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banner.c
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implement sign_set_colour and fix gfx_invalidate_viewport_tile
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2015-07-06 17:59:55 +01:00 |
banner.h
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implement sign_set_colour and fix gfx_invalidate_viewport_tile
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2015-07-06 17:59:55 +01:00 |
climate.c
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Added cheat to edit land ownership settings in-game
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2015-06-07 12:45:55 +02:00 |
climate.h
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use old game for climate variables so they load and save to games still
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2014-12-11 19:39:14 +00:00 |
entrance.h
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Implement more of park entrance paint setup
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2015-06-21 16:23:22 +01:00 |
footpath.c
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fix #1578
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2015-07-09 17:19:55 +01:00 |
footpath.h
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implement footpath_connect_edges
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2015-07-07 19:09:48 +01:00 |
fountain.c
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implement duck_update
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2015-03-25 23:57:09 +00:00 |
fountain.h
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finish implementing jumping fountains
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2015-03-25 01:43:36 +00:00 |
map.c
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fix #1570 and possibly #1572
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2015-07-09 09:04:24 -06:00 |
map.h
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implement footpath_connect_edges
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2015-07-07 19:09:48 +01:00 |
map_animation.c
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refactor invalidation of map tiles and viewports
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2015-07-06 18:57:36 +01:00 |
map_animation.h
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implement remaining map animation invalidate event handlers and create map animation
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2015-03-22 01:19:23 +00:00 |
map_helpers.c
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Fixed map smoothing issue
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2015-02-22 12:31:26 +01:00 |
map_helpers.h
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fix errors
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2015-02-08 03:19:24 +00:00 |
mapgen.c
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Fixes for a couple of warnings
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2015-04-12 23:26:15 +02:00 |
mapgen.h
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Added a 3rd tab to Map Generation (Simplex)
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2015-02-16 01:18:08 -05:00 |
park.c
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refactor invalidation of map tiles and viewports
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2015-07-06 18:57:36 +01:00 |
park.h
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refactor invalidation of map tiles and viewports
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2015-07-06 18:57:36 +01:00 |
scenery.c
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refactor invalidation of map tiles and viewports
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2015-07-06 18:57:36 +01:00 |
scenery.h
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Refactor of scrolling_text_setup
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2015-06-21 16:23:17 +01:00 |
sprite.c
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isolate remaining callprocs in peep.c
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2015-07-02 18:22:49 +01:00 |
sprite.h
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isolate remaining callprocs in peep.c
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2015-07-02 18:22:49 +01:00 |
water.h
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Refactored water and entrance paint functions
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2015-03-01 21:06:51 +00:00 |