Codechange: Move command arguments to the back of the networked command function calls.

This commit is contained in:
Michael Lutz 2021-10-03 17:15:48 +02:00
parent b6933a2ebd
commit 549caca39c
48 changed files with 265 additions and 236 deletions

View File

@ -1290,8 +1290,8 @@ struct AIDebugWindow : public Window {
case WID_AID_RELOAD_TOGGLE:
if (ai_debug_company == OWNER_DEITY) break;
/* First kill the company of the AI, then start a new one. This should start the current AI again */
DoCommandP(0, CCA_DELETE | ai_debug_company << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
DoCommandP(0, CCA_NEW_AI | ai_debug_company << 16, 0, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_DELETE | ai_debug_company << 16 | CRR_MANUAL << 24, 0);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_NEW_AI | ai_debug_company << 16, 0);
break;
case WID_AID_SETTINGS:
@ -1330,7 +1330,7 @@ struct AIDebugWindow : public Window {
}
if (all_unpaused) {
/* All scripts have been unpaused => unpause the game. */
DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 0);
}
}
}
@ -1379,7 +1379,7 @@ struct AIDebugWindow : public Window {
/* Pause the game. */
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 1);
}
/* Highlight row that matched */

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@ -217,7 +217,7 @@ class ReplaceVehicleWindow : public Window {
{
EngineID veh_from = this->sel_engine[0];
EngineID veh_to = this->sel_engine[1];
DoCommandP(0, (replace_when_old ? 1 : 0) | (this->sel_group << 16), veh_from + (veh_to << 16), CMD_SET_AUTOREPLACE);
DoCommandP(CMD_SET_AUTOREPLACE, 0, (replace_when_old ? 1 : 0) | (this->sel_group << 16), veh_from + (veh_to << 16));
}
public:
@ -541,10 +541,10 @@ public:
case WID_RV_TRAIN_WAGONREMOVE_TOGGLE: {
const Group *g = Group::GetIfValid(this->sel_group);
if (g != nullptr) {
DoCommandP(0, this->sel_group | (GroupFlags::GF_REPLACE_WAGON_REMOVAL << 16), (HasBit(g->flags, GroupFlags::GF_REPLACE_WAGON_REMOVAL) ? 0 : 1) | (_ctrl_pressed << 1), CMD_SET_GROUP_FLAG);
DoCommandP(CMD_SET_GROUP_FLAG, 0, this->sel_group | (GroupFlags::GF_REPLACE_WAGON_REMOVAL << 16), (HasBit(g->flags, GroupFlags::GF_REPLACE_WAGON_REMOVAL) ? 0 : 1) | (_ctrl_pressed << 1));
} else {
// toggle renew_keep_length
DoCommandP(0, 0, Company::Get(_local_company)->settings.renew_keep_length ? 0 : 1, CMD_CHANGE_COMPANY_SETTING, nullptr, "company.renew_keep_length");
DoCommandP(CMD_CHANGE_COMPANY_SETTING, 0, 0, Company::Get(_local_company)->settings.renew_keep_length ? 0 : 1, "company.renew_keep_length");
}
break;
}
@ -562,7 +562,7 @@ public:
case WID_RV_STOP_REPLACE: { // Stop replacing
EngineID veh_from = this->sel_engine[0];
DoCommandP(0, this->sel_group << 16, veh_from + (INVALID_ENGINE << 16), CMD_SET_AUTOREPLACE);
DoCommandP(CMD_SET_AUTOREPLACE, 0, this->sel_group << 16, veh_from + (INVALID_ENGINE << 16));
break;
}
@ -584,7 +584,7 @@ public:
if (click_side == 0 && _ctrl_pressed && e != INVALID_ENGINE &&
(GetGroupNumEngines(_local_company, sel_group, e) == 0 || GetGroupNumEngines(_local_company, ALL_GROUP, e) == 0)) {
EngineID veh_from = e;
DoCommandP(0, this->sel_group << 16, veh_from + (INVALID_ENGINE << 16), CMD_SET_AUTOREPLACE);
DoCommandP(CMD_SET_AUTOREPLACE, 0, this->sel_group << 16, veh_from + (INVALID_ENGINE << 16));
break;
}

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@ -117,8 +117,8 @@ private:
case TRANSPORT_ROAD: _last_roadbridge_type = this->bridges->at(i).index; break;
default: break;
}
DoCommandP(this->end_tile, this->start_tile, this->type | this->bridges->at(i).index,
CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge);
DoCommandP(CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge,
this->end_tile, this->start_tile, this->type | this->bridges->at(i).index);
}
/** Sort the builable bridges */
@ -383,7 +383,7 @@ void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transpo
default: break; // water ways and air routes don't have bridge types
}
if (_ctrl_pressed && CheckBridgeAvailability(last_bridge_type, bridge_len).Succeeded()) {
DoCommandP(end, start, type | last_bridge_type, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge);
DoCommandP(CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_BRIDGE_HERE), CcBuildBridge, end, start, type | last_bridge_type);
return;
}

View File

@ -1458,7 +1458,7 @@ struct BuildVehicleWindow : Window {
case WID_BV_SHOW_HIDE: {
const Engine *e = (this->sel_engine == INVALID_ENGINE) ? nullptr : Engine::Get(this->sel_engine);
if (e != nullptr) {
DoCommandP(0, 0, this->sel_engine | (e->IsHidden(_current_company) ? 0 : (1u << 31)), CMD_SET_VEHICLE_VISIBILITY);
DoCommandP(CMD_SET_VEHICLE_VISIBILITY, 0, 0, this->sel_engine | (e->IsHidden(_current_company) ? 0 : (1u << 31)));
}
break;
}
@ -1469,7 +1469,7 @@ struct BuildVehicleWindow : Window {
CommandCallback *callback = (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) ? CcBuildWagon : CcBuildPrimaryVehicle;
CargoID cargo = this->cargo_filter[this->cargo_filter_criteria];
if (cargo == CF_ANY || cargo == CF_ENGINES) cargo = CF_NONE;
DoCommandP(this->window_number, sel_eng | (cargo << 24), 0, GetCmdBuildVeh(this->vehicle_type), callback);
DoCommandP(GetCmdBuildVeh(this->vehicle_type), callback, this->window_number, sel_eng | (cargo << 24), 0);
}
break;
}
@ -1634,7 +1634,7 @@ struct BuildVehicleWindow : Window {
{
if (str == nullptr) return;
DoCommandP(0, this->rename_engine, 0, CMD_RENAME_ENGINE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN_TYPE + this->vehicle_type), nullptr, str);
DoCommandP(CMD_RENAME_ENGINE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN_TYPE + this->vehicle_type), 0, this->rename_engine, 0, str);
}
void OnDropdownSelect(int widget, int index) override

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@ -54,7 +54,7 @@ static int32 _money_cheat_amount = 10000000;
*/
static int32 ClickMoneyCheat(int32 p1, int32 p2)
{
DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, CMD_MONEY_CHEAT);
DoCommandP(CMD_MONEY_CHEAT, 0, (uint32)(p2 * _money_cheat_amount), 0);
return _money_cheat_amount;
}

View File

@ -532,16 +532,6 @@ Money GetAvailableMoneyForCommand()
return Company::Get(company)->money;
}
/**
* Shortcut for the long DoCommandP when having a container with the data.
* @param container the container with information.
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
* @return true if the command succeeded, else false
*/
bool DoCommandP(const CommandContainer *container, bool my_cmd)
{
return DoCommandP(container->tile, container->p1, container->p2, container->cmd, container->callback, container->text, my_cmd);
}
/*!
* Toplevel network safe docommand function for the current company. Must not be called recursively.
@ -549,16 +539,16 @@ bool DoCommandP(const CommandContainer *container, bool my_cmd)
* \a tile, \a p1, and \a p2 are from the #CommandProc function. The parameter \a cmd is the command to execute.
* The parameter \a my_cmd is used to indicate if the command is from a company or the server.
*
* @param cmd The command to execute (a CMD_* value)
* @param callback A callback function to call after the command is finished
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
* @param tile The tile to perform a command on (see #CommandProc)
* @param p1 Additional data for the command (see #CommandProc)
* @param p2 Additional data for the command (see #CommandProc)
* @param cmd The command to execute (a CMD_* value)
* @param callback A callback function to call after the command is finished
* @param text The text to pass
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
* @return \c true if the command succeeded, else \c false.
*/
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const std::string &text, bool my_cmd)
static bool DoCommandP(uint32 cmd, CommandCallback *callback, bool my_cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
/* Cost estimation is generally only done when the
* local user presses shift while doing something.
@ -586,7 +576,7 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
/* Only set p2 when the command does not come from the network. */
if (!(cmd & CMD_NETWORK_COMMAND) && GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = CLIENT_ID_SERVER;
CommandCost res = DoCommandPInternal(tile, p1, p2, cmd, callback, text, my_cmd, estimate_only);
CommandCost res = DoCommandPInternal(cmd, callback, my_cmd, estimate_only, tile, p1, p2, text);
if (res.Failed()) {
/* Only show the error when it's for us. */
StringID error_part1 = GB(cmd, 16, 16);
@ -611,6 +601,48 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
return res.Succeeded();
}
/**
* Shortcut for the long DoCommandP when having a container with the data.
* @param container the container with information.
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
* @return true if the command succeeded, else false
*/
bool DoCommandP(const CommandContainer *container, bool my_cmd)
{
return DoCommandP(container->cmd, container->callback, my_cmd, container->tile, container->p1, container->p2, container->text);
}
/**
* Shortcut for the long DoCommandP when not using a callback.
* @param cmd The command to execute (a CMD_* value)
* @param tile The tile to perform a command on (see #CommandProc)
* @param p1 Additional data for the command (see #CommandProc)
* @param p2 Additional data for the command (see #CommandProc)
* @param text The text to pass
* @return \c true if the command succeeded, else \c false.
*/
bool DoCommandP(uint32 cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
return DoCommandP(cmd, nullptr, true, tile, p1, p2, text);
}
/*!
* Toplevel network safe docommand function for the current company. Must not be called recursively.
* The callback is called when the command succeeded or failed. The parameters
* \a tile, \a p1, and \a p2 are from the #CommandProc function. The parameter \a cmd is the command to execute.
*
* @param cmd The command to execute (a CMD_* value)
* @param callback A callback function to call after the command is finished
* @param tile The tile to perform a command on (see #CommandProc)
* @param p1 Additional data for the command (see #CommandProc)
* @param p2 Additional data for the command (see #CommandProc)
* @param text The text to pass
* @return \c true if the command succeeded, else \c false.
*/
bool DoCommandP(uint32 cmd, CommandCallback *callback, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
return DoCommandP(cmd, callback, true, tile, p1, p2, text);
}
/**
* Helper to deduplicate the code for returning.
@ -621,17 +653,17 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallbac
/*!
* Helper function for the toplevel network safe docommand function for the current company.
*
* @param cmd The command to execute (a CMD_* value)
* @param callback A callback function to call after the command is finished
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
* @param estimate_only whether to give only the estimate or also execute the command
* @param tile The tile to perform a command on (see #CommandProc)
* @param p1 Additional data for the command (see #CommandProc)
* @param p2 Additional data for the command (see #CommandProc)
* @param cmd The command to execute (a CMD_* value)
* @param callback A callback function to call after the command is finished
* @param text The text to pass
* @param my_cmd indicator if the command is from a company or server (to display error messages for a user)
* @param estimate_only whether to give only the estimate or also execute the command
* @return the command cost of this function.
*/
CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const std::string &text, bool my_cmd, bool estimate_only)
CommandCost DoCommandPInternal(uint32 cmd, CommandCallback *callback, bool my_cmd, bool estimate_only, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
/* Prevent recursion; it gives a mess over the network */
assert(_docommand_recursive == 0);
@ -707,7 +739,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
* send it to the command-queue and abort execution
*/
if (_networking && !_generating_world && !(cmd & CMD_NETWORK_COMMAND)) {
NetworkSendCommand(tile, p1, p2, cmd & ~CMD_FLAGS_MASK, callback, text, _current_company);
NetworkSendCommand(cmd & ~CMD_FLAGS_MASK, callback, _current_company, tile, p1, p2, text);
cur_company.Restore();
/* Don't return anything special here; no error, no costs.

