(svn r4414) - NewGRF: Don't execute sprite replacements (action 0x0A) in the

initialization stage.
This commit is contained in:
peter1138 2006-04-14 15:58:38 +00:00
parent 4a4b860ee7
commit 1a1148c247
1 changed files with 1 additions and 1 deletions

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@ -2491,7 +2491,7 @@ static void DecodeSpecialSprite(uint num, uint stage)
* in an earlier stage than associating, so... We just process actions
* 1 and 2 in stage 1 now, let's hope that won't get us into problems.
* --pasky */
uint32 action_mask = (stage == 0) ? 0x0001FF40 : 0x0001FFBF;
uint32 action_mask = (stage == 0) ? 0x0001FB40 : 0x0001FFBF;
static const SpecialSpriteHandler handlers[] = {
/* 0x00 */ VehicleChangeInfo,
/* 0x01 */ NewSpriteSet,