mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r12758) -Fix(r4712, r12745): Use a bool when it's about boolean evaluation. a TileIndex is hardly a bool, of course of course. Thanks for good old MSVC warnings.
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@ -91,12 +91,12 @@ static inline TileIndex GetOtherShipDepotTile(TileIndex t)
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return t + (HasBit(_m[t].m5, 0) ? -1 : 1) * (HasBit(_m[t].m5, 1) ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
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return t + (HasBit(_m[t].m5, 0) ? -1 : 1) * (HasBit(_m[t].m5, 1) ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
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}
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}
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static inline TileIndex IsShipDepot(TileIndex t)
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static inline bool IsShipDepot(TileIndex t)
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{
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{
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return IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END);
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return IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END);
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}
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}
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static inline TileIndex IsShipDepotTile(TileIndex t)
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static inline bool IsShipDepotTile(TileIndex t)
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{
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{
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return IsTileType(t, MP_WATER) && IsShipDepot(t);
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return IsTileType(t, MP_WATER) && IsShipDepot(t);
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}
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}
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