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@ -35,12 +35,13 @@ static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);
CommandCost DoCommand(DoCommandFlag flags, uint32 cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
CommandCost DoCommand(const CommandContainer *container, DoCommandFlag flags);
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback = nullptr, const std::string &text = {}, bool my_cmd = true);
bool DoCommandP(uint32 cmd, CommandCallback *callback, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool DoCommandP(uint32 cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {});
bool DoCommandP(const CommandContainer *container, bool my_cmd = true);
CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const std::string &text, bool my_cmd, bool estimate_only);
CommandCost DoCommandPInternal(uint32 cmd, CommandCallback *callback, bool my_cmd, bool estimate_only, TileIndex tile, uint32 p1, uint32 p2, const std::string &text);
void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const std::string &text, CompanyID company);
void NetworkSendCommand(uint32 cmd, CommandCallback *callback, CompanyID company, TileIndex tile, uint32 p1, uint32 p2, const std::string &text);
extern Money _additional_cash_required;

View File

@ -603,7 +603,7 @@ static bool MaybeStartNewCompany()
if (n < (uint)_settings_game.difficulty.max_no_competitors) {
/* Send a command to all clients to start up a new AI.
* Works fine for Multiplayer and Singleplayer */
return DoCommandP(0, CCA_NEW_AI | INVALID_COMPANY << 16, 0, CMD_COMPANY_CTRL);
return DoCommandP(CMD_COMPANY_CTRL, 0, CCA_NEW_AI | INVALID_COMPANY << 16, 0);
}
return false;

View File

@ -435,11 +435,11 @@ struct CompanyFinancesWindow : Window {
break;
case WID_CF_INCREASE_LOAN: // increase loan
DoCommandP(0, 0, _ctrl_pressed, CMD_INCREASE_LOAN | CMD_MSG(STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY));
DoCommandP(CMD_INCREASE_LOAN | CMD_MSG(STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY), 0, 0, _ctrl_pressed);
break;
case WID_CF_REPAY_LOAN: // repay loan
DoCommandP(0, 0, _ctrl_pressed, CMD_DECREASE_LOAN | CMD_MSG(STR_ERROR_CAN_T_REPAY_LOAN));
DoCommandP(CMD_DECREASE_LOAN | CMD_MSG(STR_ERROR_CAN_T_REPAY_LOAN), 0, 0, _ctrl_pressed);
break;
case WID_CF_INFRASTRUCTURE: // show infrastructure details
@ -995,12 +995,12 @@ public:
for (LiveryScheme scheme = LS_DEFAULT; scheme < LS_END; scheme++) {
/* Changed colour for the selected scheme, or all visible schemes if CTRL is pressed. */
if (HasBit(this->sel, scheme) || (_ctrl_pressed && _livery_class[scheme] == this->livery_class && HasBit(_loaded_newgrf_features.used_liveries, scheme))) {
DoCommandP(0, scheme | (widget == WID_SCL_PRI_COL_DROPDOWN ? 0 : 256), index, CMD_SET_COMPANY_COLOUR);
DoCommandP(CMD_SET_COMPANY_COLOUR, 0, scheme | (widget == WID_SCL_PRI_COL_DROPDOWN ? 0 : 256), index);
}
}
} else {
/* Setting group livery */
DoCommandP(0, this->sel, (widget == WID_SCL_PRI_COL_DROPDOWN ? 0 : 256) | (index << 16), CMD_SET_GROUP_LIVERY);
DoCommandP(CMD_SET_GROUP_LIVERY, 0, this->sel, (widget == WID_SCL_PRI_COL_DROPDOWN ? 0 : 256) | (index << 16));
}
}
@ -1581,7 +1581,7 @@ public:
/* OK button */
case WID_SCMF_ACCEPT:
DoCommandP(0, 0, this->face, CMD_SET_COMPANY_MANAGER_FACE);
DoCommandP(CMD_SET_COMPANY_MANAGER_FACE, 0, 0, this->face);
FALLTHROUGH;
/* Cancel button */
@ -2576,11 +2576,11 @@ struct CompanyWindow : Window
break;
case WID_C_BUY_SHARE:
DoCommandP(0, this->window_number, 0, CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS));
DoCommandP(CMD_BUY_SHARE_IN_COMPANY | CMD_MSG(STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS), 0, this->window_number, 0);
break;
case WID_C_SELL_SHARE:
DoCommandP(0, this->window_number, 0, CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_ERROR_CAN_T_SELL_25_SHARE_IN));
DoCommandP(CMD_SELL_SHARE_IN_COMPANY | CMD_MSG(STR_ERROR_CAN_T_SELL_25_SHARE_IN), 0, this->window_number, 0);
break;
case WID_C_COMPANY_PASSWORD:
@ -2613,7 +2613,7 @@ struct CompanyWindow : Window
void OnPlaceObject(Point pt, TileIndex tile) override
{
if (DoCommandP(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS)) && !_shift_pressed) {
if (DoCommandP(CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS), tile, OBJECT_HQ, 0) && !_shift_pressed) {
ResetObjectToPlace();
this->RaiseButtons();
}
@ -2635,16 +2635,16 @@ struct CompanyWindow : Window
Money money = (Money)(strtoull(str, nullptr, 10) / _currency->rate);
uint32 money_c = Clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0
DoCommandP(0, money_c, this->window_number, CMD_GIVE_MONEY | CMD_MSG(STR_ERROR_CAN_T_GIVE_MONEY));
DoCommandP(CMD_GIVE_MONEY | CMD_MSG(STR_ERROR_CAN_T_GIVE_MONEY), 0, money_c, this->window_number);
break;
}
case WID_C_PRESIDENT_NAME:
DoCommandP(0, 0, 0, CMD_RENAME_PRESIDENT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_PRESIDENT), nullptr, str);
DoCommandP(CMD_RENAME_PRESIDENT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_PRESIDENT), 0, 0, 0, str);
break;
case WID_C_COMPANY_NAME:
DoCommandP(0, 0, 0, CMD_RENAME_COMPANY | CMD_MSG(STR_ERROR_CAN_T_CHANGE_COMPANY_NAME), nullptr, str);
DoCommandP(CMD_RENAME_COMPANY | CMD_MSG(STR_ERROR_CAN_T_CHANGE_COMPANY_NAME), 0, 0, 0, str);
break;
case WID_C_COMPANY_JOIN:
@ -2771,7 +2771,7 @@ struct BuyCompanyWindow : Window {
break;
case WID_BC_YES:
DoCommandP(0, this->window_number, 0, CMD_BUY_COMPANY | CMD_MSG(STR_ERROR_CAN_T_BUY_COMPANY));
DoCommandP(CMD_BUY_COMPANY | CMD_MSG(STR_ERROR_CAN_T_BUY_COMPANY), 0, this->window_number, 0);
break;
}
}

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@ -630,7 +630,7 @@ DEF_CONSOLE_CMD(ConPauseGame)
}
if ((_pause_mode & PM_PAUSED_NORMAL) == PM_UNPAUSED) {
DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 1);
if (!_networking) IConsolePrint(CC_DEFAULT, "Game paused.");
} else {
IConsolePrint(CC_DEFAULT, "Game is already paused.");
@ -652,7 +652,7 @@ DEF_CONSOLE_CMD(ConUnpauseGame)
}
if ((_pause_mode & PM_PAUSED_NORMAL) != PM_UNPAUSED) {
DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 0);
if (!_networking) IConsolePrint(CC_DEFAULT, "Game unpaused.");
} else if ((_pause_mode & PM_PAUSED_ERROR) != PM_UNPAUSED) {
IConsolePrint(CC_DEFAULT, "Game is in error state and cannot be unpaused via console.");
@ -863,7 +863,7 @@ DEF_CONSOLE_CMD(ConResetCompany)
}
/* It is safe to remove this company */
DoCommandP(0, CCA_DELETE | index << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_DELETE | index << 16 | CRR_MANUAL << 24, 0);
IConsolePrint(CC_DEFAULT, "Company deleted.");
return true;
@ -1220,7 +1220,7 @@ DEF_CONSOLE_CMD(ConStartAI)
}
/* Start a new AI company */
DoCommandP(0, CCA_NEW_AI | INVALID_COMPANY << 16, 0, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_NEW_AI | INVALID_COMPANY << 16, 0);
return true;
}
@ -1256,8 +1256,8 @@ DEF_CONSOLE_CMD(ConReloadAI)
}
/* First kill the company of the AI, then start a new one. This should start the current AI again */
DoCommandP(0, CCA_DELETE | company_id << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
DoCommandP(0, CCA_NEW_AI | company_id << 16, 0, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_DELETE | company_id << 16 | CRR_MANUAL << 24, 0);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_NEW_AI | company_id << 16, 0);
IConsolePrint(CC_DEFAULT, "AI reloaded.");
return true;
@ -1294,7 +1294,7 @@ DEF_CONSOLE_CMD(ConStopAI)
}
/* Now kill the company of the AI. */
DoCommandP(0, CCA_DELETE | company_id << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_DELETE | company_id << 16 | CRR_MANUAL << 24, 0);
IConsolePrint(CC_DEFAULT, "AI stopped, company deleted.");
return true;

View File

@ -141,7 +141,7 @@ static void TrainDepotMoveVehicle(const Vehicle *wagon, VehicleID sel, const Veh
if (wagon == v) return;
DoCommandP(v->tile, v->index | (_ctrl_pressed ? 1 : 0) << 20, wagon == nullptr ? INVALID_VEHICLE : wagon->index, CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE));
DoCommandP(CMD_MOVE_RAIL_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_MOVE_VEHICLE), v->tile, v->index | (_ctrl_pressed ? 1 : 0) << 20, wagon == nullptr ? INVALID_VEHICLE : wagon->index);
}
static VehicleCellSize _base_block_sizes_depot[VEH_COMPANY_END]; ///< Cell size for vehicle images in the depot view.
@ -802,7 +802,7 @@ struct DepotWindow : Window {
case WID_D_STOP_ALL:
case WID_D_START_ALL: {
VehicleListIdentifier vli(VL_DEPOT_LIST, this->type, this->owner);
DoCommandP(this->window_number, (widget == WID_D_START_ALL ? (1 << 0) : 0), vli.Pack(), CMD_MASS_START_STOP);
DoCommandP(CMD_MASS_START_STOP, this->window_number, (widget == WID_D_START_ALL ? (1 << 0) : 0), vli.Pack());
break;
}
@ -825,7 +825,7 @@ struct DepotWindow : Window {
break;
case WID_D_AUTOREPLACE:
DoCommandP(this->window_number, this->type, 0, CMD_DEPOT_MASS_AUTOREPLACE);
DoCommandP(CMD_DEPOT_MASS_AUTOREPLACE, this->window_number, this->type, 0);
break;
}
@ -836,7 +836,7 @@ struct DepotWindow : Window {
if (str == nullptr) return;
/* Do depot renaming */
DoCommandP(0, this->GetDepotIndex(), 0, CMD_RENAME_DEPOT | CMD_MSG(STR_ERROR_CAN_T_RENAME_DEPOT), nullptr, str);
DoCommandP(CMD_RENAME_DEPOT | CMD_MSG(STR_ERROR_CAN_T_RENAME_DEPOT), 0, this->GetDepotIndex(), 0, str);
}
bool OnRightClick(Point pt, int widget) override
@ -904,10 +904,10 @@ struct DepotWindow : Window {
{
if (_ctrl_pressed) {
/* Share-clone, do not open new viewport, and keep tool active */
DoCommandP(this->window_number, v->index, 1, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), nullptr);
DoCommandP(CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), this->window_number, v->index, 1);
} else {
/* Copy-clone, open viewport for new vehicle, and deselect the tool (assume player wants to changs things on new vehicle) */
if (DoCommandP(this->window_number, v->index, 0, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), CcCloneVehicle)) {
if (DoCommandP(CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), CcCloneVehicle, this->window_number, v->index, 0)) {
ResetObjectToPlace();
}
}
@ -1001,8 +1001,8 @@ struct DepotWindow : Window {
if (this->GetVehicleFromDepotWndPt(pt.x - nwi->pos_x, pt.y - nwi->pos_y, &v, &gdvp) == MODE_DRAG_VEHICLE && sel != INVALID_VEHICLE) {
if (gdvp.wagon != nullptr && gdvp.wagon->index == sel && _ctrl_pressed) {
DoCommandP(Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true,
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE));
DoCommandP(CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE),
Vehicle::Get(sel)->tile, Vehicle::Get(sel)->index, true);
} else if (gdvp.wagon == nullptr || gdvp.wagon->index != sel) {
this->vehicle_over = INVALID_VEHICLE;
TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
@ -1027,7 +1027,7 @@ struct DepotWindow : Window {
this->SetDirty();
int sell_cmd = (v->type == VEH_TRAIN && (widget == WID_D_SELL_CHAIN || _ctrl_pressed)) ? 1 : 0;
DoCommandP(v->tile, v->index | sell_cmd << 20 | MAKE_ORDER_BACKUP_FLAG, 0, GetCmdSellVeh(v->type));
DoCommandP(GetCmdSellVeh(v->type), v->tile, v->index | sell_cmd << 20 | MAKE_ORDER_BACKUP_FLAG, 0);
break;
}
@ -1091,7 +1091,7 @@ static void DepotSellAllConfirmationCallback(Window *win, bool confirmed)
DepotWindow *w = (DepotWindow*)win;
TileIndex tile = w->window_number;
byte vehtype = w->type;
DoCommandP(tile, vehtype, 0, CMD_DEPOT_SELL_ALL_VEHICLES);
DoCommandP(CMD_DEPOT_SELL_ALL_VEHICLES, tile, vehtype, 0);
}
}

