(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.

This commit is contained in:
rubidium 2007-08-29 20:50:58 +00:00
parent e10361a0eb
commit 5d628e6135
13 changed files with 566 additions and 746 deletions

View File

@ -53,7 +53,7 @@ void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2)
_backup_orders_tile = 0;
RestoreVehicleOrders(v, _backup_orders_data);
}
ShowAircraftViewWindow(v);
ShowVehicleViewWindow(v);
}
}
@ -212,7 +212,7 @@ static const WindowDesc _aircraft_details_desc = {
};
static void ShowAircraftDetailsWindow(const Vehicle *v)
void ShowAircraftDetailsWindow(const Vehicle *v)
{
Window *w;
VehicleID veh = v->index;
@ -225,163 +225,3 @@ static void ShowAircraftDetailsWindow(const Vehicle *v)
// w->vscroll.cap = 6;
// w->traindetails_d.tab = 0;
}
static const Widget _aircraft_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_A00A, STR_018C_WINDOW_TITLE_DRAG_THIS },
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON },
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL },
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL },
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_A027_CURRENT_AIRCRAFT_ACTION },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_AIRCRAFT_TODEPOT,STR_A02A_SEND_AIRCRAFT_TO_HANGAR },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, STR_A03B_REFIT_AIRCRAFT_TO_CARRY },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, STR_A028_SHOW_AIRCRAFT_S_ORDERS },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, STR_A02B_SHOW_AIRCRAFT_DETAILS },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_AIRCRAFT, STR_CLONE_AIRCRAFT_INFO },
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL },
{ WIDGETS_END},
};
static void AircraftViewWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const Vehicle *v = GetVehicle(w->window_number);
StringID str;
bool is_localplayer = v->owner == _local_player;
SetWindowWidgetDisabledState(w, 7, !is_localplayer);
SetWindowWidgetDisabledState(w, 8, !IsAircraftInHangarStopped(v) || !is_localplayer);
SetWindowWidgetDisabledState(w, 11, !is_localplayer);
/* draw widgets & caption */
SetDParam(0, v->index);
DrawWindowWidgets(w);
if (v->vehstatus & VS_CRASHED) {
str = STR_8863_CRASHED;
} else if (v->vehstatus & VS_STOPPED) {
str = STR_8861_STOPPED;
} else {
switch (v->current_order.type) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.dest);
SetDParam(1, v->GetDisplaySpeed());
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
/* Aircrafts always go to a station, even if you say depot */
SetDParam(0, v->current_order.dest);
SetDParam(1, v->GetDisplaySpeed());
if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
str = STR_HEADING_FOR_HANGAR + _patches.vehicle_speed;
} else {
str = STR_HEADING_FOR_HANGAR_SERVICE + _patches.vehicle_speed;
}
} break;
case OT_LOADING:
str = STR_882F_LOADING_UNLOADING;
break;
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* draw the flag plus orders */
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1);
DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
DrawWindowViewport(w);
} break;
case WE_CLICK: {
const Vehicle *v = GetVehicle(w->window_number);
switch (e->we.click.widget) {
case 5: /* start stop */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT));
break;
case 6: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 7: /* goto hangar */
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_MSG(STR_A012_CAN_T_SEND_AIRCRAFT_TO));
break;
case 8: /* refit */
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
break;
case 9: /* show orders */
ShowOrdersWindow(v);
break;
case 10: /* show details */
ShowAircraftDetailsWindow(v);
break;
case 11:
/* clone vehicle */
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
break;
}
} break;
case WE_RESIZE:
w->viewport->width += e->we.sizing.diff.x;
w->viewport->height += e->we.sizing.diff.y;
w->viewport->virtual_width += e->we.sizing.diff.x;
w->viewport->virtual_height += e->we.sizing.diff.y;
break;
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
break;
case WE_MOUSELOOP: {
const Vehicle *v = GetVehicle(w->window_number);
bool plane_stopped = IsAircraftInHangarStopped(v);
/* Widget 7 (send to hangar) must be hidden if the plane is already stopped in hangar.
* Widget 11 (clone) should then be shown, since cloning is allowed only while in hangar and stopped.
* This sytem allows to have two buttons, on top of each other*/
if (plane_stopped != IsWindowWidgetHidden(w, 7) || plane_stopped == IsWindowWidgetHidden(w, 11)) {
SetWindowWidgetHiddenState(w, 7, plane_stopped); // send to hangar
SetWindowWidgetHiddenState(w, 11, !plane_stopped); // clone
SetWindowDirty(w);
}
} break;
}
}
static const WindowDesc _aircraft_view_desc = {
WDP_AUTO, WDP_AUTO, 250, 116, 250, 116,
WC_VEHICLE_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_aircraft_view_widgets,
AircraftViewWndProc
};
void ShowAircraftViewWindow(const Vehicle *v)
{
Window *w = AllocateWindowDescFront(&_aircraft_view_desc, v->index);
if (w != NULL) {
w->caption_color = v->owner;
AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), ZOOM_LVL_AIRCRAFT);
}
}

View File

@ -143,24 +143,7 @@ void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2)
Vehicle *v = GetVehicle(_new_vehicle_id);
switch (v->type) {
case VEH_TRAIN: ShowTrainViewWindow(v); break;
case VEH_ROAD: ShowRoadVehViewWindow(v); break;
case VEH_SHIP: ShowShipViewWindow(v); break;
case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
default: NOT_REACHED();
}
}
static inline void ShowVehicleViewWindow(const Vehicle *v)
{
switch (v->type) {
case VEH_TRAIN: ShowTrainViewWindow(v); break;
case VEH_ROAD: ShowRoadVehViewWindow(v); break;
case VEH_SHIP: ShowShipViewWindow(v); break;
case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
default: NOT_REACHED();
}
ShowVehicleViewWindow(v);
}
static void DepotSellAllConfirmationCallback(Window *w, bool confirmed)
@ -912,7 +895,7 @@ static void DepotWndProc(Window *w, WindowEvent *e)
} else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
} else if (gdvp.head != NULL && IsFrontEngine(gdvp.head)) {
ShowTrainViewWindow(gdvp.head);
ShowVehicleViewWindow(gdvp.head);
}
}
} else if (GetVehicleFromDepotWndPt(w, e->we.dragdrop.pt.x, e->we.dragdrop.pt.y, &v, NULL) == MODE_DRAG_VEHICLE &&

