(svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen.

This commit is contained in:
peter1138 2008-02-20 19:37:02 +00:00
parent a47b4631ea
commit e90cf8509a
1 changed files with 1 additions and 1 deletions

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@ -816,9 +816,9 @@ bool SafeSaveOrLoad(const char *filename, int mode, int newgm, Subdirectory subd
case SL_REINIT:
switch (ogm) {
default:
case GM_MENU: LoadIntroGame(); break;
case GM_EDITOR: MakeNewEditorWorld(); break;
default: MakeNewGame(false); break;
}
return false;