View File

@ -191,7 +191,7 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_LOCK: // Build lock button
DoCommandP(tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS), CcBuildDocks);
DoCommandP(CMD_BUILD_LOCK | CMD_MSG(STR_ERROR_CAN_T_BUILD_LOCKS), CcBuildDocks, tile, 0, 0);
break;
case WID_DT_DEMOLISH: // Demolish aka dynamite button
@ -199,7 +199,7 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_DEPOT: // Build depot button
DoCommandP(tile, _ship_depot_direction, 0, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT), CcBuildDocks);
DoCommandP(CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_ERROR_CAN_T_BUILD_SHIP_DEPOT), CcBuildDocks, tile, _ship_depot_direction, 0);
break;
case WID_DT_STATION: { // Build station button
@ -217,7 +217,7 @@ struct BuildDocksToolbarWindow : Window {
}
case WID_DT_BUOY: // Build buoy button
DoCommandP(tile, 0, 0, CMD_BUILD_BUOY | CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE), CcBuildDocks);
DoCommandP(CMD_BUILD_BUOY | CMD_MSG(STR_ERROR_CAN_T_POSITION_BUOY_HERE), CcBuildDocks, tile, 0, 0);
break;
case WID_DT_RIVER: // Build river button (in scenario editor)
@ -225,7 +225,7 @@ struct BuildDocksToolbarWindow : Window {
break;
case WID_DT_BUILD_AQUEDUCT: // Build aqueduct button
DoCommandP(tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
DoCommandP(CMD_BUILD_BRIDGE | CMD_MSG(STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge, tile, GetOtherAqueductEnd(tile), TRANSPORT_WATER << 15);
break;
default: NOT_REACHED();
@ -245,10 +245,10 @@ struct BuildDocksToolbarWindow : Window {
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
case DDSP_CREATE_WATER:
DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL, CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcPlaySound_CONSTRUCTION_WATER);
DoCommandP(CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_BUILD_CANALS), CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, (_game_mode == GM_EDITOR && _ctrl_pressed) ? WATER_CLASS_SEA : WATER_CLASS_CANAL);
break;
case DDSP_CREATE_RIVER:
DoCommandP(end_tile, start_tile, WATER_CLASS_RIVER | (_ctrl_pressed ? 1 << 2 : 0), CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcPlaySound_CONSTRUCTION_WATER);
DoCommandP(CMD_BUILD_CANAL | CMD_MSG(STR_ERROR_CAN_T_PLACE_RIVERS), CcPlaySound_CONSTRUCTION_WATER, end_tile, start_tile, WATER_CLASS_RIVER | (_ctrl_pressed ? 1 << 2 : 0));
break;
default: break;

View File

@ -627,7 +627,7 @@ static void CompanyCheckBankrupt(Company *c)
* player we are sure (the above check) that we are not the local
* company and thus we won't be moved. */
if (!_networking || _network_server) {
DoCommandP(0, CCA_DELETE | (c->index << 16) | (CRR_BANKRUPT << 24), 0, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_DELETE | (c->index << 16) | (CRR_BANKRUPT << 24), 0);
return;
}
break;

View File

@ -125,7 +125,7 @@ struct EnginePreviewWindow : Window {
{
switch (widget) {
case WID_EP_YES:
DoCommandP(0, this->window_number, 0, CMD_WANT_ENGINE_PREVIEW);
DoCommandP(CMD_WANT_ENGINE_PREVIEW, 0, this->window_number, 0);
FALLTHROUGH;
case WID_EP_NO:
if (!_shift_pressed) this->Close();

View File

@ -358,7 +358,7 @@ public:
/* pause is only used in single-player, non-editor mode, non-menu mode. It
* will be unpaused in the WE_DESTROY event handler. */
if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
DoCommandP(0, PM_PAUSED_SAVELOAD, 1, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_SAVELOAD, 1);
}
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
@ -402,7 +402,7 @@ public:
{
/* pause is only used in single-player, non-editor mode, non menu mode */
if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_SAVELOAD, 0);
}
this->Window::Close();
}

View File

@ -382,17 +382,17 @@ struct GoalQuestionWindow : public Window {
{
switch (widget) {
case WID_GQ_BUTTON_1:
DoCommandP(0, this->window_number, this->button[0], CMD_GOAL_QUESTION_ANSWER);
DoCommandP(CMD_GOAL_QUESTION_ANSWER, 0, this->window_number, this->button[0]);
this->Close();
break;
case WID_GQ_BUTTON_2:
DoCommandP(0, this->window_number, this->button[1], CMD_GOAL_QUESTION_ANSWER);
DoCommandP(CMD_GOAL_QUESTION_ANSWER, 0, this->window_number, this->button[1]);
this->Close();
break;
case WID_GQ_BUTTON_3:
DoCommandP(0, this->window_number, this->button[2], CMD_GOAL_QUESTION_ANSWER);
DoCommandP(CMD_GOAL_QUESTION_ANSWER, 0, this->window_number, this->button[2]);
this->Close();
break;
}

View File

@ -640,7 +640,7 @@ public:
if (confirmed) {
VehicleGroupWindow *w = (VehicleGroupWindow*)win;
w->vli.index = ALL_GROUP;
DoCommandP(0, w->group_confirm, 0, CMD_DELETE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_DELETE));
DoCommandP(CMD_DELETE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_DELETE), 0, w->group_confirm, 0);
}
}
@ -771,7 +771,7 @@ public:
}
case WID_GL_CREATE_GROUP: { // Create a new group
DoCommandP(0, this->vli.vtype, this->vli.index, CMD_CREATE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE), CcCreateGroup);
DoCommandP(CMD_CREATE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_CREATE), CcCreateGroup, 0, this->vli.vtype, this->vli.index);
break;
}
@ -800,14 +800,14 @@ public:
case WID_GL_START_ALL:
case WID_GL_STOP_ALL: { // Start/stop all vehicles of the list
DoCommandP(0, (1 << 1) | (widget == WID_GL_START_ALL ? (1 << 0) : 0), this->vli.Pack(), CMD_MASS_START_STOP);
DoCommandP(CMD_MASS_START_STOP, 0, (1 << 1) | (widget == WID_GL_START_ALL ? (1 << 0) : 0), this->vli.Pack());
break;
}
case WID_GL_REPLACE_PROTECTION: {
const Group *g = Group::GetIfValid(this->vli.index);
if (g != nullptr) {
DoCommandP(0, this->vli.index | (GroupFlags::GF_REPLACE_PROTECTION << 16), (HasBit(g->flags, GroupFlags::GF_REPLACE_PROTECTION) ? 0 : 1) | (_ctrl_pressed << 1), CMD_SET_GROUP_FLAG);
DoCommandP(CMD_SET_GROUP_FLAG, 0, this->vli.index | (GroupFlags::GF_REPLACE_PROTECTION << 16), (HasBit(g->flags, GroupFlags::GF_REPLACE_PROTECTION) ? 0 : 1) | (_ctrl_pressed << 1));
}
break;
}
@ -822,7 +822,7 @@ public:
case WID_GL_ALL_VEHICLES: // All vehicles
case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles
if (g->parent != INVALID_GROUP) {
DoCommandP(0, this->group_sel | (1 << 16), INVALID_GROUP, CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_SET_PARENT));
DoCommandP(CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_SET_PARENT), 0, this->group_sel | (1 << 16), INVALID_GROUP);
}
this->group_sel = INVALID_GROUP;
@ -835,7 +835,7 @@ public:
GroupID new_g = id_g >= this->groups.size() ? INVALID_GROUP : this->groups[id_g]->index;
if (this->group_sel != new_g && g->parent != new_g) {
DoCommandP(0, this->group_sel | (1 << 16), new_g, CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_SET_PARENT));
DoCommandP(CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_SET_PARENT), 0, this->group_sel | (1 << 16), new_g);
}
this->group_sel = INVALID_GROUP;
@ -850,7 +850,7 @@ public:
{
switch (widget) {
case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles
DoCommandP(0, DEFAULT_GROUP, this->vehicle_sel | (_ctrl_pressed || this->grouping == GB_SHARED_ORDERS ? 1 << 31 : 0), CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE));
DoCommandP(CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE), 0, DEFAULT_GROUP, this->vehicle_sel | (_ctrl_pressed || this->grouping == GB_SHARED_ORDERS ? 1 << 31 : 0));
this->vehicle_sel = INVALID_VEHICLE;
this->group_over = INVALID_GROUP;
@ -867,7 +867,7 @@ public:
uint id_g = this->group_sb->GetScrolledRowFromWidget(pt.y, this, WID_GL_LIST_GROUP);
GroupID new_g = id_g >= this->groups.size() ? NEW_GROUP : this->groups[id_g]->index;
DoCommandP(0, new_g, vindex | (_ctrl_pressed || this->grouping == GB_SHARED_ORDERS ? 1 << 31 : 0), CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE), new_g == NEW_GROUP ? CcAddVehicleNewGroup : nullptr);
DoCommandP(CMD_ADD_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE), new_g == NEW_GROUP ? CcAddVehicleNewGroup : nullptr, 0, new_g, vindex | (_ctrl_pressed || this->grouping == GB_SHARED_ORDERS ? 1 << 31 : 0));
break;
}
@ -922,7 +922,7 @@ public:
void OnQueryTextFinished(char *str) override
{
if (str != nullptr) DoCommandP(0, this->group_rename, 0, CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), nullptr, str);
if (str != nullptr) DoCommandP(CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), 0, this->group_rename, 0, str);
this->group_rename = INVALID_GROUP;
}
@ -952,19 +952,19 @@ public:
break;
case ADI_SERVICE: // Send for servicing
case ADI_DEPOT: { // Send to Depots
DoCommandP(0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : 0U), this->vli.Pack(), GetCmdSendToDepot(this->vli.vtype));
DoCommandP(GetCmdSendToDepot(this->vli.vtype), 0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : 0U), this->vli.Pack());
break;
}
case ADI_ADD_SHARED: // Add shared Vehicles
assert(Group::IsValidID(this->vli.index));
DoCommandP(0, this->vli.index, this->vli.vtype, CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE));
DoCommandP(CMD_ADD_SHARED_VEHICLE_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE), 0, this->vli.index, this->vli.vtype);
break;
case ADI_REMOVE_ALL: // Remove all Vehicles from the selected group
assert(Group::IsValidID(this->vli.index));
DoCommandP(0, this->vli.index, 0, CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES));
DoCommandP(CMD_REMOVE_ALL_VEHICLES_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES), 0, this->vli.index, 0);
break;
default: NOT_REACHED();
}

