Doc: Prepare for 12.1 release

This commit is contained in:
Charles Pigott 2021-11-08 08:23:17 +00:00
parent 14ac0db7af
commit 17dfc6e28a
2 changed files with 20 additions and 1 deletions

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@ -5,7 +5,7 @@ if(NOT BINARY_NAME)
endif()
project(${BINARY_NAME}
VERSION 12.0
VERSION 12.1
)
if(CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR)

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@ -1,3 +1,22 @@
12.1 (2021-11-08)
------------------------------------------------------------------------
Feature: Button to toggle showing advanced signal types (#9617)
Change: Don't show screenshot GUI in screenshots (#9674)
Change: Suppress panning in intro game, while user is interacting with the GUI (#9645)
Change: Draw rotor in cursor when dragging helicopters in depots (#9612)
Fix: Invalid memory access when loading a currency NewGRF (#9675)
Fix #9579: Object and HQ construction is Construction cost, not Property Maintenance (#9673)
Fix #9669: Ships exiting a blocked depot/lock could exit in the wrong direction (#9672)
Fix: Every 16th client never reconnects after server restart (#9666)
Fix #9643: Screenshots were always written as BMP files (#9644)
Fix #9630: Intro game could zoom in/out more than allowed by settings (#9633)
Fix #9626: Incorrect loading of script saved data (#9629)
Fix: Emergency crash save had the wrong NewGRF list saved in it (#9627)
Fix #9595: Always use plural forms of cargo for subsidy strings (#9619)
Fix #9614: Refresh rate dropdown was still active when vsync was enabled (#9618)
Fix: Don't use 'server address' string in server list when displaying an invite code (#9615)
12.0 (2021-10-17)
------------------------------------------------------------------------
Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)