mirror of https://github.com/OpenRCT2/OpenRCT2.git
715 lines
19 KiB
C++
715 lines
19 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2023 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "../Identifiers.h"
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#include "../common.h"
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#include "../ride/RideTypes.h"
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#include "../ride/Station.h"
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#include "Banner.h"
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#include "Footpath.h"
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#include "tile_element/TileElementType.h"
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struct Banner;
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struct CoordsXY;
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struct LargeSceneryEntry;
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struct SmallSceneryEntry;
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struct WallSceneryEntry;
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struct PathBitEntry;
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struct BannerSceneryEntry;
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struct FootpathEntry;
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class LargeSceneryObject;
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class TerrainSurfaceObject;
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class TerrainEdgeObject;
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class FootpathObject;
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class FootpathSurfaceObject;
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class FootpathRailingsObject;
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using track_type_t = uint16_t;
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constexpr const uint8_t MAX_ELEMENT_HEIGHT = 255;
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constexpr const uint8_t OWNER_MASK = 0b00001111;
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#pragma pack(push, 1)
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struct TileElement;
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struct SurfaceElement;
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struct PathElement;
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struct TrackElement;
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struct SmallSceneryElement;
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struct LargeSceneryElement;
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struct WallElement;
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struct EntranceElement;
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struct BannerElement;
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struct TileElementBase
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{
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uint8_t Type; // 0
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uint8_t Flags; // 1. Upper nibble: flags. Lower nibble: occupied quadrants (one bit per quadrant).
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uint8_t BaseHeight; // 2
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uint8_t ClearanceHeight; // 3
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uint8_t Owner; // 4
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void Remove();
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TileElementType GetType() const;
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void SetType(TileElementType newType);
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Direction GetDirection() const;
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void SetDirection(Direction direction);
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Direction GetDirectionWithOffset(uint8_t offset) const;
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bool IsLastForTile() const;
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void SetLastForTile(bool on);
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bool IsGhost() const;
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void SetGhost(bool isGhost);
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bool IsInvisible() const;
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void SetInvisible(bool on);
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uint8_t GetOccupiedQuadrants() const;
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void SetOccupiedQuadrants(uint8_t quadrants);
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int32_t GetBaseZ() const;
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void SetBaseZ(int32_t newZ);
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int32_t GetClearanceZ() const;
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void SetClearanceZ(int32_t newZ);
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uint8_t GetOwner() const;
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void SetOwner(uint8_t newOwner);
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template<typename TType> const TType* as() const
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{
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if constexpr (std::is_same_v<TType, TileElement>)
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return reinterpret_cast<const TileElement*>(this);
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else
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return GetType() == TType::ElementType ? reinterpret_cast<const TType*>(this) : nullptr;
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}
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template<typename TType> TType* as()
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{
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if constexpr (std::is_same_v<TType, TileElement>)
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return reinterpret_cast<TileElement*>(this);
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else
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return GetType() == TType::ElementType ? reinterpret_cast<TType*>(this) : nullptr;
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}
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const SurfaceElement* AsSurface() const
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{
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return as<SurfaceElement>();
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}
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SurfaceElement* AsSurface()
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{
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return as<SurfaceElement>();
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}
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const PathElement* AsPath() const
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{
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return as<PathElement>();
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}
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PathElement* AsPath()
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{
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return as<PathElement>();
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}
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const TrackElement* AsTrack() const
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{
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return as<TrackElement>();
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}
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TrackElement* AsTrack()
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{
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return as<TrackElement>();
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}
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const SmallSceneryElement* AsSmallScenery() const
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{
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return as<SmallSceneryElement>();
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}
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SmallSceneryElement* AsSmallScenery()
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{
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return as<SmallSceneryElement>();
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}
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const LargeSceneryElement* AsLargeScenery() const
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{
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return as<LargeSceneryElement>();
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}
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LargeSceneryElement* AsLargeScenery()
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{
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return as<LargeSceneryElement>();
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}
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const WallElement* AsWall() const
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{
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return as<WallElement>();
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}
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WallElement* AsWall()
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{
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return as<WallElement>();
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}
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const EntranceElement* AsEntrance() const
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{
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return as<EntranceElement>();
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}
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EntranceElement* AsEntrance()
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{
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return as<EntranceElement>();
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}
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const BannerElement* AsBanner() const
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{
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return as<BannerElement>();
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}
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BannerElement* AsBanner()
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{
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return as<BannerElement>();
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}
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};
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/**
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* Map element structure
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* size: 0x10
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*/
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struct TileElement : public TileElementBase
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{
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uint8_t Pad05[3];
