(svn r9524) -Fix(FS#640,r8755): Implemented a "dummy" State Machine for stations who got their airport removed while there were still aircraft within the State Machine (and thus caused asserts)

This commit is contained in:
celestar 2007-03-29 13:52:34 +00:00
parent 386e298acd
commit a1ab0d29fe
6 changed files with 100 additions and 52 deletions

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@ -943,6 +943,42 @@ static byte GetAircraftFlyingAltitude(const Vehicle *v)
return base_altitude;
}
/**
* Find the entry point to an airport depending on direction which
* the airport is being approached from. Each airport can have up to
* four entry points for its approach system so that approaching
* aircraft do not fly through each other or are forced to do 180
* degree turns during the approach. The arrivals are grouped into
* four sectors dependent on the DiagDirection from which the airport
* is approached.
*
* @param v The vehicle that is approaching the airport
* @param apc The Airport Class being approached.
* @returns The index of the entry point
*/
static byte AircraftGetEntryPoint(const Vehicle *v, const AirportFTAClass *apc)
{
assert(v != NULL);
assert(apc != NULL);
const Station *st = GetStation(v->u.air.targetairport);
/* Make sure we don't go to 0,0 if the airport has been removed. */
TileIndex tile = (st->airport_tile != 0) ? st->airport_tile : st->xy;
int delta_x = v->x_pos - TileX(tile) * TILE_SIZE;
int delta_y = v->y_pos - TileY(tile) * TILE_SIZE;
DiagDirection dir;
if (abs(delta_y) < abs(delta_x)) {
/* We are northeast or southwest of the airport */
dir = delta_x < 0 ? DIAGDIR_NE : DIAGDIR_SW;
} else {
/* We are northwest or southeast of the airport */
dir = delta_y < 0 ? DIAGDIR_NW : DIAGDIR_SE;
}
return apc->entry_points[dir];
}
/**
* Controls the movement of an aircraft. This function actually moves the vehicle
* on the map and takes care of minor things like sound playback.
@ -954,16 +990,23 @@ static bool AircraftController(Vehicle *v)
{
int count;
const Station *st = GetStation(v->u.air.targetairport);
const AirportFTAClass *afc = st->Airport();
const AirportMovingData *amd;
/* prevent going to 0,0 if airport is deleted. */
TileIndex tile = st->airport_tile;
if (tile == 0) tile = st->xy;
int x = TileX(tile) * TILE_SIZE;
int y = TileY(tile) * TILE_SIZE;
if (tile == 0) {
tile = st->xy;
/* Jump into our "holding pattern" state machine if possible */
if (v->u.air.pos >= afc->nofelements) v->u.air.pos = v->u.air.previous_pos = AircraftGetEntryPoint(v, afc);
}
/* get airport moving data */
const AirportFTAClass *afc = st->Airport();
const AirportMovingData *amd = afc->MovingData(v->u.air.pos);
amd = afc->MovingData(v->u.air.pos);
int x = TileX(tile) * TILE_SIZE;
int y = TileY(tile) * TILE_SIZE;
/* Helicopter raise */
if (amd->flag & AMED_HELI_RAISE) {
@ -1470,42 +1513,6 @@ static void AircraftLandAirplane(Vehicle *v)
MaybeCrashAirplane(v);
}
/**
* Find the entry point to an airport depending on direction which
* the airport is being approached from. Each airport can have up to
* four entry points for its approach system so that approaching
* aircraft do not fly through each other or are forced to do 180
* degree turns during the approach. The arrivals are grouped into
* four sectors dependent on the DiagDirection from which the airport
* is approached.
*
* @param v The vehicle that is approaching the airport
* @param apc The Airport Class being approached.
* @returns The index of the entry point
*/
static byte AircraftGetEntryPoint(const Vehicle *v, const AirportFTAClass *apc)
{
assert(v != NULL);
assert(apc != NULL);
const Station *st = GetStation(v->u.air.targetairport);
/* Make sure we don't go to 0,0 if the airport has been removed. */
TileIndex tile = (st->airport_tile != 0) ? st->airport_tile : st->xy;
int delta_x = v->x_pos - TileX(tile) * TILE_SIZE;
int delta_y = v->y_pos - TileY(tile) * TILE_SIZE;
DiagDirection dir;
if (abs(delta_y) < abs(delta_x)) {
/* We are northeast or southwest of the airport */
dir = delta_x < 0 ? DIAGDIR_NE : DIAGDIR_SW;
} else {
/* We are northwest or southeast of the airport */
dir = delta_y < 0 ? DIAGDIR_NW : DIAGDIR_SE;
}
return apc->entry_points[dir];
}
/** set the right pos when heading to other airports after takeoff */
static void AircraftNextAirportPos_and_Order(Vehicle *v)

