Commit Graph

38 Commits

Author SHA1 Message Date
Peter Nelson d68e5159e1
Feature: Allow base sounds set to be changed mid-game. (#12399) 2024-04-01 17:54:42 +01:00
Peter Nelson 3df7d1aff9
Codechange: Template input buffer type in audio mixer. (#11505)
This reduces code duplication.
2023-11-28 00:05:30 +00:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Rubidium 74924c8186 Codechange: includes must be before 'safeguards.h' 2023-06-18 21:22:14 +02:00
PeterN d086f288cd
Codechange: Remove duplicated includes. (#10888)
These are now included by stdafx.h so don't need to be included again.
2023-05-29 14:29:00 +01:00
Jonathan G Rennison 0fae0599b7 Fix: Data race on effect volume setting with mixer thread 2022-11-11 23:48:24 +01:00
Jonathan G Rennison a962d7476b Fix: Data races on MixerChannel active states 2022-11-11 23:48:24 +01:00
Charles Pigott 6c33b4ed28
Fix #8335: Race condition in music mixer (#9450) 2021-07-21 10:32:33 +01:00
Peter Nelson 920bf703cd Fix: Allow full sample range for 16-bit audio.
Clamping each sample value to half the available range could cause
unnecessary premature clipping with lots of sounds playing. This change
does not affect the actual volume level.
2021-04-06 19:31:14 +01:00
Peter Nelson 42fbdda9ab Change: Apply power-of-3 scaling to master effect volume to improve perceived loudness change. 2021-04-06 19:31:14 +01:00
PeterN 130a052ed5
Fix: Apply master effect volume during mixing instead of sound start. (#8945)
This makes the volume control work as most players would expect, affecting
existing playing sounds as well as new sounds.
2021-04-05 12:18:59 +02:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Niels Martin Hansen d6c06de5ad Add: Mixer feature for streaming sampled music 2019-01-05 17:17:10 +01:00
Niels Martin Hansen 2a868b9f3b Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
2018-07-19 21:17:07 +02:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
smatz fe35a0cacf (svn r19505) -Codechange: silence a gcc<4.2 warning 2010-03-23 19:48:24 +00:00
peter1138 77fe7e0a74 (svn r19332) -Codechange: Simplify sound panning by using float data, and switch to sinusoidal algorithm to maintain output level. 2010-03-06 11:08:31 +00:00
peter1138 df06c14f61 (svn r18835) -Fix: Large sounds could still cause an overflow with high sample rates, causing them to be cut off. 2010-01-16 22:15:02 +00:00
peter1138 3a5e588f12 (svn r18833) -Cleanup: Const-ness and style 2010-01-16 20:59:58 +00:00
peter1138 711dea210b (svn r18829) -Codechange: Don't free memory from within audio mixer callback handler as it may be required to be real-time safe. 2010-01-16 17:47:26 +00:00
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium 238b0e43bb (svn r17146) -Codechange: improve the sample rate conversion a bit 2009-08-10 17:46:44 +00:00
rubidium 8e058c2d27 (svn r17140) -Change: allow higher sample rate and higher quality samples. Based on work by orudge. 2009-08-09 23:04:08 +00:00
peter1138 a67f861d55 (svn r16805) -Codechange: Remove 'unused' mixer channel flags, which always had the same value. 2009-07-13 10:17:22 +00:00
peter1138 c654dedb28 (svn r16784) -Fix: Audio playback rate was fixed at 11025Hz regardless of the rate specified to the audio driver, resulting in incorrect playback speed. It is still preferable to use 11025Hz output rate if possible as OpenTTD's sample rate converter is very low quality. 2009-07-10 18:22:04 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
frosch 33cd16981c (svn r13706) -Fix (r13695): Small typo. 2008-07-15 17:13:50 +00:00
rubidium 53436082a2 (svn r13695) -Fix [FS#2120]: in some cases the (sound) mixer could overflow causing artefacts in the sound. 2008-07-12 22:30:10 +00:00
rubidium 5c5ee7eb57 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
belugas b71354dc40 (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 2007-03-03 04:04:22 +00:00
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 2007-01-10 18:56:51 +00:00
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00
Renamed from src/mixer.c (Browse further)