(svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH)

P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well.
This commit is contained in:
celestar 2006-04-19 16:10:17 +00:00
parent 1b1e519b76
commit ccdf322799
1 changed files with 4 additions and 2 deletions

View File

@ -1954,8 +1954,10 @@ static void HandleLocomotiveSmokeCloud(const Vehicle* v)
}
// No smoke in depots or tunnels
if (IsTileDepotType(v->tile, TRANSPORT_RAIL) || IsTunnelTile(v->tile))
continue;
if (IsTileDepotType(v->tile, TRANSPORT_RAIL) || IsTunnelTile(v->tile)) continue;
// No sparks for electric vehicles on nonelectrified tracks
if (!HasPowerOnRail(v->u.rail.railtype, GetTileRailType(v->tile, GetVehicleTrackdir(v)))) continue;
if (effect_type == 0) {
// Use default effect type for engine class.