Feature: allow to do a hostile takeover of an AI company (in singleplayer) (#10914)

With the removal of the share-system, you could no longer make an
AI disappear in a single player game. At least, not without going
into the console.
This commit is contained in:
Patric Stout 2023-06-05 19:32:22 +02:00 committed by GitHub
parent f814c86389
commit 3b1407d240
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 136 additions and 36 deletions

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@ -165,6 +165,7 @@ struct Company : CompanyProperties, CompanyPool::PoolItem<&_company_pool> {
};
Money CalculateCompanyValue(const Company *c, bool including_loan = true);
Money CalculateHostileTakeoverValue(const Company *c);
extern uint _cur_company_tick_index;

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@ -709,7 +709,7 @@ static void HandleBankruptcyTakeover(Company *c)
AI::NewEvent(best->index, new ScriptEventCompanyAskMerger(c->index, c->bankrupt_value));
if (IsInteractiveCompany(best->index)) {
ShowBuyCompanyDialog(c->index);
ShowBuyCompanyDialog(c->index, false);
}
}

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@ -19,7 +19,7 @@ bool MayCompanyTakeOver(CompanyID cbig, CompanyID small);
void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner);
void GetNameOfOwner(Owner owner, TileIndex tile);
void SetLocalCompany(CompanyID new_company);
void ShowBuyCompanyDialog(CompanyID company);
void ShowBuyCompanyDialog(CompanyID company, bool hostile_takeover);
void CompanyAdminUpdate(const Company *company);
void CompanyAdminBankrupt(CompanyID company_id);
void UpdateLandscapingLimits();

