mirror of https://github.com/OpenTTD/OpenTTD.git
Add: [Actions] Automatically upload releases to Steam (#8644)
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@ -714,7 +714,7 @@ jobs:
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retention-days: 5
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retention-days: 5
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upload:
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upload:
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name: Upload
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name: Upload (AWS)
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needs:
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needs:
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- source
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- source
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- docs
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- docs
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@ -772,3 +772,80 @@ jobs:
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repository: OpenTTD/workflows
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repository: OpenTTD/workflows
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event-type: ${{ needs.source.outputs.trigger_type }}
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event-type: ${{ needs.source.outputs.trigger_type }}
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client-payload: '{"version": "${{ needs.source.outputs.version }}", "folder": "${{ needs.source.outputs.folder }}"}'
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client-payload: '{"version": "${{ needs.source.outputs.version }}", "folder": "${{ needs.source.outputs.folder }}"}'
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upload-steam:
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name: Upload (Steam)
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needs:
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- source
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- linux
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- macos
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- windows
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if: needs.source.outputs.trigger_type == 'new-master' || needs.source.outputs.trigger_type == 'new-tag'
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runs-on: ubuntu-20.04
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steps:
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- name: Download all bundles
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uses: actions/download-artifact@v2
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- name: Setup steamcmd
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uses: CyberAndrii/setup-steamcmd@v1
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- name: Generate Steam auth code
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id: steam-totp
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uses: CyberAndrii/steam-totp@v1
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with:
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shared_secret: ${{ secrets.STEAM_SHARED_SECRET }}
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- name: Upload to Steam
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run: |
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echo "::group::Extracting source"
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mkdir source
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(
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cd source
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tar -xf ../internal-source/source.tar.gz --strip-components=1
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)
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echo "::endgroup::"
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mkdir steam
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(
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cd steam
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echo "::group::Prepare Win32"
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unzip ../openttd-windows-x86/openttd-*-windows-win32.zip
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mv openttd-*-windows-win32 steam-win32
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echo "::endgroup::"
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echo "::group::Prepare Win64"
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unzip ../openttd-windows-x64/openttd-*-windows-win64.zip
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mv openttd-*-windows-win64 steam-win64
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echo "::endgroup::"
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echo "::group::Prepare macOS"
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mkdir steam-macos
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(
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cd steam-macos
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unzip ../../openttd-macos-universal/openttd-*-macos-universal.zip
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)
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echo "::endgroup::"
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echo "::group::Prepare Linux"
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tar xvf ../openttd-linux-generic/openttd-*-linux-generic-amd64.tar.xz
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mv openttd-*-linux-generic-amd64 steam-linux
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echo "::endgroup::"
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echo "::group::Preparing build file"
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if [ "${{ needs.source.outputs.trigger_type }}" = "new-tag" ]; then
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BRANCH="testing"
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else
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BRANCH="nightly"
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fi
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cat ../source/os/steam/release.vdf | sed 's/@@DESCRIPTION@@/openttd-${{ needs.source.outputs.version }}/;s/@@BRANCH@@/'${BRANCH}'/' > release.vdf
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cat release.vdf
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echo "::endgroup::"
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echo "::group::Upload to Steam"
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steamcmd +login ${{ secrets.STEAM_USERNAME }} ${{ secrets.STEAM_PASSWORD }} ${{ steps.steam-totp.outputs.code }} +run_app_build $(pwd)/release.vdf +quit
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echo "::endgroup::"
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)
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@ -0,0 +1,57 @@
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"AppBuild"
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{
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"AppID" "1536610"
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"Desc" "@@DESCRIPTION@@"
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"SetLive" "@@BRANCH@@"
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"ContentRoot" "./"
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"BuildOutput" "build/"
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"Depots"
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{
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"1536613"
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{
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"ContentRoot" "./steam-win32"
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"FileMapping"
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{
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"LocalPath" "*"
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"DepotPath" "."
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"recursive" "1"
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}
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}
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"1536612"
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{
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"ContentRoot" "./steam-win64"
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"FileMapping"
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{
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"LocalPath" "*"
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"DepotPath" "."
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"recursive" "1"
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}
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}
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"1536614"
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{
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"ContentRoot" "./steam-macos"
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"FileMapping"
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{
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"LocalPath" "*"
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"DepotPath" "."
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"recursive" "1"
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}
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}
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"1536615"
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{
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"ContentRoot" "./steam-linux"
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"FileMapping"
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{
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"LocalPath" "*"
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"DepotPath" "."
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"recursive" "1"
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}
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}
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}
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}
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