(svn r1377) -Fix: only a server can rename a town in a MP game

This commit is contained in:
darkvater 2005-01-04 19:49:44 +00:00
parent 29d2f6ed6c
commit 2af42f48b9
1 changed files with 4 additions and 0 deletions

View File

@ -8,6 +8,7 @@
#include "gui.h"
#include "command.h"
#include "player.h"
#include "network.h"
static const Widget _town_authority_widgets[] = {
{ WWT_TEXTBTN, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
@ -227,6 +228,9 @@ static void TownViewWndProc(Window *w, WindowEvent *e)
switch(e->event) {
case WE_PAINT:
// disable renaming town in network games if you are not the server
if (_networking && !_network_server) SETBIT(w->disabled_state, 8);
SetDParam(0, t->index);
DrawWindowWidgets(w);