(svn r23711) -Codechange: don't chain the two vehicle hashes, but call them one by one

This commit is contained in:
truebrain 2012-01-02 12:07:42 +00:00
parent 6ed84aff8d
commit 0e9a98619d
1 changed files with 3 additions and 2 deletions

View File

@ -555,8 +555,6 @@ static Vehicle *_vehicle_position_hash[0x1000];
static void UpdateVehiclePosHash(Vehicle *v, int x, int y)
{
UpdateNewVehiclePosHash(v, x == INVALID_COORD);
Vehicle **old_hash, **new_hash;
int old_x = v->coord.left;
int old_y = v->coord.top;
@ -794,6 +792,7 @@ Vehicle::~Vehicle()
delete v;
UpdateVehiclePosHash(this, INVALID_COORD, 0);
UpdateNewVehiclePosHash(this, true);
DeleteVehicleNews(this->index, INVALID_STRING_ID);
DeleteNewGRFInspectWindow(GetGrfSpecFeature(this->type), this->index);
}
@ -1395,6 +1394,8 @@ void VehicleEnterDepot(Vehicle *v)
*/
void VehicleMove(Vehicle *v, bool update_viewport)
{
UpdateNewVehiclePosHash(v, false);
int img = v->cur_image;
Point pt = RemapCoords(v->x_pos + v->x_offs, v->y_pos + v->y_offs, v->z_pos);
const Sprite *spr = GetSprite(img, ST_NORMAL);