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uint8_t Pad08[8];
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void ClearAs(TileElementType newType);
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RideId GetRideIndex() const;
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void SetBannerIndex(BannerIndex newIndex);
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void RemoveBannerEntry();
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BannerIndex GetBannerIndex() const;
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};
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assert_struct_size(TileElement, 16);
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struct SurfaceElement : TileElementBase
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{
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static constexpr TileElementType ElementType = TileElementType::Surface;
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private:
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uint8_t Slope;
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uint8_t WaterHeight;
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uint8_t GrassLength;
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uint8_t Ownership;
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uint8_t SurfaceStyle;
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uint8_t EdgeStyle;
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-private-field"
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uint8_t Pad0B[5];
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#pragma clang diagnostic pop
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public:
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uint8_t GetSlope() const;
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void SetSlope(uint8_t newSlope);
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uint32_t GetSurfaceStyle() const;
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TerrainSurfaceObject* GetSurfaceStyleObject() const;
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void SetSurfaceStyle(uint32_t newStyle);
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uint32_t GetEdgeStyle() const;
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TerrainEdgeObject* GetEdgeStyleObject() const;
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void SetEdgeStyle(uint32_t newStyle);
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bool CanGrassGrow() const;
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uint8_t GetGrassLength() const;
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void SetGrassLength(uint8_t newLength);
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void SetGrassLengthAndInvalidate(uint8_t newLength, const CoordsXY& coords);
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void UpdateGrassLength(const CoordsXY& coords);
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uint8_t GetOwnership() const;
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void SetOwnership(uint8_t newOwnership);
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int32_t GetWaterHeight() const;
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void SetWaterHeight(int32_t newWaterHeight);
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uint8_t GetParkFences() const;
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void SetParkFences(uint8_t newParkFences);
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bool HasTrackThatNeedsWater() const;
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void SetHasTrackThatNeedsWater(bool on);
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};
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assert_struct_size(SurfaceElement, 16);
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struct PathElement : TileElementBase
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{
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static constexpr TileElementType ElementType = TileElementType::Path;
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private:
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ObjectEntryIndex SurfaceIndex; // 5
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ObjectEntryIndex RailingsIndex; // 7
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uint8_t Additions; // 9 (0 means no addition)
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uint8_t EdgesAndCorners; // 10 (edges in lower 4 bits, corners in upper 4)
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uint8_t Flags2; // 11
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uint8_t SlopeDirection; // 12
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union
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{
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uint8_t AdditionStatus; // 13, only used for litter bins
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RideId rideIndex; // 13
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};
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::StationIndex StationIndex; // 15
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public:
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ObjectEntryIndex GetLegacyPathEntryIndex() const;
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const FootpathObject* GetLegacyPathEntry() const;
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void SetLegacyPathEntryIndex(ObjectEntryIndex newIndex);
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bool HasLegacyPathEntry() const;
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ObjectEntryIndex GetSurfaceEntryIndex() const;
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const FootpathSurfaceObject* GetSurfaceEntry() const;
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void SetSurfaceEntryIndex(ObjectEntryIndex newIndex);
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ObjectEntryIndex GetRailingsEntryIndex() const;
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const FootpathRailingsObject* GetRailingsEntry() const;
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void SetRailingsEntryIndex(ObjectEntryIndex newIndex);
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const PathSurfaceDescriptor* GetSurfaceDescriptor() const;
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const PathRailingsDescriptor* GetRailingsDescriptor() const;
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uint8_t GetQueueBannerDirection() const;
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void SetQueueBannerDirection(uint8_t direction);
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bool IsSloped() const;
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void SetSloped(bool isSloped);
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bool HasJunctionRailings() const;
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void SetJunctionRailings(bool hasJunctionRailings);
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Direction GetSlopeDirection() const;
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void SetSlopeDirection(Direction newSlope);
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RideId GetRideIndex() const;
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void SetRideIndex(RideId newRideIndex);
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::StationIndex GetStationIndex() const;
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void SetStationIndex(::StationIndex newStationIndex);
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bool IsWide() const;
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void SetWide(bool isWide);
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bool IsQueue() const;
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void SetIsQueue(bool isQueue);
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bool HasQueueBanner() const;
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void SetHasQueueBanner(bool hasQueueBanner);
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bool IsBroken() const;
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void SetIsBroken(bool isBroken);
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bool IsBlockedByVehicle() const;
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void SetIsBlockedByVehicle(bool isBlocked);
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uint8_t GetEdges() const;
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void SetEdges(uint8_t newEdges);
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uint8_t GetCorners() const;
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void SetCorners(uint8_t newCorners);
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uint8_t GetEdgesAndCorners() const;
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void SetEdgesAndCorners(uint8_t newEdgesAndCorners);
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bool HasAddition() const;
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uint8_t GetAddition() const;
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ObjectEntryIndex GetAdditionEntryIndex() const;
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const PathBitEntry* GetAdditionEntry() const;
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void SetAddition(uint8_t newAddition);
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bool AdditionIsGhost() const;
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void SetAdditionIsGhost(bool isGhost);
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uint8_t GetAdditionStatus() const;
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void SetAdditionStatus(uint8_t newStatus);
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bool ShouldDrawPathOverSupports() const;
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void SetShouldDrawPathOverSupports(bool on);
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bool IsLevelCrossing(const CoordsXY& coords) const;
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};
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assert_struct_size(PathElement, 16);
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struct TrackElement : TileElementBase
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{
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static constexpr TileElementType ElementType = TileElementType::Track;
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private:
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track_type_t TrackType;
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union
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{
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struct
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{
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uint8_t Sequence;
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uint8_t ColourScheme;
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union
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{
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// - Bits 3 and 4 are never set
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// - Bits 1 and 2 are set when a vehicle triggers the on-ride photo and act like a countdown from 3.
