Codechange: Use std::vector for gamelog GRFConfig comparisons.

This commit is contained in:
Peter Nelson 2023-01-20 16:00:18 +00:00 committed by PeterN
parent 00bf42353a
commit 39eff18754
1 changed files with 24 additions and 40 deletions

View File

@ -657,28 +657,15 @@ void Gamelog::GRFAddList(const GRFConfig *newg)
}
}
/** List of GRFs using array of pointers instead of linked list */
struct GRFList {
uint n;
const GRFConfig *grf[];
};
/**
* Generates GRFList
* @param grfc head of GRF linked list
*/
static GRFList *GenerateGRFList(const GRFConfig *grfc)
static std::vector<const GRFConfig *> GenerateGRFList(const GRFConfig *grfc)
{
uint n = 0;
std::vector<const GRFConfig *> list;
for (const GRFConfig *g = grfc; g != nullptr; g = g->next) {
if (IsLoggableGrfConfig(g)) n++;
}
GRFList *list = (GRFList*)MallocT<byte>(sizeof(GRFList) + n * sizeof(GRFConfig*));
list->n = 0;
for (const GRFConfig *g = grfc; g != nullptr; g = g->next) {
if (IsLoggableGrfConfig(g)) list->grf[list->n++] = g;
if (IsLoggableGrfConfig(g)) list.push_back(g);
}
return list;
@ -691,66 +678,66 @@ static GRFList *GenerateGRFList(const GRFConfig *grfc)
*/
void Gamelog::GRFUpdate(const GRFConfig *oldc, const GRFConfig *newc)
{
GRFList *ol = GenerateGRFList(oldc);
GRFList *nl = GenerateGRFList(newc);
std::vector<const GRFConfig *> ol = GenerateGRFList(oldc);
std::vector<const GRFConfig *> nl = GenerateGRFList(newc);
uint o = 0, n = 0;
while (o < ol->n && n < nl->n) {
const GRFConfig *og = ol->grf[o];
const GRFConfig *ng = nl->grf[n];
while (o < ol.size() && n < nl.size()) {
const GRFConfig *og = ol[o];
const GRFConfig *ng = nl[n];
if (og->ident.grfid != ng->ident.grfid) {
uint oi, ni;
for (oi = 0; oi < ol->n; oi++) {
if (ol->grf[oi]->ident.grfid == nl->grf[n]->ident.grfid) break;
for (oi = 0; oi < ol.size(); oi++) {
if (ol[oi]->ident.grfid == nl[n]->ident.grfid) break;
}
if (oi < o) {
/* GRF was moved, this change has been logged already */
n++;
continue;
}
if (oi == ol->n) {
if (oi == ol.size()) {
/* GRF couldn't be found in the OLD list, GRF was ADDED */
this->GRFAdd(nl->grf[n++]);
this->GRFAdd(nl[n++]);
continue;
}
for (ni = 0; ni < nl->n; ni++) {
if (nl->grf[ni]->ident.grfid == ol->grf[o]->ident.grfid) break;
for (ni = 0; ni < nl.size(); ni++) {
if (nl[ni]->ident.grfid == ol[o]->ident.grfid) break;
}
if (ni < n) {
/* GRF was moved, this change has been logged already */
o++;
continue;
}
if (ni == nl->n) {
if (ni == nl.size()) {
/* GRF couldn't be found in the NEW list, GRF was REMOVED */
this->GRFRemove(ol->grf[o++]->ident.grfid);
this->GRFRemove(ol[o++]->ident.grfid);
continue;
}
/* o < oi < ol->n
* n < ni < nl->n */
assert(ni > n && ni < nl->n);
assert(oi > o && oi < ol->n);
assert(ni > n && ni < nl.size());
assert(oi > o && oi < ol.size());
ni -= n; // number of GRFs it was moved downwards
oi -= o; // number of GRFs it was moved upwards
if (ni >= oi) { // prefer the one that is moved further
/* GRF was moved down */
this->GRFMove(ol->grf[o++]->ident.grfid, ni);
this->GRFMove(ol[o++]->ident.grfid, ni);
} else {
this->GRFMove(nl->grf[n++]->ident.grfid, -(int)oi);
this->GRFMove(nl[n++]->ident.grfid, -(int)oi);
}
} else {
if (memcmp(og->ident.md5sum, ng->ident.md5sum, sizeof(og->ident.md5sum)) != 0) {
/* md5sum changed, probably loading 'compatible' GRF */
this->GRFCompatible(&nl->grf[n]->ident);
this->GRFCompatible(&nl[n]->ident);
}
if (og->num_params != ng->num_params || memcmp(og->param, ng->param, og->num_params * sizeof(og->param[0])) != 0) {
this->GRFParameters(ol->grf[o]->ident.grfid);
this->GRFParameters(ol[o]->ident.grfid);
}
o++;
@ -758,11 +745,8 @@ void Gamelog::GRFUpdate(const GRFConfig *oldc, const GRFConfig *newc)
}
}
while (o < ol->n) this->GRFRemove(ol->grf[o++]->ident.grfid); // remaining GRFs were removed ...
while (n < nl->n) this->GRFAdd (nl->grf[n++]); // ... or added
free(ol);
free(nl);
while (o < ol.size()) this->GRFRemove(ol[o++]->ident.grfid); // remaining GRFs were removed ...
while (n < nl.size()) this->GRFAdd (nl[n++]); // ... or added
}
/**