Commit Graph

32 Commits

Author SHA1 Message Date
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Patric Stout bb49112784 Codechange: switch our codebase to C++20 2024-01-17 00:25:08 +01:00
Loïc Guilloux 93ba6d6776
Fix: compilation without precompiled headers (#11770) 2024-01-14 13:27:03 +01:00
Peter Nelson a2a7ecf88e
Fix 9ce1626b: Some blitters have `bp->remap` aliased to `remap` for performance. (#11626)
While this probably doesn't make a huge difference for the custom transparent remap code path, the alias is there so use it.
2023-12-25 20:59:37 +00:00
Peter Nelson 9ce1626bb4 Change: Support custom transparency remaps with 32bpp blitters.
This closes a 15 year old TODO...
2023-12-25 11:22:52 +00:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison f9cdb5b610 Fix: Correctly set alpha of output in AlphaBlendTwoPixels
Match alpha behaviour of ComposeColourRGBA
2022-10-16 18:55:09 +02:00
glx22 da1a0d042e Fix: don't use animated SSE4 Draw() when animation is disabled 2022-10-16 18:55:09 +02:00
glx22 bba6ad1f4e Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
Patric Stout bcd7a7aafe
Codechange: rename _SQ64 into POINTER_IS_64BIT (#9313) 2021-05-30 10:40:03 +02:00
rubidium42 ddaedaf32a Fix: empty undocumented branches 2021-05-15 10:16:10 +02:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Jonathan G Rennison 17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
2018-05-23 09:55:04 +01:00
frosch 19188818ea (svn r27796) -Fix [FS#6545]: 32bpp-anim blitters assumed that pitch and width of the screen were equal. 2017-03-18 17:14:53 +00:00
rubidium 9c31ffd893 (svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites 2014-10-06 18:45:51 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
peter1138 209d3e2e9e (svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites. 2014-04-13 19:22:23 +00:00
rubidium ef9108bd58 (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 2014-01-13 18:20:23 +00:00
rubidium fdf55a1a48 (svn r26258) -Codechange: deduplicate Draw methods (MJP) 2014-01-13 18:12:33 +00:00
rubidium f5f4f8a4b3 (svn r26257) -Codechange: replace most of the SSE macros by functions 2014-01-13 18:09:21 +00:00
rubidium 3a44e22b1a (svn r26256) -Codechange: do not load some data when it is not (often) used later on (MJP) 2014-01-13 18:06:53 +00:00
rubidium 2f7c4f6d12 (svn r26254) -Codechange: MOVD is better in some cases than PINSRD (MJP) 2014-01-13 18:04:28 +00:00
rubidium 5b3b533697 (svn r26253) -Codechange: remove margin limitation to preserve block type (MJP) 2014-01-13 18:03:35 +00:00
rubidium 7f6e837b3a (svn r26252) -Codechange: deduplicate code for margin case (MJP) 2014-01-13 18:02:20 +00:00
rubidium 9a90bed79b (svn r26251) -Codechange: prepare Draw code for code deduplication (MJP) 2014-01-13 18:00:18 +00:00
rubidium 6e34672c6c (svn r26250) -Codechange: deduplicate darkening (e.g. shadow) code (MJP) 2014-01-13 17:58:58 +00:00
rubidium 76661f2c56 (svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP) 2014-01-13 17:57:30 +00:00
rubidium a942619911 (svn r26247) -Fix [FS#5854, FS#5855]: Possible out of bounds reads with the sse blitters (MJP) 2014-01-13 17:54:24 +00:00
planetmaker 7b20da8a0a (svn r26223) -Codechange: Silence some compile warnings about unititialized variables in the SSE blitters (MJP) 2014-01-03 18:43:10 +00:00
rubidium 613fb9c6ef (svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP) 2014-01-03 17:55:40 +00:00
rubidium 4c84d13454 (svn r26214) -Add: specialised animated SSE4 blitter (MJP)
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
2014-01-02 23:52:13 +00:00