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// - If any of the bits 1-4 are set, the game counts it as a photo being taken.
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uint8_t OnridePhotoBits;
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// Contains the brake/booster speed, divided by 2.
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uint8_t BrakeBoosterSpeed;
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};
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StationIndex stationIndex;
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} URide;
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struct
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{
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uint16_t MazeEntry; // 6
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} UMaze;
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};
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uint8_t Flags2;
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RideId RideIndex;
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ride_type_t RideType;
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public:
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track_type_t GetTrackType() const;
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void SetTrackType(track_type_t newEntryIndex);
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ride_type_t GetRideType() const;
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void SetRideType(const ride_type_t rideType);
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uint8_t GetSequenceIndex() const;
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void SetSequenceIndex(uint8_t newSequenceIndex);
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RideId GetRideIndex() const;
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void SetRideIndex(RideId newRideIndex);
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uint8_t GetColourScheme() const;
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void SetColourScheme(uint8_t newColourScheme);
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StationIndex GetStationIndex() const;
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void SetStationIndex(StationIndex newStationIndex);
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bool HasChain() const;
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void SetHasChain(bool on);
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bool HasCableLift() const;
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void SetHasCableLift(bool on);
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bool IsInverted() const;
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void SetInverted(bool inverted);
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bool IsBrakeClosed() const;
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void SetBrakeClosed(bool isClosed);
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bool IsIndestructible() const;
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void SetIsIndestructible(bool isIndestructible);
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uint8_t GetBrakeBoosterSpeed() const;
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void SetBrakeBoosterSpeed(uint8_t speed);
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bool HasGreenLight() const;
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void SetHasGreenLight(bool on);
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uint8_t GetSeatRotation() const;
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void SetSeatRotation(uint8_t newSeatRotation);
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uint16_t GetMazeEntry() const;
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void SetMazeEntry(uint16_t newMazeEntry);
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void MazeEntryAdd(uint16_t addVal);
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void MazeEntrySubtract(uint16_t subVal);
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bool IsTakingPhoto() const;
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void SetPhotoTimeout();
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void SetPhotoTimeout(uint8_t newValue);
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void DecrementPhotoTimeout();
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uint8_t GetPhotoTimeout() const;
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bool IsHighlighted() const;
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void SetHighlight(bool on);
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// Used by ghost train, RCT1 feature, will be reintroduced at some point.
