(svn r1228) -Add: [Network] When a server normally shuts down, it removed itself

from the server-list
This commit is contained in:
truelight 2004-12-22 18:56:52 +00:00
parent 90b2b2144b
commit d66adc937d
4 changed files with 46 additions and 3 deletions

View File

@ -780,8 +780,10 @@ DEF_CONSOLE_CMD(ConSet) {
if (argc == 3) {
if (strcmp(argv[2], "on") == 0 || atoi(argv[2]) == 1)
_network_advertise = true;
else
else {
NetworkUDPRemoveAdvertise();
_network_advertise = false;
}
IConsolePrintF(_iconsole_color_warning, "Server-advertise changed to '%s'", (_network_advertise)?"on":"off");
} else {
IConsolePrintF(_iconsole_color_default, "Current server-advertise is '%s'", (_network_advertise)?"on":"off");

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@ -1002,6 +1002,8 @@ void NetworkDisconnect(void)
}
}
NetworkUDPRemoveAdvertise();
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
NetworkClose();

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@ -24,6 +24,7 @@ typedef enum {
PACKET_UDP_MASTER_ACK_REGISTER, // Packet indicating registration has succedeed
PACKET_UDP_CLIENT_GET_LIST, // Request for serverlist from master server
PACKET_UDP_MASTER_RESPONSE_LIST, // Response from master server with server ip's + port's
PACKET_UDP_SERVER_UNREGISTER, // Request to be removed from the server-list
PACKET_UDP_END
} PacketUDPType;
@ -246,7 +247,11 @@ DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_RESPONSE_LIST) {
DEF_UDP_RECEIVE_COMMAND(PACKET_UDP_MASTER_ACK_REGISTER) {
_network_advertise_retries = 0;
DEBUG(net, 2)("[NET] We are advertised on the master-server!");
DEBUG(net, 2)("[NET][UDP] We are advertised on the master-server!");
if (!_network_advertise)
/* We are advertised, but we don't want to! */
NetworkUDPRemoveAdvertise();
}
@ -261,7 +266,8 @@ static NetworkUDPPacket* const _network_udp_packet[] = {
NULL,
RECEIVE_COMMAND(PACKET_UDP_MASTER_ACK_REGISTER),
NULL,
RECEIVE_COMMAND(PACKET_UDP_MASTER_RESPONSE_LIST)
RECEIVE_COMMAND(PACKET_UDP_MASTER_RESPONSE_LIST),
NULL
};
@ -517,6 +523,38 @@ NetworkGameList *NetworkUDPQueryServer(const byte* host, unsigned short port)
return item;
}
/* Remove our advertise from the master-server */
void NetworkUDPRemoveAdvertise(void)
{
struct sockaddr_in out_addr;
Packet *p;
/* Check if we are advertising */
if (!_networking || !_network_server || !_network_udp_server || !_network_advertise)
return;
/* check for socket */
if (_udp_master_socket == INVALID_SOCKET)
if (!NetworkUDPListen(&_udp_master_socket, 0, 0, false))
return;
DEBUG(net, 2)("[NET][UDP] Removing advertise..");
/* Find somewhere to send */
out_addr.sin_family = AF_INET;
out_addr.sin_port = htons(NETWORK_MASTER_SERVER_PORT);
out_addr.sin_addr.s_addr = NetworkResolveHost(NETWORK_MASTER_SERVER_HOST);
/* Send the packet */
p = NetworkSend_Init(PACKET_UDP_SERVER_UNREGISTER);
/* Packet is: Version, server_port */
NetworkSend_uint8(p, NETWORK_MASTER_SERVER_VERSION);
NetworkSend_uint16(p, _network_server_port);
NetworkSendUDP_Packet(_udp_master_socket, p, &out_addr);
free(p);
}
/* Register us to the master server
This function checks if it needs to send an advertise */
void NetworkUDPAdvertise(void)

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@ -8,5 +8,6 @@ void NetworkUDPSearchGame(void);
void NetworkUDPQueryMasterServer(void);
NetworkGameList *NetworkUDPQueryServer(const byte* host, unsigned short port);
void NetworkUDPAdvertise(void);
void NetworkUDPRemoveAdvertise(void);
#endif /* NETWORK_LAN_H */