mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r9910) -Codechange: prepare road building/removing commands for more road types.
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parent
2832a95f25
commit
04c07c9388
120
src/road_cmd.cpp
120
src/road_cmd.cpp
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@ -27,6 +27,8 @@
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#include "yapf/yapf.h"
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#include "depot.h"
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#include "newgrf.h"
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#include "station_map.h"
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#include "tunnel_map.h"
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static uint CountRoadBits(RoadBits r)
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@ -109,9 +111,28 @@ int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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RoadType rt = (RoadType)GB(p1, 4, 2);
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if (!IsTileType(tile, MP_STREET) || !IsValidRoadType(rt)) return CMD_ERROR;
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if (!IsValidRoadType(rt)) return CMD_ERROR;
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Owner owner = GetRoadOwner(tile, rt);
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Owner owner;
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switch (GetTileType(tile)) {
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case MP_STREET:
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owner = GetRoadOwner(tile, rt);
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break;
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case MP_STATION:
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if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
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owner = GetTileOwner(tile);
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break;
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case MP_TUNNELBRIDGE:
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if ((IsTunnel(tile) && GetTunnelTransportType(tile) != TRANSPORT_ROAD) ||
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(IsBridge(tile) && GetBridgeTransportType(tile) != TRANSPORT_ROAD)) return CMD_ERROR;
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owner = GetTileOwner(tile);
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break;
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default:
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return CMD_ERROR;
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}
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if (owner == OWNER_TOWN && _game_mode != GM_EDITOR) {
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t = GetTownByTile(tile);
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@ -132,6 +153,37 @@ int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* removal allowance depends on difficulty setting */
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if (!CheckforTownRating(flags, t, ROAD_REMOVE)) return CMD_ERROR;
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if (!IsTileType(tile, MP_STREET)) {
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/* If it's the last roadtype, just clear the whole tile */
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if (rts == RoadTypeToRoadTypes(rt)) return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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int32 cost;
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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/* Pay for *every* tile of the bridge or tunnel */
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cost = (DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile) + 1) * _price.remove_road;
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if (flags & DC_EXEC) {
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SetRoadTypes(other_end, GetRoadTypes(other_end) & ~RoadTypeToRoadTypes(rt));
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SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
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/* Mark tiles diry that have been repaved */
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MarkTileDirtyByTile(other_end);
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if (IsBridge(tile)) {
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TileIndexDiff delta = TileOffsByDiagDir(GetBridgeRampDirection(tile));
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for (TileIndex t = tile; tile != other_end; tile += delta) MarkTileDirtyByTile(t);
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}
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}
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} else {
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cost = _price.remove_road;
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if (flags & DC_EXEC) {
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SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
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MarkTileDirtyByTile(tile);
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}
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}
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return cost;
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}
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switch (GetRoadTileType(tile)) {
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case ROAD_TILE_NORMAL: {
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RoadBits present = GetRoadBits(tile, rt);
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@ -359,6 +411,17 @@ int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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return _price.build_road * 2;
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}
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case MP_STATION:
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if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
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if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
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break;
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case MP_TUNNELBRIDGE:
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if ((IsTunnel(tile) && GetTunnelTransportType(tile) != TRANSPORT_ROAD) ||
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(IsBridge(tile) && GetBridgeTransportType(tile) != TRANSPORT_ROAD)) return CMD_ERROR;
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if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
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break;
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default:
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do_clear:;
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ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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@ -380,16 +443,44 @@ do_clear:;
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}
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cost += CountRoadBits(pieces) * _price.build_road;
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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/* Pay for *every* tile of the bridge or tunnel */
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cost *= DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile);
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}
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if (flags & DC_EXEC) {
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if (IsTileType(tile, MP_STREET)) {
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if (existing == ROAD_NONE) {
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switch (GetTileType(tile)) {
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case MP_STREET: {
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RoadTileType rtt = GetRoadTileType(tile);
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if (existing == ROAD_NONE || rtt == ROAD_TILE_CROSSING) {
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SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
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SetRoadOwner(tile, rt, _current_player);
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}
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if (rtt != ROAD_TILE_CROSSING) SetRoadBits(tile, existing | pieces, rt);
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} break;
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case MP_TUNNELBRIDGE: {
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TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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SetRoadTypes(other_end, GetRoadTypes(other_end) | RoadTypeToRoadTypes(rt));
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SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
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SetRoadOwner(tile, rt, _current_player);
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}
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SetRoadBits(tile, existing | pieces, rt);
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} else {
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MakeRoadNormal(tile, pieces, RoadTypeToRoadTypes(rt), p2, _current_player, _current_player, _current_player);
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/* Mark tiles diry that have been repaved */
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MarkTileDirtyByTile(other_end);
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if (IsBridge(tile)) {
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TileIndexDiff delta = TileOffsByDiagDir(GetBridgeRampDirection(tile));
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for (TileIndex t = tile + delta; tile != other_end; tile += delta) MarkTileDirtyByTile(t);
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}
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} break;
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case MP_STATION:
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SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
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break;
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default:
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MakeRoadNormal(tile, pieces, RoadTypeToRoadTypes(rt), p2, _current_player, _current_player, _current_player);
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break;
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}
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MarkTileDirtyByTile(tile);
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@ -621,7 +712,16 @@ static int32 ClearTile_Road(TileIndex tile, byte flags)
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((flags & DC_AI_BUILDING) && IsTileOwner(tile, OWNER_TOWN)) ||
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!(flags & DC_AUTO)
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) {
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return DoCommand(tile, b, 0, flags, CMD_REMOVE_ROAD);
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RoadTypes rts = GetRoadTypes(tile);
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int32 ret = 0;
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for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
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if (HASBIT(rts, rt)) {
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int32 tmp_ret = DoCommand(tile, rt << 4 | GetRoadBits(tile, rt), 0, flags, CMD_REMOVE_ROAD);
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if (CmdFailed(tmp_ret)) return tmp_ret;
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ret += rt;
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}
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}
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return ret;
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}
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return_cmd_error(STR_1801_MUST_REMOVE_ROAD_FIRST);
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}
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