(svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)

This commit is contained in:
bjarni 2004-12-09 21:46:56 +00:00
parent 93a4dbda4b
commit 02bf3ed5c0
6 changed files with 19 additions and 12 deletions

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@ -652,9 +652,7 @@ static void ServiceAircraft(Vehicle *v)
SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
v->date_of_last_service = _date;
v->breakdowns_since_last_service = 0;
v->reliability = _engines[v->engine_type].reliability;
VehicleServiceInDepot(v);
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
}
@ -1234,6 +1232,7 @@ static void AircraftLeaveHangar(Vehicle *v)
}
}
VehicleServiceInDepot(v);
SetAircraftPosition(v, v->x_pos, v->y_pos, v->z_pos);
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);
}

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@ -1119,6 +1119,8 @@ static void RoadVehEventHandler(Vehicle *v)
if (RoadVehFindCloseTo(v,x,y,v->direction))
return;
VehicleServiceInDepot(v);
StartRoadVehSound(v);
BeginVehicleMove(v);
@ -1377,13 +1379,12 @@ void RoadVehEnterDepot(Vehicle *v)
v->u.road.state = 254;
v->vehstatus |= VS_HIDDEN;
v->date_of_last_service = _date;
v->breakdowns_since_last_service = 0;
v->reliability = _engines[v->engine_type].reliability;
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
MaybeRenewVehicle(v, EstimateRoadVehCost(v->engine_type));
VehicleServiceInDepot(v);
TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
if (v->current_order.type == OT_GOTO_DEPOT) {

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@ -352,6 +352,7 @@ static void CheckShipLeaveDepot(Vehicle *v)
RecalcShipStuff(v);
PlayShipSound(v);
VehicleServiceInDepot(v);
}
static bool ShipAccelerate(Vehicle *v)
@ -394,9 +395,8 @@ static void ShipEnterDepot(Vehicle *v)
v->cur_speed = 0;
RecalcShipStuff(v);
v->date_of_last_service = _date;
v->breakdowns_since_last_service = 0;
v->reliability = _engines[v->engine_type].reliability;
VehicleServiceInDepot(v);
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
MaybeRenewVehicle(v, EstimateShipCost(v->engine_type));

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@ -1288,6 +1288,7 @@ static bool CheckTrainStayInDepot(Vehicle *v)
return true;
}
VehicleServiceInDepot(v);
TrainPlayLeaveStationSound(v);
v->u.rail.track = 1;
@ -2554,9 +2555,8 @@ void TrainEnterDepot(Vehicle *v, uint tile)
if (v->subtype != 0)
v = GetFirstVehicleInChain(v);
v->date_of_last_service = _date;
v->breakdowns_since_last_service = 0;
v->reliability = _engines[v->engine_type].reliability;
VehicleServiceInDepot(v);
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);
v->load_unload_time_rem = 0;

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@ -15,6 +15,12 @@
#define INVALID_COORD (-0x8000)
#define GEN_HASH(x,y) (((x & 0x1F80)>>7) + ((y & 0xFC0)))
void VehicleServiceInDepot(Vehicle *v)
{
v->date_of_last_service = _date;
v->breakdowns_since_last_service = 0;
v->reliability = _engines[v->engine_type].reliability;
}
Order UnpackOldOrder(uint16 packed)
{

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@ -300,6 +300,7 @@ typedef struct {
char name[32];
} BackuppedOrders;
void VehicleServiceInDepot(Vehicle *v);
void BackupVehicleOrders(Vehicle *v, BackuppedOrders *order);
void RestoreVehicleOrders(Vehicle *v, BackuppedOrders *order);
Vehicle *AllocateVehicle();