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Codefix: don't send desync=0 log messages to commands.log (#12517)
They are only used during replay, and you want to see those in the console; not in the log.
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@ -110,7 +110,7 @@ void DumpDebugFacilityNames(std::back_insert_iterator<std::string> &output_itera
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*/
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*/
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void DebugPrint(const char *category, int level, const std::string &message)
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void DebugPrint(const char *category, int level, const std::string &message)
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{
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{
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if (strcmp(category, "desync") == 0) {
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if (strcmp(category, "desync") == 0 && level != 0) {
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static FILE *f = FioFOpenFile("commands-out.log", "wb", AUTOSAVE_DIR);
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static FILE *f = FioFOpenFile("commands-out.log", "wb", AUTOSAVE_DIR);
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if (f == nullptr) return;
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if (f == nullptr) return;
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