Commit Graph

73 Commits

Author SHA1 Message Date
Owen Rudge 5a7098cb41 Change: [Actions] Use notarytool for notarization instead of gon 2023-06-15 14:52:00 +01:00
Czcibor Bohusz-Dobosz 7425660b3e
Change: Set minimum macOS version to 10.13 (#10253) 2022-12-17 18:35:45 +01:00
Owen Rudge 2f72eb0657
Add: Specify minimum version for macOS (#9689) 2021-11-11 20:06:31 +01:00
Michael Lutz 0fc763bc55 Change: [OSX] Render screen in full native resolution on HiDPI displays. 2021-02-14 11:50:18 +01:00
Owen Rudge 1187dc3217 Feature: [Actions] Create .zip for macOS build 2021-01-28 19:15:36 +00:00
Owen Rudge 60851ef1a6 Feature: Sign macOS builds 2021-01-13 13:45:52 +00:00
Patric Stout 7cdf7c7ca0 Fix: [bundle] custom launch.sh is no longer required for Mac OS
Co-authored-by: Owen Rudge <owen@owenrudge.net>
2020-12-19 18:26:29 +01:00
Patric Stout b7643b1d36 Add: create bundles via CPack
CPack works closely together with CMake to do the right thing in
terms of bundling (called 'package'). This generates all the
packaging we need, and some more.
2020-06-05 19:36:05 +02:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
planetmaker d9fc57ce92 (svn r24525) -Add [FS#4539]: [OSX] Additional high-resolution icons for the app bundle (Zydeco) 2012-09-15 11:38:40 +00:00
smatz 0a357c0ac1 (svn r15062) -Fix: further forgotten svn properties and headers 2009-01-13 16:30:24 +00:00
glx 747f57bcec (svn r12234) -Fix [FS#1798]: Mac OSX bundle display name should be 'OpenTTD' (oVRoM) 2008-02-24 21:47:02 +00:00
rubidium 66bbf336c6 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00
bjarni 4cee3f0b06 (svn r7626) -Fix r7600: [OSX] building release dmg files no longer includes console.txt, since we don't have that file anymore (this made dmg building fail)
-Cleanup:   [OSX] removed the link files since they aren't needed and broken anyway
2006-12-29 21:46:21 +00:00
bjarni d657aa97de (svn r7588) -Change: [OSX] removed the flag JAGUAR since it didn't work anyway
Also removed all the Makefile code regarding this flag since it's no longer needed
   Removed documentation about special limitations regarding running the game on OSX 10.2
   OpenTTD now officially needs OSX 10.3.9 to work correctly (the trunk needed that for months)
2006-12-28 01:24:00 +00:00
Darkvater 09aa02542b (svn r7577) -Fix (r7565): Missed out some OSX files (Bjarni) 2006-12-27 14:27:30 +00:00
bjarni 2cb9350c40 (svn r6432) -Fix r4987: [OSX] added CCFLAGS to OSX targets as well 2006-09-08 20:00:19 +00:00
bjarni a9a962b802 (svn r6357) -Cleanup: [OSX] corrected some info for the bundle (info window in finder) 2006-09-03 15:45:48 +00:00
rubidium 27cee58ab8 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc. 2006-08-28 18:53:03 +00:00
truelight 10b842bddc (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
  - Load heightmaps (either BMP or PNG)
  - Progress dialog while generating worlds (no longer a 'hanging' screen)
  - New dialogs for NewGame, Create Scenario and Play Heightmap
    - Easier to configure your landscape
    - More things to configure (tree-placer, ..)
  - Speedup of world generation
  - New console command 'restart': restart the map EXACTLY as it was when you
      first started it (needs a game made after or with this commit)
  - New console command 'getseed': get the seed of your map and share it with
      others (of course only works with generated maps)
  - Many new, world generation related, things
  - Many internal cleanups and rewrites
  Many tnx to those people who helped making this:
     Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
  Many tnx to those who helped testing:
     Arnau, Bjarni, and tokai (alfabetic)
  And to all other people who helped testing and sending comments / bugs
  Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
bjarni 2ad99348bf (svn r5759) -Fix: [OSX] fixed issue where the bundle was not build if the data dir contained subdirs (now copies the subdirs as well)
-Fix: [OSX] allow subdirs in scenario when using make release (copies the subdirs as well)
-Fix: [OSX] removed an outdated line in make release that prevented the creation of the dmg file
2006-08-04 22:26:44 +00:00
bjarni 774dcda83e (svn r5438) -Code cleanup [OSX] removed UNIVERSAL_BINARY as a phony target since the target is long gone. Also corrected BUILD_OSX_BUNDLE as phony target 2006-07-01 10:32:46 +00:00
bjarni a5a9b01452 (svn r4997) -Fix: [OSX] reverted the OSX part of rev 4994 as it caused dyld (lib) crashes
now OSX strips after linking again
2006-05-27 23:16:37 +00:00
truelight 74e8c30aa6 (svn r4994) -Fix: changed the stripping parts a bit. OSX is no longer an exeption 2006-05-27 20:51:57 +00:00
truelight 08c5ee6edc (svn r4991) -Fix: don't compile UNITTEST by default, it isn't needed
-Fix: do not use hardcoded names for things like 'strip', keep it configurable!!
2006-05-27 18:17:10 +00:00
truelight 1e0f165407 (svn r4990) -Fix: use CXX to link MacOSX OpenTTD, not CC 2006-05-27 17:53:31 +00:00
truelight 49526b594f (svn r4989) -Fix: make the OSX Makefile stuff to work with the compile-farm 2006-05-27 17:51:11 +00:00
KUDr 5e73dce0e7 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
bjarni 9c96bcb997 (svn r4149) -Codechange: [OSX] rewrite of how universal binaries are compiled
Now OSX stores object files in .OSX and instead of making FAT object files, there are one for each architecture
	Each architecture got their own targets to make a non-FAT binary and in the end, lipo will merge them into one binary