View File

@ -96,7 +96,7 @@ struct EndGameWindow : EndGameHighScoreBaseWindow {
EndGameWindow(WindowDesc *desc) : EndGameHighScoreBaseWindow(desc)
{
/* Pause in single-player to have a look at the highscore at your own leisure */
if (!_networking) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
if (!_networking) DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 1);
this->background_img = SPR_TYCOON_IMG1_BEGIN;
@ -124,7 +124,7 @@ struct EndGameWindow : EndGameHighScoreBaseWindow {
void Close() override
{
if (!_networking) DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE); // unpause
if (!_networking) DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 0); // unpause
ShowHighscoreTable(this->window_number, this->rank);
this->EndGameHighScoreBaseWindow::Close();
}
@ -159,7 +159,7 @@ struct HighScoreWindow : EndGameHighScoreBaseWindow {
{
/* pause game to show the chart */
this->game_paused_by_player = _pause_mode == PM_PAUSED_NORMAL;
if (!_networking && !this->game_paused_by_player) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
if (!_networking && !this->game_paused_by_player) DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 1);
/* Close all always on-top windows to get a clean screen */
if (_game_mode != GM_MENU) HideVitalWindows();
@ -174,7 +174,7 @@ struct HighScoreWindow : EndGameHighScoreBaseWindow {
{
if (_game_mode != GM_MENU) ShowVitalWindows();
if (!_networking && !this->game_paused_by_player) DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE); // unpause
if (!_networking && !this->game_paused_by_player) DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 0); // unpause
this->EndGameHighScoreBaseWindow::Close();
}

View File

@ -678,7 +678,7 @@ public:
case WID_DPI_FUND_WIDGET: {
if (this->selected_type != INVALID_INDUSTRYTYPE) {
if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) {
DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
DoCommandP(CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), 0, this->selected_type, InteractiveRandom());
this->HandleButtonClick(WID_DPI_FUND_WIDGET);
} else {
HandlePlacePushButton(this, WID_DPI_FUND_WIDGET, SPR_CURSOR_INDUSTRY, HT_RECT);
@ -715,14 +715,13 @@ public:
Backup<bool> old_generating_world(_generating_world, true, FILE_LINE);
_ignore_restrictions = true;
DoCommandP(tile, (layout_index << 8) | this->selected_type, seed,
CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), &CcBuildIndustry);
DoCommandP(CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), &CcBuildIndustry, tile, (layout_index << 8) | this->selected_type, seed);
cur_company.Restore();
old_generating_world.Restore();
_ignore_restrictions = false;
} else {
success = DoCommandP(tile, (layout_index << 8) | this->selected_type, seed, CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
success = DoCommandP(CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY), tile, (layout_index << 8) | this->selected_type, seed);
}
/* If an industry has been built, just reset the cursor and the system */

View File

@ -173,7 +173,7 @@ void StateGameLoop_LinkGraphPauseControl()
if (_pause_mode & PM_PAUSED_LINK_GRAPH) {
/* We are paused waiting on a job, check the job every tick. */
if (!LinkGraphSchedule::instance.IsJoinWithUnfinishedJobDue()) {
DoCommandP(0, PM_PAUSED_LINK_GRAPH, 0, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_LINK_GRAPH, 0);
}
} else if (_pause_mode == PM_UNPAUSED &&
_date_fract == LinkGraphSchedule::SPAWN_JOIN_TICK - 2 &&
@ -181,7 +181,7 @@ void StateGameLoop_LinkGraphPauseControl()
LinkGraphSchedule::instance.IsJoinWithUnfinishedJobDue()) {
/* Perform check two _date_fract ticks before we would join, to make
* sure it also works in multiplayer. */
DoCommandP(0, PM_PAUSED_LINK_GRAPH, 1, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_LINK_GRAPH, 1);
}
}

View File

@ -326,7 +326,7 @@ struct MainWindow : Window
case GHK_MONEY: // Gimme money
/* You can only cheat for money in singleplayer mode. */
if (!_networking) DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
if (!_networking) DoCommandP(CMD_MONEY_CHEAT, 0, 10000000, 0);
break;
case GHK_UPDATE_COORDS: // Update the coordinates of all station signs

View File

@ -134,7 +134,7 @@ CommandCost CmdDecreaseLoan(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
static void AskUnsafeUnpauseCallback(Window *w, bool confirmed)
{
if (confirmed) {
DoCommandP(0, PM_PAUSED_ERROR, 0, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_ERROR, 0);
}
}

View File

@ -394,7 +394,7 @@ static void CheckPauseHelper(bool pause, PauseMode pm)
{
if (pause == ((_pause_mode & pm) != PM_UNPAUSED)) return;
DoCommandP(0, pm, pause ? 1 : 0, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, pm, pause ? 1 : 0);
}
/**
@ -1064,7 +1064,7 @@ void NetworkGameLoop()
while (f != nullptr && !feof(f)) {
if (_date == next_date && _date_fract == next_date_fract) {
if (cp != nullptr) {
NetworkSendCommand(cp->tile, cp->p1, cp->p2, cp->cmd & ~CMD_FLAGS_MASK, nullptr, cp->text, cp->company);
NetworkSendCommand(cp->cmd & ~CMD_FLAGS_MASK, nullptr, cp->company, cp->tile, cp->p1, cp->p2, cp->text);
Debug(desync, 0, "Injecting: {:08x}; {:02x}; {:02x}; {:06x}; {:08x}; {:08x}; {:08x}; \"{}\" ({})", _date, _date_fract, (int)_current_company, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text, GetCommandName(cp->cmd));
delete cp;
cp = nullptr;

View File

@ -839,7 +839,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet
* the server will give us a client-id and let us in */
_network_join_status = NETWORK_JOIN_STATUS_REGISTERING;
ShowJoinStatusWindow();
NetworkSendCommand(0, CCA_NEW, 0, CMD_COMPANY_CTRL, nullptr, {}, _local_company);
NetworkSendCommand(CMD_COMPANY_CTRL, nullptr, _local_company, 0, CCA_NEW, 0, {});
}
} else {
/* take control over an existing company */

View File

@ -125,15 +125,15 @@ static CommandQueue _local_execution_queue;
/**
* Prepare a DoCommand to be send over the network
* @param cmd The command to execute (a CMD_* value)
* @param callback A callback function to call after the command is finished
* @param company The company that wants to send the command
* @param tile The tile to perform a command on (see #CommandProc)
* @param p1 Additional data for the command (see #CommandProc)
* @param p2 Additional data for the command (see #CommandProc)
* @param cmd The command to execute (a CMD_* value)
* @param callback A callback function to call after the command is finished
* @param text The text to pass
* @param company The company that wants to send the command
*/
void NetworkSendCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback, const std::string &text, CompanyID company)
void NetworkSendCommand(uint32 cmd, CommandCallback *callback, CompanyID company, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
assert((cmd & CMD_FLAGS_MASK) == 0);

View File

@ -1395,7 +1395,7 @@ static void AdminCompanyResetCallback(Window *w, bool confirmed)
{
if (confirmed) {
if (NetworkCompanyHasClients(_admin_company_id)) return;
DoCommandP(0, CCA_DELETE | _admin_company_id << 16 | CRR_MANUAL << 24, 0, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_DELETE | _admin_company_id << 16 | CRR_MANUAL << 24, 0);
}
}
@ -1535,9 +1535,9 @@ private:
static void OnClickCompanyNew(NetworkClientListWindow *w, Point pt, CompanyID company_id)
{
if (_network_server) {
DoCommandP(0, CCA_NEW, _network_own_client_id, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_NEW, _network_own_client_id);
} else {
NetworkSendCommand(0, CCA_NEW, 0, CMD_COMPANY_CTRL, nullptr, {}, _local_company);
NetworkSendCommand(CMD_COMPANY_CTRL, nullptr, _local_company, 0, CCA_NEW, 0, {});
}
}

View File

@ -1553,7 +1553,7 @@ static void NetworkAutoCleanCompanies()
/* Is the company empty for autoclean_unprotected-months, and is there no protection? */
if (_settings_client.network.autoclean_unprotected != 0 && _network_company_states[c->index].months_empty > _settings_client.network.autoclean_unprotected && _network_company_states[c->index].password.empty()) {
/* Shut the company down */
DoCommandP(0, CCA_DELETE | c->index << 16 | CRR_AUTOCLEAN << 24, 0, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_DELETE | c->index << 16 | CRR_AUTOCLEAN << 24, 0);
IConsolePrint(CC_INFO, "Auto-cleaned company #{} with no password.", c->index + 1);
}
/* Is the company empty for autoclean_protected-months, and there is a protection? */
@ -1567,7 +1567,7 @@ static void NetworkAutoCleanCompanies()
/* Is the company empty for autoclean_novehicles-months, and has no vehicles? */
if (_settings_client.network.autoclean_novehicles != 0 && _network_company_states[c->index].months_empty > _settings_client.network.autoclean_novehicles && vehicles_in_company[c->index] == 0) {
/* Shut the company down */
DoCommandP(0, CCA_DELETE | c->index << 16 | CRR_AUTOCLEAN << 24, 0, CMD_COMPANY_CTRL);
DoCommandP(CMD_COMPANY_CTRL, 0, CCA_DELETE | c->index << 16 | CRR_AUTOCLEAN << 24, 0);
IConsolePrint(CC_INFO, "Auto-cleaned company #{} with no vehicles.", c->index + 1);
}
} else {
@ -2078,7 +2078,7 @@ void NetworkServerNewCompany(const Company *c, NetworkClientInfo *ci)
/* ci is nullptr when replaying, or for AIs. In neither case there is a client. */
ci->client_playas = c->index;
NetworkUpdateClientInfo(ci->client_id);
NetworkSendCommand(0, 0, 0, CMD_RENAME_PRESIDENT, nullptr, ci->client_name, c->index);
NetworkSendCommand(CMD_RENAME_PRESIDENT, nullptr, c->index, 0, 0, 0, ci->client_name);
}
/* Announce new company on network. */

View File

@ -541,8 +541,8 @@ public:
void OnPlaceObject(Point pt, TileIndex tile) override
{
ObjectClass *objclass = ObjectClass::Get(_selected_object_class);
DoCommandP(tile, objclass->GetSpec(_selected_object_index)->Index(),
_selected_object_view, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform);
DoCommandP(CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_OBJECT), CcTerraform,
tile, objclass->GetSpec(_selected_object_index)->Index(), _selected_object_view);
}
void OnPlaceObjectAbort() override

