mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r16554) -Fix (r16433): compilation with disabled network was broken
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@ -1523,6 +1523,7 @@ void SetDefaultCompanySettings(CompanyID cid)
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}
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}
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#if defined(ENABLE_NETWORK)
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/**
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* Sync all company settings in a multiplayer game.
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*/
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@ -1538,6 +1539,7 @@ void SyncCompanySettings()
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if (old_value != new_value) NetworkSend_Command(0, i, new_value, CMD_CHANGE_COMPANY_SETTING, NULL, NULL);
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}
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}
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#endif /* ENABLE_NETWORK */
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/**
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* Get the index in the _company_settings array of a setting
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@ -26,7 +26,12 @@ void SaveGRFPresetToConfig(const char *config_name, struct GRFConfig *config);
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void DeleteGRFPresetFromConfig(const char *config_name);
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uint GetCompanySettingIndex(const char *name);
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void SyncCompanySettings();
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void SetDefaultCompanySettings(CompanyID cid);
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#if defined(ENABLE_NETWORK)
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void SyncCompanySettings();
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#else /* ENABLE_NETWORK */
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static inline void SyncCompanySettings() {}
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#endif /* ENABLE_NETWORK */
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#endif /* SETTINGS_FUNC_H */
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