	It's now possible to select which architectures you want to support by defining OTTD_PPC, OTTD_PPC970 (G5) and/or OTTD_i386
	All combos are supported. UNIVERSAL_BINARY and TRIPLE_BINARY can still be used even though it's possible to gain the same result by using the new flags
	Making a universal build when you already got part of it compiled (say the PPC part), it will reuse it and only compile the i386 part to save time
	Note: in some cases when you switch flags, you risk that openttd is not updated. Delete it and try again. The Makefile can't solve this except if it forces linking each time

	This fixes: FS#87 universal binary building borked in 0.4.7
	Now universal binaries work on OSX 10.3.9 again

	Building universal binaries no longer needs to store flags in Makefile.config as the new design makes it possible to figure everything out automatically
2006-03-29 16:28:41 +00:00
bjarni bb27e9abb3 (svn r4084) -Documentation: [OSX] changed OSX specific docs
-added an explanation to why there is a special Jaguar download (people appears to download it even when they should download the other one)
	-removed the long outdated README_if_game_crashed_on_OSX.txt
2006-03-24 10:53:49 +00:00
tron 742e806d73 (svn r4076) Back out r4074. It doesn't work and leads to make endlessly calling itself. NOTE: Delete Makefile.config to recover. 2006-03-24 06:40:49 +00:00
bjarni 10936e7034 (svn r4074) -Feature: [Makefile] the makefile can now detect if iconv is present in the system
if detected, WITH_ICONV will be defined in the C code
	WITH_ICONV is also added to Makefile.config
	OSX do not use this flag setting in Makefile.config, as it is set at compile time based on target OS version
	the actual C code is not changed as the current iconv code is hardcoded for OSX and would break if any other OS got iconv
	This detection system is by request of Darkvater
2006-03-23 23:54:43 +00:00
bjarni e13a6c79c3 (svn r4061) -Codechange: [OSX] removed some long dead flags for universal binary building and removed an absolute path for hdiutil (I don't thin anybody will have it at a non-default place, but still) 2006-03-23 13:40:33 +00:00
bjarni 5ea7685c2d (svn r4060) -Codechange: [OSX] made the release target (in os/macosx/Makefile) easier to use since it gives the release disk image the right name automatically
it now uses REV instead of RELEASE, which means RELEASE is not needed to be set manaully anymore
	it also automatically adds "-jaguar" when making a build aimed at OSX 10.2 (codenamed jaguar)
2006-03-23 13:29:58 +00:00
bjarni 0b102f0e00 (svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3
this have the sideeffect that 10.2.8 will still have the "failure to save with certain chars in the filename bug", but at least it can compile again
2006-03-22 13:06:50 +00:00
bjarni a19cdf6040 (svn r3884) renamed TRIPPLE_BINARY to TRIPLE_BINARY 2006-03-15 14:11:17 +00:00
bjarni bb47ecddf4 (svn r3882) -Codechange: [OSX] changed the way universal and tripple binaries are build
Instead of compiling a binary for each arch and then join them in the end, each .o file is now compiled as a fat file
	This means that the makefile will not call itself to make a binary for each target and we don't have to make clean between each build
	it also means that if one file changed, we don't have to recompile all files
	Another benefit is since it's handled at .o level and though LDFLAGS, no special code is needed if we decide to compile more binaries (like a lot of stuff used to happen at post linking)
	We also needs much less flags to set up, so it should be even easier to get to work out of the box now
	The tradeoff in doing so is that now the binary needs at least OSX 10.3.9 to execute
