(svn r2280) - Fix: Check if the passed tile to DoCommand is within the current mapsize

This commit is contained in:
Darkvater 2005-05-07 10:26:45 +00:00
parent 3ad11e0ad4
commit f2bc27718a
1 changed files with 7 additions and 0 deletions

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@ -177,6 +177,7 @@ static CommandProc * const _command_proc_table[] = {
CmdBuildSingleSignal, /* 8 */
CmdRemoveSingleSignal, /* 9 */
CmdTerraformLand, /* 10 */
/***************************************************/
CmdPurchaseLandArea, /* 11 */
CmdSellLandArea, /* 12 */
CmdBuildTunnel, /* 13 */
@ -331,6 +332,9 @@ int32 DoCommand(int x, int y, uint32 p1, uint32 p2, uint32 flags, uint procc)
int32 res;
CommandProc *proc;
/* Do not even think about executing out-of-bounds tile-commands */
if (TILE_FROM_XY(x,y) > MapSize()) return CMD_ERROR;
proc = _command_proc_table[procc];
if (_docommand_recursive == 0) {
@ -399,6 +403,9 @@ bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback,
int x = TileX(tile) * 16;
int y = TileY(tile) * 16;
/* Do not even think about executing out-of-bounds tile-commands */
if (tile > MapSize()) return false;
assert(_docommand_recursive == 0);
_error_message = INVALID_STRING_ID;