mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r4133) - Some miscellaneous changes (unconverted TownID in function definition, Owner instead of byte, remove obsolete member and compare waypoint index with 0 not STR_NULL)
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@ -23,7 +23,7 @@ struct Industry {
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uint16 counter;
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byte type;
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byte owner;
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Owner owner;
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byte color_map;
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byte last_prod_year;
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byte was_cargo_delivered;
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3
town.h
3
town.h
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@ -26,9 +26,6 @@ struct Town {
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// Which players have a statue?
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byte statues;
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// Sort index in listings
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byte sort_index_obsolete;
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// Player ratings as well as a mask that determines which players have a rating.
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byte have_ratings;
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uint8 unwanted[MAX_PLAYERS]; // how many months companies aren't wanted by towns (bribe)
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@ -334,7 +334,7 @@ static const WindowDesc _town_view_scen_desc = {
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TownViewWndProc
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};
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void ShowTownViewWindow(uint town)
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void ShowTownViewWindow(TownID town)
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{
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Window *w;
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@ -237,7 +237,7 @@ int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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wp->xy = tile;
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wp->build_date = _date;
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if (wp->town_index == STR_NULL)
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if (wp->town_index == 0)
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MakeDefaultWaypointName(wp);
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UpdateWaypointSign(wp);
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