View File

@ -851,7 +851,7 @@ static void MakeNewGameDone()
/* In a dedicated server, the server does not play */
if (!VideoDriver::GetInstance()->HasGUI()) {
OnStartGame(true);
if (_settings_client.gui.pause_on_newgame) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
if (_settings_client.gui.pause_on_newgame) DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 1);
return;
}
@ -880,7 +880,7 @@ static void MakeNewGameDone()
NetworkChangeCompanyPassword(_local_company, _settings_client.network.default_company_pass);
}
if (_settings_client.gui.pause_on_newgame) DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
if (_settings_client.gui.pause_on_newgame) DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, 1);
CheckEngines();
CheckIndustries();
@ -1045,7 +1045,7 @@ void SwitchToMode(SwitchMode new_mode)
}
OnStartGame(_network_dedicated);
/* Decrease pause counter (was increased from opening load dialog) */
DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_SAVELOAD, 0);
}
break;
}
@ -1067,7 +1067,7 @@ void SwitchToMode(SwitchMode new_mode)
SetLocalCompany(OWNER_NONE);
_settings_newgame.game_creation.starting_year = _cur_year;
/* Cancel the saveload pausing */
DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_SAVELOAD, 0);
} else {
SetDParamStr(0, GetSaveLoadErrorString());
ShowErrorMessage(STR_JUST_RAW_STRING, INVALID_STRING_ID, WL_ERROR);

View File

@ -169,7 +169,7 @@ CommandCost CmdClearOrderBackup(TileIndex tile, DoCommandFlag flags, uint32 p1,
/* If it's not a backup of us, ignore it. */
if (ob->user != user) continue;
DoCommandP(0, 0, user, CMD_CLEAR_ORDER_BACKUP);
DoCommandP(CMD_CLEAR_ORDER_BACKUP, 0, 0, user);
return;
}
}
@ -198,7 +198,7 @@ CommandCost CmdClearOrderBackup(TileIndex tile, DoCommandFlag flags, uint32 p1,
/* We need to circumvent the "prevention" from this command being executed
* while the game is paused, so use the internal method. Nor do we want
* this command to get its cost estimated when shift is pressed. */
DoCommandPInternal(ob->tile, 0, user, CMD_CLEAR_ORDER_BACKUP, nullptr, {}, true, false);
DoCommandPInternal(CMD_CLEAR_ORDER_BACKUP, nullptr, true, false, ob->tile, 0, user, {});
} else {
/* The command came from the game logic, i.e. the clearing of a tile.
* In that case we have no need to actually sync this, just do it. */

View File

@ -591,7 +591,7 @@ private:
}
if (order->GetLoadType() == load_type) return; // If we still match, do nothing
DoCommandP(this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_LOAD | (load_type << 4), CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
DoCommandP(CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER), this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_LOAD | (load_type << 4));
}
/**
@ -606,7 +606,7 @@ private:
if (order == nullptr) return;
i = (order->GetDepotOrderType() & ODTFB_SERVICE) ? DA_ALWAYS_GO : DA_SERVICE;
}
DoCommandP(this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_DEPOT_ACTION | (i << 4), CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
DoCommandP(CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER), this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_DEPOT_ACTION | (i << 4));
}
/**
@ -621,7 +621,7 @@ private:
_settings_client.gui.new_nonstop && this->vehicle->IsGroundVehicle() ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE);
order.SetDepotActionType(ODATFB_NEAREST_DEPOT);
DoCommandP(this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), order.Pack(), CMD_INSERT_ORDER | CMD_MSG(STR_ERROR_CAN_T_INSERT_NEW_ORDER));
DoCommandP(CMD_INSERT_ORDER | CMD_MSG(STR_ERROR_CAN_T_INSERT_NEW_ORDER), this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), order.Pack());
}
/**
@ -641,11 +641,11 @@ private:
}
if (order->GetUnloadType() == unload_type) return; // If we still match, do nothing
DoCommandP(this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_UNLOAD | (unload_type << 4), CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
DoCommandP(CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER), this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_UNLOAD | (unload_type << 4));
/* Transfer and unload orders with leave empty as default */
if (unload_type == OUFB_TRANSFER || unload_type == OUFB_UNLOAD) {
DoCommandP(this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_LOAD | (OLFB_NO_LOAD << 4), CMD_MODIFY_ORDER);
DoCommandP(CMD_MODIFY_ORDER, this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_LOAD | (OLFB_NO_LOAD << 4));
this->SetWidgetDirty(WID_O_FULL_LOAD);
}
}
@ -669,7 +669,7 @@ private:
}
this->SetWidgetDirty(WID_O_NON_STOP);
DoCommandP(this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_NON_STOP | non_stop << 4, CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
DoCommandP(CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER), this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_NON_STOP | non_stop << 4);
}
/**
@ -682,8 +682,8 @@ private:
if (_ctrl_pressed && this->vehicle->cur_implicit_order_index == this->OrderGetSel()) return;
if (this->vehicle->GetNumOrders() <= 1) return;
DoCommandP(this->vehicle->tile, this->vehicle->index, _ctrl_pressed ? this->OrderGetSel() : ((this->vehicle->cur_implicit_order_index + 1) % this->vehicle->GetNumOrders()),
CMD_SKIP_TO_ORDER | CMD_MSG(_ctrl_pressed ? STR_ERROR_CAN_T_SKIP_TO_ORDER : STR_ERROR_CAN_T_SKIP_ORDER));
DoCommandP(CMD_SKIP_TO_ORDER | CMD_MSG(_ctrl_pressed ? STR_ERROR_CAN_T_SKIP_TO_ORDER : STR_ERROR_CAN_T_SKIP_ORDER),
this->vehicle->tile, this->vehicle->index, _ctrl_pressed ? this->OrderGetSel() : ((this->vehicle->cur_implicit_order_index + 1) % this->vehicle->GetNumOrders()));
}
/**
@ -694,7 +694,7 @@ private:
/* When networking, move one order lower */
int selected = this->selected_order + (int)_networking;
if (DoCommandP(this->vehicle->tile, this->vehicle->index, this->OrderGetSel(), CMD_DELETE_ORDER | CMD_MSG(STR_ERROR_CAN_T_DELETE_THIS_ORDER))) {
if (DoCommandP(CMD_DELETE_ORDER | CMD_MSG(STR_ERROR_CAN_T_DELETE_THIS_ORDER), this->vehicle->tile, this->vehicle->index, this->OrderGetSel())) {
this->selected_order = selected >= this->vehicle->GetNumOrders() ? -1 : selected;
this->UpdateButtonState();
}
@ -719,7 +719,7 @@ private:
/* Get another vehicle that share orders with this vehicle. */
Vehicle *other_shared = (this->vehicle->FirstShared() == this->vehicle) ? this->vehicle->NextShared() : this->vehicle->PreviousShared();
/* Copy the order list of the other vehicle. */
if (DoCommandP(this->vehicle->tile, this->vehicle->index | CO_COPY << 30, other_shared->index, CMD_CLONE_ORDER | CMD_MSG(STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST))) {
if (DoCommandP(CMD_CLONE_ORDER | CMD_MSG(STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST), this->vehicle->tile, this->vehicle->index | CO_COPY << 30, other_shared->index)) {
this->UpdateButtonState();
}
}
@ -734,10 +734,10 @@ private:
{
if (_ctrl_pressed) {
/* Cancel refitting */
DoCommandP(this->vehicle->tile, this->vehicle->index, (this->OrderGetSel() << 16) | (CT_NO_REFIT << 8) | CT_NO_REFIT, CMD_ORDER_REFIT);
DoCommandP(CMD_ORDER_REFIT, this->vehicle->tile, this->vehicle->index, (this->OrderGetSel() << 16) | (CT_NO_REFIT << 8) | CT_NO_REFIT);
} else {
if (i == 1) { // Auto-refit to available cargo type.
DoCommandP(this->vehicle->tile, this->vehicle->index, (this->OrderGetSel() << 16) | CT_AUTO_REFIT, CMD_ORDER_REFIT);
DoCommandP(CMD_ORDER_REFIT, this->vehicle->tile, this->vehicle->index, (this->OrderGetSel() << 16) | CT_AUTO_REFIT);
} else {
ShowVehicleRefitWindow(this->vehicle, this->OrderGetSel(), this, auto_refit);
}
@ -1159,7 +1159,7 @@ public:
order.index = 0;
order.MakeConditional(order_id);
DoCommandP(this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), order.Pack(), CMD_INSERT_ORDER | CMD_MSG(STR_ERROR_CAN_T_INSERT_NEW_ORDER));
DoCommandP(CMD_INSERT_ORDER | CMD_MSG(STR_ERROR_CAN_T_INSERT_NEW_ORDER), this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), order.Pack());
}
ResetObjectToPlace();
break;
@ -1182,9 +1182,9 @@ public:
this->selected_order = -1;
} else if (sel == this->selected_order) {
if (this->vehicle->type == VEH_TRAIN && sel < this->vehicle->GetNumOrders()) {
DoCommandP(this->vehicle->tile, this->vehicle->index + (sel << 20),
MOF_STOP_LOCATION | ((this->vehicle->GetOrder(sel)->GetStopLocation() + 1) % OSL_END) << 4,
CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
DoCommandP(CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER),
this->vehicle->tile, this->vehicle->index + (sel << 20),
MOF_STOP_LOCATION | ((this->vehicle->GetOrder(sel)->GetStopLocation() + 1) % OSL_END) << 4);
}
} else {
/* Select clicked order */
@ -1331,7 +1331,7 @@ public:
default:
break;
}
DoCommandP(this->vehicle->tile, this->vehicle->index + (sel << 20), MOF_COND_VALUE | Clamp(value, 0, 2047) << 4, CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
DoCommandP(CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER), this->vehicle->tile, this->vehicle->index + (sel << 20), MOF_COND_VALUE | Clamp(value, 0, 2047) << 4);
}
}
@ -1369,11 +1369,11 @@ public:
break;
case WID_O_COND_VARIABLE:
DoCommandP(this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), MOF_COND_VARIABLE | index << 4, CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
DoCommandP(CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER), this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), MOF_COND_VARIABLE | index << 4);
break;
case WID_O_COND_COMPARATOR:
DoCommandP(this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), MOF_COND_COMPARATOR | index << 4, CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
DoCommandP(CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER), this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), MOF_COND_COMPARATOR | index << 4);
break;
}
}
@ -1386,7 +1386,7 @@ public:
VehicleOrderID to_order = this->GetOrderFromPt(pt.y);
if (!(from_order == to_order || from_order == INVALID_VEH_ORDER_ID || from_order > this->vehicle->GetNumOrders() || to_order == INVALID_VEH_ORDER_ID || to_order > this->vehicle->GetNumOrders()) &&
DoCommandP(this->vehicle->tile, this->vehicle->index, from_order | (to_order << 16), CMD_MOVE_ORDER | CMD_MSG(STR_ERROR_CAN_T_MOVE_THIS_ORDER))) {
DoCommandP(CMD_MOVE_ORDER | CMD_MSG(STR_ERROR_CAN_T_MOVE_THIS_ORDER), this->vehicle->tile, this->vehicle->index, from_order | (to_order << 16))) {
this->selected_order = -1;
this->UpdateButtonState();
}
@ -1438,7 +1438,7 @@ public:
const Order cmd = GetOrderCmdFromTile(this->vehicle, tile);
if (cmd.IsType(OT_NOTHING)) return;
if (DoCommandP(this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), cmd.Pack(), CMD_INSERT_ORDER | CMD_MSG(STR_ERROR_CAN_T_INSERT_NEW_ORDER))) {
if (DoCommandP(CMD_INSERT_ORDER | CMD_MSG(STR_ERROR_CAN_T_INSERT_NEW_ORDER), this->vehicle->tile, this->vehicle->index + (this->OrderGetSel() << 20), cmd.Pack())) {
/* With quick goto the Go To button stays active */
if (!_settings_client.gui.quick_goto) ResetObjectToPlace();
}
@ -1455,8 +1455,8 @@ public:
bool share_order = _ctrl_pressed || this->goto_type == OPOS_SHARE;
if (this->vehicle->GetNumOrders() != 0 && !share_order) return false;
if (DoCommandP(this->vehicle->tile, this->vehicle->index | (share_order ? CO_SHARE : CO_COPY) << 30, v->index,
share_order ? CMD_CLONE_ORDER | CMD_MSG(STR_ERROR_CAN_T_SHARE_ORDER_LIST) : CMD_CLONE_ORDER | CMD_MSG(STR_ERROR_CAN_T_COPY_ORDER_LIST))) {
if (DoCommandP(share_order ? CMD_CLONE_ORDER | CMD_MSG(STR_ERROR_CAN_T_SHARE_ORDER_LIST) : CMD_CLONE_ORDER | CMD_MSG(STR_ERROR_CAN_T_COPY_ORDER_LIST),
this->vehicle->tile, this->vehicle->index | (share_order ? CO_SHARE : CO_COPY) << 30, v->index)) {
this->selected_order = -1;
ResetObjectToPlace();
}