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// (See https://github.com/OpenRCT2/OpenRCT2/issues/7059)
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uint8_t GetDoorAState() const;
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uint8_t GetDoorBState() const;
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void SetDoorAState(uint8_t newState);
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void SetDoorBState(uint8_t newState);
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bool IsStation() const;
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bool IsBlockStart() const;
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};
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assert_struct_size(TrackElement, 16);
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struct SmallSceneryElement : TileElementBase
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{
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static constexpr TileElementType ElementType = TileElementType::SmallScenery;
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private:
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ObjectEntryIndex entryIndex; // 5
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uint8_t age; // 7
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uint8_t Colour[3]; // 8
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-private-field"
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uint8_t Pad0B[5];
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#pragma clang diagnostic pop
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public:
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ObjectEntryIndex GetEntryIndex() const;
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void SetEntryIndex(ObjectEntryIndex newIndex);
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const SmallSceneryEntry* GetEntry() const;
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uint8_t GetAge() const;
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void SetAge(uint8_t newAge);
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void IncreaseAge(const CoordsXY& sceneryPos);
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uint8_t GetSceneryQuadrant() const;
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void SetSceneryQuadrant(uint8_t newQuadrant);
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colour_t GetPrimaryColour() const;
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void SetPrimaryColour(colour_t colour);
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colour_t GetSecondaryColour() const;
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void SetSecondaryColour(colour_t colour);
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colour_t GetTertiaryColour() const;
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void SetTertiaryColour(colour_t colour);
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bool NeedsSupports() const;
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void SetNeedsSupports();
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void UpdateAge(const CoordsXY& sceneryPos);
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};
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assert_struct_size(SmallSceneryElement, 16);
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struct LargeSceneryElement : TileElementBase
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{
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static constexpr TileElementType ElementType = TileElementType::LargeScenery;
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private:
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ObjectEntryIndex EntryIndex;
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::BannerIndex BannerIndex;
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uint8_t SequenceIndex;
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uint8_t Colour[3];
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uint8_t Flags2;
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-private-field"
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uint8_t pad[2];
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#pragma clang diagnostic pop
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public:
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ObjectEntryIndex GetEntryIndex() const;
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void SetEntryIndex(ObjectEntryIndex newIndex);
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const LargeSceneryEntry* GetEntry() const;
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const LargeSceneryObject* GetObject() const;
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uint8_t GetSequenceIndex() const;
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void SetSequenceIndex(uint8_t newIndex);
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colour_t GetPrimaryColour() const;
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void SetPrimaryColour(colour_t colour);
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colour_t GetSecondaryColour() const;
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void SetSecondaryColour(colour_t colour);
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colour_t GetTertiaryColour() const;
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void SetTertiaryColour(colour_t colour);
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Banner* GetBanner() const;
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::BannerIndex GetBannerIndex() const;
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void SetBannerIndex(::BannerIndex newIndex);
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bool IsAccounted() const;
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void SetIsAccounted(bool isAccounted);
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};
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assert_struct_size(LargeSceneryElement, 16);
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struct WallElement : TileElementBase
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{
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static constexpr TileElementType ElementType = TileElementType::Wall;
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private:
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ObjectEntryIndex entryIndex; // 05
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colour_t colour_1; // 07
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colour_t colour_2; // 08
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colour_t colour_3; // 09
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BannerIndex banner_index; // 0A
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uint8_t animation; // 0C 0b_dfff_ft00 d = direction, f = frame num, t = across track flag (not used)
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-private-field"
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uint8_t Pad0D[3];
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#pragma clang diagnostic pop
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public:
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uint16_t GetEntryIndex() const;
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void SetEntryIndex(uint16_t newIndex);
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const WallSceneryEntry* GetEntry() const;
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uint8_t GetSlope() const;
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void SetSlope(uint8_t newslope);
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colour_t GetPrimaryColour() const;
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void SetPrimaryColour(colour_t newColour);
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colour_t GetSecondaryColour() const;
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void SetSecondaryColour(colour_t newColour);
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colour_t GetTertiaryColour() const;
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void SetTertiaryColour(colour_t newColour);
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uint8_t GetAnimationFrame() const;
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void SetAnimationFrame(uint8_t frameNum);
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Banner* GetBanner() const;
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BannerIndex GetBannerIndex() const;
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void SetBannerIndex(BannerIndex newIndex);
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bool IsAcrossTrack() const;
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void SetAcrossTrack(bool acrossTrack);
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bool AnimationIsBackwards() const;
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void SetAnimationIsBackwards(bool isBackwards);
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};
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assert_struct_size(WallElement, 16);
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struct EntranceElement : TileElementBase
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{
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static constexpr TileElementType ElementType = TileElementType::Entrance;
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private:
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uint8_t entranceType; // 5
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uint8_t SequenceIndex; // 6. Only uses the lower nibble.