View File

@ -652,13 +652,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
v = gv->sort_list[id_v];
if (vindex == v->index) {
switch (gv->vehicle_type) {
default: NOT_REACHED(); break;
case VEH_TRAIN: ShowTrainViewWindow(v); break;
case VEH_ROAD: ShowRoadVehViewWindow(v); break;
case VEH_SHIP: ShowShipViewWindow(v); break;
case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
}
ShowVehicleViewWindow(v);
}
break;

View File

@ -42,17 +42,14 @@ void PlaceProc_BuyLand(TileIndex tile);
void ReinitGuiAfterToggleElrail(bool disable);
/* train_gui.cpp */
void ShowTrainViewWindow(const Vehicle *v);
void ShowOrdersWindow(const Vehicle *v);
/* road_gui.cpp */
void ShowBuildRoadToolbar(RoadType roadtype);
void ShowBuildRoadScenToolbar();
void ShowRoadVehViewWindow(const Vehicle *v);
/* dock_gui.cpp */
void ShowBuildDocksToolbar();
void ShowShipViewWindow(const Vehicle *v);
/* aircraft_gui.cpp */
void ShowBuildAirToolbar();

View File

@ -251,7 +251,8 @@ static const WindowDesc _roadveh_details_desc = {
RoadVehDetailsWndProc
};
static void ShowRoadVehDetailsWindow(const Vehicle *v)
void ShowRoadVehDetailsWindow(const Vehicle *v)
{
Window *w;
VehicleID veh = v->index;
@ -263,173 +264,6 @@ static void ShowRoadVehDetailsWindow(const Vehicle *v)
w->caption_color = v->owner;
}
static void RoadVehViewWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
Vehicle *v = GetVehicle(w->window_number);
StringID str;
bool is_localplayer = v->owner == _local_player;
SetWindowWidgetDisabledState(w, 7, !is_localplayer);
SetWindowWidgetDisabledState(w, 8, !is_localplayer);
SetWindowWidgetDisabledState(w, 11, !is_localplayer);
/* Disable refit button if vehicle not refittable */
SetWindowWidgetDisabledState(w, 12, !is_localplayer ||
EngInfo(v->engine_type)->refit_mask == 0);
/* draw widgets & caption */
SetDParam(0, v->index);
DrawWindowWidgets(w);
if (v->u.road.crashed_ctr != 0) {
str = STR_8863_CRASHED;
} else if (v->breakdown_ctr == 1) {
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
str = STR_8861_STOPPED;
} else {
switch (v->current_order.type) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.dest);
SetDParam(1, v->GetDisplaySpeed());
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
Depot *depot = GetDepot(v->current_order.dest);
SetDParam(0, depot->town_index);
SetDParam(1, v->GetDisplaySpeed());
if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
str = STR_HEADING_FOR_ROAD_DEPOT + _patches.vehicle_speed;
} else {
str = STR_HEADING_FOR_ROAD_DEPOT_SERVICE + _patches.vehicle_speed;
}
} break;
case OT_LOADING:
case OT_LEAVESTATION:
str = STR_882F_LOADING_UNLOADING;
break;
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* draw the flag plus orders */
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1);
DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
DrawWindowViewport(w);
} break;
case WE_CLICK: {
const Vehicle *v = GetVehicle(w->window_number);
switch (e->we.click.widget) {
case 5: /* start stop */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE));
break;
case 6: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 7: /* goto depot */
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT));
break;
case 8: /* turn around */
DoCommandP(v->tile, v->index, 0, NULL, CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN));
break;
case 9: /* show orders */
ShowOrdersWindow(v);
break;
case 10: /* show details */
ShowRoadVehDetailsWindow(v);
break;
case 11: /* clone vehicle */
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE));
break;
case 12: /* Refit vehicle */
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
break;
}
} break;
case WE_RESIZE:
w->viewport->width += e->we.sizing.diff.x;
w->viewport->height += e->we.sizing.diff.y;
w->viewport->virtual_width += e->we.sizing.diff.x;
w->viewport->virtual_height += e->we.sizing.diff.y;
break;
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
break;
case WE_MOUSELOOP: {
const Vehicle *v = GetVehicle(w->window_number);
bool rv_stopped = IsRoadVehInDepotStopped(v);
/* Widget 7 (send to depot) must be hidden if the truck/bus is already stopped in depot.
* Widget 11 (clone) should then be shown, since cloning is allowed only while in depot and stopped.
* This sytem allows to have two buttons, on top of each other.
* The same system applies to widget 8 and 12, force turn around and refit. */
if (rv_stopped != IsWindowWidgetHidden(w, 7) || rv_stopped == IsWindowWidgetHidden(w, 11)) {
SetWindowWidgetHiddenState(w, 7, rv_stopped); // send to depot
SetWindowWidgetHiddenState(w, 8, rv_stopped); // force turn around
SetWindowWidgetHiddenState(w, 11, !rv_stopped); // clone
SetWindowWidgetHiddenState(w, 12, !rv_stopped); // refit
SetWindowDirty(w);
}
}
}
}
static const Widget _roadveh_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_9002, STR_018C_WINDOW_TITLE_DRAG_THIS },
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON },
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL },
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL },
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_901C_CURRENT_VEHICLE_ACTION },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_ROADVEH_TODEPOT,STR_901F_SEND_VEHICLE_TO_DEPOT },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_FORCE_VEHICLE_TURN, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, STR_901D_SHOW_VEHICLE_S_ORDERS },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS,STR_9021_SHOW_ROAD_VEHICLE_DETAILS },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_ROADVEH, STR_CLONE_ROAD_VEHICLE_INFO },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, STR_REFIT_ROAD_VEHICLE_TO_CARRY },
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL },
{ WIDGETS_END }
};
static const WindowDesc _roadveh_view_desc = {
WDP_AUTO, WDP_AUTO, 250, 116, 250, 116,
WC_VEHICLE_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_roadveh_view_widgets,
RoadVehViewWndProc,
};
void ShowRoadVehViewWindow(const Vehicle *v)
{
Window *w = AllocateWindowDescFront(&_roadveh_view_desc, v->index);
if (w != NULL) {
w->caption_color = v->owner;
AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), ZOOM_LVL_ROADVEH);
}
}
void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
const Vehicle *v;
@ -441,5 +275,5 @@ void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
_backup_orders_tile = 0;
RestoreVehicleOrders(v, _backup_orders_data);
}
ShowRoadVehViewWindow(v);
ShowVehicleViewWindow(v);
}

