mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
This commit is contained in:
parent
e10361a0eb
commit
5d628e6135
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@ -53,7 +53,7 @@ void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2)
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_backup_orders_tile = 0;
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RestoreVehicleOrders(v, _backup_orders_data);
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}
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ShowAircraftViewWindow(v);
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ShowVehicleViewWindow(v);
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}
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}
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@ -212,7 +212,7 @@ static const WindowDesc _aircraft_details_desc = {
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};
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static void ShowAircraftDetailsWindow(const Vehicle *v)
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void ShowAircraftDetailsWindow(const Vehicle *v)
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{
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Window *w;
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VehicleID veh = v->index;
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@ -225,163 +225,3 @@ static void ShowAircraftDetailsWindow(const Vehicle *v)
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// w->vscroll.cap = 6;
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// w->traindetails_d.tab = 0;
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}
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static const Widget _aircraft_view_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
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{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_A00A, STR_018C_WINDOW_TITLE_DRAG_THIS },
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{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON },
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{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL },
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{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL },
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{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_A027_CURRENT_AIRCRAFT_ACTION },
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{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT },
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{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_AIRCRAFT_TODEPOT,STR_A02A_SEND_AIRCRAFT_TO_HANGAR },
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{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, STR_A03B_REFIT_AIRCRAFT_TO_CARRY },
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{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, STR_A028_SHOW_AIRCRAFT_S_ORDERS },
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{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, STR_A02B_SHOW_AIRCRAFT_DETAILS },
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{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_AIRCRAFT, STR_CLONE_AIRCRAFT_INFO },
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{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL },
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{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL },
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{ WIDGETS_END},
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};
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static void AircraftViewWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_PAINT: {
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const Vehicle *v = GetVehicle(w->window_number);
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StringID str;
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bool is_localplayer = v->owner == _local_player;
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SetWindowWidgetDisabledState(w, 7, !is_localplayer);
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SetWindowWidgetDisabledState(w, 8, !IsAircraftInHangarStopped(v) || !is_localplayer);
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SetWindowWidgetDisabledState(w, 11, !is_localplayer);
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/* draw widgets & caption */
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SetDParam(0, v->index);
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DrawWindowWidgets(w);
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if (v->vehstatus & VS_CRASHED) {
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str = STR_8863_CRASHED;
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} else if (v->vehstatus & VS_STOPPED) {
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str = STR_8861_STOPPED;
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} else {
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switch (v->current_order.type) {
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case OT_GOTO_STATION: {
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SetDParam(0, v->current_order.dest);
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SetDParam(1, v->GetDisplaySpeed());
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str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
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} break;
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case OT_GOTO_DEPOT: {
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/* Aircrafts always go to a station, even if you say depot */
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SetDParam(0, v->current_order.dest);
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SetDParam(1, v->GetDisplaySpeed());
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if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
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str = STR_HEADING_FOR_HANGAR + _patches.vehicle_speed;
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} else {
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str = STR_HEADING_FOR_HANGAR_SERVICE + _patches.vehicle_speed;
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}
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} break;
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case OT_LOADING:
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str = STR_882F_LOADING_UNLOADING;
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break;
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default:
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if (v->num_orders == 0) {
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str = STR_NO_ORDERS + _patches.vehicle_speed;
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SetDParam(0, v->GetDisplaySpeed());
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} else {
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str = STR_EMPTY;
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}
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break;
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}
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}
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/* draw the flag plus orders */
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DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1);
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DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
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DrawWindowViewport(w);
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} break;
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case WE_CLICK: {
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const Vehicle *v = GetVehicle(w->window_number);
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switch (e->we.click.widget) {
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case 5: /* start stop */
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DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT));
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break;
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case 6: /* center main view */
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ScrollMainWindowTo(v->x_pos, v->y_pos);
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break;
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case 7: /* goto hangar */
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DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_MSG(STR_A012_CAN_T_SEND_AIRCRAFT_TO));
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break;
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case 8: /* refit */
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ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
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break;
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case 9: /* show orders */
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ShowOrdersWindow(v);
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break;
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case 10: /* show details */
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ShowAircraftDetailsWindow(v);
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break;
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case 11:
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/* clone vehicle */
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DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
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break;
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}
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} break;
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case WE_RESIZE:
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w->viewport->width += e->we.sizing.diff.x;
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w->viewport->height += e->we.sizing.diff.y;
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w->viewport->virtual_width += e->we.sizing.diff.x;
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w->viewport->virtual_height += e->we.sizing.diff.y;
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break;
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case WE_DESTROY:
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DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
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DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
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DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
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DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
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break;
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case WE_MOUSELOOP: {
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const Vehicle *v = GetVehicle(w->window_number);
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bool plane_stopped = IsAircraftInHangarStopped(v);
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/* Widget 7 (send to hangar) must be hidden if the plane is already stopped in hangar.
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* Widget 11 (clone) should then be shown, since cloning is allowed only while in hangar and stopped.
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* This sytem allows to have two buttons, on top of each other*/
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if (plane_stopped != IsWindowWidgetHidden(w, 7) || plane_stopped == IsWindowWidgetHidden(w, 11)) {
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SetWindowWidgetHiddenState(w, 7, plane_stopped); // send to hangar
