Rubidium
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eaae0bb5e7
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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2023-07-19 19:30:14 +02:00 |
stormcone
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bde5396d11
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Add: Hotkey to focus the build object class name filter editbox.
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2021-04-02 10:12:47 +02:00 |
S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
alberth
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4f49d636c1
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(svn r27346) -Feature: Make the object placement gui an independent window.
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2015-07-28 18:20:54 +00:00 |
rubidium
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9ca4b629cd
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(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
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2011-01-18 23:09:43 +00:00 |
rubidium
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cd6180a46d
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(svn r21453) -Codechange: add the view of an object to the savegame
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2010-12-10 21:32:04 +00:00 |
rubidium
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7b16c7650b
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(svn r20670) -Add: support for action F
-Add: a window to select (NewGRF) objects
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2010-08-28 19:43:41 +00:00 |
rubidium
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3e9e1b8e65
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(svn r20638) -Codechange: split object.h
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2010-08-27 22:21:23 +00:00 |
rubidium
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089fc97387
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(svn r20473) -Codechange: pass Town instead of TownID to BuildObject
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2010-08-12 19:18:58 +00:00 |
rubidium
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3da3d131c6
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
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2010-08-08 10:59:30 +00:00 |