(svn r18136) -Codechange: support RTL in the vehicle lists

This commit is contained in:
rubidium 2009-11-17 11:36:36 +00:00
parent 5fdff78c42
commit 9bfcf2b615
6 changed files with 65 additions and 33 deletions

View File

@ -17,6 +17,7 @@
#include "vehicle_func.h"
#include "gfx_func.h"
#include "window_gui.h"
#include "spritecache.h"
#include "table/sprites.h"
#include "table/strings.h"
@ -79,16 +80,26 @@ void DrawAircraftDetails(const Aircraft *v, int left, int right, int y)
*/
void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection)
{
bool rtl = _dynlang.text_dir == TD_RTL;
SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
int x = rtl ? right - real_sprite->width - real_sprite->x_offs : left - real_sprite->x_offs;
bool helicopter = v->subtype == AIR_HELICOPTER;
SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
DrawSprite(v->GetImage(DIR_W), pal, left + 25, y + 10);
if (v->subtype == AIR_HELICOPTER) {
DrawSprite(sprite, pal, x, y + 10);
if (helicopter) {
const Aircraft *a = Aircraft::From(v);
SpriteID rotor_sprite = GetCustomRotorSprite(a, true);
if (rotor_sprite == 0) rotor_sprite = SPR_ROTOR_STOPPED;
DrawSprite(rotor_sprite, PAL_NONE, left + 25, y + 5);
DrawSprite(rotor_sprite, PAL_NONE, x, y + 5);
}
if (v->index == selection) {
DrawFrameRect(left - 1, y - 1, left + 58, y + 21, COLOUR_WHITE, FR_BORDERONLY);
x += real_sprite->x_offs;
y += real_sprite->y_offs + 10 - (helicopter ? 5 : 0);
DrawFrameRect(x - 1, y - 1, x + real_sprite->width + 1, y + real_sprite->height + (helicopter ? 5 : 0) + 1, COLOUR_WHITE, FR_BORDERONLY);
}
}

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@ -131,20 +131,26 @@ void DrawRoadVehDetails(const Vehicle *v, int left, int right, int y)
*/
void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection)
{
bool rtl = _dynlang.text_dir == TD_RTL;
Direction dir = rtl ? DIR_E : DIR_W;
const RoadVehicle *u = RoadVehicle::From(v);
int max_width = right - left + 1;
int x_pos = 0;
for (; u != NULL && x_pos < max_width; u = u->Next()) {
int spent_width = 0;
int pos = rtl ? right : left;
for (; u != NULL && spent_width < max_width; u = u->Next()) {
Point offset;
int width = u->GetDisplayImageWidth(&offset);
SpriteID pal = (u->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(u);
DrawSprite(u->GetImage(DIR_W), pal, left + x_pos + offset.x, y + 6 + offset.y);
x_pos += width;
DrawSprite(u->GetImage(dir), pal, pos + (rtl ? -offset.x : offset.x), y + 6 + offset.y);
pos += rtl ? -width : width;
}
if (v->index == selection) {
DrawFrameRect(left - 1, y - 1, left - 1 + x_pos, y + 12, COLOUR_WHITE, FR_BORDERONLY);
DrawFrameRect((rtl ? pos : left) - 1, y - 1, (rtl ? pos : right) - 1, y + 12, COLOUR_WHITE, FR_BORDERONLY);
}
}

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@ -16,6 +16,7 @@
#include "vehicle_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "spritecache.h"
#include "table/strings.h"
@ -29,10 +30,19 @@
*/
void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection)
{
DrawSprite(v->GetImage(DIR_W), GetVehiclePalette(v), left + 32, y + 10);
bool rtl = _dynlang.text_dir == TD_RTL;
SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W);
const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
int x = rtl ? right - real_sprite->width - real_sprite->x_offs : left - real_sprite->x_offs;
DrawSprite(sprite, GetVehiclePalette(v), x, y + 10);
if (v->index == selection) {
DrawFrameRect(left - 5, y - 1, left + 67, y + 21, COLOUR_WHITE, FR_BORDERONLY);
x += real_sprite->x_offs;
y += real_sprite->y_offs + 10;
DrawFrameRect(x - 1, y - 1, x + real_sprite->width + 1, y + real_sprite->height + 1, COLOUR_WHITE, FR_BORDERONLY);
}
}