View File

@ -92,11 +92,11 @@ void CcPlaySound_CONSTRUCTION_RAIL(const CommandCost &result, TileIndex tile, ui
static void GenericPlaceRail(TileIndex tile, int cmd)
{
DoCommandP(tile, _cur_railtype, cmd | (_settings_client.gui.auto_remove_signals << 3),
_remove_button_clicked ?
DoCommandP(_remove_button_clicked ?
CMD_REMOVE_SINGLE_RAIL | CMD_MSG(STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK) :
CMD_BUILD_SINGLE_RAIL | CMD_MSG(STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK),
CcPlaySound_CONSTRUCTION_RAIL);
CcPlaySound_CONSTRUCTION_RAIL,
tile, _cur_railtype, cmd | (_settings_client.gui.auto_remove_signals << 3));
}
/**
@ -112,7 +112,7 @@ static void PlaceExtraDepotRail(TileIndex tile, DiagDirection dir, Track track)
if (GetRailTileType(tile) == RAIL_TILE_SIGNALS && !_settings_client.gui.auto_remove_signals) return;
if ((GetTrackBits(tile) & DiagdirReachesTracks(dir)) == 0) return;
DoCommandP(tile, _cur_railtype, track | (_settings_client.gui.auto_remove_signals << 3), CMD_BUILD_SINGLE_RAIL);
DoCommandP(CMD_BUILD_SINGLE_RAIL, tile, _cur_railtype, track | (_settings_client.gui.auto_remove_signals << 3));
}
/** Additional pieces of track to add at the entrance of a depot. */
@ -166,7 +166,7 @@ static void PlaceRail_Waypoint(TileIndex tile)
} else {
/* Tile where we can't build rail waypoints. This is always going to fail,
* but provides the user with a proper error message. */
DoCommandP(tile, 1 << 8 | 1 << 16, STAT_CLASS_WAYP | INVALID_STATION << 16, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT));
DoCommandP(CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT), tile, 1 << 8 | 1 << 16, STAT_CLASS_WAYP | INVALID_STATION << 16);
}
}
@ -224,7 +224,7 @@ static void GenericPlaceSignals(TileIndex tile)
Track track = FindFirstTrack(trackbits);
if (_remove_button_clicked) {
DoCommandP(tile, track, 0, CMD_REMOVE_SIGNALS | CMD_MSG(STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM), CcPlaySound_CONSTRUCTION_RAIL);
DoCommandP(CMD_REMOVE_SIGNALS | CMD_MSG(STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM), CcPlaySound_CONSTRUCTION_RAIL, tile, track, 0);
} else {
const Window *w = FindWindowById(WC_BUILD_SIGNAL, 0);
@ -255,9 +255,8 @@ static void GenericPlaceSignals(TileIndex tile)
SB(p1, 9, 6, cycle_types);
}
DoCommandP(tile, p1, 0, CMD_BUILD_SIGNALS |
CMD_MSG((w != nullptr && _convert_signal_button) ? STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_ERROR_CAN_T_BUILD_SIGNALS_HERE),
CcPlaySound_CONSTRUCTION_RAIL);
DoCommandP(CMD_BUILD_SIGNALS | CMD_MSG((w != nullptr && _convert_signal_button) ? STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_ERROR_CAN_T_BUILD_SIGNALS_HERE),
CcPlaySound_CONSTRUCTION_RAIL, tile, p1, 0);
}
}
@ -359,11 +358,11 @@ static void BuildRailClick_Remove(Window *w)
static void DoRailroadTrack(int mode)
{
uint32 p2 = _cur_railtype | (mode << 6) | (_settings_client.gui.auto_remove_signals << 11);
DoCommandP(TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y), p2,
_remove_button_clicked ?
DoCommandP(_remove_button_clicked ?
CMD_REMOVE_RAILROAD_TRACK | CMD_MSG(STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK) :
CMD_BUILD_RAILROAD_TRACK | CMD_MSG(STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK),
CcPlaySound_CONSTRUCTION_RAIL);
CcPlaySound_CONSTRUCTION_RAIL,
TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y), p2);
}
static void HandleAutodirPlacement()
@ -414,11 +413,11 @@ static void HandleAutoSignalPlacement()
/* _settings_client.gui.drag_signals_density is given as a parameter such that each user
* in a network game can specify their own signal density */
DoCommandP(TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y), p2,
_remove_button_clicked ?
DoCommandP(_remove_button_clicked ?
CMD_REMOVE_SIGNAL_TRACK | CMD_MSG(STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM) :
CMD_BUILD_SIGNAL_TRACK | CMD_MSG(STR_ERROR_CAN_T_BUILD_SIGNALS_HERE),
CcPlaySound_CONSTRUCTION_RAIL);
CcPlaySound_CONSTRUCTION_RAIL,
TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y), p2);
}
@ -644,9 +643,8 @@ struct BuildRailToolbarWindow : Window {
break;
case WID_RAT_BUILD_DEPOT:
DoCommandP(tile, _cur_railtype, _build_depot_direction,
CMD_BUILD_TRAIN_DEPOT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT),
CcRailDepot);
DoCommandP(CMD_BUILD_TRAIN_DEPOT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT),
CcRailDepot, tile, _cur_railtype, _build_depot_direction);
break;
case WID_RAT_BUILD_WAYPOINT:
@ -666,7 +664,7 @@ struct BuildRailToolbarWindow : Window {
break;
case WID_RAT_BUILD_TUNNEL:
DoCommandP(tile, _cur_railtype | (TRANSPORT_RAIL << 8), 0, CMD_BUILD_TUNNEL | CMD_MSG(STR_ERROR_CAN_T_BUILD_TUNNEL_HERE), CcBuildRailTunnel);
DoCommandP(CMD_BUILD_TUNNEL | CMD_MSG(STR_ERROR_CAN_T_BUILD_TUNNEL_HERE), CcBuildRailTunnel, tile, _cur_railtype | (TRANSPORT_RAIL << 8), 0);
break;
case WID_RAT_CONVERT_RAIL:
@ -708,7 +706,7 @@ struct BuildRailToolbarWindow : Window {
break;
case DDSP_CONVERT_RAIL:
DoCommandP(end_tile, start_tile, _cur_railtype | (_ctrl_pressed ? 1 << 6 : 0), CMD_CONVERT_RAIL | CMD_MSG(STR_ERROR_CAN_T_CONVERT_RAIL), CcPlaySound_CONSTRUCTION_RAIL);
DoCommandP(CMD_CONVERT_RAIL | CMD_MSG(STR_ERROR_CAN_T_CONVERT_RAIL), CcPlaySound_CONSTRUCTION_RAIL, end_tile, start_tile, _cur_railtype | (_ctrl_pressed ? 1 << 6 : 0));
break;
case DDSP_REMOVE_STATION:
@ -716,14 +714,14 @@ struct BuildRailToolbarWindow : Window {
if (this->IsWidgetLowered(WID_RAT_BUILD_STATION)) {
/* Station */
if (_remove_button_clicked) {
DoCommandP(end_tile, start_tile, _ctrl_pressed ? 0 : 1, CMD_REMOVE_FROM_RAIL_STATION | CMD_MSG(STR_ERROR_CAN_T_REMOVE_PART_OF_STATION), CcPlaySound_CONSTRUCTION_RAIL);
DoCommandP(CMD_REMOVE_FROM_RAIL_STATION | CMD_MSG(STR_ERROR_CAN_T_REMOVE_PART_OF_STATION), CcPlaySound_CONSTRUCTION_RAIL, end_tile, start_tile, _ctrl_pressed ? 0 : 1);
} else {
HandleStationPlacement(start_tile, end_tile);
}
} else {
/* Waypoint */
if (_remove_button_clicked) {
DoCommandP(end_tile, start_tile, _ctrl_pressed ? 0 : 1, CMD_REMOVE_FROM_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT), CcPlaySound_CONSTRUCTION_RAIL);
DoCommandP(CMD_REMOVE_FROM_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT), CcPlaySound_CONSTRUCTION_RAIL, end_tile, start_tile, _ctrl_pressed ? 0 : 1);
} else {
TileArea ta(start_tile, end_tile);
uint32 p1 = _cur_railtype | (select_method == VPM_X_LIMITED ? AXIS_X : AXIS_Y) << 6 | ta.w << 8 | ta.h << 16 | _ctrl_pressed << 24;