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SetWindowWidgetHiddenState(w, 11, !plane_stopped); // clone
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SetWindowDirty(w);
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}
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} break;
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}
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}
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static const WindowDesc _aircraft_view_desc = {
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WDP_AUTO, WDP_AUTO, 250, 116, 250, 116,
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WC_VEHICLE_VIEW, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
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_aircraft_view_widgets,
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AircraftViewWndProc
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};
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void ShowAircraftViewWindow(const Vehicle *v)
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{
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Window *w = AllocateWindowDescFront(&_aircraft_view_desc, v->index);
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if (w != NULL) {
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w->caption_color = v->owner;
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AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), ZOOM_LVL_AIRCRAFT);
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}
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}
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@ -143,24 +143,7 @@ void CcCloneVehicle(bool success, TileIndex tile, uint32 p1, uint32 p2)
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Vehicle *v = GetVehicle(_new_vehicle_id);
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switch (v->type) {
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case VEH_TRAIN: ShowTrainViewWindow(v); break;
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case VEH_ROAD: ShowRoadVehViewWindow(v); break;
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case VEH_SHIP: ShowShipViewWindow(v); break;
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case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
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default: NOT_REACHED();
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}
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}
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static inline void ShowVehicleViewWindow(const Vehicle *v)
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{
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switch (v->type) {
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case VEH_TRAIN: ShowTrainViewWindow(v); break;
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case VEH_ROAD: ShowRoadVehViewWindow(v); break;
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case VEH_SHIP: ShowShipViewWindow(v); break;
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case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
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default: NOT_REACHED();
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}
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ShowVehicleViewWindow(v);
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}
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static void DepotSellAllConfirmationCallback(Window *w, bool confirmed)
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@ -912,7 +895,7 @@ static void DepotWndProc(Window *w, WindowEvent *e)
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} else if (gdvp.wagon == NULL || gdvp.wagon->index != sel) {
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TrainDepotMoveVehicle(gdvp.wagon, sel, gdvp.head);
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} else if (gdvp.head != NULL && IsFrontEngine(gdvp.head)) {
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ShowTrainViewWindow(gdvp.head);
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ShowVehicleViewWindow(gdvp.head);
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}
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}
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} else if (GetVehicleFromDepotWndPt(w, e->we.dragdrop.pt.x, e->we.dragdrop.pt.y, &v, NULL) == MODE_DRAG_VEHICLE &&
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@ -652,13 +652,7 @@ static void GroupWndProc(Window *w, WindowEvent *e)
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v = gv->sort_list[id_v];
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if (vindex == v->index) {
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switch (gv->vehicle_type) {
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default: NOT_REACHED(); break;
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case VEH_TRAIN: ShowTrainViewWindow(v); break;
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case VEH_ROAD: ShowRoadVehViewWindow(v); break;
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case VEH_SHIP: ShowShipViewWindow(v); break;
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case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
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}
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ShowVehicleViewWindow(v);
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}
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break;
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@ -42,17 +42,14 @@ void PlaceProc_BuyLand(TileIndex tile);
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void ReinitGuiAfterToggleElrail(bool disable);
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/* train_gui.cpp */
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void ShowTrainViewWindow(const Vehicle *v);
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void ShowOrdersWindow(const Vehicle *v);
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/* road_gui.cpp */
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void ShowBuildRoadToolbar(RoadType roadtype);
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void ShowBuildRoadScenToolbar();
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void ShowRoadVehViewWindow(const Vehicle *v);
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/* dock_gui.cpp */
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void ShowBuildDocksToolbar();
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void ShowShipViewWindow(const Vehicle *v);
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/* aircraft_gui.cpp */
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void ShowBuildAirToolbar();
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@ -251,7 +251,8 @@ static const WindowDesc _roadveh_details_desc = {
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RoadVehDetailsWndProc
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};
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static void ShowRoadVehDetailsWindow(const Vehicle *v)
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void ShowRoadVehDetailsWindow(const Vehicle *v)
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{
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Window *w;
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VehicleID veh = v->index;
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@ -263,173 +264,6 @@ static void ShowRoadVehDetailsWindow(const Vehicle *v)
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w->caption_color = v->owner;
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}
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static void RoadVehViewWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_PAINT: {
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Vehicle *v = GetVehicle(w->window_number);
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StringID str;
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bool is_localplayer = v->owner == _local_player;
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SetWindowWidgetDisabledState(w, 7, !is_localplayer);
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SetWindowWidgetDisabledState(w, 8, !is_localplayer);
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SetWindowWidgetDisabledState(w, 11, !is_localplayer);
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/* Disable refit button if vehicle not refittable */
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SetWindowWidgetDisabledState(w, 12, !is_localplayer ||
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EngInfo(v->engine_type)->refit_mask == 0);
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/* draw widgets & caption */
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SetDParam(0, v->index);
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DrawWindowWidgets(w);
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if (v->u.road.crashed_ctr != 0) {
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str = STR_8863_CRASHED;
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} else if (v->breakdown_ctr == 1) {
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str = STR_885C_BROKEN_DOWN;
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} else if (v->vehstatus & VS_STOPPED) {
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str = STR_8861_STOPPED;
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} else {
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switch (v->current_order.type) {
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case OT_GOTO_STATION: {
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SetDParam(0, v->current_order.dest);
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SetDParam(1, v->GetDisplaySpeed());
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str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
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} break;
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case OT_GOTO_DEPOT: {
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Depot *depot = GetDepot(v->current_order.dest);
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SetDParam(0, depot->town_index);
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SetDParam(1, v->GetDisplaySpeed());
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if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
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str = STR_HEADING_FOR_ROAD_DEPOT + _patches.vehicle_speed;
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} else {
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str = STR_HEADING_FOR_ROAD_DEPOT_SERVICE + _patches.vehicle_speed;
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}
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} break;
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case OT_LOADING:
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case OT_LEAVESTATION:
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str = STR_882F_LOADING_UNLOADING;
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break;
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default:
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if (v->num_orders == 0) {
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str = STR_NO_ORDERS + _patches.vehicle_speed;
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SetDParam(0, v->GetDisplaySpeed());
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} else {
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str = STR_EMPTY;
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}
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break;
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}
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}
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/* draw the flag plus orders */