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@ -20,6 +20,7 @@
* - false: give a summarized report which only shows current and next position */
//#define DEBUG_AIRPORT false
static AirportFTAClass *DummyAirport;
static AirportFTAClass *CountryAirport;
static AirportFTAClass *CityAirport;
static AirportFTAClass *Oilrig;
@ -34,6 +35,20 @@ static AirportFTAClass *HeliStation;
void InitializeAirports()
{
DummyAirport = new AirportFTAClass(
_airport_moving_data_dummy,
NULL,
NULL,
_airport_entries_dummy,
AirportFTAClass::ALL,
_airport_fta_dummy,
NULL,
0,
0, 0,
0,
0
);
CountryAirport = new AirportFTAClass(
_airport_moving_data_country,
_airport_terminal_country,
@ -463,6 +478,7 @@ const AirportFTAClass *GetAirport(const byte airport_type)
case AT_HELIDEPOT: return HeliDepot;
case AT_INTERCON: return IntercontinentalAirport;
case AT_HELISTATION: return HeliStation;
case AT_DUMMY: return DummyAirport;
}
}

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@ -14,16 +14,17 @@ enum {MAX_HEADINGS = 22};
// Airport types
enum {
AT_SMALL = 0,
AT_LARGE = 1,
AT_HELIPORT = 2,
AT_METROPOLITAN = 3,
AT_INTERNATIONAL = 4,
AT_COMMUTER = 5,
AT_HELIDEPOT = 6,
AT_INTERCON = 7,
AT_HELISTATION = 8,
AT_OILRIG = 15
AT_SMALL = 0,
AT_LARGE = 1,
AT_HELIPORT = 2,
AT_METROPOLITAN = 3,
AT_INTERNATIONAL = 4,
AT_COMMUTER = 5,
AT_HELIDEPOT = 6,
AT_INTERCON = 7,
AT_HELISTATION = 8,
AT_OILRIG = 15,
AT_DUMMY = 255
};

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@ -17,6 +17,14 @@ struct AirportFTAbuildup {
///////////////////////////////////////////////////////////////////////
/////*********Movement Positions on Airports********************///////
static const AirportMovingData _airport_moving_data_dummy[] = {
{ 0, 0, AMED_NOSPDCLAMP | AMED_SLOWTURN, {DIR_N} },
{ 0, 96, AMED_NOSPDCLAMP | AMED_SLOWTURN, {DIR_N} },
{ 96, 96, AMED_NOSPDCLAMP | AMED_SLOWTURN, {DIR_N} },
{ 96, 0, AMED_NOSPDCLAMP | AMED_SLOWTURN, {DIR_N} },
};
// Country Airfield (small) 4x3
static const AirportMovingData _airport_moving_data_country[22] = {
{ 53, 3, AMED_EXACTPOS, {DIR_SE} }, // 00 In Hangar
@ -376,6 +384,15 @@ static const AirportMovingData _airport_moving_data_oilrig[9] = {
///////////////////////////////////////////////////////////////////////
/////**********Movement Machine on Airports*********************///////
static const byte _airport_entries_dummy[] = {0, 1, 2, 3};
static const AirportFTAbuildup _airport_fta_dummy[] = {
{ 0, 0, 0, 3},
{ 1, 0, 0, 0},
{ 2, 0, 0, 1},
{ 3, 0, 0, 2},
{ MAX_ELEMENTS, 0, 0, 0 } // end marker. DO NOT REMOVE
};
/* First element of terminals array tells us how many depots there are (to know size of array)
* this may be changed later when airports are moved to external file */
static const TileIndexDiffC _airport_depots_country[] = {{3, 0}};

View File

@ -118,7 +118,7 @@ struct Station {
const AirportFTAClass *Airport() const
{
assert(airport_tile != 0);
if (airport_tile == 0) return GetAirport(AT_DUMMY);
return GetAirport(airport_type);
}

View File

@ -1600,6 +1600,13 @@ static int32 RemoveAirport(Station *st, uint32 flags)
int32 cost = w * h * _price.remove_airport;
Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (!(v->type == VEH_AIRCRAFT && IsNormalAircraft(v))) continue;
if (v->u.air.targetairport == st->index && v->u.air.state != FLYING) return CMD_ERROR;
}
BEGIN_TILE_LOOP(tile_cur, w, h, tile) {
if (!EnsureNoVehicle(tile_cur)) return CMD_ERROR;