(svn r7830) -Codechange: let NetworkCoreInitialize return a bool, so we have to set _network_available only once.

This commit is contained in:
rubidium 2007-01-04 19:12:45 +00:00
parent 627ebe8430
commit 85d1768b34
3 changed files with 12 additions and 15 deletions

View File

@ -13,7 +13,7 @@ struct Library *SocketBase = NULL;
/**
* Initializes the network core (as that is needed for some platforms
*/
void NetworkCoreInitialize(void)
bool NetworkCoreInitialize(void)
{
#if defined(__MORPHOS__) || defined(__AMIGA__)
/*
@ -24,8 +24,7 @@ void NetworkCoreInitialize(void)
SocketBase = OpenLibrary("bsdsocket.library", 4);
if (SocketBase == NULL) {
DEBUG(net, 0, "[core] can't open bsdsocket.library version 4, network unavailable");
_network_available = false;
return;
return false;
}
#if defined(__AMIGA__)
@ -37,10 +36,9 @@ void NetworkCoreInitialize(void)
if (OpenDevice("timer.device", UNIT_MICROHZ, (struct IORequest*)TimerRequest, 0) == 0) {
TimerBase = TimerRequest->tr_node.io_Device;
if (TimerBase == NULL) {
// free ressources...
/* free ressources... */
DEBUG(net, 0, "[core] can't initialize timer, network unavailable");
_network_available = false;
return;
return false;
}
}
}
@ -55,11 +53,12 @@ void NetworkCoreInitialize(void)
DEBUG(net, 3, "[core] loading windows socket library");
if (WSAStartup(MAKEWORD(2, 0), &wsa) != 0) {
DEBUG(net, 0, "[core] WSAStartup failed, network unavailable");
_network_available = false;
return;
return false;
}
}
#endif /* WIN32 */
return true;
}
/**

View File

@ -5,7 +5,7 @@
#ifdef ENABLE_NETWORK
void NetworkCoreInitialize(void);
bool NetworkCoreInitialize(void);
void NetworkCoreShutdown(void);
#endif /* ENABLE_NETWORK */

View File

@ -1336,20 +1336,18 @@ static void NetworkGenerateUniqueId(void)
snprintf(_network_unique_id, sizeof(_network_unique_id), "%s", hex_output);
}
// This tries to launch the network for a given OS
/** This tries to launch the network for a given OS */
void NetworkStartUp(void)
{
DEBUG(net, 3, "[core] starting network...");
// Network is available
_network_available = true;
/* Network is available */
_network_available = NetworkCoreInitialize();;
_network_dedicated = false;
_network_last_advertise_frame = 0;
_network_need_advertise = true;
_network_advertise_retries = 0;
NetworkCoreInitialize();
/* Load the ip from the openttd.cfg */
_network_server_bind_ip = inet_addr(_network_server_bind_ip_host);
/* And put the data back in it in case it was an invalid ip */
@ -1375,7 +1373,7 @@ void NetworkStartUp(void)
NetworkFindIPs();
}
// This shuts the network down
/** This shuts the network down */
void NetworkShutDown(void)
{
NetworkDisconnect();