OpenTTD/src/gfx.h

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/* $Id$ */
#ifndef GFX_H
#define GFX_H
#include "helpers.hpp"
typedef enum FontSizes {
FS_NORMAL,
FS_SMALL,
FS_LARGE,
FS_END,
} FontSize;
DECLARE_POSTFIX_INCREMENT(FontSize);
void RedrawScreenRect(int left, int top, int right, int bottom);
void GfxScroll(int left, int top, int width, int height, int xo, int yo);
// XXX doesn't really belong here, but the only
// consumers always use it in conjunction with DoDrawString()
#define UPARROW "\xEE\x8A\x80"
#define DOWNARROW "\xEE\x8A\xAA"
int DrawStringCentered(int x, int y, StringID str, uint16 color);
int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color);
int DoDrawStringCentered(int x, int y, const char *str, uint16 color);
int DrawString(int x, int y, StringID str, uint16 color);
int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw);
int DoDrawString(const char *string, int x, int y, uint16 color);
int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw);
void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color);
void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color);
int DrawStringRightAligned(int x, int y, StringID str, uint16 color);
void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw);
void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color);
void GfxFillRect(int left, int top, int right, int bottom, int color);
void GfxDrawLine(int left, int top, int right, int bottom, int color);
BoundingRect GetStringBoundingBox(const char *str);
uint32 FormatStringLinebreaks(char *str, int maxw);
void LoadStringWidthTable(void);
void DrawStringMultiCenter(int x, int y, StringID str, int maxw);
uint DrawStringMultiLine(int x, int y, StringID str, int maxw);
void DrawDirtyBlocks(void);
void SetDirtyBlocks(int left, int top, int right, int bottom);
void MarkWholeScreenDirty(void);
void GfxInitPalettes(void);
bool FillDrawPixelInfo(DrawPixelInfo* n, int left, int top, int width, int height);
/* window.c */
void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);
void SetMouseCursor(CursorID cursor);
void SetAnimatedMouseCursor(const CursorID *table);
void CursorTick(void);
void DrawMouseCursor(void);
void ScreenSizeChanged(void);
void UndrawMouseCursor(void);
bool ChangeResInGame(int w, int h);
void SortResolutions(int count);
extern "C" void ToggleFullScreen(bool fs);
/* gfx.c */
#define ASCII_LETTERSTART 32
extern FontSize _cur_fontsize;
byte GetCharacterWidth(FontSize size, uint32 key);
static inline byte GetCharacterHeight(FontSize size)
{
switch (size) {
default: NOT_REACHED();
case FS_NORMAL: return 10;
case FS_SMALL: return 6;
case FS_LARGE: return 18;
}
}
VARDEF DrawPixelInfo *_cur_dpi;
enum {
COLOUR_DARK_BLUE,
COLOUR_PALE_GREEN,
COLOUR_PINK,
COLOUR_YELLOW,
COLOUR_RED,
COLOUR_LIGHT_BLUE,
COLOUR_GREEN,
COLOUR_DARK_GREEN,
COLOUR_BLUE,
COLOUR_CREAM,
COLOUR_MAUVE,
COLOUR_PURPLE,
COLOUR_ORANGE,
COLOUR_BROWN,
COLOUR_GREY,
COLOUR_WHITE
};
/**
* All 16 colour gradients
* 8 colours per gradient from darkest (0) to lightest (7)
*/
VARDEF byte _colour_gradient[16][8];
VARDEF bool _use_dos_palette;
typedef enum StringColorFlags {
IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor
} StringColorFlags;
#ifdef _DEBUG
extern bool _dbg_screen_rect;
#endif
#endif /* GFX_H */