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StationIndex stationIndex; // 7
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ObjectEntryIndex PathType; // 8
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RideId rideIndex; // A
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uint8_t flags2; // C
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-private-field"
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uint8_t Pad0D[3];
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#pragma clang diagnostic pop
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public:
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uint8_t GetEntranceType() const;
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void SetEntranceType(uint8_t newType);
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RideId GetRideIndex() const;
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void SetRideIndex(RideId newRideIndex);
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StationIndex GetStationIndex() const;
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void SetStationIndex(StationIndex newStationIndex);
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uint8_t GetSequenceIndex() const;
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void SetSequenceIndex(uint8_t newSequenceIndex);
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bool HasLegacyPathEntry() const;
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ObjectEntryIndex GetLegacyPathEntryIndex() const;
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const FootpathObject* GetLegacyPathEntry() const;
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void SetLegacyPathEntryIndex(ObjectEntryIndex newPathType);
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ObjectEntryIndex GetSurfaceEntryIndex() const;
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const FootpathSurfaceObject* GetSurfaceEntry() const;
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void SetSurfaceEntryIndex(ObjectEntryIndex newIndex);
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const PathSurfaceDescriptor* GetPathSurfaceDescriptor() const;
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int32_t GetDirections() const;
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};
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assert_struct_size(EntranceElement, 16);
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struct BannerElement : TileElementBase
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{
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static constexpr TileElementType ElementType = TileElementType::Banner;
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private:
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BannerIndex index; // 5
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uint8_t position; // 7
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uint8_t AllowedEdges; // 8
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wunused-private-field"
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uint8_t Pad09[7];
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#pragma clang diagnostic pop
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public:
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Banner* GetBanner() const;
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const BannerSceneryEntry* GetEntry() const;
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BannerIndex GetIndex() const;
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void SetIndex(BannerIndex newIndex);
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uint8_t GetPosition() const;
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void SetPosition(uint8_t newPosition);
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uint8_t GetAllowedEdges() const;
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void SetAllowedEdges(uint8_t newEdges);
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void ResetAllowedEdges();
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};
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assert_struct_size(BannerElement, 16);
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#pragma pack(pop)
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class QuarterTile
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{
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private:
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uint8_t _val{ 0 };
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public:
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constexpr QuarterTile(uint8_t tileQuarter, uint8_t zQuarter)
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: _val(tileQuarter | (zQuarter << 4))
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{
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}
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QuarterTile(uint8_t tileAndZQuarter)
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: _val(tileAndZQuarter)
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{
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}
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// Rotate both of the values amount. Returns new RValue QuarterTile
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const QuarterTile Rotate(uint8_t amount) const;
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uint8_t GetBaseQuarterOccupied() const
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{
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return _val & 0xF;
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}
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uint8_t GetZQuarterOccupied() const
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{
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return (_val >> 4) & 0xF;
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}
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};
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enum
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{
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TILE_ELEMENT_QUADRANT_SW,
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TILE_ELEMENT_QUADRANT_NW,
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TILE_ELEMENT_QUADRANT_NE,
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TILE_ELEMENT_QUADRANT_SE
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};
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enum
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{
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SURFACE_ELEMENT_HAS_TRACK_THAT_NEEDS_WATER = (1 << 6),
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};
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enum
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{
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TILE_ELEMENT_DIRECTION_WEST,
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TILE_ELEMENT_DIRECTION_NORTH,
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TILE_ELEMENT_DIRECTION_EAST,
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TILE_ELEMENT_DIRECTION_SOUTH
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};
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enum
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{
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TILE_ELEMENT_FLAG_GHOST = (1 << 4),
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TILE_ELEMENT_FLAG_INVISIBLE = (1 << 5),
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TILE_ELEMENT_FLAG_LAST_TILE = (1 << 7)
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};
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enum
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{
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ENTRANCE_TYPE_RIDE_ENTRANCE,
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ENTRANCE_TYPE_RIDE_EXIT,
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ENTRANCE_TYPE_PARK_ENTRANCE
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};
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enum
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|
{
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ELEMENT_IS_ABOVE_GROUND = 1 << 0,
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ELEMENT_IS_UNDERGROUND = 1 << 1,
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ELEMENT_IS_UNDERWATER = 1 << 2,
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};
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enum
|
|
{
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|
MAP_ELEM_TRACK_SEQUENCE_GREEN_LIGHT = (1 << 7),
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|
};
|
|
|
|
#define TILE_ELEMENT_QUADRANT_MASK 0b11000000
|
|
#define TILE_ELEMENT_TYPE_MASK 0b00111100
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|
#define TILE_ELEMENT_DIRECTION_MASK 0b00000011
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|
#define TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK 0b00001111
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|
|
|
#define TILE_ELEMENT_COLOUR_MASK 0b00011111
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|
|
|
enum
|
|
{
|
|
LANDSCAPE_DOOR_CLOSED = 0,
|
|
LANDSCAPE_DOOR_HALF_OPEN = 2,
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|
LANDSCAPE_DOOR_OPEN = 3,
|
|
};
|
|
|
|
bool TileElementIsUnderground(TileElement* tileElement);
|