View File

@ -70,6 +70,9 @@ void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2)
*/
void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, int skip)
{
bool rtl = _dynlang.text_dir == TD_RTL;
Direction dir = rtl ? DIR_E : DIR_W;
DrawPixelInfo tmp_dpi, *old_dpi;
/* Position of highlight box */
int highlight_l = 0;
@ -81,29 +84,33 @@ void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID select
old_dpi = _cur_dpi;
_cur_dpi = &tmp_dpi;
int px = -skip;
int px = rtl ? max_width + skip : -skip;
bool sel_articulated = false;
for (; v != NULL && px < max_width; v = v->Next()) {
for (; v != NULL && (rtl ? px > 0 : px < max_width); v = v->Next()) {
Point offset;
int width = Train::From(v)->GetDisplayImageWidth(&offset);
if (px + width > 0) {
if (rtl ? px + width > 0 : px - width < max_width) {
SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
DrawSprite(v->GetImage(DIR_W), pal, px + offset.x, 7 + offset.y);
DrawSprite(v->GetImage(dir), pal, px + (rtl ? -offset.x : offset.x), 7 + offset.y);
}
if (!v->IsArticulatedPart()) sel_articulated = false;
if (v->index == selection) {
/* Set the highlight position */
highlight_l = px + 1;
highlight_r = px + width + 1;
highlight_l = rtl ? px - width + 1 : px + 1;
highlight_r = rtl ? px + 1 : px + width + 1;
sel_articulated = true;
} else if ((_cursor.vehchain && highlight_r != 0) || sel_articulated) {
highlight_r += width;
if (rtl) {
highlight_r += width;
} else {
highlight_l -= width;
}
}
px += width;
px += rtl ? -width : width;
}
if (highlight_l != highlight_r) {

View File

@ -769,21 +769,14 @@ static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y)
int i = 0;
int sel = v->cur_order_index;
bool rtl = _dynlang.text_dir == TD_RTL;
FOR_VEHICLE_ORDERS(v, order) {
if (sel == 0) {
if (rtl) {
DrawString(right, right + 6, y, STR_TINY_RIGHT_ARROW, TC_BLACK);
} else {
DrawString(left - 6, left, y, STR_TINY_RIGHT_ARROW, TC_BLACK);
}
}
if (sel == 0) DrawString(left, right, y, STR_TINY_RIGHT_ARROW, TC_BLACK);
sel--;
if (order->IsType(OT_GOTO_STATION)) {
SetDParam(0, order->GetDestination());
DrawString(left, right, y, STR_TINY_BLACK_STATION);
DrawString(left + 6, right - 6, y, STR_TINY_BLACK_STATION);
y += FONT_HEIGHT_SMALL;
if (++i == 4) break;
@ -841,6 +834,7 @@ void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int
{
int left = r.left + WD_MATRIX_LEFT;
int right = r.right - WD_MATRIX_RIGHT;
int width = right - left;
bool rtl = _dynlang.text_dir == TD_RTL;
SetDParam(0, this->max_unitnumber);
@ -848,8 +842,12 @@ void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int
int text_left = left + (rtl ? 0 : text_offset);
int text_right = right - (rtl ? text_offset : 0);
int orderlist_left = left + (rtl ? 0 : 120 + text_offset);
int orderlist_right = right - (rtl ? 120 + text_offset : 0);
bool show_orderlist = vehicle_type >= VEH_SHIP;
int orderlist_left = left + (rtl ? 0 : max(100 + text_offset, width / 2));
int orderlist_right = right - (rtl ? max(100 + text_offset, width / 2) : 0);
int image_left = (rtl && show_orderlist) ? orderlist_right : text_left;
int image_right = (!rtl && show_orderlist) ? orderlist_left : text_right;
int vehicle_button_x = rtl ? right - 8 : left;
@ -862,7 +860,7 @@ void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int
SetDParam(0, v->GetDisplayProfitThisYear());
SetDParam(1, v->GetDisplayProfitLastYear());
DrawVehicleImage(v, text_left, text_right, y + FONT_HEIGHT_SMALL - 1, selected_vehicle, 0);
DrawVehicleImage(v, image_left, image_right, y + FONT_HEIGHT_SMALL - 1, selected_vehicle, 0);
DrawString(text_left, text_right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1, STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR);
if (v->name != NULL) {
@ -875,7 +873,7 @@ void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int
DrawString(text_left, text_right, y, STR_TINY_GROUP, TC_BLACK);
}
if (vehicle_type >= VEH_SHIP) DrawSmallOrderList(v, orderlist_left, orderlist_right, y);
if (show_orderlist) DrawSmallOrderList(v, orderlist_left, orderlist_right, y);
if (v->IsInDepot()) {
str = STR_BLUE_COMMA;

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@ -16,7 +16,7 @@
typedef GUIList<const Vehicle*> GUIVehicleList;
struct BaseVehicleListWindow: public Window {
struct BaseVehicleListWindow : public Window {
GUIVehicleList vehicles; ///< The list of vehicles
Listing *sorting; ///< Pointer to the vehicle type related sorting.
VehicleType vehicle_type; ///< The vehicle type that is sorted