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@ -2228,6 +2228,12 @@ static const NWidgetPart _nested_company_widgets[] = {
/* Multi player buttons. */
NWidget(NWID_VERTICAL), SetPIP(4, 2, 4),
NWidget(NWID_SPACER), SetFill(0, 1),
NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_C_SELECT_HOSTILE_TAKEOVER),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_C_HOSTILE_TAKEOVER), SetDataTip(STR_COMPANY_VIEW_HOSTILE_TAKEOVER_BUTTON, STR_COMPANY_VIEW_HOSTILE_TAKEOVER_TOOLTIP),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_C_SELECT_GIVE_MONEY),
@ -2332,6 +2338,13 @@ struct CompanyWindow : Window
wi->SetDisplayedPlane(plane);
reinit = true;
}
/* Enable/disable 'Hostile Takeover' button. */
plane = ((local || _local_company == COMPANY_SPECTATOR || !c->is_ai || _networking) ? SZSP_NONE : 0);
wi = this->GetWidget<NWidgetStacked>(WID_C_SELECT_HOSTILE_TAKEOVER);
if (plane != wi->shown_plane) {
wi->SetDisplayedPlane(plane);
reinit = true;
}
/* Multiplayer buttons. */
plane = ((!_networking) ? (int)SZSP_NONE : (int)(local ? CWP_MP_C_PWD : CWP_MP_C_JOIN));
@ -2398,6 +2411,7 @@ struct CompanyWindow : Window
case WID_C_RELOCATE_HQ:
case WID_C_VIEW_INFRASTRUCTURE:
case WID_C_GIVE_MONEY:
case WID_C_HOSTILE_TAKEOVER:
case WID_C_COMPANY_PASSWORD:
case WID_C_COMPANY_JOIN:
size->width = GetStringBoundingBox(STR_COMPANY_VIEW_VIEW_HQ_BUTTON).width;
@ -2405,6 +2419,7 @@ struct CompanyWindow : Window
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_VIEW_RELOCATE_HQ).width);
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON).width);
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_VIEW_GIVE_MONEY_BUTTON).width);
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_VIEW_HOSTILE_TAKEOVER_BUTTON).width);
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_VIEW_PASSWORD).width);
size->width = std::max(size->width, GetStringBoundingBox(STR_COMPANY_VIEW_JOIN).width);
size->width += padding.width;
@ -2600,6 +2615,10 @@ struct CompanyWindow : Window
ShowQueryString(STR_EMPTY, STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION, 30, this, CS_NUMERAL, QSF_NONE);
break;
case WID_C_HOSTILE_TAKEOVER:
ShowBuyCompanyDialog((CompanyID)this->window_number, true);
break;
case WID_C_COMPANY_PASSWORD:
if (this->window_number == _local_company) ShowNetworkCompanyPasswordWindow(this);
break;
@ -2697,9 +2716,12 @@ void DirtyCompanyInfrastructureWindows(CompanyID company)
}
struct BuyCompanyWindow : Window {
BuyCompanyWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
BuyCompanyWindow(WindowDesc *desc, WindowNumber window_number, bool hostile_takeover) : Window(desc), hostile_takeover(hostile_takeover)
{
this->InitNested(window_number);
const Company *c = Company::Get((CompanyID)this->window_number);
this->company_value = hostile_takeover ? CalculateHostileTakeoverValue(c) : c->bankrupt_value;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
@ -2712,8 +2734,8 @@ struct BuyCompanyWindow : Window {
case WID_BC_QUESTION:
const Company *c = Company::Get((CompanyID)this->window_number);
SetDParam(0, c->index);
SetDParam(1, c->bankrupt_value);
size->height = GetStringHeight(STR_BUY_COMPANY_MESSAGE, size->width);
SetDParam(1, this->company_value);
size->height = GetStringHeight(this->hostile_takeover ? STR_BUY_COMPANY_HOSTILE_TAKEOVER : STR_BUY_COMPANY_MESSAGE, size->width);
break;
}
}
@ -2740,8 +2762,8 @@ struct BuyCompanyWindow : Window {
case WID_BC_QUESTION: {
const Company *c = Company::Get((CompanyID)this->window_number);
SetDParam(0, c->index);
SetDParam(1, c->bankrupt_value);
DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_BUY_COMPANY_MESSAGE, TC_FROMSTRING, SA_CENTER);
SetDParam(1, this->company_value);
DrawStringMultiLine(r.left, r.right, r.top, r.bottom, this->hostile_takeover ? STR_BUY_COMPANY_HOSTILE_TAKEOVER : STR_BUY_COMPANY_MESSAGE, TC_FROMSTRING, SA_CENTER);
break;
}
}
@ -2755,10 +2777,29 @@ struct BuyCompanyWindow : Window {
break;
case WID_BC_YES:
Command<CMD_BUY_COMPANY>::Post(STR_ERROR_CAN_T_BUY_COMPANY, (CompanyID)this->window_number);
Command<CMD_BUY_COMPANY>::Post(STR_ERROR_CAN_T_BUY_COMPANY, (CompanyID)this->window_number, this->hostile_takeover);
break;
}
}
/**
* Check on a regular interval if the company value has changed.
*/
IntervalTimer<TimerWindow> rescale_interval = {std::chrono::seconds(3), [this](auto) {
/* Value can't change when in bankruptcy. */
if (!this->hostile_takeover) return;
const Company *c = Company::Get((CompanyID)this->window_number);
auto new_value = CalculateHostileTakeoverValue(c);
if (new_value != this->company_value) {
this->company_value = new_value;
this->ReInit();
}
}};
private:
bool hostile_takeover; ///< Whether the window is showing a hostile takeover.
Money company_value; ///< The value of the company for which the user can buy it.
};
static const NWidgetPart _nested_buy_company_widgets[] = {
@ -2790,8 +2831,12 @@ static WindowDesc _buy_company_desc(
/**
* Show the query to buy another company.
* @param company The company to buy.
* @param hostile_takeover Whether this is a hostile takeover.
*/
void ShowBuyCompanyDialog(CompanyID company)
void ShowBuyCompanyDialog(CompanyID company, bool hostile_takeover)
{
AllocateWindowDescFront<BuyCompanyWindow>(&_buy_company_desc, company);
auto window = BringWindowToFrontById(WC_BUY_COMPANY, company);
if (window == nullptr) {
new BuyCompanyWindow(&_buy_company_desc, company, hostile_takeover);
}
}

