(svn r9910) -Codechange: prepare road building/removing commands for more road types.

This commit is contained in:
rubidium 2007-05-24 09:31:09 +00:00
parent 2832a95f25
commit 04c07c9388
1 changed files with 110 additions and 10 deletions

View File

@ -27,6 +27,8 @@
#include "yapf/yapf.h"
#include "depot.h"
#include "newgrf.h"
#include "station_map.h"
#include "tunnel_map.h"
static uint CountRoadBits(RoadBits r)
@ -109,9 +111,28 @@ int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
RoadType rt = (RoadType)GB(p1, 4, 2);
if (!IsTileType(tile, MP_STREET) || !IsValidRoadType(rt)) return CMD_ERROR;
if (!IsValidRoadType(rt)) return CMD_ERROR;
Owner owner = GetRoadOwner(tile, rt);
Owner owner;
switch (GetTileType(tile)) {
case MP_STREET:
owner = GetRoadOwner(tile, rt);
break;
case MP_STATION:
if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
owner = GetTileOwner(tile);
break;
case MP_TUNNELBRIDGE:
if ((IsTunnel(tile) && GetTunnelTransportType(tile) != TRANSPORT_ROAD) ||
(IsBridge(tile) && GetBridgeTransportType(tile) != TRANSPORT_ROAD)) return CMD_ERROR;
owner = GetTileOwner(tile);
break;
default:
return CMD_ERROR;
}
if (owner == OWNER_TOWN && _game_mode != GM_EDITOR) {
t = GetTownByTile(tile);
@ -132,6 +153,37 @@ int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
* removal allowance depends on difficulty setting */
if (!CheckforTownRating(flags, t, ROAD_REMOVE)) return CMD_ERROR;
if (!IsTileType(tile, MP_STREET)) {
/* If it's the last roadtype, just clear the whole tile */
if (rts == RoadTypeToRoadTypes(rt)) return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
int32 cost;
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
/* Pay for *every* tile of the bridge or tunnel */
cost = (DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile) + 1) * _price.remove_road;
if (flags & DC_EXEC) {
SetRoadTypes(other_end, GetRoadTypes(other_end) & ~RoadTypeToRoadTypes(rt));
SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
/* Mark tiles diry that have been repaved */
MarkTileDirtyByTile(other_end);
if (IsBridge(tile)) {
TileIndexDiff delta = TileOffsByDiagDir(GetBridgeRampDirection(tile));
for (TileIndex t = tile; tile != other_end; tile += delta) MarkTileDirtyByTile(t);
}
}
} else {
cost = _price.remove_road;
if (flags & DC_EXEC) {
SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
MarkTileDirtyByTile(tile);
}
}
return cost;
}
switch (GetRoadTileType(tile)) {
case ROAD_TILE_NORMAL: {
RoadBits present = GetRoadBits(tile, rt);
@ -359,6 +411,17 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return _price.build_road * 2;
}
case MP_STATION:
if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
break;
case MP_TUNNELBRIDGE:
if ((IsTunnel(tile) && GetTunnelTransportType(tile) != TRANSPORT_ROAD) ||
(IsBridge(tile) && GetBridgeTransportType(tile) != TRANSPORT_ROAD)) return CMD_ERROR;
if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
break;
default:
do_clear:;
ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
@ -380,16 +443,44 @@ do_clear:;
}
cost += CountRoadBits(pieces) * _price.build_road;
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
/* Pay for *every* tile of the bridge or tunnel */
cost *= DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile);
}
if (flags & DC_EXEC) {
if (IsTileType(tile, MP_STREET)) {
if (existing == ROAD_NONE) {
switch (GetTileType(tile)) {
case MP_STREET: {
RoadTileType rtt = GetRoadTileType(tile);
if (existing == ROAD_NONE || rtt == ROAD_TILE_CROSSING) {
SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
SetRoadOwner(tile, rt, _current_player);
}
if (rtt != ROAD_TILE_CROSSING) SetRoadBits(tile, existing | pieces, rt);
} break;
case MP_TUNNELBRIDGE: {
TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
SetRoadTypes(other_end, GetRoadTypes(other_end) | RoadTypeToRoadTypes(rt));
SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
SetRoadOwner(tile, rt, _current_player);
}
SetRoadBits(tile, existing | pieces, rt);
} else {
MakeRoadNormal(tile, pieces, RoadTypeToRoadTypes(rt), p2, _current_player, _current_player, _current_player);
/* Mark tiles diry that have been repaved */
MarkTileDirtyByTile(other_end);
if (IsBridge(tile)) {
TileIndexDiff delta = TileOffsByDiagDir(GetBridgeRampDirection(tile));
for (TileIndex t = tile + delta; tile != other_end; tile += delta) MarkTileDirtyByTile(t);
}
} break;
case MP_STATION:
SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
break;
default:
MakeRoadNormal(tile, pieces, RoadTypeToRoadTypes(rt), p2, _current_player, _current_player, _current_player);
break;
}
MarkTileDirtyByTile(tile);
@ -621,7 +712,16 @@ static int32 ClearTile_Road(TileIndex tile, byte flags)
((flags & DC_AI_BUILDING) && IsTileOwner(tile, OWNER_TOWN)) ||
!(flags & DC_AUTO)
) {
return DoCommand(tile, b, 0, flags, CMD_REMOVE_ROAD);
RoadTypes rts = GetRoadTypes(tile);
int32 ret = 0;
for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
if (HASBIT(rts, rt)) {
int32 tmp_ret = DoCommand(tile, rt << 4 | GetRoadBits(tile, rt), 0, flags, CMD_REMOVE_ROAD);
if (CmdFailed(tmp_ret)) return tmp_ret;
ret += rt;
}
}
return ret;
}
return_cmd_error(STR_1801_MUST_REMOVE_ROAD_FIRST);
}