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DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1);
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DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
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DrawWindowViewport(w);
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} break;
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case WE_CLICK: {
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const Vehicle *v = GetVehicle(w->window_number);
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switch (e->we.click.widget) {
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case 5: /* start stop */
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DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE));
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break;
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case 6: /* center main view */
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ScrollMainWindowTo(v->x_pos, v->y_pos);
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break;
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case 7: /* goto depot */
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DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT));
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break;
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case 8: /* turn around */
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DoCommandP(v->tile, v->index, 0, NULL, CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN));
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break;
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case 9: /* show orders */
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ShowOrdersWindow(v);
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break;
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case 10: /* show details */
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ShowRoadVehDetailsWindow(v);
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break;
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case 11: /* clone vehicle */
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DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE));
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break;
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case 12: /* Refit vehicle */
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ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
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break;
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}
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} break;
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case WE_RESIZE:
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w->viewport->width += e->we.sizing.diff.x;
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w->viewport->height += e->we.sizing.diff.y;
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w->viewport->virtual_width += e->we.sizing.diff.x;
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w->viewport->virtual_height += e->we.sizing.diff.y;
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break;
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case WE_DESTROY:
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DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
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DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
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DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
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DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
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break;
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case WE_MOUSELOOP: {
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const Vehicle *v = GetVehicle(w->window_number);
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bool rv_stopped = IsRoadVehInDepotStopped(v);
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/* Widget 7 (send to depot) must be hidden if the truck/bus is already stopped in depot.
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* Widget 11 (clone) should then be shown, since cloning is allowed only while in depot and stopped.
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* This sytem allows to have two buttons, on top of each other.
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* The same system applies to widget 8 and 12, force turn around and refit. */
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if (rv_stopped != IsWindowWidgetHidden(w, 7) || rv_stopped == IsWindowWidgetHidden(w, 11)) {
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SetWindowWidgetHiddenState(w, 7, rv_stopped); // send to depot
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SetWindowWidgetHiddenState(w, 8, rv_stopped); // force turn around
|
||||
SetWindowWidgetHiddenState(w, 11, !rv_stopped); // clone
|
||||
SetWindowWidgetHiddenState(w, 12, !rv_stopped); // refit
|
||||
SetWindowDirty(w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static const Widget _roadveh_view_widgets[] = {
|
||||
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
|
||||
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_9002, STR_018C_WINDOW_TITLE_DRAG_THIS },
|
||||
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON },
|
||||
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL },
|
||||
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL },
|
||||
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_901C_CURRENT_VEHICLE_ACTION },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_ROADVEH_TODEPOT,STR_901F_SEND_VEHICLE_TO_DEPOT },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_FORCE_VEHICLE_TURN, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, STR_901D_SHOW_VEHICLE_S_ORDERS },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS,STR_9021_SHOW_ROAD_VEHICLE_DETAILS },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_ROADVEH, STR_CLONE_ROAD_VEHICLE_INFO },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, STR_REFIT_ROAD_VEHICLE_TO_CARRY },
|
||||
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL },
|
||||
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL },
|
||||
{ WIDGETS_END }
|
||||
};
|
||||
|
||||
static const WindowDesc _roadveh_view_desc = {
|
||||
WDP_AUTO, WDP_AUTO, 250, 116, 250, 116,
|
||||
WC_VEHICLE_VIEW, WC_NONE,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
||||
_roadveh_view_widgets,
|
||||
RoadVehViewWndProc,
|
||||
};
|
||||
|
||||
void ShowRoadVehViewWindow(const Vehicle *v)
|
||||
{
|
||||
Window *w = AllocateWindowDescFront(&_roadveh_view_desc, v->index);
|
||||
|
||||
if (w != NULL) {
|
||||
w->caption_color = v->owner;
|
||||
AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), ZOOM_LVL_ROADVEH);
|
||||
}
|
||||
}
|
||||
|
||||
void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
||||
{
|
||||
const Vehicle *v;
|
||||
|
@ -441,5 +275,5 @@ void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
|||
_backup_orders_tile = 0;
|
||||
RestoreVehicleOrders(v, _backup_orders_data);
|
||||
}
|
||||
ShowRoadVehViewWindow(v);
|
||||
ShowVehicleViewWindow(v);
|
||||
}
|
||||
|
|
163
src/ship_gui.cpp
163
src/ship_gui.cpp
|
@ -163,7 +163,7 @@ static const WindowDesc _ship_details_desc = {
|
|||
ShipDetailsWndProc
|
||||
};
|
||||
|
||||
static void ShowShipDetailsWindow(const Vehicle *v)
|
||||
void ShowShipDetailsWindow(const Vehicle *v)
|
||||
{
|
||||
Window *w;
|
||||
VehicleID veh = v->index;
|
||||
|
@ -184,164 +184,5 @@ void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
|||
_backup_orders_tile = 0;
|
||||
RestoreVehicleOrders(v, _backup_orders_data);
|
||||
}
|
||||
ShowShipViewWindow(v);
|
||||
}
|
||||
|
||||
static void ShipViewWndProc(Window *w, WindowEvent *e)
|
||||
{
|
||||
switch (e->event) {
|
||||
case WE_PAINT: {
|
||||
Vehicle *v = GetVehicle(w->window_number);
|
||||
StringID str;
|
||||
bool refitable_and_stopped_in_depot = ShipVehInfo(v->engine_type)->refittable && IsShipInDepotStopped(v);
|
||||
bool is_localplayer = v->owner == _local_player;
|
||||
|
||||
SetWindowWidgetDisabledState(w, 7, !is_localplayer);
|
||||
SetWindowWidgetDisabledState(w, 8,
|
||||
!is_localplayer || // Disable if owner is not local player
|
||||
!refitable_and_stopped_in_depot); // Disable if the ship is not refitable or stopped in a depot
|
||||
SetWindowWidgetDisabledState(w, 11, !is_localplayer);
|
||||
|
||||
/* draw widgets & caption */
|
||||
SetDParam(0, v->index);
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
if (v->breakdown_ctr == 1) {
|
||||
str = STR_885C_BROKEN_DOWN;
|
||||
} else if (v->vehstatus & VS_STOPPED) {
|
||||
str = STR_8861_STOPPED;
|
||||
} else {
|
||||
switch (v->current_order.type) {
|
||||
case OT_GOTO_STATION: {
|
||||
SetDParam(0, v->current_order.dest);
|
||||
SetDParam(1, v->GetDisplaySpeed());
|
||||
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
|
||||
} break;
|
||||
|
||||
case OT_GOTO_DEPOT: {
|
||||
Depot *depot = GetDepot(v->current_order.dest);
|
||||
SetDParam(0, depot->town_index);
|
||||
SetDParam(1, v->GetDisplaySpeed());
|
||||
if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
|
||||
str = STR_HEADING_FOR_SHIP_DEPOT + _patches.vehicle_speed;
|
||||
} else {
|
||||
str = STR_HEADING_FOR_SHIP_DEPOT_SERVICE + _patches.vehicle_speed;
|
||||
}
|
||||
} break;
|
||||
|
||||
case OT_LOADING:
|
||||
case OT_LEAVESTATION:
|
||||
str = STR_882F_LOADING_UNLOADING;
|
||||
break;
|
||||
|
||||
default:
|
||||
if (v->num_orders == 0) {
|
||||
str = STR_NO_ORDERS + _patches.vehicle_speed;
|
||||
SetDParam(0, v->GetDisplaySpeed());
|
||||
} else {
|
||||
str = STR_EMPTY;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* draw the flag plus orders */
|
||||
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1);
|
||||
DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
|
||||
DrawWindowViewport(w);
|
||||
} break;
|
||||
|
||||
case WE_CLICK: {
|
||||
const Vehicle *v = GetVehicle(w->window_number);
|
||||
|
||||
switch (e->we.click.widget) {
|
||||
case 5: /* start stop */
|
||||
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP));
|
||||
break;
|
||||
case 6: /* center main view */
|
||||
ScrollMainWindowTo(v->x_pos, v->y_pos);
|
||||
break;
|
||||
case 7: /* goto hangar */
|
||||
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT));
|
||||
break;
|
||||
case 8: /* refit */
|
||||
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
|
||||
break;
|
||||
case 9: /* show orders */
|
||||
ShowOrdersWindow(v);
|
||||
break;
|
||||
case 10: /* show details */
|
||||
ShowShipDetailsWindow(v);
|
||||
break;
|
||||
case 11: {
|
||||
/* clone vehicle */
|
||||
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP));
|
||||
} break;
|
||||
}
|
||||
} break;
|
||||
|
||||
case WE_RESIZE:
|
||||
w->viewport->width += e->we.sizing.diff.x;
|
||||
w->viewport->height += e->we.sizing.diff.y;
|
||||
w->viewport->virtual_width += e->we.sizing.diff.x;
|
||||
w->viewport->virtual_height += e->we.sizing.diff.y;
|
||||
break;
|
||||
|
||||
case WE_DESTROY:
|
||||
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
|
||||
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
|
||||
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
|
||||
DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
|
||||
break;
|
||||
|
||||
case WE_MOUSELOOP: {
|
||||
const Vehicle *v = GetVehicle(w->window_number);
|
||||
bool ship_stopped = IsShipInDepotStopped(v);
|
||||
|
||||
/* Widget 7 (send to depot) must be hidden if the ship is already stopped in depot.
|
||||
* Widget 11 (clone) should then be shown, since cloning is allowed only while in depot and stopped.
|
||||
* This sytem allows to have two buttons, on top of each otherother*/
|
||||
if (ship_stopped != IsWindowWidgetHidden(w, 7) || ship_stopped == IsWindowWidgetHidden(w, 11)) {
