OpenRCT2/src/openrct2
Aaron van Geffen cea5fab238 Release v0.3.2
- Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type.
- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog.
- Feature: [#13000] objective_options command for console.
- Feature: [#13096] Add Esperanto translation.
- Feature: [#13164] Add 'Objective options' to Cheats menu.
- Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones.
- Change: [#13160] The lay-out of the Park Cheats tab has been improved.
- Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug).
- Fix: [#3200] Close Construction window upon selecting vehicle page.
- Fix: [#4022] Fix Mac cursor offset on launch
- Fix: [#4041] Garbled park option on scenario editor with custom theme.
- Fix: [#4865] Offer an option to disable inhibiting the monitor power.
- Fix: [#5178] Lighting effects cannot be disabled in software mode
- Fix: [#5904] Empty errors on tile inspector base height change.
- Fix: [#6086] Cannot install existing track design with another name.
- Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers.
- Fix: [#7443] Construction arrows pulse at irregular intervals.
- Fix: [#7518] Water isn't cut down by view clipping tool.
- Fix: [#7748] Tooltips would not timeout for normal UI elements.
- Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder.
- Fix: [#8957] Error title missing when building with insufficient funds
- Fix: [#10186] Placing multiple saved rides ignores design name (original bug).
- Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings.
- Fix: [#12940] Windows cause issues with snow drawing.
- Fix: [#13019] Simulated trains sometimes open construction window when they crash.
- Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels.
- Fix: [#13024] Console cursor does not correctly render at current cursor position.
- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled.
- Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour".
- Fix: [#13074] Entrance and exit ghosts for mazes not being removed.
- Fix: [#13083] Dialog for renaming conflicting track design crops text out.
- Fix: [#13097] Missing direction arrow for stations
- Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built.
- Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug).
- Fix: [#13118] Closing construction window resets ride viewport.
- Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph.
- Fix: [#13138] Fix logical sorting of list windows.
- Fix: [#13158] Cursors are drawn incorrectly in text input fields.
- Fix: [#13222] Vehicle collision causes negative number of passengers (original bug).
- Fix: [#13226, #7280] No error is shown when attempting to load a corrupted save.
- Fix: [#13266] Plugin API: Deleting key of sharedStorage not working.
- Fix: [#13278] Desync caused by ghost tiles changing the ride mode.
- Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario
- Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal
- Improved: [#13023] Made add_news_item console command last argument, assoc, optional.
- Improved: [#13098] Improvements to the maze construction window user interface
- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs.
2020-11-01 20:00:01 +01:00
..
actions Fix #13250: Crash when opening parks with new ride types (#13256) 2020-11-01 14:49:43 +01:00
audio Port some OpenLoco helper functions (#13113) 2020-10-12 22:25:11 -03:00
cmdline Rename to TitleCase and name LastAttachedPS (#13260) 2020-10-22 18:13:54 +01:00
config Closes #12415: Refactor CURRENCY_TYPE to strong enum (#13276) 2020-10-25 01:33:06 -03:00
core Merge pull request #13280 from Broxzier/bugfix/filestream-file-nonexisting-folder 2020-10-25 14:46:48 -03:00
drawing Rename to TitleCase and name LastAttachedPS (#13260) 2020-10-22 18:13:54 +01:00
interface Rename to TitleCase and name LastAttachedPS (#13260) 2020-10-22 18:13:54 +01:00
localisation Fix #13250: Crash when opening parks with new ride types (#13256) 2020-11-01 14:49:43 +01:00
management Fix #13263: SceneryGroup problems (#13270) 2020-10-23 12:30:39 +01:00
network Release v0.3.2 2020-11-01 20:00:01 +01:00
object Merge pull request #13230 from Gymnasiast/refactor/get-source-game-to-method 2020-10-18 17:48:31 +02:00
paint Closes #12415: Refactor CURRENCY_TYPE to strong enum (#13276) 2020-10-25 01:33:06 -03:00
peep Close #12391: Refactor PeepUsingBinSubState to use strong enum (#13247) 2020-10-19 22:22:24 -03:00
platform Replace Backtrace token for v0.3.2 2020-11-01 10:18:49 +01:00
