(svn r1947) As in r1946, permit DC_QUERY_COST even on non-depot tiles - so that it works for the ai_new. It is de iure not a bug yet but let's be safe against future annoying headaches. Signed-Off-By: TrueLight

This commit is contained in:
pasky 2005-03-06 16:58:42 +00:00
parent 4a6a7028a9
commit a0c157eea8
2 changed files with 9 additions and 7 deletions

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@ -878,16 +878,17 @@ int32 CmdBuildShip(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!IsEngineBuildable(p1, VEH_Ship)) return CMD_ERROR;
if (!IsTileDepotType(tile, TRANSPORT_WATER)) return CMD_ERROR;
if (_map_owner[tile] != _current_player) return CMD_ERROR;
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
value = EstimateShipCost(p1);
if (flags & DC_QUERY_COST)
return value;
/* The ai_new queries the vehicle cost before building the route,
* so we must check against cheaters no sooner than now. --pasky */
if (!IsTileDepotType(tile, TRANSPORT_WATER)) return CMD_ERROR;
if (_map_owner[tile] != _current_player) return CMD_ERROR;
v = AllocateVehicle();
if (v == NULL || IsOrderPoolFull() ||
(unit_num = GetFreeUnitNumber(VEH_Ship)) > _patches.max_ships)

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@ -542,9 +542,10 @@ int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!IsEngineBuildable(p1, VEH_Train)) return CMD_ERROR;
if (!IsTileDepotType(tile, TRANSPORT_RAIL)) return CMD_ERROR;
if (_map_owner[tile] != _current_player) return CMD_ERROR;
if (!(flags & DC_QUERY_COST)) {
if (!IsTileDepotType(tile, TRANSPORT_RAIL)) return CMD_ERROR;
if (_map_owner[tile] != _current_player) return CMD_ERROR;
}
_cmd_build_rail_veh_var1 = 0;