|
||||
SetWindowWidgetHiddenState(w, 7, ship_stopped); // send to depot
|
||||
SetWindowWidgetHiddenState(w, 11, !ship_stopped); // clone
|
||||
SetWindowDirty(w);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static const Widget _ship_view_widgets[] = {
|
||||
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
||||
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_980F, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
||||
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON},
|
||||
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL},
|
||||
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL},
|
||||
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_9827_CURRENT_SHIP_ACTION_CLICK},
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_9829_CENTER_MAIN_VIEW_ON_SHIP},
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_SHIP_TODEPOT, STR_982A_SEND_SHIP_TO_DEPOT},
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, STR_983A_REFIT_CARGO_SHIP_TO_CARRY},
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, STR_9828_SHOW_SHIP_S_ORDERS},
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, STR_982B_SHOW_SHIP_DETAILS},
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_SHIP, STR_CLONE_SHIP_INFO},
|
||||
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL },
|
||||
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL },
|
||||
{ WIDGETS_END }
|
||||
};
|
||||
|
||||
static const WindowDesc _ship_view_desc = {
|
||||
WDP_AUTO, WDP_AUTO, 250, 116, 250, 116,
|
||||
WC_VEHICLE_VIEW, WC_NONE,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
||||
_ship_view_widgets,
|
||||
ShipViewWndProc
|
||||
};
|
||||
|
||||
void ShowShipViewWindow(const Vehicle *v)
|
||||
{
|
||||
Window *w = AllocateWindowDescFront(&_ship_view_desc, v->index);
|
||||
|
||||
if (w != NULL) {
|
||||
w->caption_color = v->owner;
|
||||
AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), ZOOM_LVL_SHIP);
|
||||
}
|
||||
ShowVehicleViewWindow(v);
|
||||
}
|
||||
|
|
|
@ -1299,7 +1299,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
|||
first->next_shared = NULL;
|
||||
|
||||
/* If we deleted a window then open a new one for the 'new' train */
|
||||
if (IsLocalPlayer() && w != NULL) ShowTrainViewWindow(new_f);
|
||||
if (IsLocalPlayer() && w != NULL) ShowVehicleViewWindow(new_f);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -56,7 +56,7 @@ void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2)
|
|||
_backup_orders_tile = 0;
|
||||
RestoreVehicleOrders(v, _backup_orders_data);
|
||||
}
|
||||
ShowTrainViewWindow(v);
|
||||
ShowVehicleViewWindow(v);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -112,215 +112,6 @@ void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, Vehicle
|
|||
_cur_dpi = old_dpi;
|
||||
}
|
||||
|
||||
static const Widget _train_view_widgets[] = {
|
||||
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
|
||||
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_882E, STR_018C_WINDOW_TITLE_DRAG_THIS },
|
||||
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON },
|
||||
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 121, 0x0, STR_NULL },
|
||||
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 119, 0x0, STR_NULL },
|
||||
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 122, 133, 0x0, STR_8846_CURRENT_TRAIN_ACTION_CLICK },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, STR_8848_CENTER_MAIN_VIEW_ON_TRAIN },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_SEND_TRAIN_TODEPOT, STR_8849_SEND_TRAIN_TO_DEPOT },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_IGNORE_SIGNALS, STR_884A_FORCE_TRAIN_TO_PROCEED },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_FORCE_VEHICLE_TURN, STR_884B_REVERSE_DIRECTION_OF_TRAIN },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_ORDERS, STR_8847_SHOW_TRAIN_S_ORDERS },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 104, 121, SPR_SHOW_VEHICLE_DETAILS,STR_884C_SHOW_TRAIN_DETAILS },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_REFIT_VEHICLE, STR_RAIL_REFIT_VEHICLE_TO_CARRY },
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, SPR_CLONE_TRAIN, STR_CLONE_TRAIN_INFO },
|
||||
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 122, 121, 0x0, STR_NULL },
|
||||
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 122, 133, 0x0, STR_NULL },
|
||||
{ WIDGETS_END }
|
||||
};
|
||||
|
||||
static void ShowTrainDetailsWindow(const Vehicle *v);
|
||||
|
||||
static void TrainViewWndProc(Window *w, WindowEvent *e)
|
||||
{
|
||||
switch (e->event) {
|
||||
case WE_PAINT: {
|
||||
const Vehicle *v, *u;
|
||||
StringID str;
|
||||
bool is_localplayer;
|
||||
|
||||
v = GetVehicle(w->window_number);
|
||||
|
||||
is_localplayer = v->owner == _local_player;
|
||||
SetWindowWidgetDisabledState(w, 7, !is_localplayer);
|
||||
SetWindowWidgetDisabledState(w, 8, !is_localplayer);
|
||||
SetWindowWidgetDisabledState(w, 9, !is_localplayer);
|
||||
SetWindowWidgetDisabledState(w, 13, !is_localplayer);
|
||||
|
||||
/* Disable cargo refit button, until we know we can enable it below. */
|
||||
DisableWindowWidget(w, 12);
|
||||
|
||||
if (is_localplayer) {
|
||||
/* See if any vehicle can be refitted */
|
||||
for (u = v; u != NULL; u = u->next) {
|
||||
if (EngInfo(u->engine_type)->refit_mask != 0 ||
|
||||
(RailVehInfo(v->engine_type)->railveh_type != RAILVEH_WAGON && v->cargo_cap != 0)) {
|
||||
EnableWindowWidget(w, 12);
|
||||
/* We have a refittable carriage, bail out */
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* draw widgets & caption */
|
||||
SetDParam(0, v->index);
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
if (v->u.rail.crash_anim_pos != 0) {
|
||||
str = STR_8863_CRASHED;
|
||||
} else if (v->breakdown_ctr == 1) {
|
||||
str = STR_885C_BROKEN_DOWN;
|
||||
} else if (v->vehstatus & VS_STOPPED) {
|
||||
if (v->cur_speed == 0) {
|
||||
if (v->u.rail.cached_power == 0) {
|
||||
str = STR_TRAIN_NO_POWER;
|
||||
} else {
|
||||
str = STR_8861_STOPPED;
|
||||
}
|
||||
} else {
|
||||
SetDParam(0, v->GetDisplaySpeed());
|
||||
str = STR_TRAIN_STOPPING + _patches.vehicle_speed;
|
||||
}
|
||||
} else {
|
||||
switch (v->current_order.type) {
|
||||
case OT_GOTO_STATION: {
|
||||
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
|
||||
SetDParam(0, v->current_order.dest);
|
||||
SetDParam(1, v->GetDisplaySpeed());
|
||||
} break;
|
||||
|
||||
case OT_GOTO_DEPOT: {
|
||||
Depot *dep = GetDepot(v->current_order.dest);
|
||||
SetDParam(0, dep->town_index);
|
||||
if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
|
||||
str = STR_HEADING_FOR_TRAIN_DEPOT + _patches.vehicle_speed;
|
||||
} else {
|
||||
str = STR_HEADING_FOR_TRAIN_DEPOT_SERVICE + _patches.vehicle_speed;
|
||||
}
|
||||
SetDParam(1, v->GetDisplaySpeed());
|
||||
} break;
|
||||
|
||||
case OT_LOADING:
|
||||
case OT_LEAVESTATION:
|
||||
str = STR_882F_LOADING_UNLOADING;
|
||||
break;
|
||||
|
||||
case OT_GOTO_WAYPOINT: {
|
||||
SetDParam(0, v->current_order.dest);
|
||||
str = STR_HEADING_FOR_WAYPOINT + _patches.vehicle_speed;
|
||||
SetDParam(1, v->GetDisplaySpeed());
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
if (v->num_orders == 0) {
|
||||
str = STR_NO_ORDERS + _patches.vehicle_speed;
|
||||
SetDParam(0, v->GetDisplaySpeed());
|
||||
} else {
|
||||
str = STR_EMPTY;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* draw the flag plus orders */
|
||||
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[5].top + 1);
|
||||
DrawStringCenteredTruncated(w->widget[5].left + 8, w->widget[5].right, w->widget[5].top + 1, str, 0);
|
||||
DrawWindowViewport(w);
|
||||
} break;
|
||||
|
||||
case WE_CLICK: {
|
||||
int wid = e->we.click.widget;
|
||||
Vehicle *v = GetVehicle(w->window_number);
|
||||
|
||||
switch (wid) {
|
||||
case 5: /* start/stop train */
|
||||
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN));
|
||||
break;
|
||||
case 6: /* center main view */
|
||||
ScrollMainWindowTo(v->x_pos, v->y_pos);
|
||||
break;
|
||||
case 7: /* goto depot */
|
||||
/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */
|
||||
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL, CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT));
|
||||
break;
|
||||
case 8: /* force proceed */
|
||||
DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
|
||||
break;
|
||||
case 9: /* reverse direction */
|
||||
DoCommandP(v->tile, v->index, 0, NULL, CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_8869_CAN_T_REVERSE_DIRECTION));
|
||||
break;
|
||||
case 10: /* show train orders */
|
||||
ShowOrdersWindow(v);
|
||||
break;
|
||||
case 11: /* show train details */
|
||||
ShowTrainDetailsWindow(v);
|
||||
break;
|
||||
case 12:
|
||||
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
|
||||
break;
|
||||
case 13:
|
||||
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle, CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
|
||||
case WE_RESIZE:
|
||||
w->viewport->width += e->we.sizing.diff.x;
|
||||
w->viewport->height += e->we.sizing.diff.y;
|
||||
w->viewport->virtual_width += e->we.sizing.diff.x;
|
||||
w->viewport->virtual_height += e->we.sizing.diff.y;
|
||||
break;
|
||||
|
||||
case WE_DESTROY:
|
||||
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
|
||||
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
|
||||
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
|
||||
DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
|
||||
break;
|
||||
|
||||
case WE_MOUSELOOP: {
|
||||
const Vehicle *v = GetVehicle(w->window_number);
|
||||
bool train_stopped = CheckTrainStoppedInDepot(v) >= 0;
|
||||
|
||||
/* Widget 7 (send to depot) must be hidden if the train is already stopped in hangar.
|
||||
* Widget 13 (clone) should then be shown, since cloning is allowed only while in depot and stopped.
|
||||
* This sytem allows to have two buttons, on top of each other.
|
||||
* The same system applies to widget 9 and 12, reverse direction and refit*/
|
||||
if (train_stopped != IsWindowWidgetHidden(w, 7) || train_stopped == IsWindowWidgetHidden(w, 13)) {
|
||||
SetWindowWidgetHiddenState(w, 7, train_stopped); // send to depot
|
||||
SetWindowWidgetHiddenState(w, 9, train_stopped); // reverse direction
|
||||
SetWindowWidgetHiddenState(w, 12, !train_stopped); // refit
|
||||
SetWindowWidgetHiddenState(w, 13, !train_stopped); // clone
|
||||
SetWindowDirty(w);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
static const WindowDesc _train_view_desc = {
|
||||
WDP_AUTO, WDP_AUTO, 250, 134, 250, 134,
|
||||
WC_VEHICLE_VIEW, WC_NONE,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
||||
_train_view_widgets,
|
||||
TrainViewWndProc
|
||||
};
|
||||
|
||||
void ShowTrainViewWindow(const Vehicle *v)
|
||||
{
|
||||
Window *w = AllocateWindowDescFront(&_train_view_desc,v->index);
|
||||
|
||||
if (w != NULL) {
|
||||
w->caption_color = v->owner;
|
||||
AssignWindowViewport(w, 3, 17, 0xE2, 0x66, w->window_number | (1 << 31), ZOOM_LVL_TRAIN);
|
||||
}
|
||||
}
|
||||
|
||||
static void TrainDetailsCargoTab(const Vehicle *v, int x, int y)
|
||||
{
|
||||
if (v->cargo_cap != 0) {
|
||||
|
@ -595,7 +386,7 @@ static const WindowDesc _train_details_desc = {
|
|||
};
|
||||
|
||||
|
||||
static void ShowTrainDetailsWindow(const Vehicle *v)
|
||||
void ShowTrainDetailsWindow(const Vehicle *v)
|
||||
{
|
||||
Window *w;
|
||||
VehicleID veh = v->index;
|
||||
|
|
|
@ -2145,6 +2145,18 @@ bool IsVehicleInDepot(const Vehicle *v)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool IsVehicleInDepotStopped(const Vehicle *v)
|
||||
{
|
||||
switch (v->type) {
|
||||
case VEH_TRAIN: return CheckTrainStoppedInDepot(v) >= 0;
|
||||
case VEH_ROAD: return IsRoadVehInDepotStopped(v);
|
||||
case VEH_SHIP: return IsShipInDepotStopped(v);
|
||||
case VEH_AIRCRAFT: return IsAircraftInHangarStopped(v);
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates how full a vehicle is.
