mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r1012) -Fix: [Network] Endless loop if a server was offline (WizKid)
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@ -123,22 +123,22 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
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DrawString(135, y, STR_NETWORK_CLIENTS_ONLINE, 2);
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// only draw icons if the server is online
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if(cur_item->online) {
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if (cur_item->online) {
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// draw a lock if the server is password protected.
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if(cur_item->info.use_password)
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DrawSprite(SPR_LOCK, 186, y-1);
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// draw red or green icon, depending on compatibility with server.
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DrawSprite(SPR_BLOT | (compatible?0x30d8000:0x30b8000), 195, y);
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// draw flag according to server language
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DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, 206, y);
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cur_item = cur_item->next;
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y += NET_PRC__SIZE_OF_ROW;
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if (++n == w->vscroll.cap) { break;} // max number of games in the window
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}
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cur_item = cur_item->next;
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y += NET_PRC__SIZE_OF_ROW;
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if (++n == w->vscroll.cap) { break;} // max number of games in the window
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}
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}
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