View File

@ -163,7 +163,7 @@ static const WindowDesc _ship_details_desc = {
ShipDetailsWndProc
};
static void ShowShipDetailsWindow(const Vehicle *v)
void ShowShipDetailsWindow(const Vehicle *v)
{
Window *w;
VehicleID veh = v->index;
@ -184,164 +184,5 @@ void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
_backup_orders_tile = 0;
RestoreVehicleOrders(v, _backup_orders_data);
}
ShowShipViewWindow(v);
}
static void ShipViewWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
Vehicle *v = GetVehicle(w->window_number);
StringID str;
bool refitable_and_stopped_in_depot = ShipVehInfo(v->engine_type)->refittable && IsShipInDepotStopped(v);
bool is_localplayer = v->owner == _local_player;
SetWindowWidgetDisabledState(w, 7, !is_localplayer);
SetWindowWidgetDisabledState(w, 8,
!is_localplayer || // Disable if owner is not local player
!refitable_and_stopped_in_depot); // Disable if the ship is not refitable or stopped in a depot
SetWindowWidgetDisabledState(w, 11, !is_localplayer);
/* draw widgets & caption */
SetDParam(0, v->index);
DrawWindowWidgets(w);
if (v->breakdown_ctr == 1) {
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
str = STR_8861_STOPPED;
} else {
switch (v->current_order.type) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.dest);
SetDParam(1, v->GetDisplaySpeed());
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
Depot *depot = GetDepot(v->current_order.dest);
SetDParam(0, depot->town_index);
SetDParam(1, v->GetDisplaySpeed());
if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
str = STR_HEADING_FOR_SHIP_DEPOT + _patches.vehicle_speed;
} else {
str = STR_HEADING_FOR_SHIP_DEPOT_SERVICE + _patches.vehicle_speed;
}
} break;
case OT_LOADING:
case OT_LEAVESTATION:
str = STR_882F_LOADING_UNLOADING;
break;
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* draw the flag plus orders */
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1);
DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
DrawWindowViewport(w);
} break;
case WE_CLICK: {
const Vehicle *v = GetVehicle(w->window_number);
switch (e->we.click.widget) {
case 5: /* start stop */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP));
break;
case 6: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 7: /* goto hangar */
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT));
break;
case 8: /* refit */
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
break;
case 9: /* show orders */
ShowOrdersWindow(v);
break;
case 10: /* show details */
ShowShipDetailsWindow(v);
break;
case 11: {
/* clone vehicle */
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP));
} break;
}
} break;
case WE_RESIZE:
w->viewport->width += e->we.sizing.diff.x;
w->viewport->height += e->we.sizing.diff.y;
w->viewport->virtual_width += e->we.sizing.diff.x;
w->viewport->virtual_height += e->we.sizing.diff.y;
break;
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
break;
case WE_MOUSELOOP: {
const Vehicle *v = GetVehicle(w->window_number);
bool ship_stopped = IsShipInDepotStopped(v);
/* Widget 7 (send to depot) must be hidden if the ship is already stopped in depot.
* Widget 11 (clone) should then be shown, since cloning is allowed only while in depot and stopped.
* This sytem allows to have two buttons, on top of each otherother*/
if (ship_stopped != IsWindowWidgetHidden(w, 7) || ship_stopped == IsWindowWidgetHidden(w, 11)) {
SetWindowWidgetHiddenState(w, 7, ship_stopped); // send to depot
SetWindowWidgetHiddenState(w, 11, !ship_stopped); // clone
SetWindowDirty(w);
}
}
}
}
static const Widget _ship_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_980F, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL},
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL},
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_9827_CURRENT_SHIP_ACTION_CLICK},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_9829_CENTER_MAIN_VIEW_ON_SHIP},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_SHIP_TODEPOT, STR_982A_SEND_SHIP_TO_DEPOT},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, STR_983A_REFIT_CARGO_SHIP_TO_CARRY},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, STR_9828_SHOW_SHIP_S_ORDERS},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, STR_982B_SHOW_SHIP_DETAILS},
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_SHIP, STR_CLONE_SHIP_INFO},
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL },
{ WIDGETS_END }
};
static const WindowDesc _ship_view_desc = {
WDP_AUTO, WDP_AUTO, 250, 116, 250, 116,
WC_VEHICLE_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_ship_view_widgets,
ShipViewWndProc
};
void ShowShipViewWindow(const Vehicle *v)
{
Window *w = AllocateWindowDescFront(&_ship_view_desc, v->index);
if (w != NULL) {
w->caption_color = v->owner;
AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), ZOOM_LVL_SHIP);
}
ShowVehicleViewWindow(v);
}

View File

@ -1299,7 +1299,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
first->next_shared = NULL;
/* If we deleted a window then open a new one for the 'new' train */
if (IsLocalPlayer() && w != NULL) ShowTrainViewWindow(new_f);
if (IsLocalPlayer() && w != NULL) ShowVehicleViewWindow(new_f);
}
}