|
||||
* @param v The Vehicle to check. For trains, use the first engine.
|
||||
|
|
|
@ -555,8 +555,6 @@ void VehicleEnteredDepotThisTick(Vehicle *v);
|
|||
void BeginVehicleMove(Vehicle *v);
|
||||
void EndVehicleMove(Vehicle *v);
|
||||
|
||||
void ShowAircraftViewWindow(const Vehicle* v);
|
||||
|
||||
UnitID GetFreeUnitNumber(VehicleType type);
|
||||
|
||||
void TrainConsistChanged(Vehicle *v);
|
||||
|
@ -571,6 +569,7 @@ uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array
|
|||
void BuildDepotVehicleList(VehicleType type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
|
||||
CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
|
||||
bool IsVehicleInDepot(const Vehicle *v);
|
||||
bool IsVehicleInDepotStopped(const Vehicle *v);
|
||||
void VehicleEnterDepot(Vehicle *v);
|
||||
|
||||
void InvalidateAutoreplaceWindow(EngineID e, GroupID id_g);
|
||||
|
|
|
@ -1080,13 +1080,7 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
|
|||
|
||||
v = vl->sort_list[id_v];
|
||||
|
||||
switch (vl->vehicle_type) {
|
||||
case VEH_TRAIN: ShowTrainViewWindow(v); break;
|
||||
case VEH_ROAD: ShowRoadVehViewWindow(v); break;
|
||||
case VEH_SHIP: ShowShipViewWindow(v); break;
|
||||
case VEH_AIRCRAFT: ShowAircraftViewWindow(v); break;
|
||||
default: NOT_REACHED(); break;
|
||||
}
|
||||
ShowVehicleViewWindow(v);
|
||||
} break;
|
||||
|
||||
case VLW_WIDGET_AVAILABLE_VEHICLES:
|
||||
|
@ -1285,3 +1279,534 @@ void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, TileIndex
|
|||
}
|
||||
ShowVehicleListWindowLocal(player, VLW_DEPOT_LIST, vehicle_type, depot_airport_index);
|
||||
}
|
||||
|
||||
|
||||
/* Unified vehicle GUI - Vehicle View Window */
|
||||
|
||||
/** Constants of vehicle view widget indices */
|
||||
enum VehicleViewWindowWidgets {
|
||||
VVW_WIDGET_CLOSEBOX = 0,
|
||||
VVW_WIDGET_CAPTION,
|
||||
VVW_WIDGET_STICKY,
|
||||
VVW_WIDGET_PANEL,
|
||||
VVW_WIDGET_VIEWPORT,
|
||||
VVW_WIDGET_START_STOP_VEH,
|
||||
VVW_WIDGET_CENTER_MAIN_VIEH,
|
||||
VVW_WIDGET_GOTO_DEPOT,
|
||||
VVW_WIDGET_REFIT_VEH,
|
||||
VVW_WIDGET_SHOW_ORDERS,
|
||||
VVW_WIDGET_SHOW_DETAILS,
|
||||
VVW_WIDGET_CLONE_VEH,
|
||||
VVW_WIDGET_EMPTY_BOTTOM_RIGHT,
|
||||
VVW_WIDGET_RESIZE,
|
||||
VVW_WIDGET_TURN_AROUND,
|
||||
VVW_WIDGET_FORCE_PROCEED,
|
||||
};
|
||||
|
||||
/** Vehicle view widgets. */
|
||||
static const Widget _vehicle_view_widgets[] = {
|
||||
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, // VVW_WIDGET_CLOSEBOX
|
||||
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, 0x0 /* filled later */, STR_018C_WINDOW_TITLE_DRAG_THIS }, // VVW_WIDGET_CAPTION
|
||||
{ WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON }, // VVW_WIDGET_STICKY
|
||||
{ WWT_PANEL, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL }, // VVW_WIDGET_PANEL
|
||||
{ WWT_INSET, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL }, // VVW_WIDGET_VIEWPORT
|
||||
{ WWT_PUSHBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, 0x0 /* filled later */ }, // VVW_WIDGET_START_STOP_VEH
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, SPR_CENTRE_VIEW_VEHICLE, 0x0 /* filled later */ }, // VVW_WIDGET_CENTER_MAIN_VIEH
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, 0x0 /* filled later */, 0x0 /* filled later */ }, // VVW_WIDGET_GOTO_DEPOT
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_REFIT_VEHICLE, 0x0 /* filled later */ }, // VVW_WIDGET_REFIT_VEH
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, SPR_SHOW_ORDERS, 0x0 /* filled later */ }, // VVW_WIDGET_SHOW_ORDERS
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, SPR_SHOW_VEHICLE_DETAILS, 0x0 /* filled later */ }, // VVW_WIDGET_SHOW_DETAILS
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, 0x0 /* filled later */, 0x0 /* filled later */ }, // VVW_WIDGET_CLONE_VEH
|
||||
{ WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL }, // VVW_WIDGET_EMPTY_BOTTOM_RIGHT
|
||||
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL }, // VVW_WIDGET_RESIZE
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_FORCE_VEHICLE_TURN, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND }, // VVW_WIDGET_TURN_AROUND
|
||||
{ WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, SPR_IGNORE_SIGNALS, STR_884A_FORCE_TRAIN_TO_PROCEED }, // VVW_WIDGET_FORCE_PROCEED
|
||||
{ WIDGETS_END},
|
||||
};
|
||||
|
||||
|
||||
static void VehicleViewWndProc(Window *w, WindowEvent *e);
|
||||
|
||||
/** Vehicle view window descriptor for all vehicles but trains. */
|
||||
static const WindowDesc _vehicle_view_desc = {
|
||||
WDP_AUTO, WDP_AUTO, 250, 116, 250, 116,
|
||||
WC_VEHICLE_VIEW, WC_NONE,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
||||
_vehicle_view_widgets,
|
||||
VehicleViewWndProc
|
||||
};
|
||||
|
||||
/** Vehicle view window descriptor for trains. Only minimum_height and
|
||||
* default_height are different for train view.
