIDX_CANCEL) | (1 << WIDX_OKAY);
window_text_input_widgets[WIDX_TITLE].image = title;
// Save calling window details so that the information
// can be passed back to the correct window & widget
calling_class = call_w->classification;
calling_number = call_w->number;
calling_widget = call_widget;
platform_start_text_input(text_input, maxLength);
window_init_scroll_widgets(w);
w->colours[0] = call_w->colours[0];
w->colours[1] = call_w->colours[1];
w->colours[2] = call_w->colours[2];
}
/**
*
*/
static void window_text_input_mouseup(){
short widgetIndex;
rct_window *w;
rct_window *calling_w;
window_widget_get_registers(w, widgetIndex);
calling_w = window_find_by_number(calling_class, calling_number);
switch (widgetIndex){
case WIDX_CANCEL:
case WIDX_CLOSE:
platform_stop_text_input();
// Pass back the text that has been entered.
// ecx when zero means text input failed
if (calling_w != NULL)
RCT2_CALLPROC_X(calling_w->event_handlers[WE_TEXT_INPUT], 0, 0, 0, calling_widget, (int)calling_w, (int)text_input, 0);
window_close(w);
break;
case WIDX_OKAY:
platform_stop_text_input();
// Pass back the text that has been entered.
// ecx when none zero means text input success
if (calling_w != NULL)
RCT2_CALLPROC_X(calling_w->event_handlers[WE_TEXT_INPUT], 0, 0, 1, calling_widget, (int)calling_w, (int)text_input, 0);
window_close(w);
}
}
/**
*
*/
static void window_text_input_paint(){
rct_window *w;
rct_drawpixelinfo *dpi;
window_paint_get_registers(w, dpi);
window_draw_widgets(w, dpi);
int y = w->y + 25;
int no_lines = 0;
int font_height = 0;
gfx_draw_string_centred(dpi, input_text_description, w->x + WW / 2, y, w->colours[1], &TextInputDescriptionArgs);
y += 25;
char wrapped_string[512];
strcpy(wrapped_string, text_input);
// String length needs to add 12 either side of box
// +13 for cursor when max length.
gfx_wrap_string(wrapped_string, WW - (24 + 13), &no_lines, &font_height);
gfx_fill_rect_inset(dpi, w->x + 10, y, w->x + WW - 10, y + 10 * (no_lines + 1) + 3, w->colours[1], 0x60);
y += 1;
char* wrap_pointer = wrapped_string;
int char_count = 0;
uint8 cur_drawn = 0;
for (int line = 0; line <= no_lines; ++line){
gfx_draw_string(dpi, wrap_pointer, w->colours[1], w->x + 12, y);
int string_length = get_string_length(wrap_pointer);
if (!cur_drawn && (gTextInputCursorPosition <= char_count + string_length)){
// Make a copy of the string for measuring the width.
char temp_string[512] = { 0 };
memcpy(temp_string, wrap_pointer, gTextInputCursorPosition - char_count);
int cur_x = w->x + 13 + gfx_get_string_width(temp_string);
int width = 6;
if ((uint32)gTextInputCursorPosition < strlen(text_input)){
// Make a new 1 character wide string for measuring the width
// of the character that the cursor is under.
temp_string[1] = '\0';
temp_string[0] = text_input[gTextInputCursorPosition];
width = max(gfx_get_string_width(temp_string) - 2, 4);
}
if (w->frame_no > 15){
uint8 colour = RCT2_ADDRESS(0x0141FC48, uint8)[w->colours[1] * 8];
gfx_fill_rect(dpi, cur_x, y + 9, cur_x + width, y + 9, colour + 5);
}
cur_drawn++;
}
wrap_pointer += string_length + 1;
if (text_input[char_count + string_length] == ' ')char_count++;
char_count += string_length;
y += 10;
}
}
static void window_text_input_text(int key, rct_window* w){
int text = key;
char new_char = platform_scancode_to_rct_keycode(0xFF&key);
// If the return button is pressed stop text input
if (new_char == '\r'){
platform_stop_text_input();
window_close(w);
rct_window* calling_w = window_find_by_number(calling_class, calling_number);
// Pass back the text that has been entered.
// ecx when none zero means text input success
if (calling_w)
RCT2_CALLPROC_X(calling_w->event_handlers[WE_TEXT_INPUT], 0, 0, 1, calling_widget, (int)calling_w, (int)text_input, 0);
}
window_invalidate(w);
}
void window_text_input_update7()
{
rct_window* w;
window_get_register(w);
rct_window* calling_w = window_find_by_number(calling_class, calling_number);
// If the calling window is closed then close the text
// input window.
if (!calling_w){
window_close(w);
}
// Used to blink the cursor.
w->frame_no++;
if (w->frame_no > 30) w->frame_no = 0;
window_invalidate(w);
}
static void window_text_input_close()
{
// Make sure that we take it out of the text input
// mode otherwise problems may occur.
platform_stop_text_input();
}
static void window_text_input_invalidate(){
rct_window* w;
window_get_register(w);
// Work out the existing size of the window
char wrapped_string[512];
strcpy(wrapped_string, text_input);
int no_lines = 0, font_height = 0;
// String length needs to add 12 either side of box
// +13 for cursor when max length.
gfx_wrap_string(wrapped_string, WW - (24 + 13), &no_lines, &font_height);
int height = no_lines * 10 + WH;
// Change window size if required.
if (height != w->height) {
window_invalidate(w);
window_set_resize(w, WW, height, WW, height);
}
window_text_input_widgets[WIDX_OKAY].top = height - 21;
window_text_input_widgets[WIDX_OKAY].bottom = height - 10;
window_text_input_widgets[WIDX_CANCEL].top = height - 21;
window_text_input_widgets[WIDX_CANCEL].bottom = height - 10;
window_text_input_widgets[WIDX_BACKGROUND].bottom = height - 1;
}