View File

@ -56,7 +56,7 @@ void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2)
_backup_orders_tile = 0;
RestoreVehicleOrders(v, _backup_orders_data);
}
ShowTrainViewWindow(v);
ShowVehicleViewWindow(v);
}
/**
@ -112,215 +112,6 @@ void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, Vehicle
_cur_dpi = old_dpi;
}
static const Widget _train_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_882E, STR_018C_WINDOW_TITLE_DRAG_THIS },
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON },
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 121, 0x0, STR_NULL },
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 119, 0x0, STR_NULL },
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 122, 133, 0x0, STR_8846_CURRENT_TRAIN_ACTION_CLICK },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_8848_CENTER_MAIN_VIEW_ON_TRAIN },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_TRAIN_TODEPOT, STR_8849_SEND_TRAIN_TO_DEPOT },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_IGNORE_SIGNALS, STR_884A_FORCE_TRAIN_TO_PROCEED },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_FORCE_VEHICLE_TURN, STR_884B_REVERSE_DIRECTION_OF_TRAIN },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_ORDERS, STR_8847_SHOW_TRAIN_S_ORDERS },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 104, 121, SPR_SHOW_VEHICLE_DETAILS,STR_884C_SHOW_TRAIN_DETAILS },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_REFIT_VEHICLE, STR_RAIL_REFIT_VEHICLE_TO_CARRY },
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_TRAIN, STR_CLONE_TRAIN_INFO },
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 122, 121, 0x0, STR_NULL },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 122, 133, 0x0, STR_NULL },
{ WIDGETS_END }
};
static void ShowTrainDetailsWindow(const Vehicle *v);
static void TrainViewWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const Vehicle *v, *u;
StringID str;
bool is_localplayer;
v = GetVehicle(w->window_number);
is_localplayer = v->owner == _local_player;
SetWindowWidgetDisabledState(w, 7, !is_localplayer);
SetWindowWidgetDisabledState(w, 8, !is_localplayer);
SetWindowWidgetDisabledState(w, 9, !is_localplayer);
SetWindowWidgetDisabledState(w, 13, !is_localplayer);
/* Disable cargo refit button, until we know we can enable it below. */
DisableWindowWidget(w, 12);
if (is_localplayer) {
/* See if any vehicle can be refitted */
for (u = v; u != NULL; u = u->next) {
if (EngInfo(u->engine_type)->refit_mask != 0 ||
(RailVehInfo(v->engine_type)->railveh_type != RAILVEH_WAGON && v->cargo_cap != 0)) {
EnableWindowWidget(w, 12);
/* We have a refittable carriage, bail out */
break;
}
}
}
/* draw widgets & caption */
SetDParam(0, v->index);
DrawWindowWidgets(w);
if (v->u.rail.crash_anim_pos != 0) {
str = STR_8863_CRASHED;
} else if (v->breakdown_ctr == 1) {
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
if (v->cur_speed == 0) {
if (v->u.rail.cached_power == 0) {
str = STR_TRAIN_NO_POWER;
} else {
str = STR_8861_STOPPED;
}
} else {
SetDParam(0, v->GetDisplaySpeed());
str = STR_TRAIN_STOPPING + _patches.vehicle_speed;
}
} else {
switch (v->current_order.type) {
case OT_GOTO_STATION: {
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
SetDParam(0, v->current_order.dest);
SetDParam(1, v->GetDisplaySpeed());
} break;
case OT_GOTO_DEPOT: {
Depot *dep = GetDepot(v->current_order.dest);
SetDParam(0, dep->town_index);
if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
str = STR_HEADING_FOR_TRAIN_DEPOT + _patches.vehicle_speed;
} else {
str = STR_HEADING_FOR_TRAIN_DEPOT_SERVICE + _patches.vehicle_speed;
}
SetDParam(1, v->GetDisplaySpeed());
} break;
case OT_LOADING:
case OT_LEAVESTATION:
str = STR_882F_LOADING_UNLOADING;
break;
case OT_GOTO_WAYPOINT: {
SetDParam(0, v->current_order.dest);
str = STR_HEADING_FOR_WAYPOINT + _patches.vehicle_speed;
SetDParam(1, v->GetDisplaySpeed());
break;
}
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* draw the flag plus orders */
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1);
DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
DrawWindowViewport(w);
} break;
case WE_CLICK: {
int wid = e->we.click.widget;
Vehicle *v = GetVehicle(w->window_number);
switch (wid) {
case 5: /* start/stop train */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN));
break;
case 6: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case 7: /* goto depot */
/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT));
break;
case 8: /* force proceed */
DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
break;
case 9: /* reverse direction */
DoCommandP(v->tile, v->index, 0, NULL, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_8869_CAN_T_REVERSE_DIRECTION));
break;
case 10: /* show train orders */
ShowOrdersWindow(v);
break;
case 11: /* show train details */
ShowTrainDetailsWindow(v);
break;
case 12:
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
break;
case 13:
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
break;
}
} break;
case WE_RESIZE:
w->viewport->width += e->we.sizing.diff.x;
w->viewport->height += e->we.sizing.diff.y;
w->viewport->virtual_width += e->we.sizing.diff.x;
w->viewport->virtual_height += e->we.sizing.diff.y;
break;
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
break;
case WE_MOUSELOOP: {
const Vehicle *v = GetVehicle(w->window_number);
bool train_stopped = CheckTrainStoppedInDepot(v) >= 0;
/* Widget 7 (send to depot) must be hidden if the train is already stopped in hangar.
* Widget 13 (clone) should then be shown, since cloning is allowed only while in depot and stopped.
* This sytem allows to have two buttons, on top of each other.
* The same system applies to widget 9 and 12, reverse direction and refit*/
if (train_stopped != IsWindowWidgetHidden(w, 7) || train_stopped == IsWindowWidgetHidden(w, 13)) {
SetWindowWidgetHiddenState(w, 7, train_stopped); // send to depot
SetWindowWidgetHiddenState(w, 9, train_stopped); // reverse direction
SetWindowWidgetHiddenState(w, 12, !train_stopped); // refit
SetWindowWidgetHiddenState(w, 13, !train_stopped); // clone
SetWindowDirty(w);
}
break;
}
}
}
static const WindowDesc _train_view_desc = {
WDP_AUTO, WDP_AUTO, 250, 134, 250, 134,
WC_VEHICLE_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_train_view_widgets,
TrainViewWndProc
};
void ShowTrainViewWindow(const Vehicle *v)
{
Window *w = AllocateWindowDescFront(&_train_view_desc,v->index);
if (w != NULL) {
w->caption_color = v->owner;
AssignWindowViewport(w, 3, 17, 0xE2, 0x66, w->window_number | (1 << 31), ZOOM_LVL_TRAIN);
}
}
static void TrainDetailsCargoTab(const Vehicle *v, int x, int y)
{
if (v->cargo_cap != 0) {
@ -595,7 +386,7 @@ static const WindowDesc _train_details_desc = {
};
static void ShowTrainDetailsWindow(const Vehicle *v)
void ShowTrainDetailsWindow(const Vehicle *v)
{
Window *w;
VehicleID veh = v->index;