View File

@ -124,7 +124,7 @@ void ConnectRoadToStructure(TileIndex tile, DiagDirection direction)
/* if there is a roadpiece just outside of the station entrance, build a connecting route */
if (IsNormalRoadTile(tile)) {
if (GetRoadBits(tile, GetRoadTramType(_cur_roadtype)) != ROAD_NONE) {
DoCommandP(tile, _cur_roadtype << 4 | DiagDirToRoadBits(ReverseDiagDir(direction)), 0, CMD_BUILD_ROAD);
DoCommandP(CMD_BUILD_ROAD, tile, _cur_roadtype << 4 | DiagDirToRoadBits(ReverseDiagDir(direction)), 0);
}
}
}
@ -550,8 +550,8 @@ struct BuildRoadToolbarWindow : Window {
break;
case WID_ROT_DEPOT:
DoCommandP(tile, _cur_roadtype << 2 | _road_depot_orientation, 0,
CMD_BUILD_ROAD_DEPOT | CMD_MSG(this->rti->strings.err_depot), CcRoadDepot);
DoCommandP(CMD_BUILD_ROAD_DEPOT | CMD_MSG(this->rti->strings.err_depot), CcRoadDepot,
tile, _cur_roadtype << 2 | _road_depot_orientation, 0);
break;
case WID_ROT_BUS_STATION:
@ -567,8 +567,8 @@ struct BuildRoadToolbarWindow : Window {
break;
case WID_ROT_BUILD_TUNNEL:
DoCommandP(tile, _cur_roadtype | (TRANSPORT_ROAD << 8), 0,
CMD_BUILD_TUNNEL | CMD_MSG(STR_ERROR_CAN_T_BUILD_TUNNEL_HERE), CcBuildRoadTunnel);
DoCommandP(CMD_BUILD_TUNNEL | CMD_MSG(STR_ERROR_CAN_T_BUILD_TUNNEL_HERE), CcBuildRoadTunnel,
tile, _cur_roadtype | (TRANSPORT_ROAD << 8), 0);
break;
case WID_ROT_CONVERT_ROAD:
@ -669,10 +669,10 @@ struct BuildRoadToolbarWindow : Window {
* flags */
_place_road_flag = (RoadFlags)((_place_road_flag & RF_DIR_Y) ? (_place_road_flag & 0x07) : (_place_road_flag >> 3));
DoCommandP(start_tile, end_tile, _place_road_flag | (_cur_roadtype << 3) | (_one_way_button_clicked << 10),
_remove_button_clicked ?
DoCommandP(_remove_button_clicked ?
CMD_REMOVE_LONG_ROAD | CMD_MSG(this->rti->strings.err_remove_road) :
CMD_BUILD_LONG_ROAD | CMD_MSG(this->rti->strings.err_build_road), CcPlaySound_CONSTRUCTION_OTHER);
CMD_BUILD_LONG_ROAD | CMD_MSG(this->rti->strings.err_build_road), CcPlaySound_CONSTRUCTION_OTHER,
start_tile, end_tile, _place_road_flag | (_cur_roadtype << 3) | (_one_way_button_clicked << 10));
break;
case DDSP_BUILD_BUSSTOP:
@ -680,7 +680,7 @@ struct BuildRoadToolbarWindow : Window {
if (this->IsWidgetLowered(WID_ROT_BUS_STATION)) {
if (_remove_button_clicked) {
TileArea ta(start_tile, end_tile);
DoCommandP(ta.tile, ta.w | ta.h << 8, (_ctrl_pressed << 1) | ROADSTOP_BUS, CMD_REMOVE_ROAD_STOP | CMD_MSG(this->rti->strings.err_remove_station[ROADSTOP_BUS]), CcPlaySound_CONSTRUCTION_OTHER);
DoCommandP(CMD_REMOVE_ROAD_STOP | CMD_MSG(this->rti->strings.err_remove_station[ROADSTOP_BUS]), CcPlaySound_CONSTRUCTION_OTHER, ta.tile, ta.w | ta.h << 8, (_ctrl_pressed << 1) | ROADSTOP_BUS);
} else {
PlaceRoadStop(start_tile, end_tile, _cur_roadtype << 5 | (_ctrl_pressed << 2) | ROADSTOP_BUS, CMD_BUILD_ROAD_STOP | CMD_MSG(this->rti->strings.err_build_station[ROADSTOP_BUS]));
}
@ -692,7 +692,7 @@ struct BuildRoadToolbarWindow : Window {
if (this->IsWidgetLowered(WID_ROT_TRUCK_STATION)) {
if (_remove_button_clicked) {
TileArea ta(start_tile, end_tile);
DoCommandP(ta.tile, ta.w | ta.h << 8, (_ctrl_pressed << 1) | ROADSTOP_TRUCK, CMD_REMOVE_ROAD_STOP | CMD_MSG(this->rti->strings.err_remove_station[ROADSTOP_TRUCK]), CcPlaySound_CONSTRUCTION_OTHER);
DoCommandP(CMD_REMOVE_ROAD_STOP | CMD_MSG(this->rti->strings.err_remove_station[ROADSTOP_TRUCK]), CcPlaySound_CONSTRUCTION_OTHER, ta.tile, ta.w | ta.h << 8, (_ctrl_pressed << 1) | ROADSTOP_TRUCK);
} else {
PlaceRoadStop(start_tile, end_tile, _cur_roadtype << 5 | (_ctrl_pressed << 2) | ROADSTOP_TRUCK, CMD_BUILD_ROAD_STOP | CMD_MSG(this->rti->strings.err_build_station[ROADSTOP_TRUCK]));
}
@ -700,7 +700,7 @@ struct BuildRoadToolbarWindow : Window {
break;
case DDSP_CONVERT_ROAD:
DoCommandP(end_tile, start_tile, _cur_roadtype, CMD_CONVERT_ROAD | CMD_MSG(rti->strings.err_convert_road), CcPlaySound_CONSTRUCTION_OTHER);
DoCommandP(CMD_CONVERT_ROAD | CMD_MSG(rti->strings.err_convert_road), CcPlaySound_CONSTRUCTION_OTHER, end_tile, start_tile, _cur_roadtype);
break;
}
}

View File

@ -329,7 +329,7 @@ ScriptObject::ActiveInstance::~ActiveInstance()
if (!estimate_only && _networking && !_generating_world) SetLastCommand(tile, p1, p2, cmd);
/* Try to perform the command. */
CommandCost res = ::DoCommandPInternal(tile, p1, p2, cmd, (_networking && !_generating_world) ? ScriptObject::GetActiveInstance()->GetDoCommandCallback() : nullptr, command_text, false, estimate_only);
CommandCost res = ::DoCommandPInternal(cmd, (_networking && !_generating_world) ? ScriptObject::GetActiveInstance()->GetDoCommandCallback() : nullptr, false, estimate_only, tile, p1, p2, command_text);
/* We failed; set the error and bail out */
if (res.Failed()) {

View File

@ -1549,7 +1549,7 @@ bool SetSettingValue(const IntSettingDesc *sd, int32 value, bool force_newgame)
const IntSettingDesc *setting = sd->AsIntSetting();
if ((setting->flags & SF_PER_COMPANY) != 0) {
if (Company::IsValidID(_local_company) && _game_mode != GM_MENU) {
return DoCommandP(0, 0, value, CMD_CHANGE_COMPANY_SETTING, nullptr, setting->GetName());
return DoCommandP(CMD_CHANGE_COMPANY_SETTING, 0, 0, value, setting->GetName());
}
setting->ChangeValue(&_settings_client.company, value);
@ -1575,7 +1575,7 @@ bool SetSettingValue(const IntSettingDesc *sd, int32 value, bool force_newgame)
/* send non-company-based settings over the network */
if (!_networking || (_networking && _network_server)) {
return DoCommandP(0, 0, value, CMD_CHANGE_SETTING, nullptr, setting->GetName());
return DoCommandP(CMD_CHANGE_SETTING, 0, 0, value, setting->GetName());
}
return false;
}
@ -1603,7 +1603,7 @@ void SyncCompanySettings()
const SettingDesc *sd = GetSettingDesc(desc);
uint32 old_value = (uint32)sd->AsIntSetting()->Read(new_object);
uint32 new_value = (uint32)sd->AsIntSetting()->Read(old_object);
if (old_value != new_value) NetworkSendCommand(0, 0, new_value, CMD_CHANGE_COMPANY_SETTING, nullptr, sd->GetName(), _local_company);
if (old_value != new_value) NetworkSendCommand(CMD_CHANGE_COMPANY_SETTING, nullptr, _local_company, 0, 0, new_value, sd->GetName());
}
}

View File

@ -130,5 +130,5 @@ void CcPlaceSign(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
*/
void PlaceProc_Sign(TileIndex tile)
{
DoCommandP(tile, 0, 0, CMD_PLACE_SIGN | CMD_MSG(STR_ERROR_CAN_T_PLACE_SIGN_HERE), CcPlaceSign);
DoCommandP(CMD_PLACE_SIGN | CMD_MSG(STR_ERROR_CAN_T_PLACE_SIGN_HERE), CcPlaceSign, tile, 0, 0);
}

View File

@ -413,7 +413,7 @@ Window *ShowSignList()
static bool RenameSign(SignID index, const char *text)
{
bool remove = StrEmpty(text);
DoCommandP(0, index, 0, CMD_RENAME_SIGN | (StrEmpty(text) ? CMD_MSG(STR_ERROR_CAN_T_DELETE_SIGN) : CMD_MSG(STR_ERROR_CAN_T_CHANGE_SIGN_NAME)), nullptr, text);
DoCommandP(CMD_RENAME_SIGN | (StrEmpty(text) ? CMD_MSG(STR_ERROR_CAN_T_DELETE_SIGN) : CMD_MSG(STR_ERROR_CAN_T_CHANGE_SIGN_NAME)), 0, index, 0, text);
return remove;
}

View File

@ -1947,7 +1947,7 @@ struct StationViewWindow : public Window {
break;
case WID_SV_CLOSE_AIRPORT:
DoCommandP(0, this->window_number, 0, CMD_OPEN_CLOSE_AIRPORT);
DoCommandP(CMD_OPEN_CLOSE_AIRPORT, 0, this->window_number, 0);
break;
case WID_SV_TRAINS: // Show list of scheduled trains to this station
@ -2084,7 +2084,7 @@ struct StationViewWindow : public Window {
{
if (str == nullptr) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_STATION | CMD_MSG(STR_ERROR_CAN_T_RENAME_STATION), nullptr, str);
DoCommandP(CMD_RENAME_STATION | CMD_MSG(STR_ERROR_CAN_T_RENAME_STATION), 0, this->window_number, 0, str);
}
void OnResize() override

View File

@ -566,7 +566,7 @@ protected:
this->SetTimeout();
this->SetWidgetDirty(WID_SB_PAGE_PANEL);
DoCommandP(0, pe.index, 0, CMD_STORY_PAGE_BUTTON);
DoCommandP(CMD_STORY_PAGE_BUTTON, 0, pe.index, 0);
break;
case SPET_BUTTON_TILE:
@ -921,7 +921,7 @@ public:
return;
}
DoCommandP(tile, pe->index, 0, CMD_STORY_PAGE_BUTTON);
DoCommandP(CMD_STORY_PAGE_BUTTON, tile, pe->index, 0);
ResetObjectToPlace();
}
@ -940,7 +940,7 @@ public:
VehicleType wanted_vehtype = data.GetVehicleType();
if (wanted_vehtype != VEH_INVALID && wanted_vehtype != v->type) return false;
DoCommandP(0, pe->index, v->index, CMD_STORY_PAGE_BUTTON);
DoCommandP(CMD_STORY_PAGE_BUTTON, 0, pe->index, v->index);
ResetObjectToPlace();
return true;
}

View File

@ -60,7 +60,7 @@ static void GenerateDesertArea(TileIndex end, TileIndex start)
TileArea ta(start, end);
for (TileIndex tile : ta) {
SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_NORMAL : TROPICZONE_DESERT);
DoCommandP(tile, 0, 0, CMD_LANDSCAPE_CLEAR);
DoCommandP(CMD_LANDSCAPE_CLEAR, tile, 0, 0);
MarkTileDirtyByTile(tile);
}
old_generating_world.Restore();
@ -115,16 +115,16 @@ bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_t
switch (proc) {
case DDSP_DEMOLISH_AREA:
DoCommandP(end_tile, start_tile, _ctrl_pressed ? 1 : 0, CMD_CLEAR_AREA | CMD_MSG(STR_ERROR_CAN_T_CLEAR_THIS_AREA), CcPlaySound_EXPLOSION);
DoCommandP(CMD_CLEAR_AREA | CMD_MSG(STR_ERROR_CAN_T_CLEAR_THIS_AREA), CcPlaySound_EXPLOSION, end_tile, start_tile, _ctrl_pressed ? 1 : 0);
break;
case DDSP_RAISE_AND_LEVEL_AREA:
DoCommandP(end_tile, start_tile, LM_RAISE << 1 | (_ctrl_pressed ? 1 : 0), CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE), CcTerraform);
DoCommandP(CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE), CcTerraform, end_tile, start_tile, LM_RAISE << 1 | (_ctrl_pressed ? 1 : 0));
break;
case DDSP_LOWER_AND_LEVEL_AREA:
DoCommandP(end_tile, start_tile, LM_LOWER << 1 | (_ctrl_pressed ? 1 : 0), CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE), CcTerraform);
DoCommandP(CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE), CcTerraform, end_tile, start_tile, LM_LOWER << 1 | (_ctrl_pressed ? 1 : 0));
break;
case DDSP_LEVEL_AREA:
DoCommandP(end_tile, start_tile, LM_LEVEL << 1 | (_ctrl_pressed ? 1 : 0), CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE), CcTerraform);
DoCommandP(CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE), CcTerraform, end_tile, start_tile, LM_LEVEL << 1 | (_ctrl_pressed ? 1 : 0));
break;
case DDSP_CREATE_ROCKS:
GenerateRockyArea(end_tile, start_tile);
@ -238,7 +238,7 @@ struct TerraformToolbarWindow : Window {
break;
case WID_TT_BUY_LAND: // Buy land button
DoCommandP(tile, OBJECT_OWNED_LAND, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound_CONSTRUCTION_RAIL);
DoCommandP(CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound_CONSTRUCTION_RAIL, tile, OBJECT_OWNED_LAND, 0);
break;
case WID_TT_PLACE_SIGN: // Place sign button
@ -395,7 +395,7 @@ static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
StringID msg =
mode ? STR_ERROR_CAN_T_RAISE_LAND_HERE : STR_ERROR_CAN_T_LOWER_LAND_HERE;
DoCommandP(tile, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND | CMD_MSG(msg), CcTerraform);
DoCommandP(CMD_TERRAFORM_LAND | CMD_MSG(msg), CcTerraform, tile, SLOPE_N, (uint32)mode);
} else {
assert(_terraform_size != 0);
TileArea ta(tile, _terraform_size, _terraform_size);
@ -422,7 +422,7 @@ static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
for (TileIndex tile2 : ta) {
if (TileHeight(tile2) == h) {
DoCommandP(tile2, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND);
DoCommandP(CMD_TERRAFORM_LAND, tile2, SLOPE_N, (uint32)mode);
}
}
}

