(svn r4701) - Backport from trunk (r4520):

Fix: Reset the last built railtype when starting a new game
This commit is contained in:
Darkvater 2006-05-02 21:19:48 +00:00
parent f9fc273d2a
commit 9c97eb32ba
2 changed files with 8 additions and 0 deletions

View File

@ -2472,3 +2472,9 @@ void GameSizeChanged(void)
ScreenSizeChanged();
MarkWholeScreenDirty();
}
void InitializeMainGui(void)
{
/* Clean old GUI values */
_last_built_railtype = 0;
}

2
misc.c
View File

@ -101,6 +101,7 @@ void InitializeAirportGui(void);
void InitializeDock(void);
void InitializeDockGui(void);
void InitializeIndustries(void);
void InitializeMainGui(void);
void InitializeLandscape(void);
void InitializeTowns(void);
void InitializeTrees(void);
@ -165,6 +166,7 @@ void InitializeGame(int mode, uint size_x, uint size_y)
InitializeSigns();
InitializeStations();
InitializeIndustries();
InitializeMainGui();
InitializeNameMgr();
InitializeVehiclesGuiList();