(svn r11158) -Codechange: reduce the amount of Random calls needed when we do not have NewGRF industries that actually need the random bits.

This commit is contained in:
rubidium 2007-09-24 20:56:33 +00:00
parent db0e01bd7b
commit e61f197dba
1 changed files with 5 additions and 2 deletions

View File

@ -358,8 +358,11 @@ bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigge
uint32 random = Random();
BEGIN_TILE_LOOP(tile, ind->width, ind->height, ind->xy)
if (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == ind->index) {
ret &= StartStopIndustryTileAnimation(tile, iat, random);
SB(random, 0, 16, Random());
if (StartStopIndustryTileAnimation(tile, iat, random)) {
SB(random, 0, 16, Random());
} else {
ret = false;
}
}
END_TILE_LOOP(tile, ind->width, ind->height, ind->xy)