View File

@ -142,7 +142,7 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
*/
static void ChangeTimetableStartCallback(const Window *w, Date date)
{
DoCommandP(0, w->window_number, date, CMD_SET_TIMETABLE_START | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
DoCommandP(CMD_SET_TIMETABLE_START | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE), 0, w->window_number, date);
}
@ -578,25 +578,25 @@ struct TimetableWindow : Window {
case WID_VT_CLEAR_TIME: { // Clear waiting time.
uint32 p1 = PackTimetableArgs(v, this->sel_index, false);
DoCommandP(0, p1, 0, CMD_CHANGE_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
DoCommandP(CMD_CHANGE_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE), 0, p1, 0);
break;
}
case WID_VT_CLEAR_SPEED: { // Clear max speed button.
uint32 p1 = PackTimetableArgs(v, this->sel_index, true);
DoCommandP(0, p1, UINT16_MAX, CMD_CHANGE_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
DoCommandP(CMD_CHANGE_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE), 0, p1, UINT16_MAX);
break;
}
case WID_VT_RESET_LATENESS: // Reset the vehicle's late counter.
DoCommandP(0, v->index, 0, CMD_SET_VEHICLE_ON_TIME | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
DoCommandP(CMD_SET_VEHICLE_ON_TIME | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE), 0, v->index, 0);
break;
case WID_VT_AUTOFILL: { // Autofill the timetable.
uint32 p2 = 0;
if (!HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) SetBit(p2, 0);
if (_ctrl_pressed) SetBit(p2, 1);
DoCommandP(0, v->index, p2, CMD_AUTOFILL_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
DoCommandP(CMD_AUTOFILL_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE), 0, v->index, p2);
break;
}
@ -629,7 +629,7 @@ struct TimetableWindow : Window {
uint32 p2 = std::min<uint32>(val, UINT16_MAX);
DoCommandP(0, p1, p2, CMD_CHANGE_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE));
DoCommandP(CMD_CHANGE_TIMETABLE | CMD_MSG(STR_ERROR_CAN_T_TIMETABLE_VEHICLE), 0, p1, p2);
}
void OnResize() override

View File

@ -265,7 +265,7 @@ static CallBackFunction ToolbarPauseClick(Window *w)
{
if (_networking && !_network_server) return CBF_NONE; // only server can pause the game
if (DoCommandP(0, PM_PAUSED_NORMAL, _pause_mode == PM_UNPAUSED, CMD_PAUSE)) {
if (DoCommandP(CMD_PAUSE, 0, PM_PAUSED_NORMAL, _pause_mode == PM_UNPAUSED)) {
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
}
return CBF_NONE;

View File

@ -287,7 +287,7 @@ public:
}
case WID_TA_EXECUTE:
DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
DoCommandP(CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS), this->town->xy, this->window_number, this->sel_index);
break;
}
}
@ -474,12 +474,12 @@ public:
_warn_town_no_roads = true;
}
DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
DoCommandP(CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN), 0, this->window_number, 0);
break;
}
case WID_TV_DELETE: // delete town - only available on Scenario editor
DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
DoCommandP(CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE), 0, this->window_number, 0);
break;
}
}
@ -561,7 +561,7 @@ public:
{
if (str == nullptr) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), nullptr, str);
DoCommandP(CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), 0, this->window_number, 0, str);
}
};
@ -1162,8 +1162,8 @@ public:
if (strcmp(buf, this->townname_editbox.text.buf) != 0) name = this->townname_editbox.text.buf;
}
bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
bool success = DoCommandP(CMD_FOUND_TOWN | CMD_MSG(errstr), cc,
tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6, townnameparts, name);
/* Rerandomise name, if success and no cost-estimation. */
if (success && !_shift_pressed) this->RandomTownName();

View File

@ -86,7 +86,7 @@ void CheckTrainsLengths()
if (!_networking && first) {
first = false;
DoCommandP(0, PM_PAUSED_ERROR, 1, CMD_PAUSE);
DoCommandP(CMD_PAUSE, 0, PM_PAUSED_ERROR, 1);
}
/* Break so we warn only once for each train. */
break;

View File

@ -44,7 +44,7 @@ void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
if (found != nullptr) {
found = found->Last();
/* put the new wagon at the end of the loco. */
DoCommandP(0, _new_vehicle_id, found->index, CMD_MOVE_RAIL_VEHICLE);
DoCommandP(CMD_MOVE_RAIL_VEHICLE, 0, _new_vehicle_id, found->index);
InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
}
}

View File

@ -230,7 +230,7 @@ public:
TileIndex tile = TileVirtXY(pt.x, pt.y);
if (this->mode == PM_NORMAL) {
DoCommandP(tile, this->tree_to_plant, tile, CMD_PLANT_TREE);
DoCommandP(CMD_PLANT_TREE, tile, this->tree_to_plant, tile);
} else {
this->DoPlantForest(tile);
}
@ -240,7 +240,7 @@ public:
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
{
if (_game_mode != GM_EDITOR && this->mode == PM_NORMAL && pt.x != -1 && select_proc == DDSP_PLANT_TREES) {
DoCommandP(end_tile, this->tree_to_plant, start_tile, CMD_PLANT_TREE | CMD_MSG(STR_ERROR_CAN_T_PLANT_TREE_HERE));
DoCommandP(CMD_PLANT_TREE | CMD_MSG(STR_ERROR_CAN_T_PLANT_TREE_HERE), end_tile, this->tree_to_plant, start_tile);
}
}

View File

@ -1033,9 +1033,9 @@ struct RefitWindow : public Window {
if (this->order == INVALID_VEH_ORDER_ID) {
bool delete_window = this->selected_vehicle == v->index && this->num_vehicles == UINT8_MAX;
if (DoCommandP(v->tile, this->selected_vehicle, this->cargo->cargo | this->cargo->subtype << 8 | this->num_vehicles << 16, GetCmdRefitVeh(v)) && delete_window) this->Close();
if (DoCommandP(GetCmdRefitVeh(v), v->tile, this->selected_vehicle, this->cargo->cargo | this->cargo->subtype << 8 | this->num_vehicles << 16) && delete_window) this->Close();
} else {
if (DoCommandP(v->tile, v->index, this->cargo->cargo | this->order << 16, CMD_ORDER_REFIT)) this->Close();
if (DoCommandP(CMD_ORDER_REFIT, v->tile, v->index, this->cargo->cargo | this->order << 16)) this->Close();
}
}
break;
@ -1894,7 +1894,7 @@ public:
case WID_VL_STOP_ALL:
case WID_VL_START_ALL:
DoCommandP(0, (1 << 1) | (widget == WID_VL_START_ALL ? (1 << 0) : 0), this->window_number, CMD_MASS_START_STOP);
DoCommandP(CMD_MASS_START_STOP, 0, (1 << 1) | (widget == WID_VL_START_ALL ? (1 << 0) : 0), this->window_number);
break;
}
}
@ -1919,7 +1919,7 @@ public:
break;
case ADI_SERVICE: // Send for servicing
case ADI_DEPOT: // Send to Depots
DoCommandP(0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : (DepotCommand)0), this->window_number, GetCmdSendToDepot(this->vli.vtype));
DoCommandP(GetCmdSendToDepot(this->vli.vtype), 0, DEPOT_MASS_SEND | (index == ADI_SERVICE ? DEPOT_SERVICE : (DepotCommand)0), this->window_number);
break;
default: NOT_REACHED();
@ -2422,7 +2422,7 @@ struct VehicleDetailsWindow : Window {
mod = GetServiceIntervalClamped(mod + v->GetServiceInterval(), v->ServiceIntervalIsPercent());
if (mod == v->GetServiceInterval()) return;
DoCommandP(v->tile, v->index, mod | (1 << 16) | (v->ServiceIntervalIsPercent() << 17), CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_SERVICING));
DoCommandP(CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_SERVICING), v->tile, v->index, mod | (1 << 16) | (v->ServiceIntervalIsPercent() << 17));
break;
}
@ -2458,7 +2458,7 @@ struct VehicleDetailsWindow : Window {
bool iscustom = index != 0;
bool ispercent = iscustom ? (index == 2) : Company::Get(v->owner)->settings.vehicle.servint_ispercent;
uint16 interval = GetServiceIntervalClamped(v->GetServiceInterval(), ispercent);
DoCommandP(v->tile, v->index, interval | (iscustom << 16) | (ispercent << 17), CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_SERVICING));
DoCommandP(CMD_CHANGE_SERVICE_INT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_SERVICING), v->tile, v->index, interval | (iscustom << 16) | (ispercent << 17));
break;
}
}
@ -2639,7 +2639,7 @@ void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, ui
void StartStopVehicle(const Vehicle *v, bool texteffect)
{
assert(v->IsPrimaryVehicle());
DoCommandP(v->tile, v->index, 0, _vehicle_command_translation_table[VCT_CMD_START_STOP][v->type], texteffect ? CcStartStopVehicle : nullptr);
DoCommandP(_vehicle_command_translation_table[VCT_CMD_START_STOP][v->type], texteffect ? CcStartStopVehicle : nullptr, v->tile, v->index, 0);
}
/** Checks whether the vehicle may be refitted at the moment.*/
@ -2963,7 +2963,7 @@ public:
break;
case WID_VV_GOTO_DEPOT: // goto hangar
DoCommandP(v->tile, v->index | (_ctrl_pressed ? DEPOT_SERVICE : 0U), 0, GetCmdSendToDepot(v));
DoCommandP(GetCmdSendToDepot(v), v->tile, v->index | (_ctrl_pressed ? DEPOT_SERVICE : 0U), 0);
break;
case WID_VV_REFIT: // refit
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID, this);
@ -2987,18 +2987,17 @@ public:
* There is no point to it except for starting the vehicle.
* For starting the vehicle the player has to open the depot GUI, which is
* most likely already open, but is also visible in the vehicle viewport. */
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0,
_vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type],
_ctrl_pressed ? nullptr : CcCloneVehicle);
DoCommandP(_vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type],
_ctrl_pressed ? nullptr : CcCloneVehicle,
v->tile, v->index, _ctrl_pressed ? 1 : 0);
break;
case WID_VV_TURN_AROUND: // turn around
assert(v->IsGroundVehicle());
DoCommandP(v->tile, v->index, 0,
_vehicle_command_translation_table[VCT_CMD_TURN_AROUND][v->type]);
DoCommandP(_vehicle_command_translation_table[VCT_CMD_TURN_AROUND][v->type], v->tile, v->index, 0);
break;
case WID_VV_FORCE_PROCEED: // force proceed
assert(v->type == VEH_TRAIN);
DoCommandP(v->tile, v->index, 0, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
DoCommandP(CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL), v->tile, v->index, 0);
break;
}
}
@ -3007,7 +3006,7 @@ public:
{
if (str == nullptr) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN + Vehicle::Get(this->window_number)->type), nullptr, str);
DoCommandP(CMD_RENAME_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN + Vehicle::Get(this->window_number)->type), 0, this->window_number, 0, str);
}
void OnMouseOver(Point pt, int widget) override

View File

@ -138,7 +138,7 @@ public:
{
if (str == nullptr) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME), nullptr, str);
DoCommandP(CMD_RENAME_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME), 0, this->window_number, 0, str);
}
};