	To deal with this issue, the JAGUAR flag can be used to compile for older OSes. We will release a binary for old OSes at next release to see if anybody even downloads it (not that many people use OSX 10.2 anymore)
	GPMI will not work on 10.2 anyway so we will cut support for it some day anyway
2006-03-15 14:03:09 +00:00
tron 72e28805b8 (svn r3745) Fix two buffer overflows, one case of undefined behavior (the destination buffer of sprintf() may not alias with one of its arguments) and some other minor stuff introduced in r3740 2006-03-03 07:51:41 +00:00
bjarni 1931b8ea96 (svn r3740) -Feature: [OSX] added OS version, CPU type and newGRF settings to assert window and a message to tell people to add that to a bug report
It also adds a new error window, which can be used just like assert, but it is also active when asserts are turned off
	This is useful for places where it's really important to check even if assert is turned off. It's not used in the code yet
2006-03-02 21:43:09 +00:00
bjarni a21d7523d2 (svn r3682) -Fix: didn't write $ correct in G5_detector in r3673, which caused problems for tortoisesvn 2006-02-27 19:49:53 +00:00
bjarni 3f60ef07b2 (svn r3679) -Fix: [OSX] fixed warning introduced in r3670 about permission denied in G5_detector.c when compiling without having Makefile.config 2006-02-27 16:58:26 +00:00
bjarni 5412b2db93 (svn r3676) -Change: [OSX] changed info about package to how to install the game
the package is long gone and people don't read a doc about a missing package when they don't expect to find one
	the doc is called install even though it's not a real install and have nothing to do with make install. People just read it the first time they see it when it's called install ;)
2006-02-26 19:02:09 +00:00
bjarni 3e2f13f8d1 (svn r3675) -Fix: [OSX] made the default gcc names for building universal binaries into the newest gcc for each target instead of hardcoding it for 4.0.0 2006-02-25 22:03:30 +00:00
bjarni d09e66eef6 (svn r3674) -Feature: [OSX] Added support for tripple binaries (binaries optimised for G3, G5 and i686)
G4 have no problems using G3 code while G5 can, but really benefit from getting their own optimised code (Apple: G5 is not just a fast G4)
	Also changed FAT_BINARY to UNIVERSAL_BINARY since Apple removed most (all?) references to fat binaries on their homepage two days after I added FAT_BINARY
2006-02-25 21:25:23 +00:00
bjarni 4ff6b2a514 (svn r3673) -Codechange: [OSX] changed the makefile to autodetect if it compiles on G5 and then adds flags to optimise for G5
This will not interfere with crosscompiling or universal binaries
2006-02-25 18:11:11 +00:00
bjarni 235e72829e (svn r3596) -Codechange: [OSX] changed to use Apple's macros instead of OTTD macros for endian conversion
This increases the execution speed a lot since GCC can't detect the OTTD macro as an endian conversion
	while Apple's code uses the instruction to convert endian instead of a series of instructions to produce the same result

	Since we don't have that many endian conversions in the game, overall performance should not increase noteworthy
2006-02-12 14:31:33 +00:00
peter1138 80952253c2 (svn r3512) Yet more whitespace fixes (mostly by Rubidium) 2006-02-01 09:08:25 +00:00
peter1138 28ca056d56 (svn r3395) Add Id tag (and svn property) to macosx files. 2006-01-12 11:20:41 +00:00
bjarni 1cfabfbb09 (svn r3383) -Code cleanup: [OSX] removed SDL support from FAT binaries as it caused problems for non-SDL builds
FAT binaries now need to rely on COCOA drivers. SDL didn't work properly anyway
2006-01-07 13:13:49 +00:00
bjarni 015db8a461 (svn r3382) -Feature: [OSX] added the flag JAGUAR to crosscompile for OSX 10.2.8 on 10.4 2006-01-07 12:53:57 +00:00