(svn r14742) -Codechange: use SmallMap in two cases to reduce compilation time and binary size

This commit is contained in:
smatz 2008-12-26 13:50:46 +00:00
parent 435d920448
commit 2e2086f3f8
6 changed files with 121 additions and 11 deletions

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@ -1707,6 +1707,10 @@
RelativePath=".\..\src\core\random_func.hpp"
>
</File>
<File
RelativePath=".\..\src\core\smallmap_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\smallvec_type.hpp"
>

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@ -1704,6 +1704,10 @@
RelativePath=".\..\src\core\random_func.hpp"
>
</File>
<File
RelativePath=".\..\src\core\smallmap_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\smallvec_type.hpp"
>

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@ -374,6 +374,7 @@ core/mem_func.hpp
core/overflowsafe_type.hpp
core/random_func.cpp
core/random_func.hpp
core/smallmap_type.hpp
core/smallvec_type.hpp
core/sort_func.hpp

101
src/core/smallmap_type.hpp Normal file
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@ -0,0 +1,101 @@
/* $Id$ */
/** @file smallmap_type.hpp Simple mapping class targeted for small sets of data. Stored data shall be POD ("Plain Old Data")! */
#ifndef SMALLMAP_TYPE_HPP
#define SMALLMAP_TYPE_HPP
#include "smallvec_type.hpp"
/** Simple pair of data. Both types have to be POD ("Plain Old Data")! */
template <typename T, typename U>
struct SmallPair {
T first;
U second;
/** Initializes this Pair with data */
FORCEINLINE SmallPair(const T &first, const U &second) : first(first), second(second) { }
};
/** Implementation of simple mapping class. Both types have to be POD ("Plain Old Data")!
* It has inherited accessors from SmallVector().
* @see SmallVector
*/
template <typename T, typename U, uint S = 16>
struct SmallMap : SmallVector<SmallPair<T, U>, S> {
typedef ::SmallPair<T, U> Pair;
typedef Pair *iterator;
/** Creates new SmallMap. Data are initialized in SmallVector constructor */
FORCEINLINE SmallMap() { }
/** Data are freed in SmallVector destructor */
FORCEINLINE ~SmallMap() { }
/** Finds given key in this map
* @param key key to find
* @return &Pair(key, data) if found, this->End() if not
*/
FORCEINLINE Pair *Find(const T &key)
{
for (uint i = 0; i < this->items; i++) {
if (key == this->data[i].first) return &this->data[i];
}
return this->End();
}
/** Removes given pair from this map
* @param pair pair to remove
* @return true iff key was found
* @note it has to be pointer to pair in this map. It is overwritten by the last item.
*/
FORCEINLINE void Erase(Pair *pair)
{
assert(pair >= this->Begin() && pair < this->End());
*pair = this->data[--this->items];
}
/** Removes given key from this map
* @param key key to remove
* @return true iff key was found
* @note last item is moved to its place, so don't increase your iterator if true is returned!
*/
FORCEINLINE bool Erase(const T &key)
{
for (uint i = 0; i < this->items; i++) {
if (key == this->data[i].first) {
this->data[i] = this->data[--this->items];
return true;
}
}
return false;
}
/** Adds new item to this map.
* @param key key
* @param data data
* @return true iff the kay wasn't already present
*/
FORCEINLINE bool Insert(const T &key, const U &data)
{
if (this->Find(key) != this->End()) return false;
new (this->Append()) Pair(key, data);
return true;
}
/** Returns data belonging to this key
* @param key key
* @return data belonging to this key
* @note if this key wasn't present, new entry is created
*/
FORCEINLINE U &operator[](const T &key)
{
for (uint i = 0; i < this->items; i++) {
if (key == this->data[i].first) return this->data[i].second;
}
Pair *n = this->Append();
n->first = key;
return n->second;
}
};
#endif /* SMALLMAP_TYPE_HPP */

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@ -28,8 +28,7 @@
#include "rail.h"
#include "settings_type.h"
#include "aircraft.h"
#include "core/smallvec_type.hpp"
#include <map>
#include "core/smallmap_type.hpp"
int _traininfo_vehicle_pitch = 0;
@ -1093,7 +1092,7 @@ void AlterVehicleListOrder(EngineID engine, EngineID target)
void CommitVehicleListOrderChanges()
{
/* List position to Engine map */
typedef std::map<uint16, Engine*> ListPositionMap;
typedef SmallMap<uint16, Engine *, 16> ListPositionMap;
ListPositionMap lptr_map;
const ListOrderChange *end = _list_order_changes.End();
@ -1120,7 +1119,8 @@ void CommitVehicleListOrderChanges()
uint16 target_position = target_e->list_position;
bool moving = false;
for (ListPositionMap::iterator it = lptr_map.begin(); it != lptr_map.end(); ++it) {
const ListPositionMap::Pair *end = lptr_map.End();
for (ListPositionMap::Pair *it = lptr_map.Begin(); it != end; ++it) {
if (it->first == target_position) moving = true;
if (moving) it->second->list_position++;
}
@ -1128,7 +1128,7 @@ void CommitVehicleListOrderChanges()
source_e->list_position = target_position;
}
lptr_map.clear();
lptr_map.Clear();
}
/* Clear out the queue */

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@ -48,7 +48,7 @@
#include "functions.h"
#include "animated_tile_func.h"
#include "date_func.h"
#include <map>
#include "core/smallmap_type.hpp"
#include "table/strings.h"
#include "table/sprites.h"
@ -2504,14 +2504,14 @@ Town *ClosestTownFromTile(TileIndex tile, uint threshold)
}
static bool _town_rating_test = false;
std::map<const Town *, int> _town_test_ratings;
SmallMap<const Town *, int, 4> _town_test_ratings;
void SetTownRatingTestMode(bool mode)
{
static int ref_count = 0;
if (mode) {
if (ref_count == 0) {
_town_test_ratings.clear();
_town_test_ratings.Clear();
}
ref_count++;
} else {
@ -2524,9 +2524,9 @@ void SetTownRatingTestMode(bool mode)
static int GetRating(const Town *t)
{
if (_town_rating_test) {
std::map<const Town *, int>::iterator it = _town_test_ratings.find(t);
if (it != _town_test_ratings.end()) {
return (*it).second;
SmallMap<const Town *, int>::iterator it = _town_test_ratings.Find(t);
if (it != _town_test_ratings.End()) {
return it->second;
}
}
return t->ratings[_current_company];