|
||||
*/
|
||||
static const WindowDesc _train_view_desc = {
|
||||
WDP_AUTO, WDP_AUTO, 250, 134, 250, 134,
|
||||
WC_VEHICLE_VIEW, WC_NONE,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
|
||||
_vehicle_view_widgets,
|
||||
VehicleViewWndProc
|
||||
};
|
||||
|
||||
|
||||
/* Just to make sure, nobody has changed the vehicle type constants, as we are
|
||||
using them for array indexing in a number of places here. */
|
||||
assert_compile(VEH_TRAIN == 0);
|
||||
assert_compile(VEH_ROAD == 1);
|
||||
assert_compile(VEH_SHIP == 2);
|
||||
assert_compile(VEH_AIRCRAFT == 3);
|
||||
|
||||
/** Zoom levels for vehicle views indexed by vehicle type. */
|
||||
static const ZoomLevel _vehicle_view_zoom_levels[] = {
|
||||
ZOOM_LVL_TRAIN,
|
||||
ZOOM_LVL_ROADVEH,
|
||||
ZOOM_LVL_SHIP,
|
||||
ZOOM_LVL_AIRCRAFT,
|
||||
};
|
||||
|
||||
/* Constants for geometry of vehicle view viewport */
|
||||
static const int VV_VIEWPORT_X = 3;
|
||||
static const int VV_VIEWPORT_Y = 17;
|
||||
static const int VV_INITIAL_VIEWPORT_WIDTH = 226;
|
||||
static const int VV_INITIAL_VIEWPORT_HEIGHT = 84;
|
||||
static const int VV_INITIAL_VIEWPORT_HEIGHT_TRAIN = 102;
|
||||
|
||||
/** Shows the vehicle view window of the given vehicle. */
|
||||
void ShowVehicleViewWindow(const Vehicle *v)
|
||||
{
|
||||
Window *w = AllocateWindowDescFront((v->type == VEH_TRAIN) ? &_train_view_desc : &_vehicle_view_desc, v->index);
|
||||
|
||||
if (w != NULL) {
|
||||
w->caption_color = v->owner;
|
||||
AssignWindowViewport(w, VV_VIEWPORT_X, VV_VIEWPORT_Y, VV_INITIAL_VIEWPORT_WIDTH,
|
||||
(v->type == VEH_TRAIN) ? VV_INITIAL_VIEWPORT_HEIGHT_TRAIN : VV_INITIAL_VIEWPORT_HEIGHT,
|
||||
w->window_number | (1 << 31), _vehicle_view_zoom_levels[v->type]);
|
||||
}
|
||||
}
|
||||
|
||||
/** Initialize a newly created vehicle view window */
|
||||
static void CreateVehicleViewWindow(Window *w)
|
||||
{
|
||||
const Vehicle *v = GetVehicle(w->window_number);
|
||||
|
||||
/*
|
||||
* fill in data and tooltip codes for the widgets and
|
||||
* move some of the buttons for trains
|
||||
*/
|
||||
switch (v->type) {
|
||||
case VEH_TRAIN:
|
||||
w->widget[VVW_WIDGET_CAPTION].data = STR_882E;
|
||||
|
||||
w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_8846_CURRENT_TRAIN_ACTION_CLICK;
|
||||
|
||||
w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_8848_CENTER_MAIN_VIEW_ON_TRAIN;
|
||||
|
||||
w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_TRAIN_TODEPOT;
|
||||
w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_8849_SEND_TRAIN_TO_DEPOT;
|
||||
|
||||
w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_RAIL_REFIT_VEHICLE_TO_CARRY;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_8847_SHOW_TRAIN_S_ORDERS;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_884C_SHOW_TRAIN_DETAILS;
|
||||
|
||||
w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_TRAIN;
|
||||
w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_TRAIN_INFO;
|
||||
|
||||
w->widget[VVW_WIDGET_TURN_AROUND].tooltips = STR_884B_REVERSE_DIRECTION_OF_TRAIN;
|
||||
|
||||
|
||||
/* due to more buttons we must modify the layout a bit for trains */
|
||||
w->widget[VVW_WIDGET_PANEL].bottom = 121;
|
||||
w->widget[VVW_WIDGET_VIEWPORT].bottom = 119;
|
||||
|
||||
w->widget[VVW_WIDGET_START_STOP_VEH].top = 122;
|
||||
w->widget[VVW_WIDGET_START_STOP_VEH].bottom = 133;
|
||||
|
||||
w->widget[VVW_WIDGET_REFIT_VEH].top = 68;
|
||||
w->widget[VVW_WIDGET_REFIT_VEH].bottom = 85;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_ORDERS].top = 86;
|
||||
w->widget[VVW_WIDGET_SHOW_ORDERS].bottom = 103;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_DETAILS].top = 104;
|
||||
w->widget[VVW_WIDGET_SHOW_DETAILS].bottom = 121;
|
||||
|
||||
w->widget[VVW_WIDGET_EMPTY_BOTTOM_RIGHT].top = 122;
|
||||
w->widget[VVW_WIDGET_EMPTY_BOTTOM_RIGHT].bottom = 121;
|
||||
|
||||
w->widget[VVW_WIDGET_RESIZE].top = 122;
|
||||
w->widget[VVW_WIDGET_RESIZE].bottom = 133;
|
||||
|
||||
w->widget[VVW_WIDGET_TURN_AROUND].top = 68;
|
||||
w->widget[VVW_WIDGET_TURN_AROUND].bottom = 85;
|
||||
break;
|
||||
|
||||
case VEH_ROAD:
|
||||
w->widget[VVW_WIDGET_CAPTION].data = STR_9002;
|
||||
|
||||
w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_901C_CURRENT_VEHICLE_ACTION;
|
||||
|
||||
w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE;
|
||||
|
||||
w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_ROADVEH_TODEPOT;
|
||||
w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_901F_SEND_VEHICLE_TO_DEPOT;
|
||||
|
||||
w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_REFIT_ROAD_VEHICLE_TO_CARRY;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_901D_SHOW_VEHICLE_S_ORDERS;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_9021_SHOW_ROAD_VEHICLE_DETAILS;
|
||||
|
||||
w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_ROADVEH;
|
||||
w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_ROAD_VEHICLE_INFO;
|
||||
|
||||
SetWindowWidgetHiddenState(w, VVW_WIDGET_FORCE_PROCEED, true);
|
||||
break;
|
||||
|
||||
case VEH_SHIP:
|
||||
w->widget[VVW_WIDGET_CAPTION].data = STR_980F;
|
||||
|
||||
w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_9827_CURRENT_SHIP_ACTION_CLICK;
|
||||
|
||||
w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_9829_CENTER_MAIN_VIEW_ON_SHIP;
|
||||
|
||||
w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_SHIP_TODEPOT;
|
||||
w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_982A_SEND_SHIP_TO_DEPOT;
|
||||
|
||||
w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_983A_REFIT_CARGO_SHIP_TO_CARRY;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_9828_SHOW_SHIP_S_ORDERS;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_982B_SHOW_SHIP_DETAILS;
|
||||
|
||||
w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_SHIP;
|
||||
w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_SHIP_INFO;
|
||||
|
||||
SetWindowWidgetsHiddenState(w, true,
|
||||
VVW_WIDGET_TURN_AROUND,
|
||||
VVW_WIDGET_FORCE_PROCEED,
|
||||
WIDGET_LIST_END);
|
||||
break;
|
||||
|
||||
case VEH_AIRCRAFT:
|
||||
w->widget[VVW_WIDGET_CAPTION].data = STR_A00A;
|
||||
|
||||
w->widget[VVW_WIDGET_START_STOP_VEH].tooltips = STR_A027_CURRENT_AIRCRAFT_ACTION;
|
||||
|
||||
w->widget[VVW_WIDGET_CENTER_MAIN_VIEH].tooltips = STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT;
|
||||
|
||||
w->widget[VVW_WIDGET_GOTO_DEPOT].data = SPR_SEND_AIRCRAFT_TODEPOT;
|
||||
w->widget[VVW_WIDGET_GOTO_DEPOT].tooltips = STR_A02A_SEND_AIRCRAFT_TO_HANGAR;
|
||||
|
||||
w->widget[VVW_WIDGET_REFIT_VEH].tooltips = STR_A03B_REFIT_AIRCRAFT_TO_CARRY;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_ORDERS].tooltips = STR_A028_SHOW_AIRCRAFT_S_ORDERS;
|
||||
|
||||
w->widget[VVW_WIDGET_SHOW_DETAILS].tooltips = STR_A02B_SHOW_AIRCRAFT_DETAILS;
|
||||
|
||||
w->widget[VVW_WIDGET_CLONE_VEH].data = SPR_CLONE_AIRCRAFT;
|
||||
w->widget[VVW_WIDGET_CLONE_VEH].tooltips = STR_CLONE_AIRCRAFT_INFO;
|
||||
|
||||
SetWindowWidgetsHiddenState(w, true,
|
||||
VVW_WIDGET_TURN_AROUND,
|
||||
VVW_WIDGET_FORCE_PROCEED,
|
||||
WIDGET_LIST_END);
|
||||
break;
|
||||
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* When unified GUI is complete these functions will also be unified to one
|
||||
* function in this module */
|
||||
void ShowAircraftDetailsWindow(const Vehicle *v);
|
||||
void ShowShipDetailsWindow(const Vehicle *v);
|
||||
void ShowRoadVehDetailsWindow(const Vehicle *v);
|
||||
void ShowTrainDetailsWindow(const Vehicle *v);
|
||||
|
||||
|
||||
/** Provisional dispatch to vehicle-specific detail window functions. */
|
||||
static void ShowVehicleDetailsWindow(const Vehicle *v)
|
||||
{
|
||||
switch (v->type) {
|
||||
case VEH_TRAIN: ShowTrainDetailsWindow(v); break;
|
||||
case VEH_ROAD: ShowRoadVehDetailsWindow(v); break;
|
||||
case VEH_SHIP: ShowShipDetailsWindow(v); break;
|
||||
case VEH_AIRCRAFT: ShowAircraftDetailsWindow(v); break;
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
}
|
||||
|
||||
/** Checks whether the vehicle may be refitted at the moment.*/
|
||||
static bool IsVehicleRefitable(const Vehicle *v)
|
||||
{
|
||||
/* Why is this so different for different vehicles?
