Codechange: Apply coding style

This commit is contained in:
SamuXarick 2021-02-12 10:49:38 +00:00 committed by Charles Pigott
parent 259c04f41c
commit 7577dfa575
1 changed files with 2 additions and 3 deletions

View File

@ -607,7 +607,7 @@ public:
{
if (!confirmed) return;
for (Industry* industry : Industry::Iterate()) delete industry;
for (Industry *industry : Industry::Iterate()) delete industry;
/* Clear farmland. */
for (TileIndex tile = 0; tile < MapSize(); tile++) {
@ -665,8 +665,7 @@ public:
break;
case WID_DPI_FUND_WIDGET: {
if (this->selected_type != INVALID_INDUSTRYTYPE)
{
if (this->selected_type != INVALID_INDUSTRYTYPE) {
if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && GetIndustrySpec(this->selected_type)->IsRawIndustry()) {
DoCommandP(0, this->selected_type, InteractiveRandom(), CMD_BUILD_INDUSTRY | CMD_MSG(STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY));
this->HandleButtonClick(WID_DPI_FUND_WIDGET);