View File

@ -2145,6 +2145,18 @@ bool IsVehicleInDepot(const Vehicle *v)
return false;
}
bool IsVehicleInDepotStopped(const Vehicle *v)
{
switch (v->type) {
case VEH_TRAIN: return CheckTrainStoppedInDepot(v) >= 0;
case VEH_ROAD: return IsRoadVehInDepotStopped(v);
case VEH_SHIP: return IsShipInDepotStopped(v);
case VEH_AIRCRAFT: return IsAircraftInHangarStopped(v);
default: NOT_REACHED();
}
return false;
}
/**
* Calculates how full a vehicle is.
* @param v The Vehicle to check. For trains, use the first engine.

View File

@ -555,8 +555,6 @@ void VehicleEnteredDepotThisTick(Vehicle *v);
void BeginVehicleMove(Vehicle *v);
void EndVehicleMove(Vehicle *v);
void ShowAircraftViewWindow(const Vehicle* v);
UnitID GetFreeUnitNumber(VehicleType type);
void TrainConsistChanged(Vehicle *v);
@ -571,6 +569,7 @@ uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array
void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
bool IsVehicleInDepot(const Vehicle *v);
bool IsVehicleInDepotStopped(const Vehicle *v);
void VehicleEnterDepot(Vehicle *v);
void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g);