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@ -105,15 +105,12 @@ Prices _price;
static PriceMultipliers _price_base_multiplier;
/**
* Calculate the value of the company. That is the value of all
* assets (vehicles, stations) and money minus the loan,
* except when including_loan is \c false which is useful when
* we want to calculate the value for bankruptcy.
* @param c the company to get the value of.
* @param including_loan include the loan in the company value.
* @return the value of the company.
* Calculate the value of the assets of a company.
*
* @param c The company to calculate the value of.
* @return The value of the assets of the company.
*/
Money CalculateCompanyValue(const Company *c, bool including_loan)
static Money CalculateCompanyAssetValue(const Company *c)
{
Owner owner = c->index;
@ -136,6 +133,22 @@ Money CalculateCompanyValue(const Company *c, bool including_loan)
}
}
return value;
}
/**
* Calculate the value of the company. That is the value of all
* assets (vehicles, stations) and money (including loan),
* except when including_loan is \c false which is useful when
* we want to calculate the value for bankruptcy.
* @param c the company to get the value of.
* @param including_loan include the loan in the company value.
* @return the value of the company.
*/
Money CalculateCompanyValue(const Company *c, bool including_loan)
{
Money value = CalculateCompanyAssetValue(c);
/* Add real money value */
if (including_loan) value -= c->current_loan;
value += c->money;
@ -143,6 +156,39 @@ Money CalculateCompanyValue(const Company *c, bool including_loan)
return std::max<Money>(value, 1);
}
/**
* Calculate what you have to pay to take over a company.
*
* This is different from bankruptcy and company value, and involves a few
* more parameters to make it more realistic.
*
* You have to pay for:
* - The value of all the assets in the company.
* - The loan the company has (the investors really want their money back).
* - The profit for the next two years (if positive) based on the last four quarters.
*
* And on top of that, they walk away with all the money they have in the bank.
*
* @param c the company to get the value of.
* @return The value of the company.
*/
Money CalculateHostileTakeoverValue(const Company *c)
{
Money value = CalculateCompanyAssetValue(c);
value += c->current_loan;
/* Negative balance is basically a loan. */
if (c->money < 0) {
value += -c->money;
}
for (int quarter = 0; quarter < 4; quarter++) {
value += std::max<Money>(c->old_economy[quarter].income - c->old_economy[quarter].expenses, 0) * 2;
}
return std::max<Money>(value, 1);
}
/**
* if update is set to true, the economy is updated with this score
* (also the house is updated, should only be true in the on-tick event)
@ -1940,14 +1986,14 @@ static IntervalTimer<TimerGameCalendar> _companies_monthly({TimerGameCalendar::M
HandleEconomyFluctuations();
});
static void DoAcquireCompany(Company *c)
static void DoAcquireCompany(Company *c, bool hostile_takeover)
{
CompanyID ci = c->index;
CompanyNewsInformation *cni = new CompanyNewsInformation(c, Company::Get(_current_company));
SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
SetDParam(1, hostile_takeover ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
SetDParamStr(2, cni->company_name);
SetDParamStr(3, cni->other_company_name);
SetDParam(4, c->bankrupt_value);
@ -1957,14 +2003,6 @@ static void DoAcquireCompany(Company *c)
ChangeOwnershipOfCompanyItems(ci, _current_company);
if (c->bankrupt_value == 0) {
Company *owner = Company::Get(_current_company);
/* Get both the balance and the loan of the company you just bought. */
SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, -c->money));
owner->current_loan += c->current_loan;
}
if (c->is_ai) AI::Stop(c->index);
CloseCompanyWindows(ci);
@ -1983,15 +2021,23 @@ static void DoAcquireCompany(Company *c)
* @todo currently this only works for AI companies
* @param flags type of operation
* @param target_company company to buy up
* @param hostile_takeover whether to buy up the company even if it is not bankrupt
* @return the cost of this operation or an error
*/
CommandCost CmdBuyCompany(DoCommandFlag flags, CompanyID target_company)
CommandCost CmdBuyCompany(DoCommandFlag flags, CompanyID target_company, bool hostile_takeover)
{
Company *c = Company::GetIfValid(target_company);
if (c == nullptr) return CMD_ERROR;
/* If you do a hostile takeover but the company went bankrupt, buy it via bankruptcy rules. */
if (hostile_takeover && HasBit(c->bankrupt_asked, _current_company)) hostile_takeover = false;
/* Disable takeovers when not asked */
if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
if (!hostile_takeover && !HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
/* Only allow hostile takeover of AI companies and when in single player */
if (hostile_takeover && !c->is_ai) return CMD_ERROR;
if (hostile_takeover && _networking) return CMD_ERROR;
/* Disable taking over the local company in singleplayer mode */
if (!_networking && _local_company == c->index) return CMD_ERROR;
@ -2002,11 +2048,13 @@ CommandCost CmdBuyCompany(DoCommandFlag flags, CompanyID target_company)
/* Disable taking over when not allowed. */
if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
/* Get the cost here as the company is deleted in DoAcquireCompany. */
CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
/* Get the cost here as the company is deleted in DoAcquireCompany.
* For bankruptcy this amount is calculated when the offer was made;
* for hostile takeover you pay the current price. */
CommandCost cost(EXPENSES_OTHER, hostile_takeover ? CalculateHostileTakeoverValue(c) : c->bankrupt_value);
if (flags & DC_EXEC) {
DoAcquireCompany(c);
DoAcquireCompany(c, hostile_takeover);
}
return cost;
}