|
||||
* Does maybe work one solution for all?
|
||||
*/
|
||||
switch (v->type) {
|
||||
case VEH_TRAIN: return false;
|
||||
case VEH_ROAD: return EngInfo(v->engine_type)->refit_mask != 0 && IsVehicleInDepotStopped(v);
|
||||
case VEH_SHIP: return ShipVehInfo(v->engine_type)->refittable && IsVehicleInDepotStopped(v);
|
||||
case VEH_AIRCRAFT: return IsVehicleInDepotStopped(v);
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
}
|
||||
|
||||
/** Message strings for heading to depot indexed by vehicle type. */
|
||||
static const StringID _heading_for_depot_strings[] = {
|
||||
STR_HEADING_FOR_TRAIN_DEPOT,
|
||||
STR_HEADING_FOR_ROAD_DEPOT,
|
||||
STR_HEADING_FOR_SHIP_DEPOT,
|
||||
STR_HEADING_FOR_HANGAR,
|
||||
};
|
||||
|
||||
/** Message strings for heading to depot and servicing indexed by vehicle type. */
|
||||
static const StringID _heading_for_depot_service_strings[] = {
|
||||
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE,
|
||||
STR_HEADING_FOR_ROAD_DEPOT_SERVICE,
|
||||
STR_HEADING_FOR_SHIP_DEPOT_SERVICE,
|
||||
STR_HEADING_FOR_HANGAR_SERVICE,
|
||||
};
|
||||
|
||||
/** Repaint vehicle view window. */
|
||||
static void DrawVehicleViewWindow(Window *w)
|
||||
{
|
||||
const Vehicle *v = GetVehicle(w->window_number);
|
||||
StringID str;
|
||||
bool is_localplayer = v->owner == _local_player;
|
||||
bool refitable_and_stopped_in_depot = IsVehicleRefitable(v);
|
||||
|
||||
SetWindowWidgetDisabledState(w, VVW_WIDGET_GOTO_DEPOT, !is_localplayer);
|
||||
SetWindowWidgetDisabledState(w, VVW_WIDGET_REFIT_VEH,
|
||||
!refitable_and_stopped_in_depot || !is_localplayer);
|
||||
SetWindowWidgetDisabledState(w, VVW_WIDGET_CLONE_VEH, !is_localplayer);
|
||||
|
||||
if (v->type == VEH_TRAIN) {
|
||||
SetWindowWidgetDisabledState(w, VVW_WIDGET_FORCE_PROCEED, !is_localplayer);
|
||||
SetWindowWidgetDisabledState(w, VVW_WIDGET_TURN_AROUND, !is_localplayer);
|
||||
|
||||
/* Cargo refit button is disabled, until we know we can enable it below. */
|
||||
|
||||
if (is_localplayer) {
|
||||
/* See if any vehicle can be refitted */
|
||||
for (const Vehicle *u = v; u != NULL; u = u->next) {
|
||||
if (EngInfo(u->engine_type)->refit_mask != 0 ||
|
||||
(RailVehInfo(v->engine_type)->railveh_type != RAILVEH_WAGON && v->cargo_cap != 0)) {
|
||||
EnableWindowWidget(w, VVW_WIDGET_REFIT_VEH);
|
||||
/* We have a refittable carriage, bail out */
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* draw widgets & caption */
|
||||
SetDParam(0, v->index);
|
||||
DrawWindowWidgets(w);
|
||||
|
||||
if (v->vehstatus & VS_CRASHED) {
|
||||
str = STR_8863_CRASHED;
|
||||
} else if (v->type != VEH_AIRCRAFT && v->breakdown_ctr == 1) { // check for aircraft necessary?
|
||||
str = STR_885C_BROKEN_DOWN;
|
||||
} else if (v->vehstatus & VS_STOPPED) {
|
||||
if (v->type == VEH_TRAIN) {
|
||||
if (v->cur_speed == 0) {
|
||||
if (v->u.rail.cached_power == 0) {
|
||||
str = STR_TRAIN_NO_POWER;
|
||||
} else {
|
||||
str = STR_8861_STOPPED;
|
||||
}
|
||||
} else {
|
||||
SetDParam(0, v->GetDisplaySpeed());
|
||||
str = STR_TRAIN_STOPPING + _patches.vehicle_speed;
|
||||
}
|
||||
} else { // no train
|
||||
str = STR_8861_STOPPED;
|
||||
}
|
||||
} else { // vehicle is in a "normal" state, show current order
|
||||
switch (v->current_order.type) {
|
||||
case OT_GOTO_STATION: {
|
||||
SetDParam(0, v->current_order.dest);
|
||||
SetDParam(1, v->GetDisplaySpeed());
|
||||
str = STR_HEADING_FOR_STATION + _patches.vehicle_speed;
|
||||
} break;
|
||||
|
||||
case OT_GOTO_DEPOT: {
|
||||
if (v->type == VEH_AIRCRAFT) {
|
||||
/* Aircrafts always go to a station, even if you say depot */
|
||||
SetDParam(0, v->current_order.dest);
|
||||
SetDParam(1, v->GetDisplaySpeed());
|
||||
} else {
|
||||
Depot *depot = GetDepot(v->current_order.dest);
|
||||
SetDParam(0, depot->town_index);
|
||||
SetDParam(1, v->GetDisplaySpeed());
|
||||
}
|
||||
if (HASBIT(v->current_order.flags, OFB_HALT_IN_DEPOT) && !HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
|
||||
str = _heading_for_depot_strings[v->type] + _patches.vehicle_speed;
|
||||
} else {
|
||||
str = _heading_for_depot_service_strings[v->type] + _patches.vehicle_speed;
|
||||
}
|
||||
} break;
|
||||
|
||||
case OT_LOADING:
|
||||
str = STR_882F_LOADING_UNLOADING;
|
||||
break;
|
||||
|
||||
case OT_GOTO_WAYPOINT: {
|
||||
assert(v->type == VEH_TRAIN);
|
||||
SetDParam(0, v->current_order.dest);
|
||||
str = STR_HEADING_FOR_WAYPOINT + _patches.vehicle_speed;
|
||||
SetDParam(1, v->GetDisplaySpeed());
|
||||
break;
|
||||
}
|
||||
|
||||
case OT_LEAVESTATION:
|
||||
if (v->type != VEH_AIRCRAFT) {
|
||||
str = STR_882F_LOADING_UNLOADING;
|
||||
break;
|
||||
}
|
||||
/* fall-through if aircraft. Does this even happen? */
|
||||
|
||||
default:
|
||||
if (v->num_orders == 0) {
|
||||
str = STR_NO_ORDERS + _patches.vehicle_speed;
|
||||
SetDParam(0, v->GetDisplaySpeed());
|
||||
} else {
|
||||
str = STR_EMPTY;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* draw the flag plus orders */
|
||||
DrawSprite(v->vehstatus & VS_STOPPED ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, 2, w->widget[VVW_WIDGET_START_STOP_VEH].top + 1);
|
||||
DrawStringCenteredTruncated(w->widget[VVW_WIDGET_START_STOP_VEH].left + 8, w->widget[VVW_WIDGET_START_STOP_VEH].right, w->widget[VVW_WIDGET_START_STOP_VEH].top + 1, str, 0);
|
||||
DrawWindowViewport(w);
|
||||
}
|
||||
|
||||
/** Command indices for the _vehicle_command_translation_table. */
|
||||
enum VehicleCommandTranslation {
|
||||
VCT_CMD_START_STOP = 0,
|
||||
VCT_CMD_GOTO_DEPOT,
|
||||
VCT_CMD_CLONE_VEH,
|
||||
VCT_CMD_TURN_AROUND,
|
||||
};
|
||||
|
||||
/** Command codes for the shared buttons indexed by VehicleCommandTranslation and vehicle type. */
|
||||
static const uint32 _vehicle_command_translation_table[][4] = {
|
||||
{ // VCT_CMD_START_STOP
|
||||
CMD_START_STOP_TRAIN | CMD_MSG(STR_883B_CAN_T_STOP_START_TRAIN),
|
||||
CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE),
|
||||
CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP),
|
||||
CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT)
|
||||
},
|
||||
{ // VCT_CMD_GOTO_DEPOT
|
||||
/* TrainGotoDepot has a nice randomizer in the pathfinder, which causes desyncs... */
|
||||
