OpenRCT2/src/world
IntelOrca 7377de0049 fix #1578 2015-07-09 17:19:55 +01:00
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banner.c implement sign_set_colour and fix gfx_invalidate_viewport_tile 2015-07-06 17:59:55 +01:00
banner.h implement sign_set_colour and fix gfx_invalidate_viewport_tile 2015-07-06 17:59:55 +01:00
climate.c Added cheat to edit land ownership settings in-game 2015-06-07 12:45:55 +02:00
climate.h use old game for climate variables so they load and save to games still 2014-12-11 19:39:14 +00:00
entrance.h Implement more of park entrance paint setup 2015-06-21 16:23:22 +01:00
footpath.c fix #1578 2015-07-09 17:19:55 +01:00
footpath.h implement footpath_connect_edges 2015-07-07 19:09:48 +01:00
fountain.c implement duck_update 2015-03-25 23:57:09 +00:00
fountain.h finish implementing jumping fountains 2015-03-25 01:43:36 +00:00
map.c fix #1570 and possibly #1572 2015-07-09 09:04:24 -06:00
map.h implement footpath_connect_edges 2015-07-07 19:09:48 +01:00
map_animation.c refactor invalidation of map tiles and viewports 2015-07-06 18:57:36 +01:00
map_animation.h implement remaining map animation invalidate event handlers and create map animation 2015-03-22 01:19:23 +00:00
map_helpers.c Fixed map smoothing issue 2015-02-22 12:31:26 +01:00
map_helpers.h fix errors 2015-02-08 03:19:24 +00:00
mapgen.c Fixes for a couple of warnings 2015-04-12 23:26:15 +02:00
mapgen.h Added a 3rd tab to Map Generation (Simplex) 2015-02-16 01:18:08 -05:00
park.c refactor invalidation of map tiles and viewports 2015-07-06 18:57:36 +01:00
park.h refactor invalidation of map tiles and viewports 2015-07-06 18:57:36 +01:00
scenery.c refactor invalidation of map tiles and viewports 2015-07-06 18:57:36 +01:00
scenery.h Refactor of scrolling_text_setup 2015-06-21 16:23:17 +01:00
sprite.c isolate remaining callprocs in peep.c 2015-07-02 18:22:49 +01:00
sprite.h isolate remaining callprocs in peep.c 2015-07-02 18:22:49 +01:00
water.h Refactored water and entrance paint functions 2015-03-01 21:06:51 +00:00