Commit Graph

64 Commits

Author SHA1 Message Date
rubidium 3b7ffcf759 (svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad 0-9 keys so people don't get confused that the keypad doesn't work as expected. 2008-09-07 11:55:28 +00:00
rubidium c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
rubidium a4854aaddc (svn r14152) -Fix (r14146): Apple decided to use a name I wanted to use... thus making compilation fail on OSX (planetmaker) 2008-08-24 09:48:21 +00:00
rubidium 200f405706 (svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs. 2008-08-23 20:16:54 +00:00
belugas e3ea3c8fbe (svn r14027) -Codechange: Document a bit the DoDrawString function while removing yet som more magic numbers and one "false" colour 2008-08-09 02:11:46 +00:00
belugas a2f590aeec (svn r14016) -Codechange: Remove some magical numbers 2008-08-08 02:28:28 +00:00
rubidium c5a4e90338 (svn r13910) -Document: string drawing related functions and types (Alberth) 2008-08-01 09:34:34 +00:00
rubidium fec49bcc83 (svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim". 2008-07-20 19:21:18 +00:00
frosch ecc5d648df (svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter. 2008-06-28 15:44:24 +00:00
smatz 114c820c56 (svn r13639) -Codechange: rewrite 32bpp-anim and 32bpp-optimized drawing and encoding so it uses similiar scheme as 8bpp-optimized
All zoom levels are stored and a kind of RLE is used. Together with further changes and reducing number of variables, drawing is ~50% faster in average.
2008-06-26 15:46:19 +00:00
smatz 7a7ff65ac5 (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 2008-06-18 21:19:04 +00:00
rubidium 5ac07a2c34 (svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable. 2008-04-24 11:11:50 +00:00
smatz b2e4adc2b8 (svn r12576) -Feature(tte) [FS#337]: highlight vehicle chain when dragging in the group and depot GUI if appropriate 2008-04-05 11:27:50 +00:00
rubidium a773d45885 (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00