mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r1377) -Fix: only a server can rename a town in a MP game
This commit is contained in:
parent
29d2f6ed6c
commit
2af42f48b9
|
@ -8,6 +8,7 @@
|
|||
#include "gui.h"
|
||||
#include "command.h"
|
||||
#include "player.h"
|
||||
#include "network.h"
|
||||
|
||||
static const Widget _town_authority_widgets[] = {
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
||||
|
@ -227,6 +228,9 @@ static void TownViewWndProc(Window *w, WindowEvent *e)
|
|||
|
||||
switch(e->event) {
|
||||
case WE_PAINT:
|
||||
// disable renaming town in network games if you are not the server
|
||||
if (_networking && !_network_server) SETBIT(w->disabled_state, 8);
|
||||
|
||||
SetDParam(0, t->index);
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
|
|
Loading…
Reference in New Issue