View File

@ -1080,13 +1080,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
v = vl->sort_list[id_v];
switch (vl->vehicle_type) {
case VEH_TRAIN: ShowTrainViewWindow(v); break;
case VEH_ROAD: ShowRoadVehViewWindow(v); break;
case VEH_SHIP: ShowShipViewWindow(v); break;
case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
default: NOT_REACHED(); break;
}
ShowVehicleViewWindow(v);
} break;
case VLW_WIDGET_AVAILABLE_VEHICLES:
@ -1285,3 +1279,534 @@ void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, TileIndex
}
ShowVehicleListWindowLocal(player, VLW_DEPOT_LIST, vehicle_type, depot_airport_index);
}
/* Unified vehicle GUI - Vehicle View Window */
/** Constants of vehicle view widget indices */
enum VehicleViewWindowWidgets {
VVW_WIDGET_CLOSEBOX = 0,
VVW_WIDGET_CAPTION,
VVW_WIDGET_STICKY,
VVW_WIDGET_PANEL,
VVW_WIDGET_VIEWPORT,
VVW_WIDGET_START_STOP_VEH,
VVW_WIDGET_CENTER_MAIN_VIEH,
VVW_WIDGET_GOTO_DEPOT,
VVW_WIDGET_REFIT_VEH,
VVW_WIDGET_SHOW_ORDERS,
VVW_WIDGET_SHOW_DETAILS,
VVW_WIDGET_CLONE_VEH,
VVW_WIDGET_EMPTY_BOTTOM_RIGHT,
VVW_WIDGET_RESIZE,
VVW_WIDGET_TURN_AROUND,
VVW_WIDGET_FORCE_PROCEED,
};
/** Vehicle view widgets. */
static const Widget _vehicle_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // VVW_WIDGET_CLOSEBOX
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, 0x0 /* filled later */, STR_018C_WINDOW_TITLE_DRAG_THIS }, // VVW_WIDGET_CAPTION
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON }, // VVW_WIDGET_STICKY
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL }, // VVW_WIDGET_PANEL
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL }, // VVW_WIDGET_VIEWPORT
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, 0x0 /* filled later */ }, // VVW_WIDGET_START_STOP_VEH
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, 0x0 /* filled later */ }, // VVW_WIDGET_CENTER_MAIN_VIEH
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, 0x0 /* filled later */, 0x0 /* filled later */ }, // VVW_WIDGET_GOTO_DEPOT
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, 0x0 /* filled later */ }, // VVW_WIDGET_REFIT_VEH
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, 0x0 /* filled later */ }, // VVW_WIDGET_SHOW_ORDERS
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */ }, // VVW_WIDGET_SHOW_DETAILS
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, 0x0 /* filled later */, 0x0 /* filled later */ }, // VVW_WIDGET_CLONE_VEH
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL }, // VVW_WIDGET_EMPTY_BOTTOM_RIGHT
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL }, // VVW_WIDGET_RESIZE
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_FORCE_VEHICLE_TURN, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND }, // VVW_WIDGET_TURN_AROUND
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_IGNORE_SIGNALS, STR_884A_FORCE_TRAIN_TO_PROCEED }, // VVW_WIDGET_FORCE_PROCEED
{ WIDGETS_END},
};
static void VehicleViewWndProc(Window *w, WindowEvent *e);
/** Vehicle view window descriptor for all vehicles but trains. */
static const WindowDesc _vehicle_view_desc = {
WDP_AUTO, WDP_AUTO, 250, 116, 250, 116,
WC_VEHICLE_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_vehicle_view_widgets,
VehicleViewWndProc
};
/** Vehicle view window descriptor for trains. Only minimum_height and
* default_height are different for train view.
*/
static const WindowDesc _train_view_desc = {
WDP_AUTO, WDP_AUTO, 250, 134, 250, 134,
WC_VEHICLE_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_vehicle_view_widgets,
VehicleViewWndProc
};
/* Just to make sure, nobody has changed the vehicle type constants, as we are
using them for array indexing in a number of places here. */
assert_compile(VEH_TRAIN == 0);
assert_compile(VEH_ROAD == 1);
assert_compile(VEH_SHIP == 2);
assert_compile(VEH_AIRCRAFT == 3);
/** Zoom levels for vehicle views indexed by vehicle type. */
static const ZoomLevel _vehicle_view_zoom_levels[] = {
ZOOM_LVL_TRAIN,
ZOOM_LVL_ROADVEH,
ZOOM_LVL_SHIP,
ZOOM_LVL_AIRCRAFT,
};
/* Constants for geometry of vehicle view viewport */
static const int VV_VIEWPORT_X = 3;
static const int VV_VIEWPORT_Y = 17;
static const int VV_INITIAL_VIEWPORT_WIDTH = 226;
static const int VV_INITIAL_VIEWPORT_HEIGHT = 84;
static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102;
/** Shows the vehicle view window of the given vehicle. */
void ShowVehicleViewWindow(const Vehicle *v)
{
Window *w = AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
if (w != NULL) {
w->caption_color = v->owner;
AssignWindowViewport(w, VV_VIEWPORT_X, VV_VIEWPORT_Y, VV_INITIAL_VIEWPORT_WIDTH,
(v->type == VEH_TRAIN) ? VV_INITIAL_VIEWPORT_HEIGHT_TRAIN : VV_INITIAL_VIEWPORT_HEIGHT,
w->window_number | (1 << 31), _vehicle_view_zoom_levels[v->type]);
}
}
/** Initialize a newly created vehicle view window */
static void CreateVehicleViewWindow(Window *w)
{
const Vehicle *v = GetVehicle(w->window_number);
/*
* fill in data and tooltip codes for the widgets and
* move some of the buttons for trains
*/
switch (v->type) {
case VEH_TRAIN:
w->widget[VVW_WIDGET_CAPTION].data = STR_882E;
w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_8846_CURRENT_TRAIN_ACTION_CLICK;
w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_8848_CENTER_MAIN_VIEW_ON_TRAIN;
w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_TRAIN_TODEPOT;
w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_8849_SEND_TRAIN_TO_DEPOT;
w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_RAIL_REFIT_VEHICLE_TO_CARRY;
w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_8847_SHOW_TRAIN_S_ORDERS;
w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_884C_SHOW_TRAIN_DETAILS;
w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_TRAIN;
w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_TRAIN_INFO;
w->widget[VVW_WIDGET_TURN_AROUND].tooltips = STR_884B_REVERSE_DIRECTION_OF_TRAIN;
/* due to more buttons we must modify the layout a bit for trains */
w->widget[VVW_WIDGET_PANEL].bottom = 121;
w->widget[VVW_WIDGET_VIEWPORT].bottom = 119;
w->widget[VVW_WIDGET_START_STOP_VEH].top = 122;
w->widget[VVW_WIDGET_START_STOP_VEH].bottom = 133;
w->widget[VVW_WIDGET_REFIT_VEH].top = 68;
w->widget[VVW_WIDGET_REFIT_VEH].bottom = 85;
w->widget[VVW_WIDGET_SHOW_ORDERS].top = 86;
w->widget[VVW_WIDGET_SHOW_ORDERS].bottom = 103;
w->widget[VVW_WIDGET_SHOW_DETAILS].top = 104;
w->widget[VVW_WIDGET_SHOW_DETAILS].bottom = 121;
w->widget[VVW_WIDGET_EMPTY_BOTTOM_RIGHT].top = 122;
w->widget[VVW_WIDGET_EMPTY_BOTTOM_RIGHT].bottom = 121;
w->widget[VVW_WIDGET_RESIZE].top = 122;
w->widget[VVW_WIDGET_RESIZE].bottom = 133;
w->widget[VVW_WIDGET_TURN_AROUND].top = 68;
w->widget[VVW_WIDGET_TURN_AROUND].bottom = 85;
break;
case VEH_ROAD:
w->widget[VVW_WIDGET_CAPTION].data = STR_9002;
w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_901C_CURRENT_VEHICLE_ACTION;
w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE;
w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_ROADVEH_TODEPOT;
w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_901F_SEND_VEHICLE_TO_DEPOT;
w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_REFIT_ROAD_VEHICLE_TO_CARRY;
w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_901D_SHOW_VEHICLE_S_ORDERS;
w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_9021_SHOW_ROAD_VEHICLE_DETAILS;
w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_ROADVEH;
w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_ROAD_VEHICLE_INFO;
SetWindowWidgetHiddenState(w, VVW_WIDGET_FORCE_PROCEED, true);
break;
case VEH_SHIP:
w->widget[VVW_WIDGET_CAPTION].data = STR_980F;
w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_9827_CURRENT_SHIP_ACTION_CLICK;
w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_9829_CENTER_MAIN_VIEW_ON_SHIP;
w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_SHIP_TODEPOT;
w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_982A_SEND_SHIP_TO_DEPOT;
w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_983A_REFIT_CARGO_SHIP_TO_CARRY;
w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_9828_SHOW_SHIP_S_ORDERS;
w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_982B_SHOW_SHIP_DETAILS;
w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_SHIP;
w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_SHIP_INFO;
SetWindowWidgetsHiddenState(w, true,
VVW_WIDGET_TURN_AROUND,
VVW_WIDGET_FORCE_PROCEED,
WIDGET_LIST_END);
break;
case VEH_AIRCRAFT:
w->widget[VVW_WIDGET_CAPTION].data = STR_A00A;
w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_A027_CURRENT_AIRCRAFT_ACTION;
w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT;
w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_AIRCRAFT_TODEPOT;
w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_A02A_SEND_AIRCRAFT_TO_HANGAR;
w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_A03B_REFIT_AIRCRAFT_TO_CARRY;
w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_A028_SHOW_AIRCRAFT_S_ORDERS;
w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_A02B_SHOW_AIRCRAFT_DETAILS;
w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_AIRCRAFT;
w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_AIRCRAFT_INFO;
SetWindowWidgetsHiddenState(w, true,
VVW_WIDGET_TURN_AROUND,
VVW_WIDGET_FORCE_PROCEED,
WIDGET_LIST_END);
break;
default: NOT_REACHED();
}
}
/* When unified GUI is complete these functions will also be unified to one