CMD_SEND_TRAIN_TO_DEPOT | CMD_NO_TEST_IF_IN_NETWORK | CMD_MSG(STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT),
|
||||
CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT),
|
||||
CMD_SEND_SHIP_TO_DEPOT | CMD_MSG(STR_9819_CAN_T_SEND_SHIP_TO_DEPOT),
|
||||
CMD_SEND_AIRCRAFT_TO_HANGAR | CMD_MSG(STR_A012_CAN_T_SEND_AIRCRAFT_TO)
|
||||
},
|
||||
{ // VCT_CMD_CLONE_VEH
|
||||
CMD_CLONE_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE),
|
||||
CMD_CLONE_VEHICLE | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE),
|
||||
CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP),
|
||||
CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT)
|
||||
},
|
||||
{ // VCT_CMD_TURN_AROUND
|
||||
CMD_REVERSE_TRAIN_DIRECTION | CMD_MSG(STR_8869_CAN_T_REVERSE_DIRECTION),
|
||||
CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN),
|
||||
0xffffffff, // invalid for ships
|
||||
0xffffffff // invalid for aircrafts
|
||||
},
|
||||
};
|
||||
|
||||
/** Window event hook for vehicle view. */
|
||||
static void VehicleViewWndProc(Window *w, WindowEvent *e)
|
||||
{
|
||||
switch (e->event) {
|
||||
case WE_CREATE:
|
||||
CreateVehicleViewWindow(w);
|
||||
break;
|
||||
|
||||
case WE_PAINT:
|
||||
DrawVehicleViewWindow(w);
|
||||
break;
|
||||
|
||||
case WE_CLICK: {
|
||||
const Vehicle *v = GetVehicle(w->window_number);
|
||||
|
||||
switch (e->we.click.widget) {
|
||||
case VVW_WIDGET_START_STOP_VEH: /* start stop */
|
||||
DoCommandP(v->tile, v->index, 0, NULL,
|
||||
_vehicle_command_translation_table[VCT_CMD_START_STOP][v->type]);
|
||||
break;
|
||||
case VVW_WIDGET_CENTER_MAIN_VIEH: /* center main view */
|
||||
ScrollMainWindowTo(v->x_pos, v->y_pos);
|
||||
break;
|
||||
case VVW_WIDGET_GOTO_DEPOT: /* goto hangar */
|
||||
DoCommandP(v->tile, v->index, _ctrl_pressed ? DEPOT_SERVICE : 0, NULL,
|
||||
_vehicle_command_translation_table[VCT_CMD_GOTO_DEPOT][v->type]);
|
||||
break;
|
||||
case VVW_WIDGET_REFIT_VEH: /* refit */
|
||||
ShowVehicleRefitWindow(v, INVALID_VEH_ORDER_ID);
|
||||
break;
|
||||
case VVW_WIDGET_SHOW_ORDERS: /* show orders */
|
||||
ShowOrdersWindow(v);
|
||||
break;
|
||||
case VVW_WIDGET_SHOW_DETAILS: /* show details */
|
||||
ShowVehicleDetailsWindow(v);
|
||||
break;
|
||||
case VVW_WIDGET_CLONE_VEH: /* clone vehicle */
|
||||
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneVehicle,
|
||||
_vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type]);
|
||||
break;
|
||||
case VVW_WIDGET_TURN_AROUND: /* turn around */
|
||||
assert(v->type == VEH_TRAIN || v->type == VEH_ROAD);
|
||||
DoCommandP(v->tile, v->index, 0, NULL,
|
||||
_vehicle_command_translation_table[VCT_CMD_TURN_AROUND][v->type]);
|
||||
break;
|
||||
case VVW_WIDGET_FORCE_PROCEED: /* force proceed */
|
||||
assert(v->type == VEH_TRAIN);
|
||||
DoCommandP(v->tile, v->index, 0, NULL, CMD_FORCE_TRAIN_PROCEED | CMD_MSG(STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL));
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
|
||||
case WE_RESIZE:
|
||||
w->viewport->width += e->we.sizing.diff.x;
|
||||
w->viewport->height += e->we.sizing.diff.y;
|
||||
w->viewport->virtual_width += e->we.sizing.diff.x;
|
||||
w->viewport->virtual_height += e->we.sizing.diff.y;
|
||||
break;
|
||||
|
||||
case WE_DESTROY:
|
||||
DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number);
|
||||
DeleteWindowById(WC_VEHICLE_REFIT, w->window_number);
|
||||
DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
|
||||
DeleteWindowById(WC_VEHICLE_TIMETABLE, w->window_number);
|
||||
break;
|
||||
|
||||
case WE_MOUSELOOP: {
|
||||
const Vehicle *v = GetVehicle(w->window_number);
|
||||
bool veh_stopped = IsVehicleInDepotStopped(v);
|
||||
|
||||
/* Widget VVW_WIDGET_GOTO_DEPOT must be hidden if the vehicle is already
|
||||
* stopped in depot.
|
||||
* Widget VVW_WIDGET_CLONE_VEH should then be shown, since cloning is
|
||||
* allowed only while in depot and stopped.
|
||||
* This sytem allows to have two buttons, on top of each other.
|
||||
* The same system applies to widget VVW_WIDGET_REFIT_VEH and VVW_WIDGET_TURN_AROUND.*/
|
||||
if (veh_stopped != IsWindowWidgetHidden(w, VVW_WIDGET_GOTO_DEPOT) || veh_stopped == IsWindowWidgetHidden(w, VVW_WIDGET_CLONE_VEH)) {
|
||||
SetWindowWidgetHiddenState(w, VVW_WIDGET_GOTO_DEPOT, veh_stopped); // send to depot
|
||||
SetWindowWidgetHiddenState(w, VVW_WIDGET_CLONE_VEH, !veh_stopped); // clone
|
||||
if (v->type == VEH_ROAD || v->type == VEH_TRAIN) {
|
||||
SetWindowWidgetHiddenState(w, VVW_WIDGET_REFIT_VEH, !veh_stopped); // refit
|
||||
SetWindowWidgetHiddenState(w, VVW_WIDGET_TURN_AROUND, veh_stopped); // force turn around
|
||||
}
|
||||
SetWindowDirty(w);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -87,4 +87,7 @@ static inline uint GetVehicleListHeight(VehicleType type)
|
|||
return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
|
||||
}
|
||||
|
||||
/* Unified window procedure */
|
||||
void ShowVehicleViewWindow(const Vehicle *v);
|
||||
|
||||
#endif /* VEHICLE_GUI_H */
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "variables.h"
|
||||
#include "train.h"
|
||||
#include "roadveh.h"
|
||||
#include "vehicle_gui.h"
|
||||
#include "blitter/factory.hpp"
|
||||
|
||||
#define VIEWPORT_DRAW_MEM (65536 * 2)
|
||||
|
@ -1786,13 +1787,13 @@ static void CheckClickOnLandscape(const ViewPort *vp, int x, int y)
|
|||
static void SafeShowTrainViewWindow(const Vehicle* v)
|
||||
{
|
||||
if (!IsFrontEngine(v)) v = GetFirstVehicleInChain(v);
|
||||
ShowTrainViewWindow(v);
|
||||
ShowVehicleViewWindow(v);
|
||||
}
|
||||
|
||||
static void SafeShowRoadVehViewWindow(const Vehicle *v)
|
||||
{
|
||||
if (!IsRoadVehFront(v)) v = GetFirstVehicleInChain(v);
|
||||
ShowRoadVehViewWindow(v);
|
||||
ShowVehicleViewWindow(v);
|
||||
}
|
||||
|
||||
static void Nop(const Vehicle *v) {}
|
||||
|
@ -1801,8 +1802,8 @@ typedef void OnVehicleClickProc(const Vehicle *v);
|
|||
static OnVehicleClickProc* const _on_vehicle_click_proc[] = {
|
||||
SafeShowTrainViewWindow,
|
||||
SafeShowRoadVehViewWindow,
|
||||
ShowShipViewWindow,
|
||||
ShowAircraftViewWindow,
|
||||
ShowVehicleViewWindow,
|
||||
ShowVehicleViewWindow,
|
||||
Nop, // Special vehicles
|
||||
Nop // Disaster vehicles
|
||||
};
|
||||
|
|
Loading…
Reference in New Issue