(svn r19736) -Fix [FS#3802]: Spritepicker still failed for 32bpp-anim blitter.

This commit is contained in:
frosch 2010-04-28 19:19:20 +00:00
parent c695a9eebe
commit f6f092b5ee
1 changed files with 1 additions and 1 deletions

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@ -1132,7 +1132,7 @@ static void GfxMainBlitter(const Sprite *sprite, int x, int y, BlitterMode mode,
void *clicked = _newgrf_debug_sprite_picker.clicked_pixel;
if (topleft <= clicked && clicked <= bottomright) {
uint offset = (((size_t)clicked - (size_t)topleft) / blitter->GetBytesPerPixel()) % bp.pitch;
uint offset = (((size_t)clicked - (size_t)topleft) / (blitter->GetScreenDepth() / 8)) % bp.pitch;
if (offset < (uint)bp.width) {
_newgrf_debug_sprite_picker.sprites.Include(sprite_id);
}