* function in this module */
void ShowAircraftDetailsWindow(const Vehicle *v);
void ShowShipDetailsWindow(const Vehicle *v);
void ShowRoadVehDetailsWindow(const Vehicle *v);
void ShowTrainDetailsWindow(const Vehicle *v);
/** Provisional dispatch to vehicle-specific detail window functions. */
static void ShowVehicleDetailsWindow(const Vehicle *v)
{
switch (v->type) {
case VEH_TRAIN: ShowTrainDetailsWindow(v); break;
case VEH_ROAD: ShowRoadVehDetailsWindow(v); break;
case VEH_SHIP: ShowShipDetailsWindow(v); break;
case VEH_AIRCRAFT: ShowAircraftDetailsWindow(v); break;
default: NOT_REACHED();
}
}
/** Checks whether the vehicle may be refitted at the moment.*/
static bool IsVehicleRefitable(const Vehicle *v)
{
/* Why is this so different for different vehicles?
* Does maybe work one solution for all?
*/
switch (v->type) {
case VEH_TRAIN: return false;
case VEH_ROAD: return EngInfo(v->engine_type)->refit_mask != 0 && IsVehicleInDepotStopped(v);
case VEH_SHIP: return ShipVehInfo(v->engine_type)->refittable && IsVehicleInDepotStopped(v);
case VEH_AIRCRAFT: return IsVehicleInDepotStopped(v);
default: NOT_REACHED();
}
}
/** Message strings for heading to depot indexed by vehicle type. */
static const StringID _heading_for_depot_strings[] = {
STR_HEADING_FOR_TRAIN_DEPOT,
STR_HEADING_FOR_ROAD_DEPOT,
STR_HEADING_FOR_SHIP_DEPOT,
STR_HEADING_FOR_HANGAR,
};
/** Message strings for heading to depot and servicing indexed by vehicle type. */
static const StringID _heading_for_depot_service_strings[] = {
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE,
STR_HEADING_FOR_ROAD_DEPOT_SERVICE,
STR_HEADING_FOR_SHIP_DEPOT_SERVICE,
STR_HEADING_FOR_HANGAR_SERVICE,
};
/** Repaint vehicle view window. */
static void DrawVehicleViewWindow(Window *w)
{
const Vehicle *v = GetVehicle(w->window_number);
StringID str;
bool is_localplayer = v->owner == _local_player;
bool refitable_and_stopped_in_depot = IsVehicleRefitable(v);
SetWindowWidgetDisabledState(w, VVW_WIDGET_GOTO_DEPOT, !is_localplayer);
SetWindowWidgetDisabledState(w, VVW_WIDGET_REFIT_VEH,
!refitable_and_stopped_in_depot || !is_localplayer);
SetWindowWidgetDisabledState(w, VVW_WIDGET_CLONE_VEH, !is_localplayer);
if (v->type == VEH_TRAIN) {
SetWindowWidgetDisabledState(w, VVW_WIDGET_FORCE_PROCEED, !is_localplayer);
SetWindowWidgetDisabledState(w, VVW_WIDGET_TURN_AROUND, !is_localplayer);
/* Cargo refit button is disabled, until we know we can enable it below. */
if (is_localplayer) {
/* See if any vehicle can be refitted */
for (const Vehicle *u = v; u != NULL; u = u->next) {
if (EngInfo(u->engine_type)->refit_mask != 0 ||
(RailVehInfo(v->engine_type)->railveh_type != RAILVEH_WAGON && v->cargo_cap != 0)) {
EnableWindowWidget(w, VVW_WIDGET_REFIT_VEH);
/* We have a refittable carriage, bail out */
break;
}
}
}
}
/* draw widgets & caption */
SetDParam(0, v->index);
DrawWindowWidgets(w);
if (v->vehstatus & VS_CRASHED) {
str = STR_8863_CRASHED;
} else if (v->type != VEH_AIRCRAFT && v->breakdown_ctr == 1) { // check for aircraft necessary?
str = STR_885C_BROKEN_DOWN;
} else if (v->vehstatus & VS_STOPPED) {
if (v->type == VEH_TRAIN) {
if (v->cur_speed == 0) {
if (v->u.rail.cached_power == 0) {
str = STR_TRAIN_NO_POWER;
} else {
str = STR_8861_STOPPED;
}
} else {
SetDParam(0, v->GetDisplaySpeed());
str = STR_TRAIN_STOPPING + _patches.vehicle_speed;
}
} else { // no train
str = STR_8861_STOPPED;
}
} else { // vehicle is in a "normal" state, show current order
switch (v->current_order.type) {
case OT_GOTO_STATION: {
SetDParam(0, v->current_order.dest);
SetDParam(1, v->GetDisplaySpeed());
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
} break;
case OT_GOTO_DEPOT: {
if (v->type == VEH_AIRCRAFT) {
/* Aircrafts always go to a station, even if you say depot */
SetDParam(0, v->current_order.dest);
SetDParam(1, v->GetDisplaySpeed());
} else {
Depot *depot = GetDepot(v->current_order.dest);
SetDParam(0, depot->town_index);
SetDParam(1, v->GetDisplaySpeed());
}
if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
str = _heading_for_depot_strings[v->type] + _patches.vehicle_speed;
} else {
str = _heading_for_depot_service_strings[v->type] + _patches.vehicle_speed;
}
} break;
case OT_LOADING:
str = STR_882F_LOADING_UNLOADING;
break;
case OT_GOTO_WAYPOINT: {
assert(v->type == VEH_TRAIN);
SetDParam(0, v->current_order.dest);
str = STR_HEADING_FOR_WAYPOINT + _patches.vehicle_speed;
SetDParam(1, v->GetDisplaySpeed());
break;
}
case OT_LEAVESTATION:
if (v->type != VEH_AIRCRAFT) {
str = STR_882F_LOADING_UNLOADING;
break;
}
/* fall-through if aircraft. Does this even happen? */
default:
if (v->num_orders == 0) {
str = STR_NO_ORDERS + _patches.vehicle_speed;
SetDParam(0, v->GetDisplaySpeed());
} else {
str = STR_EMPTY;
}
break;
}
}
/* draw the flag plus orders */
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[VVW_WIDGET_START_STOP_VEH].top + 1);
DrawStringCenteredTruncated(w->widget[VVW_WIDGET_START_STOP_VEH].left + 8, w->widget[VVW_WIDGET_START_STOP_VEH].right, w->widget[VVW_WIDGET_START_STOP_VEH].top + 1, str, 0);
DrawWindowViewport(w);
}
/** Command indices for the _vehicle_command_translation_table. */
enum VehicleCommandTranslation {
VCT_CMD_START_STOP = 0,
VCT_CMD_GOTO_DEPOT,
VCT_CMD_CLONE_VEH,
VCT_CMD_TURN_AROUND,
};
/** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */
static const uint32 _vehicle_command_translation_table[][4] = {
{ // VCT_CMD_START_STOP
CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN),
CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE),
CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP),
CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT)
},
{ // VCT_CMD_GOTO_DEPOT
/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */
CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT),
CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT),
CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT),
CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_MSG(STR_A012_CAN_T_SEND_AIRCRAFT_TO)
},
{ // VCT_CMD_CLONE_VEH
CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE),
CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE),
CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP),
CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT)
},
{ // VCT_CMD_TURN_AROUND
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_8869_CAN_T_REVERSE_DIRECTION),
CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN),
0xffffffff, // invalid for ships
0xffffffff // invalid for aircrafts
},
};
/** Window event hook for vehicle view. */
static void VehicleViewWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_CREATE:
CreateVehicleViewWindow(w);
break;
case WE_PAINT:
DrawVehicleViewWindow(w);
break;
case WE_CLICK: {
const Vehicle *v = GetVehicle(w->window_number);
switch (e->we.click.widget) {
case VVW_WIDGET_START_STOP_VEH: /* start stop */
DoCommandP(v->tile, v->index, 0, NULL,
_vehicle_command_translation_table[VCT_CMD_START_STOP][v->type]);
break;
case VVW_WIDGET_CENTER_MAIN_VIEH: /* center main view */
ScrollMainWindowTo(v->x_pos, v->y_pos);
break;
case VVW_WIDGET_GOTO_DEPOT: /* goto hangar */
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL,
_vehicle_command_translation_table[VCT_CMD_GOTO_DEPOT][v->type]);
break;
case VVW_WIDGET_REFIT_VEH: /* refit */
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
break;
case VVW_WIDGET_SHOW_ORDERS: /* show orders */
ShowOrdersWindow(v);
break;
case VVW_WIDGET_SHOW_DETAILS: /* show details */
ShowVehicleDetailsWindow(v);
break;
case VVW_WIDGET_CLONE_VEH: /* clone vehicle */
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle,
_vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type]);
break;
case VVW_WIDGET_TURN_AROUND: /* turn around */
assert(v->type == VEH_TRAIN || v->type == VEH_ROAD);
DoCommandP(v->tile, v->index, 0, NULL,
_vehicle_command_translation_table[VCT_CMD_TURN_AROUND][v->type]);
break;
case VVW_WIDGET_FORCE_PROCEED: /* force proceed */
assert(v->type == VEH_TRAIN);
DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
break;
}
} break;
case WE_RESIZE:
w->viewport->width += e->we.sizing.diff.x;
w->viewport->height += e->we.sizing.diff.y;
w->viewport->virtual_width += e->we.sizing.diff.x;
w->viewport->virtual_height += e->we.sizing.diff.y;
break;
case WE_DESTROY:
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
break;
case WE_MOUSELOOP: {
const Vehicle *v = GetVehicle(w->window_number);
bool veh_stopped = IsVehicleInDepotStopped(v);
/* Widget VVW_WIDGET_GOTO_DEPOT must be hidden if the vehicle is already
* stopped in depot.
* Widget VVW_WIDGET_CLONE_VEH should then be shown, since cloning is
* allowed only while in depot and stopped.
* This sytem allows to have two buttons, on top of each other.
* The same system applies to widget VVW_WIDGET_REFIT_VEH and VVW_WIDGET_TURN_AROUND.*/
if (veh_stopped != IsWindowWidgetHidden(w, VVW_WIDGET_GOTO_DEPOT) || veh_stopped == IsWindowWidgetHidden(w, VVW_WIDGET_CLONE_VEH)) {
SetWindowWidgetHiddenState(w, VVW_WIDGET_GOTO_DEPOT, veh_stopped); // send to depot
SetWindowWidgetHiddenState(w, VVW_WIDGET_CLONE_VEH, !veh_stopped); // clone
if (v->type == VEH_ROAD || v->type == VEH_TRAIN) {
SetWindowWidgetHiddenState(w, VVW_WIDGET_REFIT_VEH, !veh_stopped); // refit
SetWindowWidgetHiddenState(w, VVW_WIDGET_TURN_AROUND, veh_stopped); // force turn around
}
SetWindowDirty(w);
}
} break;
}
}