rct1 Fix #13263: SceneryGroup problems (#13270) 2020-10-23 12:30:39 +01:00
rct2 Fix #13250: Crash when opening parks with new ride types (#13256) 2020-11-01 14:49:43 +01:00
rct12 Avoid variable shadowing in derived struct RCT12BannerElement 2020-10-06 18:21:19 -03:00
ride Fix #13250: Crash when opening parks with new ride types (#13256) 2020-11-01 14:49:43 +01:00
scenario Introduce constant for ticks per month (#13253) 2020-10-20 21:05:27 -03:00
scripting Fix #13266: Plugin API Deleting key of shared storage not working 2020-10-23 14:18:51 +02:00
title Move the audio code into OpenRCT2 namespace 2020-10-07 00:34:42 +03:00
ui Close #12408: Refactor CURSOR_ID to use strong enum 2020-10-11 18:01:14 +02:00
util Fix logical sort 2020-10-09 20:59:43 +02:00
windows Fix #7443: Construction arrows pulse at irregular intervals. 2020-10-15 19:44:10 +01:00
world Fix #13297: Missing null check in tile_element_get_banner_index() (#13313) 2020-10-27 22:49:06 -03:00
CMakeLists.txt Specify SYSTEM includes on CMAKE builds 2020-10-09 01:28:34 -03:00
Cheats.cpp Improve park cheats tab layout (#13186) 2020-10-16 21:52:27 +02:00
Cheats.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
CmdlineSprite.cpp Refactor CmdlineSprite to use new JSON library 2020-09-16 20:18:54 +01:00
CmdlineSprite.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Context.cpp Fix #13250: Crash when opening parks with new ride types (#13256) 2020-11-01 14:49:43 +01:00
Context.h Close #12408: Refactor CURSOR_ID to use strong enum 2020-10-11 18:01:14 +02:00
Date.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Date.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Diagnostic.cpp Close #12452: Refactor DIAGNOSTIC_LEVEL to use strong enum (#12549) 2020-08-02 07:51:02 +01:00
Diagnostic.h Close #12452: Refactor DIAGNOSTIC_LEVEL to use strong enum (#12549) 2020-08-02 07:51:02 +01:00
Editor.cpp Fix typo in WC_EDITOR_OBJECTIVE_OPTIONS 2020-10-11 19:28:25 +02:00
Editor.h closes #12454: Remove unused enum EDIT_SCENARIOOPTIONS_* (#12547) 2020-08-03 21:05:43 +01:00
EditorObjectSelectionSession.cpp Refactor ResearchItem Type to an enum class (#12346) 2020-07-22 14:25:05 +01:00
EditorObjectSelectionSession.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
FileClassifier.cpp Add .sea support to New Scenario list and extension handling 2020-09-28 21:17:28 +02:00
FileClassifier.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Game.cpp Fix #13289: Litter and vomit sometimes not loading with RCT1 saves (#13322) 2020-10-31 11:32:32 +00:00
Game.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
GameState.cpp Close #12421: Refactor NETWORK_AUTH to use strong enum 2020-09-10 19:32:28 -03:00
GameState.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
GameStateSnapshots.cpp Close #8848 Refactor TimeInPark (#13146) 2020-10-12 21:36:38 -03:00
GameStateSnapshots.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Input.cpp Close #12456: Refactor INPUT_STATE to use strong enum (#12484) 2020-07-27 19:51:10 -03:00
Input.h Tooltip 2 (#13159) 2020-10-17 09:10:08 +01:00
Intro.cpp Move the audio code into OpenRCT2 namespace 2020-10-07 00:34:42 +03:00
Intro.h Close #12457: Rename INTRO_STATE to use PascalCase 2020-07-26 09:32:53 -04:00
OpenRCT2.cpp Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
OpenRCT2.h Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
ParkImporter.cpp Add .sea support to New Scenario list and extension handling 2020-09-28 21:17:28 +02:00
ParkImporter.h Fix #13250: Crash when opening parks with new ride types (#13256) 2020-11-01 14:49:43 +01:00
PlatformEnvironment.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
PlatformEnvironment.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
ReplayManager.cpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
ReplayManager.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
TrackImporter.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
TrackImporter.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Version.cpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
Version.h Release v0.3.2 2020-11-01 20:00:01 +01:00
common.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
libopenrct2.vcxproj Add "Hybrid Coaster" ride type (#12110) 2020-10-10 20:27:12 +01:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Add "Hybrid Coaster" ride type (#12110) 2020-10-10 20:27:12 +01:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.