OpenRCT2/src/openrct2
Hielke Morsink ad61343a83
Fix implicit floating point cast imprecision error
2022-04-30 00:51:52 +02:00
..
actions Fix: “Remove litter” cheat does not empty litter bins 2022-04-27 23:17:23 +02:00
audio Fix #16759: No music when unmuting the game in title screen 2022-03-14 21:16:16 +01:00
cmdline Fix #16365: Broken link referenced in manpages and help output 2022-03-20 17:54:53 +01:00
config Save invisible flags to config 2022-03-14 21:57:05 +00:00
core Suppress OpenSSL 3.0 deprecation warnings (#17056) 2022-04-25 18:58:31 +02:00
drawing Limit inline sprites to <= 32x32 (#16991) 2022-04-23 14:36:49 +01:00
entity Merge pull request #14207 from geoff-B/money32-UDL 2022-04-06 15:29:26 +02:00
interface Update options UI 2022-04-26 22:18:19 +02:00
localisation Update options UI 2022-04-26 22:18:19 +02:00
management Fix #14093: Replace MONEY macro with user defined literal 2022-03-29 07:23:35 -03:00
network Release v0.4.0 2022-04-25 19:21:38 +02:00
object Close #16933: Rename car_visual to PaintStyle (#16969) 2022-04-11 23:18:18 -03:00
paint Fix OpenRCT2#16974: Small scenery ghosts can be deleted (#17062) 2022-04-26 12:25:56 +02:00
park Allow park files v0 2022-04-24 16:12:25 +02:00
peep Remove entrance/exit location functions 2022-02-18 23:28:17 +02:00
platform Start v0.4.1 2022-04-25 20:25:09 +02:00
profiling Implement profiler (#16194) 2022-01-18 20:21:20 +02:00
rct1 Remove now-redundant code for importing RCT1 saves with no money 2022-04-18 18:28:00 +02:00
rct2 Fix #17009: “No money” flag in SV6 saves not imported correctly 2022-04-18 18:26:07 +02:00
rct12 Merge pull request #16466 from ZehMatt/refactor/identifier-rideid 2022-02-12 11:23:54 -08:00
ride Use more constants in WoodenRollerCoaster.cpp 2022-04-25 23:32:26 +02:00
scenario Remove no money scenerio flag 2022-04-09 12:36:31 +01:00
scripting Merge pull request #16958 from IntelOrca/fix/16478-park-no-money 2022-04-16 22:13:50 +02:00
title Add map changed hook 2022-03-21 21:42:30 +00:00
ui Use u8string in FileDialogDesc 2022-01-29 14:09:13 +01:00
util Reduce octaves and add noise for 'jagged' edges 2022-04-28 20:54:57 +02:00
windows Fix clang format 2022-02-12 18:11:18 +02:00
world Fix implicit floating point cast imprecision error 2022-04-30 00:51:52 +02:00
CMakeLists.txt Update cmakelists to be compatible with MSVC 2022-01-18 18:47:07 +00:00
Cheats.cpp Add dummy cheat to avoid future issues 2022-04-05 19:55:49 +02:00
Cheats.h Merge pull request #14207 from geoff-B/money32-UDL 2022-04-06 15:29:26 +02:00
CmdlineSprite.cpp Fix #16821: sprite exportalldat prints illegal backslashes 2022-03-20 17:58:18 +01:00
CmdlineSprite.h Bring ImageImporter enum names in line with code style 2022-02-12 18:56:17 +01:00
Context.cpp Allow park files v0 2022-04-24 16:12:25 +02:00
Context.h Refactor uses of path_append_extension 2022-03-10 20:18:17 +01:00
Date.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Date.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Diagnostic.cpp Improve array formatting 2021-10-17 18:21:45 +02:00
Diagnostic.h Update more include guards (#15254) 2021-08-21 12:55:28 +02:00
Editor.cpp Remove no money scenerio flag 2022-04-09 12:36:31 +01:00
Editor.h Update more include guards (#15254) 2021-08-21 12:55:28 +02:00
EditorObjectSelectionSession.cpp Show better errors when loading scenery groups (#16854) 2022-03-22 21:01:52 -03:00
EditorObjectSelectionSession.h Show better errors when loading scenery groups (#16854) 2022-03-22 21:01:52 -03:00
FileClassifier.cpp Refactor get_file_extension_type() 2022-01-27 11:14:19 +00:00
FileClassifier.h Refactor get_file_extension_type() 2022-01-27 11:14:19 +00:00
Game.cpp Separate map.change and map.changed events 2022-03-21 23:09:40 +00:00
Game.h Separate map.change and map.changed events 2022-03-21 23:09:40 +00:00
GameState.cpp Refactor patrol area class to new file 2022-03-11 18:39:04 +00:00
GameState.h Refactor map size to allow for rectangle maps 2022-02-14 23:15:59 +00:00
GameStateSnapshots.cpp Rename VAR_C4 (#16217) 2022-02-22 20:14:42 -03:00
GameStateSnapshots.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
Identifiers.h Close #16468: Use TIdentifier for StationIndex 2022-02-18 23:11:07 +02:00
Input.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Input.h Update include guards 2021-08-21 09:43:26 +02:00
Intro.cpp Allow passing ImageId into gfx_draw_sprite() 2021-03-23 11:58:09 +01:00
Intro.h Update include guards 2021-08-21 09:43:26 +02:00
Limits.h OpenRCT2 Limits (#16088) 2022-02-01 20:59:48 +00:00
OpenRCT2.cpp Use u8string for custom paths 2022-01-27 14:21:46 +01:00
OpenRCT2.h Use u8string for custom paths 2022-01-27 14:21:46 +01:00
ParkImporter.cpp Fix: Title Sequence cannot load .park files 2022-01-09 21:48:11 +01:00
ParkImporter.h Warn or error if incompatible park version is loaded 2022-04-23 14:45:40 +01:00
PlatformEnvironment.cpp Use u8 strings when dealing with file paths 2022-03-01 22:12:39 +01:00
PlatformEnvironment.h Properly use utf8 strings where expected 2022-03-01 22:12:39 +01:00
ReplayManager.cpp Move legacy identifier interpreting to separate file from parkfile 2021-12-15 21:29:02 +00:00
ReplayManager.h Remove macro for registration and cleanup 2021-11-10 19:42:23 +02:00
System.hpp Introduce a base class for system models 2021-08-17 06:58:42 +03:00
TrackImporter.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
TrackImporter.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
Version.cpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
Version.h Release v0.4.0 2022-04-25 19:21:38 +02:00
common.h Add int32_t overload for ToMoney32FromGBP 2022-04-01 07:32:03 -03:00
libopenrct2.vcxproj Implement RIDE_ENTRY_FLAG_RIDER_CONTROLS_SPEED (#16837) 2022-04-06 08:38:24 -03:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Rewrite numbering of some track sprites (#16930) 2022-04-05 21:48:04 -03:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.