(svn r18) -Feature Safeguard against invalid values in Patches window. Values will stick to their defined min and max values

This commit is contained in:
darkvater 2004-08-10 21:41:17 +00:00
parent 637a567acb
commit 4c6a6ea85c
1 changed files with 46 additions and 12 deletions

View File

@ -779,18 +779,52 @@ static int32 ReadPE(const PatchEntry*pe)
return 0;
}
static void WritePE(const PatchEntry *pe, int32 val)
{
switch(pe->type) {
case PE_BOOL: *(bool*)pe->variable = (bool)val; break;
case PE_BYTE: *(byte*)pe->variable = (byte)val; break;
case PE_UINT8: *(uint8*)pe->variable = (uint8)val; break;
case PE_INT16: *(int16*)pe->variable = (int16)val; break;
case PE_UINT16: *(uint16*)pe->variable = (uint16)val; break;
case PE_INT32: *(int32*)pe->variable = val; break;
default:
NOT_REACHED();
}
static void WritePE(const PatchEntry *pe, int32 val)
{
switch(pe->type) {
case PE_BOOL: *(bool*)pe->variable = (bool)val; break;
case PE_BYTE: if ((byte)val > (byte)pe->max)
*(byte*)pe->variable = (byte)pe->max;
else if ((byte)val < (byte)pe->min)
*(byte*)pe->variable = (byte)pe->min;
else
*(byte*)pe->variable = (byte)val;
break;
case PE_UINT8: if ((uint8)val > (uint8)pe->max)
*(uint8*)pe->variable = (uint8)pe->max;
else if ((uint8)val < (uint8)pe->min)
*(uint8*)pe->variable = (uint8)pe->min;
else
*(uint8*)pe->variable = (uint8)val;
break;
case PE_INT16: if ((int16)val > (int16)pe->max)
*(int16*)pe->variable = (int16)pe->max;
else if ((int16)val < (int16)pe->min)
*(int16*)pe->variable = (int16)pe->min;
else
*(int16*)pe->variable = (int16)val;
break;
case PE_UINT16: if ((uint16)val > (uint16)pe->max)
*(uint16*)pe->variable = (uint16)pe->max;
else if ((uint16)val < (uint16)pe->min)
*(uint16*)pe->variable = (uint16)pe->min;
else
*(uint16*)pe->variable = (uint16)val;
break;
case PE_INT32: if ((int32)val > (int32)pe->max)
*(int32*)pe->variable = (int32)pe->max;
else if ((int32)val < (int32)pe->min)
*(int32*)pe->variable = (int32)pe->min;
else
*(int32*)pe->variable = val;
break;
default:
NOT_REACHED();
}
}
static void PatchesSelectionWndProc(Window *w, WindowEvent *e)