View File

@ -87,4 +87,7 @@ static inline uint GetVehicleListHeight(VehicleType type)
return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
}
/* Unified window procedure */
void ShowVehicleViewWindow(const Vehicle *v);
#endif /* VEHICLE_GUI_H */

View File

@ -24,6 +24,7 @@
#include "variables.h"
#include "train.h"
#include "roadveh.h"
#include "vehicle_gui.h"
#include "blitter/factory.hpp"
#define VIEWPORT_DRAW_MEM (65536 * 2)
@ -1786,13 +1787,13 @@ static void CheckClickOnLandscape(const ViewPort *vp, int x, int y)
static void SafeShowTrainViewWindow(const Vehicle* v)
{
if (!IsFrontEngine(v)) v = GetFirstVehicleInChain(v);
ShowTrainViewWindow(v);
ShowVehicleViewWindow(v);
}
static void SafeShowRoadVehViewWindow(const Vehicle *v)
{
if (!IsRoadVehFront(v)) v = GetFirstVehicleInChain(v);
ShowRoadVehViewWindow(v);
ShowVehicleViewWindow(v);
}
static void Nop(const Vehicle *v) {}
@ -1801,8 +1802,8 @@ typedef void OnVehicleClickProc(const Vehicle *v);
static OnVehicleClickProc* const _on_vehicle_click_proc[] = {
SafeShowTrainViewWindow,
SafeShowRoadVehViewWindow,
ShowShipViewWindow,
ShowAircraftViewWindow,
ShowVehicleViewWindow,
ShowVehicleViewWindow,
Nop, // Special vehicles
Nop // Disaster vehicles
};