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@ -13,7 +13,7 @@
#include "command_type.h"
#include "company_type.h"
CommandCost CmdBuyCompany(DoCommandFlag flags, CompanyID target_company);
CommandCost CmdBuyCompany(DoCommandFlag flags, CompanyID target_company, bool hostile_takeover);
DEF_CMD_TRAIT(CMD_BUY_COMPANY, CmdBuyCompany, 0, CMDT_MONEY_MANAGEMENT)

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@ -846,7 +846,7 @@ STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIG_FONT}{BLAC
STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} has been closed down by creditors and all assets sold off!
STR_NEWS_COMPANY_LAUNCH_TITLE :{BIG_FONT}{BLACK}New transport company launched!
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} starts construction near {TOWN}!
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{RAW_STRING} has been taken over by {RAW_STRING}!
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{RAW_STRING} has been taken over by {RAW_STRING} for an undisclosed amount!
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Manager)
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{RAW_STRING} sponsored construction of new town {TOWN}!
@ -3760,6 +3760,8 @@ STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Details
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}View detailed infrastructure counts
STR_COMPANY_VIEW_GIVE_MONEY_BUTTON :{BLACK}Give money
STR_COMPANY_VIEW_GIVE_MONEY_TOOLTIP :{BLACK}Give money to this company
STR_COMPANY_VIEW_HOSTILE_TAKEOVER_BUTTON :{BLACK}Hostile takeover
STR_COMPANY_VIEW_HOSTILE_TAKEOVER_TOOLTIP :{BLACK}Do a hostile takeover of this company
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}New Face
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Select new face for manager
@ -3775,6 +3777,7 @@ STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Manager's Name
STR_COMPANY_VIEW_GIVE_MONEY_QUERY_CAPTION :Enter the amount of money you want to give
STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY_LONG}?
STR_BUY_COMPANY_HOSTILE_TAKEOVER :{WHITE}In a hostile takeover of {COMPANY} you will purchase all assets, pay off all loans, and pay two years worth of profits.{}{}The total is estimated to be {CURRENCY_LONG}.{}{}Do you want to continue this hostile takeover?
# Company infrastructure window
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Infrastructure of {COMPANY}

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@ -119,7 +119,7 @@ bool ScriptEventEnginePreview::AcceptPreview()
bool ScriptEventCompanyAskMerger::AcceptMerger()
{
EnforceCompanyModeValid(false);
return ScriptObject::Command<CMD_BUY_COMPANY>::Do((::CompanyID)this->owner);
return ScriptObject::Command<CMD_BUY_COMPANY>::Do((::CompanyID)this->owner, false);
}
ScriptEventAdminPort::ScriptEventAdminPort(const std::string &json) :

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@ -44,6 +44,9 @@ enum CompanyWidgets {
WID_C_SELECT_GIVE_MONEY, ///< Selection widget for the give money button.
WID_C_GIVE_MONEY, ///< Button to give money.
WID_C_SELECT_HOSTILE_TAKEOVER, ///< Selection widget for the hostile takeover button.
WID_C_HOSTILE_TAKEOVER, ///< Button to hostile takeover another company.
WID_C_HAS_PASSWORD, ///< Has company password lock.
WID_C_SELECT_MULTIPLAYER, ///< Multiplayer selection panel.
WID_C_COMPANY_PASSWORD, ///< Button to set company password.